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ΓòÉΓòÉΓòÉ 1. Title page ΓòÉΓòÉΓòÉ
Using and Porting GNU CC
Richard M. Stallman
Last updated 29 June 1996
for version 2.7.2.1
Copyright (C) 1988, 89, 92, 93, 94, 1995 Free Software Foundation, Inc.
For GCC Version 2.7.2
Published by the Free Software Foundation
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
Last printed November, 1995.
Printed copies are available for $50 each.
ISBN 1-882114-66-3
Permission is granted to make and distribute verbatim copies of this manual
provided the copyright notice and this permission notice are preserved on all
copies.
Permission is granted to copy and distribute modified versions of this manual
under the conditions for verbatim copying, provided also that the sections
entitled ``GNU General Public License,'' ``Funding for Free Software,'' and
``Protect Your Freedom---Fight `Look And Feel''' are included exactly as in the
original, and provided that the entire resulting derived work is distributed
under the terms of a permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual into
another language, under the above conditions for modified versions, except that
the sections entitled ``GNU General Public License,'' ``Funding for Free
Software,'' and ``Protect Your Freedom---Fight `Look And Feel''', and this
permission notice, may be included in translations approved by the Free
Software Foundation instead of in the original English.
ΓòÉΓòÉΓòÉ 2. Top node: "Introduction" ΓòÉΓòÉΓòÉ
This manual documents how to run, install and port the GNU compiler, as well as
its new features and incompatibilities, and how to report bugs. It corresponds
to GNU CC version 2.7.2.
Copying GNU General Public License says
how you can copy and share GNU CC.
Contributors People who have contributed to GNU CC.
Funding How to help assure funding for free
software.
Look and Feel Protect your freedom---fight ``look
and feel''.
G++ and GCC You can compile C or C++ programs.
Invoking GCC Command options supported by gcc.
Installation How to configure, compile and install
GNU CC.
C Extensions GNU extensions to the C language
family.
C++ Extensions GNU extensions to the C++ language.
Trouble If you have trouble installing GNU CC.
Bugs How, why and where to report bugs.
Service How to find suppliers of support for
GNU CC.
VMS Using GNU CC on VMS.
Portability Goals of GNU CC's portability
features.
Interface Function-call interface of GNU CC
output.
Passes Order of passes, what they do, and
what each file is for.
RTL The intermediate representation that
most passes work on.
Machine Desc How to write machine description
instruction patterns.
Target Macros How to write the machine description C
macros.
Config Writing the xm-machine.h file.
Fragments Writing the t-target and x-host files.
Index Index of concepts and symbol names.
ΓòÉΓòÉΓòÉ 3. GNU GENERAL PUBLIC LICENSE ΓòÉΓòÉΓòÉ
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
ΓòÉΓòÉΓòÉ 3.1. Preamble ΓòÉΓòÉΓòÉ
The licenses for most software are designed to take away your freedom to share
and change it. By contrast, the GNU General Public License is intended to
guarantee your freedom to share and change free software---to make sure the
software is free for all its users. This General Public License applies to
most of the Free Software Foundation's software and to any other program whose
authors commit to using it. (Some other Free Software Foundation software is
covered by the GNU Library General Public License instead.) You can apply it
to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our
General Public Licenses are designed to make sure that you have the freedom to
distribute copies of free software (and charge for this service if you wish),
that you receive source code or can get it if you want it, that you can change
the software or use pieces of it in new free programs; and that you know you
can do these things.
To protect your rights, we need to make restrictions that forbid anyone to
deny you these rights or to ask you to surrender the rights. These restrictions
translate to certain responsibilities for you if you distribute copies of the
software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or for
a fee, you must give the recipients all the rights that you have. You must
make sure that they, too, receive or can get the source code. And you must
show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2)
offer you this license which gives you legal permission to copy, distribute
and/or modify the software.
Also, for each author's protection and ours, we want to make certain that
everyone understands that there is no warranty for this free software. If the
software is modified by someone else and passed on, we want its recipients to
know that what they have is not the original, so that any problems introduced
by others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We
wish to avoid the danger that redistributors of a free program will
individually obtain patent licenses, in effect making the program proprietary.
To prevent this, we have made it clear that any patent must be licensed for
everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification
follow.
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
1. This License applies to any program or other work which contains a notice
placed by the copyright holder saying it may be distributed under the
terms of this General Public License. The ``Program'', below, refers to
any such program or work, and a ``work based on the Program'' means
either the Program or any derivative work under copyright law: that is to
say, a work containing the Program or a portion of it, either verbatim or
with modifications and/or translated into another language.
(Hereinafter, translation is included without limitation in the term
``modification''.) Each licensee is addressed as ``you''.
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of running
the Program is not restricted, and the output from the Program is covered
only if its contents constitute a work based on the Program (independent
of having been made by running the Program). Whether that is true depends
on what the Program does.
2. You may copy and distribute verbatim copies of the Program's source code
as you receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice and
disclaimer of warranty; keep intact all the notices that refer to this
License and to the absence of any warranty; and give any other recipients
of the Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you
may at your option offer warranty protection in exchange for a fee.
3. You may modify your copy or copies of the Program or any portion of it,
thus forming a work based on the Program, and copy and distribute such
modifications or work under the terms of Section 1 above, provided that
you also meet all of these conditions:
a. You must cause the modified files to carry prominent notices stating
that you changed the files and the date of any change.
b. You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any part
thereof, to be licensed as a whole at no charge to all third parties
under the terms of this License.
c. If the modified program normally reads commands interactively when
run, you must cause it, when started running for such interactive
use in the most ordinary way, to print or display an announcement
including an appropriate copyright notice and a notice that there is
no warranty (or else, saying that you provide a warranty) and that
users may redistribute the program under these conditions, and
telling the user how to view a copy of this License. (Exception: if
the Program itself is interactive but does not normally print such
an announcement, your work based on the Program is not required to
print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program, and
can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based on
the Program, the distribution of the whole must be on the terms of this
License, whose permissions for other licensees extend to the entire
whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of a
storage or distribution medium does not bring the other work under the
scope of this License.
4. You may copy and distribute the Program (or a work based on it, under
Section 2) in object code or executable form under the terms of Sections
1 and 2 above provided that you also do one of the following:
a. Accompany it with the complete corresponding machine-readable source
code, which must be distributed under the terms of Sections 1 and 2
above on a medium customarily used for software interchange; or,
b. Accompany it with a written offer, valid for at least three years,
to give any third party, for a charge no more than your cost of
physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c. Accompany it with the information you received as to the offer to
distribute corresponding source code. (This alternative is allowed
only for noncommercial distribution and only if you received the
program in object code or executable form with such an offer, in
accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source code
means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to control
compilation and installation of the executable. However, as a special
exception, the source code distributed need not include anything that is
normally distributed (in either source or binary form) with the major
components (compiler, kernel, and so on) of the operating system on which
the executable runs, unless that component itself accompanies the
executable.
If distribution of executable or object code is made by offering access
to copy from a designated place, then offering equivalent access to copy
the source code from the same place counts as distribution of the source
code, even though third parties are not compelled to copy the source
along with the object code.
5. You may not copy, modify, sublicense, or distribute the Program except as
expressly provided under this License. Any attempt otherwise to copy,
modify, sublicense or distribute the Program is void, and will
automatically terminate your rights under this License. However, parties
who have received copies, or rights, from you under this License will not
have their licenses terminated so long as such parties remain in full
compliance.
6. You are not required to accept this License, since you have not signed
it. However, nothing else grants you permission to modify or distribute
the Program or its derivative works. These actions are prohibited by law
if you do not accept this License. Therefore, by modifying or
distributing the Program (or any work based on the Program), you indicate
your acceptance of this License to do so, and all its terms and
conditions for copying, distributing or modifying the Program or works
based on it.
7. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further restrictions
on the recipients' exercise of the rights granted herein. You are not
responsible for enforcing compliance by third parties to this License.
8. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot distribute
so as to satisfy simultaneously your obligations under this License and
any other pertinent obligations, then as a consequence you may not
distribute the Program at all. For example, if a patent license would
not permit royalty-free redistribution of the Program by all those who
receive copies directly or indirectly through you, then the only way you
could satisfy both it and this License would be to refrain entirely from
distribution of the Program.
If any portion of this section is held invalid or unenforceable under any
particular circumstance, the balance of the section is intended to apply
and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any such
claims; this section has the sole purpose of protecting the integrity of
the free software distribution system, which is implemented by public
license practices. Many people have made generous contributions to the
wide range of software distributed through that system in reliance on
consistent application of that system; it is up to the author/donor to
decide if he or she is willing to distribute software through any other
system and a licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed to be
a consequence of the rest of this License.
9. If the distribution and/or use of the Program is restricted in certain
countries either by patents or by copyrighted interfaces, the original
copyright holder who places the Program under this License may add an
explicit geographical distribution limitation excluding those countries,
so that distribution is permitted only in or among countries not thus
excluded. In such case, this License incorporates the limitation as if
written in the body of this License.
10. The Free Software Foundation may publish revised and/or new versions of
the General Public License from time to time. Such new versions will be
similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and ``any
later version'', you have the option of following the terms and
conditions either of that version or of any later version published by
the Free Software Foundation. If the Program does not specify a version
number of this License, you may choose any version ever published by the
Free Software Foundation.
11. If you wish to incorporate parts of the Program into other free programs
whose distribution conditions are different, write to the author to ask
for permission. For software which is copyrighted by the Free Software
Foundation, write to the Free Software Foundation; we sometimes make
exceptions for this. Our decision will be guided by the two goals of
preserving the free status of all derivatives of our free software and of
promoting the sharing and reuse of software generally.
NO WARRANTY
12. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR
THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM ``AS IS'' WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.
SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
SERVICING, REPAIR OR CORRECTION.
13. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING
BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO
OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
ΓòÉΓòÉΓòÉ 3.2. How to Apply These Terms to Your New Programs ΓòÉΓòÉΓòÉ
If you develop a new program, and you want it to be of the greatest possible
use to the public, the best way to achieve this is to make it free software
which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach
them to the start of each source file to most effectively convey the exclusion
of warranty; and each file should have at least the ``copyright'' line and a
pointer to where the full notice is found.
one line to give the program's name and a brief idea of what it does.
Copyright (C) 19yy name of author
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it
starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may be
called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items---whatever suits your program.
You should also get your employer (if you work as a programmer) or your school,
if any, to sign a ``copyright disclaimer'' for the program, if necessary. Here
is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
signature of Ty Coon, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General Public
License instead of this License.
ΓòÉΓòÉΓòÉ 4. Contributors to GNU CC ΓòÉΓòÉΓòÉ
In addition to Richard Stallman, several people have written parts of GNU CC.
The idea of using RTL and some of the optimization ideas came from the
program PO written at the University of Arizona by Jack Davidson and
Christopher Fraser. See ``Register Allocation and Exhaustive Peephole
Optimization'', Software Practice and Experience 14 (9), Sept. 1984,
857-866.
Paul Rubin wrote most of the preprocessor.
Leonard Tower wrote parts of the parser, RTL generator, and RTL
definitions, and of the Vax machine description.
Ted Lemon wrote parts of the RTL reader and printer.
Jim Wilson implemented loop strength reduction and some other loop
optimizations.
Nobuyuki Hikichi of Software Research Associates, Tokyo, contributed the
support for the Sony NEWS machine.
Charles LaBrec contributed the support for the Integrated Solutions 68020
system.
Michael Tiemann of Cygnus Support wrote the front end for C++, as well as
the support for inline functions and instruction scheduling. Also the
descriptions of the National Semiconductor 32000 series cpu, the SPARC
cpu and part of the Motorola 88000 cpu.
Gerald Baumgartner added the signature extension to the C++ front-end.
Jan Stein of the Chalmers Computer Society provided support for Genix, as
well as part of the 32000 machine description.
Randy Smith finished the Sun FPA support.
Robert Brown implemented the support for Encore 32000 systems.
David Kashtan of SRI adapted GNU CC to VMS.
Alex Crain provided changes for the 3b1.
Greg Satz and Chris Hanson assisted in making GNU CC work on HP-UX for
the 9000 series 300.
William Schelter did most of the work on the Intel 80386 support.
Christopher Smith did the port for Convex machines.
Paul Petersen wrote the machine description for the Alliant FX/8.
Dario Dariol contributed the four varieties of sample programs that print
a copy of their source.
Alain Lichnewsky ported GNU CC to the Mips cpu.
Devon Bowen, Dale Wiles and Kevin Zachmann ported GNU CC to the Tahoe.
Jonathan Stone wrote the machine description for the Pyramid computer.
Gary Miller ported GNU CC to Charles River Data Systems machines.
Richard Kenner of the New York University Ultracomputer Research
Laboratory wrote the machine descriptions for the AMD 29000, the DEC
Alpha, the IBM RT PC, and the IBM RS/6000 as well as the support for
instruction attributes. He also made changes to better support RISC
processors including changes to common subexpression elimination,
strength reduction, function calling sequence handling, and condition
code support, in addition to generalizing the code for frame pointer
elimination.
Richard Kenner and Michael Tiemann jointly developed reorg.c, the delay
slot scheduler.
Mike Meissner and Tom Wood of Data General finished the port to the
Motorola 88000.
Masanobu Yuhara of Fujitsu Laboratories implemented the machine
description for the Tron architecture (specifically, the Gmicro).
NeXT, Inc. donated the front end that supports the Objective C language.
James van Artsdalen wrote the code that makes efficient use of the Intel
80387 register stack.
Mike Meissner at the Open Software Foundation finished the port to the
MIPS cpu, including adding ECOFF debug support, and worked on the Intel
port for the Intel 80386 cpu.
Ron Guilmette implemented the protoize and unprotoize tools, the support
for Dwarf symbolic debugging information, and much of the support for
System V Release 4. He has also worked heavily on the Intel 386 and 860
support.
Torbjorn Granlund implemented multiply- and divide-by-constant
optimization, improved long long support, and improved leaf function
register allocation.
Mike Stump implemented the support for Elxsi 64 bit CPU.
John Wehle added the machine description for the Western Electric 32000
processor used in several 3b series machines (no relation to the National
Semiconductor 32000 processor).
Holger Teutsch provided the support for the Clipper cpu.
Kresten Krab Thorup wrote the run time support for the Objective C
language.
Stephen Moshier contributed the floating point emulator that assists in
cross-compilation and permits support for floating point numbers wider
than 64 bits.
David Edelsohn contributed the changes to RS/6000 port to make it support
the PowerPC and POWER2 architectures.
Steve Chamberlain wrote the support for the Hitachi SH processor.
Peter Schauer wrote the code to allow debugging to work on the Alpha.
Oliver M. Kellogg of Deutsche Aerospace contributed the port to the
MIL-STD-1750A.
Michael K. Gschwind contributed the port to the PDP-11.
ΓòÉΓòÉΓòÉ 5. Funding Free Software ΓòÉΓòÉΓòÉ
If you want to have more free software a few years from now, it makes sense for
you to help encourage people to contribute funds for its development. The most
effective approach known is to encourage commercial redistributors to donate.
Users of free software systems can boost the pace of development by encouraging
for-a-fee distributors to donate part of their selling price to free software
developers---the Free Software Foundation, and others.
The way to convince distributors to do this is to demand it and expect it from
them. So when you compare distributors, judge them partly by how much they
give to free software development. Show distributors they must compete to be
the one who gives the most.
To make this approach work, you must insist on numbers that you can compare,
such as, ``We will donate ten dollars to the Frobnitz project for each disk
sold.'' Don't be satisfied with a vague promise, such as ``A portion of the
profits are donated,'' since it doesn't give a basis for comparison.
Even a precise fraction ``of the profits from this disk'' is not very
meaningful, since creative accounting and unrelated business decisions can
greatly alter what fraction of the sales price counts as profit. If the price
you pay is $50, ten percent of the profit is probably less than a dollar; it
might be a few cents, or nothing at all.
Some redistributors do development work themselves. This is useful too; but to
keep everyone honest, you need to inquire how much they do, and what kind.
Some kinds of development make much more long-term difference than others. For
example, maintaining a separate version of a program contributes very little;
maintaining the standard version of a program for the whole community
contributes much. Easy new ports contribute little, since someone else would
surely do them; difficult ports such as adding a new CPU to the GNU C compiler
contribute more; major new features or packages contribute the most.
By establishing the idea that supporting further development is ``the proper
thing to do'' when distributing free software for a fee, we can assure a steady
flow of resources into making more free software.
Copyright (C) 1994 Free Software Foundation, Inc.
Verbatim copying and redistribution of this section is permitted
without royalty; alteration is not permitted.
ΓòÉΓòÉΓòÉ 6. Protect Your Freedom---Fight ``Look And Feel'' ΓòÉΓòÉΓòÉ
This section is a political message from the League for Programming Freedom to
the users of GNU CC. We have included it here because the issue of interface
copyright is important to the GNU project.
Apple, Lotus, and now CDC have tried to create a new form of legal monopoly: a
copyright on a user interface.
An interface is a kind of language---a set of conventions for communication
between two entities, human or machine. Until a few years ago, the law seemed
clear: interfaces were outside the domain of copyright, so programmers could
program freely and implement whatever interface the users demanded. Imitating
de-facto standard interfaces, sometimes with improvements, was standard
practice in the computer field. These improvements, if accepted by the users,
caught on and became the norm; in this way, much progress took place.
Computer users, and most software developers, were happy with this state of
affairs. However, large companies such as Apple and Lotus would prefer a
different system---one in which they can own interfaces and thereby rid
themselves of all serious competitors. They hope that interface copyright will
give them, in effect, monopolies on major classes of software.
Other large companies such as IBM and Digital also favor interface monopolies,
for the same reason: if languages become property, they expect to own many
de-facto standard languages. But Apple and Lotus are the ones who have
actually sued. Apple's lawsuit was defeated, for reasons only partly related
to the general issue of interface copyright.
Lotus won lawsuits against two small companies, which were thus put out of
business. Then Lotus sued Borland; Lotus won in the trial court (no surprise,
since it was the same court that had ruled for Lotus twice before), but the
court of appeals ruled in favor of Borland, which was assisted by a
friend-of-the-court brief from the League for Programming Freedom.
Lotus appealed the case to the Supreme Court, which heard the case but was
unable to reach a decision. This failure means that the appeals court decision
stands, in one portion of the United States, and may influence the other
appeals courts, but it does not set a nationwide precedent. The battle is not
over, and it is not limited to the United States.
The battle is extending into other areas of software as well. In 1995 a
company that produced a simulator for a CDC computer was shut down by a
copyright lawsuit, in which CDC charged that the simulator infringed the
copyright on the manuals for the computer.
If the monopolists get their way, they will hobble the software field:
Gratuitous incompatibilities will burden users. Imagine if each car
manufacturer had to design a different way to start, stop, and steer a
car.
Users will be ``locked in'' to whichever interface they learn; then they
will be prisoners of one supplier, who will charge a monopolistic price.
Large companies have an unfair advantage wherever lawsuits become
commonplace. Since they can afford to sue, they can intimidate smaller
developers with threats even when they don't really have a case.
Interface improvements will come slower, since incremental evolution
through creative partial imitation will no longer occur.
If interface monopolies are accepted, other large companies are waiting to
grab theirs:
Adobe is expected to claim a monopoly on the interfaces of various
popular application programs, if Lotus ultimately wins the case against
Borland.
Open Computing magazine reported a Microsoft vice president as
threatening to sue people who imitate the interface of Windows.
Users invest a great deal of time and money in learning to use computer
interfaces. Far more, in fact, than software developers invest in developing
and even implementing the interfaces. Whoever can own an interface, has made
its users into captives, and misappropriated their investment.
To protect our freedom from monopolies like these, a group of programmers and
users have formed a grass-roots political organization, the League for
Programming Freedom.
The purpose of the League is to oppose monopolistic practices such as
interface copyright and software patents. The League calls for a return to
the legal policies of the recent past, in which programmers could program
freely. The League is not concerned with free software as an issue, and is
not affiliated with the Free Software Foundation.
The League's activities include publicizing the issues, as is being done here,
and filing friend-of-the-court briefs on behalf of defendants sued by
monopolists.
The League's membership rolls include Donald Knuth, the foremost authority on
algorithms, John McCarthy, inventor of Lisp, Marvin Minsky, founder of the MIT
Artificial Intelligence lab, Guy L. Steele, Jr., author of well-known books
on Lisp and C, as well as Richard Stallman, the developer of GNU CC. Please
join and add your name to the list. Membership dues in the League are $42 per
year for programmers, managers and professionals; $10.50 for students; $21 for
others.
Activist members are especially important, but members who have no time to
give are also important. Surveys at major ACM conferences have indicated a
vast majority of attendees agree with the League on both issues (interface
copyrights and software patents). If just ten percent of the programmers who
agree with the League join the League, we will probably triumph.
To join, or for more information, phone (617) 243-4091 or write to:
League for Programming Freedom
1 Kendall Square #143
P.O. Box 9171
Cambridge, MA 02139
You can also send electronic mail to lpf@uunet.uu.net.
In addition to joining the League, here are some suggestions from the League
for other things you can do to protect your freedom to write programs:
Tell your friends and colleagues about this issue and how it threatens to
ruin the computer industry.
Mention that you are a League member in your `.signature', and mention
the League's email address for inquiries.
Ask the companies you consider working for or working with to make
statements against software monopolies, and give preference to those that
do.
When employers ask you to sign contracts giving them copyright on your
work, insist on a clause saying they will not claim the copyright covers
imitating the interface.
When employers ask you to sign contracts giving them patent rights,
insist on clauses saying they can use these rights only defensively.
Don't rely on ``company policy,'' since that can change at any time;
don't rely on an individual executive's private word, since that person
may be replaced. Get a commitment just as binding as the commitment they
get from you.
Write to Congress to explain the importance of these issues.
House Subcommittee on Intellectual Property
2137 Rayburn Bldg
Washington, DC 20515
Senate Subcommittee on Patents, Trademarks and Copyrights
United States Senate
Washington, DC 20510
(These committees have received lots of mail already; let's give them
even more.)
Democracy means nothing if you don't use it. Stand up and be counted!
ΓòÉΓòÉΓòÉ 7. Compile C, C++, or Objective C ΓòÉΓòÉΓòÉ
The C, C++, and Objective C versions of the compiler are integrated; the GNU C
compiler can compile programs written in C, C++, or Objective C.
``GCC'' is a common shorthand term for the GNU C compiler. This is both the
most general name for the compiler, and the name used when the emphasis is on
compiling C programs.
When referring to C++ compilation, it is usual to call the compiler ``G++''.
Since there is only one compiler, it is also accurate to call it ``GCC'' no
matter what the language context; however, the term ``G++'' is more useful when
the emphasis is on compiling C++ programs.
We use the name ``GNU CC'' to refer to the compilation system as a whole, and
more specifically to the language-independent part of the compiler. For
example, we refer to the optimization options as affecting the behavior of
``GNU CC'' or sometimes just ``the compiler''.
Front ends for other languages, such as Ada 9X, Fortran, Modula-3, and Pascal,
are under development. These front-ends, like that for C++, are built in
subdirectories of GNU CC and link to it. The result is an integrated compiler
that can compile programs written in C, C++, Objective C, or any of the
languages for which you have installed front ends.
In this manual, we only discuss the options for the C, Objective-C, and C++
compilers and those of the GNU CC core. Consult the documentation of the other
front ends for the options to use when compiling programs written in other
languages.
G++ is a compiler, not merely a preprocessor. G++ builds object code directly
from your C++ program source. There is no intermediate C version of the
program. (By contrast, for example, some other implementations use a program
that generates a C program from your C++ source.) Avoiding an intermediate C
representation of the program means that you get better object code, and better
debugging information. The GNU debugger, GDB, works with this information in
the object code to give you comprehensive C++ source-level editing capabilities
(see C and C++).
ΓòÉΓòÉΓòÉ 8. GNU CC Command Options ΓòÉΓòÉΓòÉ
When you invoke GNU CC, it normally does preprocessing, compilation, assembly
and linking. The ``overall options'' allow you to stop this process at an
intermediate stage. For example, the `-c' option says not to run the linker.
Then the output consists of object files output by the assembler.
Other options are passed on to one stage of processing. Some options control
the preprocessor and others the compiler itself. Yet other options control the
assembler and linker; most of these are not documented here, since you rarely
need to use any of them.
Most of the command line options that you can use with GNU CC are useful for C
programs; when an option is only useful with another language (usually C++),
the explanation says so explicitly. If the description for a particular option
does not mention a source language, you can use that option with all supported
languages.
See Compiling C++ Programs, for a summary of special options for compiling C++
programs.
The gcc program accepts options and file names as operands. Many options have
multiletter names; therefore multiple single-letter options may not be grouped:
`-dr' is very different from `-d -r'.
You can mix options and other arguments. For the most part, the order you use
doesn't matter. Order does matter when you use several options of the same
kind; for example, if you specify `-L' more than once, the directories are
searched in the order specified.
Many options have long names starting with `-f' or with `-W'---for example,
`-fforce-mem', `-fstrength-reduce', `-Wformat' and so on. Most of these have
both positive and negative forms; the negative form of `-ffoo' would be
`-fno-foo'. This manual documents only one of these two forms, whichever one
is not the default.
Option Summary Brief list of all options, without
explanations.
Overall Options Controlling the kind of output:
an executable, object files, assembler files, or
preprocessed source.
Invoking G++ Compiling C++ programs.
C Dialect Options Controlling the variant of C language
compiled.
C++ Dialect Options Variations on C++.
Warning Options How picky should the compiler be?
Debugging Options Symbol tables, measurements, and
debugging dumps.
Optimize Options How much optimization?
Preprocessor Options Controlling header files and macro
definitions.
Also, getting dependency information for Make.
Assembler Options Passing options to the assembler.
Link Options Specifying libraries and so on.
Directory Options Where to find header files and
libraries.
Where to find the compiler executable files.
Target Options Running a cross-compiler, or an old
version of GNU CC.
Submodel Options Specifying minor hardware or
convention variations,
such as 68010 vs 68020.
Code Gen Options Specifying conventions for function
calls, data layout
and register usage.
Environment Variables Env vars that affect GNU CC.
Running Protoize Automatically adding or removing
function prototypes.
ΓòÉΓòÉΓòÉ 8.1. Option Summary ΓòÉΓòÉΓòÉ
Here is a summary of all the options, grouped by type. Explanations are in the
following sections.
Overall Options
See Options Controlling the Kind of Output.
-c -S -E -o file -pipe -v -x language
C Language Options
See Options Controlling C Dialect.
-ansi -fallow-single-precision -fcond-mismatch -fno-asm
-fno-builtin -fsigned-bitfields -fsigned-char
-funsigned-bitfields -funsigned-char -fwritable-strings
-traditional -traditional-cpp -trigraphs
C++ Language Options
See Options Controlling C++ Dialect.
-fall-virtual -fdollars-in-identifiers -felide-constructors
-fenum-int-equiv -fexternal-templates -ffor-scope -fno-for-scope
-fhandle-signatures -fmemoize-lookups -fno-default-inline -fno-gnu-keywords
-fnonnull-objects -foperator-names -fstrict-prototype
-fthis-is-variable -nostdinc++ -traditional +en
Warning Options
See Options to Request or Suppress Warnings.
-fsyntax-only -pedantic -pedantic-errors
-w -W -Wall -Waggregate-return -Wbad-function-cast
-Wcast-align -Wcast-qual -Wchar-subscript -Wcomment
-Wconversion -Wenum-clash -Werror -Wformat
-Wid-clash-len -Wimplicit -Wimport -Winline
-Wlarger-than-len -Wmissing-declarations
-Wmissing-prototypes -Wnested-externs
-Wno-import -Woverloaded-virtual -Wparentheses
-Wpointer-arith -Wredundant-decls -Wreorder -Wreturn-type -Wshadow
-Wstrict-prototypes -Wswitch -Wsynth -Wtemplate-debugging
-Wtraditional -Wtrigraphs -Wuninitialized -Wunused
-Wwrite-strings
Debugging Options
See Options for Debugging Your Program or GCC.
-a -dletters -fpretend-float
-g -glevel -gcoff -gdwarf -gdwarf+
-ggdb -gstabs -gstabs+ -gxcoff -gxcoff+
-p -pg -print-file-name=library -print-libgcc-file-name
-print-prog-name=program -print-search-dirs -save-temps
-fbounds-checking
Optimization Options
See Options that Control Optimization.
-fcaller-saves -fcse-follow-jumps -fcse-skip-blocks
-fdelayed-branch -fexpensive-optimizations
-ffast-math -ffloat-store -fforce-addr -fforce-mem
-finline-functions -fkeep-inline-functions
-fno-default-inline -fno-defer-pop -fno-function-cse
-fno-inline -fno-peephole -fomit-frame-pointer
-frerun-cse-after-loop -fschedule-insns
-fschedule-insns2 -fstrength-reduce -fthread-jumps
-funroll-all-loops -funroll-loops
-O -O0 -O1 -O2 -O3
Preprocessor Options
See Options Controlling the Preprocessor.
-Aquestion(answer) -C -dD -dM -dN
-Dmacro[=defn] -E -H
-idirafter dir
-include file -imacros file
-iprefix file -iwithprefix dir
-iwithprefixbefore dir -isystem dir
-M -MD -MM -MMD -MG -nostdinc -P -trigraphs
-undef -Umacro -Wp,option
Assembler Option
See Passing Options to the Assembler.
-Wa,option
Linker Options
See Options for Linking.
object-file-name -llibrary
-nostartfiles -nodefaultlibs -nostdlib
-s -static -shared -symbolic
-Wl,option -Xlinker option
-u symbol
Directory Options
See Options for Directory Search.
-Bprefix -Idir -I- -Ldir
Target Options
See Target Options.
-b machine -V version
Machine Dependent Options
See Hardware Models and Configurations.
M680x0 Options
-m68000 -m68020 -m68020-40 -m68030 -m68040 -m68881
-mbitfield -mc68000 -mc68020 -mfpa -mnobitfield
-mrtd -mshort -msoft-float
VAX Options
-mg -mgnu -munix
SPARC Options
-mapp-regs -mcypress -mepilogue -mflat -mfpu -mhard-float
-mhard-quad-float -mno-app-regs -mno-flat -mno-fpu
-mno-epilogue -mno-unaligned-doubles
-msoft-float -msoft-quad-float
-msparclite -msupersparc -munaligned-doubles -mv8
SPARC V9 compilers support the following options
in addition to the above:
-mmedlow -mmedany
-mint32 -mint64 -mlong32 -mlong64
-mno-stack-bias -mstack-bias
Convex Options
-mc1 -mc2 -mc32 -mc34 -mc38
-margcount -mnoargcount
-mlong32 -mlong64
-mvolatile-cache -mvolatile-nocache
AMD29K Options
-m29000 -m29050 -mbw -mnbw -mdw -mndw
-mlarge -mnormal -msmall
-mkernel-registers -mno-reuse-arg-regs
-mno-stack-check -mno-storem-bug
-mreuse-arg-regs -msoft-float -mstack-check
-mstorem-bug -muser-registers
ARM Options
-mapcs -m2 -m3 -m6 -mbsd -mxopen -mno-symrename
M88K Options
-m88000 -m88100 -m88110 -mbig-pic
-mcheck-zero-division -mhandle-large-shift
-midentify-revision -mno-check-zero-division
-mno-ocs-debug-info -mno-ocs-frame-position
-mno-optimize-arg-area -mno-serialize-volatile
-mno-underscores -mocs-debug-info
-mocs-frame-position -moptimize-arg-area
-mserialize-volatile -mshort-data-num -msvr3
-msvr4 -mtrap-large-shift -muse-div-instruction
-mversion-03.00 -mwarn-passed-structs
RS/6000 and PowerPC Options
-mcpu=cpu type
-mpower -mno-power -mpower2 -mno-power2
-mpowerpc -mno-powerpc
-mpowerpc-gpopt -mno-powerpc-gpopt
-mpowerpc-gfxopt -mno-powerpc-gfxopt
-mnew-mnemonics -mno-new-mnemonics
-mfull-toc -mminimal-toc -mno-fop-in-toc -mno-sum-in-toc
-msoft-float -mhard-float -mmultiple -mno-multiple
-mstring -mno-string -mbit-align -mno-bit-align
-mstrict-align -mno-strict-align -mrelocatable -mno-relocatable
-mtoc -mno-toc -mtraceback -mno-traceback
-mlittle -mlittle-endian -mbig -mbig-endian
-mcall-aix -mcall-sysv -mprototype
RT Options
-mcall-lib-mul -mfp-arg-in-fpregs -mfp-arg-in-gregs
-mfull-fp-blocks -mhc-struct-return -min-line-mul
-mminimum-fp-blocks -mnohc-struct-return
MIPS Options
-mabicalls -mcpu=cpu type -membedded-data
-membedded-pic -mfp32 -mfp64 -mgas -mgp32 -mgp64
-mgpopt -mhalf-pic -mhard-float -mint64 -mips1
-mips2 -mips3 -mlong64 -mlong-calls -mmemcpy
-mmips-as -mmips-tfile -mno-abicalls
-mno-embedded-data -mno-embedded-pic
-mno-gpopt -mno-long-calls
-mno-memcpy -mno-mips-tfile -mno-rnames -mno-stats
-mrnames -msoft-float
-m4650 -msingle-float -mmad
-mstats -EL -EB -G num -nocpp
i386 Options
-m486 -m386 -mieee-fp -mno-fancy-math-387
-mno-fp-ret-in-387 -msoft-float -msvr3-shlib
-mno-wide-multiply -mrtd -malign-double
-mreg-alloc=list -mregparm=num
-malign-jumps=num -malign-loops=num
-malign-functions=num
HPPA Options
-mdisable-fpregs -mdisable-indexing -mfast-indirect-calls
-mgas -mjump-in-delay -mlong-millicode-calls -mno-disable-fpregs
-mno-disable-indexing -mno-fast-indirect-calls -mno-gas
-mno-jump-in-delay -mno-millicode-long-calls
-mno-portable-runtime -mno-soft-float -msoft-float
-mpa-risc-1-0 -mpa-risc-1-1 -mportable-runtime -mschedule=list
Intel 960 Options
-mcpu type -masm-compat -mclean-linkage
-mcode-align -mcomplex-addr -mleaf-procedures
-mic-compat -mic2.0-compat -mic3.0-compat
-mintel-asm -mno-clean-linkage -mno-code-align
-mno-complex-addr -mno-leaf-procedures
-mno-old-align -mno-strict-align -mno-tail-call
-mnumerics -mold-align -msoft-float -mstrict-align
-mtail-call
DEC Alpha Options
-mfp-regs -mno-fp-regs -mno-soft-float
-msoft-float
Clipper Options
-mc300 -mc400
H8/300 Options
-mrelax -mh
System V Options
-Qy -Qn -YP,paths -Ym,dir
Code Generation Options
See Options for Code Generation Conventions.
-fcall-saved-reg -fcall-used-reg
-ffixed-reg -finhibit-size-directive
-fno-common -fno-ident -fno-gnu-linker
-fpcc-struct-return -fpic -fPIC
-freg-struct-return -fshared-data -fshort-enums
-fshort-double -fvolatile -fvolatile-global
-fverbose-asm -fpack-struct +e0 +e1
Overall Options Controlling the kind of output:
an executable, object files, assembler files, or
preprocessed source.
C Dialect Options Controlling the variant of C language
compiled.
C++ Dialect Options Variations on C++.
Warning Options How picky should the compiler be?
Debugging Options Symbol tables, measurements, and
debugging dumps.
Optimize Options How much optimization?
Preprocessor Options Controlling header files and macro
definitions.
Also, getting dependency information for Make.
Assembler Options Passing options to the assembler.
Link Options Specifying libraries and so on.
Directory Options Where to find header files and
libraries.
Where to find the compiler executable files.
Target Options Running a cross-compiler, or an old
version of GNU CC.
ΓòÉΓòÉΓòÉ 8.2. Options Controlling the Kind of Output ΓòÉΓòÉΓòÉ
Compilation can involve up to four stages: preprocessing, compilation proper,
assembly and linking, always in that order. The first three stages apply to an
individual source file, and end by producing an object file; linking combines
all the object files (those newly compiled, and those specified as input) into
an executable file.
For any given input file, the file name suffix determines what kind of
compilation is done:
file.c
C source code which must be preprocessed.
file.i
C source code which should not be preprocessed.
file.ii
C++ source code which should not be preprocessed.
file.m
Objective-C source code. Note that you must link with the library
`libobjc.a' to make an Objective-C program work.
file.h
C header file (not to be compiled or linked).
file.cc
file.cxx
file.cpp
file.C
C++ source code which must be preprocessed. Note that in `.cxx',
the last two letters must both be literally `x'. Likewise, `.C'
refers to a literal capital C.
file.s
Assembler code.
file.S
Assembler code which must be preprocessed.
other
An object file to be fed straight into linking. Any file name with
no recognized suffix is treated this way.
You can specify the input language explicitly with the `-x' option:
-x language
Specify explicitly the language for the following input files
(rather than letting the compiler choose a default based on the file
name suffix). This option applies to all following input files
until the next `-x' option. Possible values for language are:
c objective-c c++
c-header cpp-output c++-cpp-output
assembler assembler-with-cpp
-x none
Turn off any specification of a language, so that subsequent files
are handled according to their file name suffixes (as they are if
`-x' has not been used at all).
If you only want some of the stages of compilation, you can use `-x' (or
filename suffixes) to tell gcc where to start, and one of the options `-c',
`-S', or `-E' to say where gcc is to stop. Note that some combinations (for
example, `-x cpp-output -E' instruct gcc to do nothing at all.
-c
Compile or assemble the source files, but do not link. The linking
stage simply is not done. The ultimate output is in the form of an
object file for each source file.
By default, the object file name for a source file is made by
replacing the suffix `.c', `.i', `.s', etc., with `.o'.
Unrecognized input files, not requiring compilation or assembly, are
ignored.
-S
Stop after the stage of compilation proper; do not assemble. The
output is in the form of an assembler code file for each
non-assembler input file specified.
By default, the assembler file name for a source file is made by
replacing the suffix `.c', `.i', etc., with `.s'.
Input files that don't require compilation are ignored.
-E
Stop after the preprocessing stage; do not run the compiler proper.
The output is in the form of preprocessed source code, which is sent
to the standard output.
Input files which don't require preprocessing are ignored.
-o file
Place output in file file. This applies regardless to whatever sort
of output is being produced, whether it be an executable file, an
object file, an assembler file or preprocessed C code.
Since only one output file can be specified, it does not make sense
to use `-o' when compiling more than one input file, unless you are
producing an executable file as output.
If `-o' is not specified, the default is to put an executable file
in `a.out', the object file for `source.suffix' in `source.o', its
assembler file in `source.s', and all preprocessed C source on
standard output.
-v
Print (on standard error output) the commands executed to run the
stages of compilation. Also print the version number of the
compiler driver program and of the preprocessor and the compiler
proper.
-pipe
Use pipes rather than temporary files for communication between the
various stages of compilation. This fails to work on some systems
where the assembler is unable to read from a pipe; but the GNU
assembler has no trouble.
ΓòÉΓòÉΓòÉ 8.3. Compiling C++ Programs ΓòÉΓòÉΓòÉ
C++ source files conventionally use one of the suffixes `.C', `.cc', `cpp', or
`.cxx'; preprocessed C++ files use the suffix `.ii'. GNU CC recognizes files
with these names and compiles them as C++ programs even if you call the
compiler the same way as for compiling C programs (usually with the name gcc).
However, C++ programs often require class libraries as well as a compiler that
understands the C++ language---and under some circumstances, you might want to
compile programs from standard input, or otherwise without a suffix that flags
them as C++ programs. g++ is a program that calls GNU CC with the default
language set to C++, and automatically specifies linking against the GNU class
library libg++. (1) On many systems, the script g++ is also installed with the
name c++.
When you compile C++ programs, you may specify many of the same command-line
options that you use for compiling programs in any language; or command-line
options meaningful for C and related languages; or options that are meaningful
only for C++ programs. See Options Controlling C Dialect, for explanations of
options for languages related to C. See Options Controlling C++ Dialect, for
explanations of options that are meaningful only for C++ programs.
ΓòÉΓòÉΓòÉ 8.4. Options Controlling C Dialect ΓòÉΓòÉΓòÉ
The following options control the dialect of C (or languages derived from C,
such as C++ and Objective C) that the compiler accepts:
-ansi
Support all ANSI standard C programs.
This turns off certain features of GNU C that are incompatible with
ANSI C, such as the asm, inline and typeof keywords, and predefined
macros such as unix and vax that identify the type of system you are
using. It also enables the undesirable and rarely used ANSI
trigraph feature, disallows `$' as part of identifiers, and disables
recognition of C++ style `//' comments.
The alternate keywords __asm__, __extension__, __inline__ and
__typeof__ continue to work despite `-ansi'. You would not want to
use them in an ANSI C program, of course, but it is useful to put
them in header files that might be included in compilations done
with `-ansi'. Alternate predefined macros such as __unix__ and
__vax__ are also available, with or without `-ansi'.
The `-ansi' option does not cause non-ANSI programs to be rejected
gratuitously. For that, `-pedantic' is required in addition to
`-ansi'. See Warning Options.
The macro __STRICT_ANSI__ is predefined when the `-ansi' option is
used. Some header files may notice this macro and refrain from
declaring certain functions or defining certain macros that the ANSI
standard doesn't call for; this is to avoid interfering with any
programs that might use these names for other things.
The functions alloca, abort, exit, and _exit are not builtin
functions when `-ansi' is used.
-fno-asm
Do not recognize asm, inline or typeof as a keyword, so that code
can use these words as identifiers. You can use the keywords
__asm__, __inline__ and __typeof__ instead. `-ansi' implies
`-fno-asm'.
In C++, this switch only affects the typeof keyword, since asm and
inline are standard keywords. You may want to use the
`-fno-gnu-keywords' flag instead, as it also disables the other,
C++-specific, extension keywords such as headof.
-fno-builtin
Don't recognize builtin functions that do not begin with two leading
underscores. Currently, the functions affected include abort, abs,
alloca, cos, exit, fabs, ffs, labs, memcmp, memcpy, sin, sqrt,
strcmp, strcpy, and strlen.
GCC normally generates special code to handle certain builtin
functions more efficiently; for instance, calls to alloca may become
single instructions that adjust the stack directly, and calls to
memcpy may become inline copy loops. The resulting code is often
both smaller and faster, but since the function calls no longer
appear as such, you cannot set a breakpoint on those calls, nor can
you change the behavior of the functions by linking with a different
library.
The `-ansi' option prevents alloca and ffs from being builtin
functions, since these functions do not have an ANSI standard
meaning.
-trigraphs
Support ANSI C trigraphs. You don't want to know about this
brain-damage. The `-ansi' option implies `-trigraphs'.
-traditional
Attempt to support some aspects of traditional C compilers.
Specifically:
All extern declarations take effect globally even if they are
written inside of a function definition. This includes
implicit declarations of functions.
The newer keywords typeof, inline, signed, const and volatile
are not recognized. (You can still use the alternative
keywords such as __typeof__, __inline__, and so on.)
Comparisons between pointers and integers are always allowed.
Integer types unsigned short and unsigned char promote to
unsigned int.
Out-of-range floating point literals are not an error.
Certain constructs which ANSI regards as a single invalid
preprocessing number, such as `0xe-0xd', are treated as
expressions instead.
String ``constants'' are not necessarily constant; they are
stored in writable space, and identical looking constants are
allocated separately. (This is the same as the effect of
`-fwritable-strings'.)
All automatic variables not declared register are preserved by
longjmp. Ordinarily, GNU C follows ANSI C: automatic variables
not declared volatile may be clobbered.
The character escape sequences `\x' and `\a' evaluate as the
literal characters `x' and `a' respectively. Without
`-traditional', `\x' is a prefix for the hexadecimal
representation of a character, and `\a' produces a bell.
In C++ programs, assignment to this is permitted with
`-traditional'. (The option `-fthis-is-variable' also has this
effect.)
You may wish to use `-fno-builtin' as well as `-traditional' if your
program uses names that are normally GNU C builtin functions for
other purposes of its own.
You cannot use `-traditional' if you include any header files that
rely on ANSI C features. Some vendors are starting to ship systems
with ANSI C header files and you cannot use `-traditional' on such
systems to compile files that include any system headers.
In the preprocessor, comments convert to nothing at all, rather than
to a space. This allows traditional token concatenation.
In preprocessing directive, the `#' symbol must appear as the first
character of a line.
In the preprocessor, macro arguments are recognized within string
constants in a macro definition (and their values are stringified,
though without additional quote marks, when they appear in such a
context). The preprocessor always considers a string constant to
end at a newline.
The predefined macro __STDC__ is not defined when you use
`-traditional', but __GNUC__ is (since the GNU extensions which
__GNUC__ indicates are not affected by `-traditional'). If you need
to write header files that work differently depending on whether
`-traditional' is in use, by testing both of these predefined macros
you can distinguish four situations: GNU C, traditional GNU C, other
ANSI C compilers, and other old C compilers. The predefined macro
__STDC_VERSION__ is also not defined when you use `-traditional'.
See Standard Predefined Macros, for more discussion of these and
other predefined macros.
The preprocessor considers a string constant to end at a newline
(unless the newline is escaped with `\'). (Without `-traditional',
string constants can contain the newline character as typed.)
-traditional-cpp
Attempt to support some aspects of traditional C preprocessors. This
includes the last five items in the table immediately above, but
none of the other effects of `-traditional'.
-fcond-mismatch
Allow conditional expressions with mismatched types in the second
and third arguments. The value of such an expression is void.
-funsigned-char
Let the type char be unsigned, like unsigned char.
Each kind of machine has a default for what char should be. It is
either like unsigned char by default or like signed char by default.
Ideally, a portable program should always use signed char or
unsigned char when it depends on the signedness of an object. But
many programs have been written to use plain char and expect it to
be signed, or expect it to be unsigned, depending on the machines
they were written for. This option, and its inverse, let you make
such a program work with the opposite default.
The type char is always a distinct type from each of signed char or
unsigned char, even though its behavior is always just like one of
those two.
-fsigned-char
Let the type char be signed, like signed char.
Note that this is equivalent to `-fno-unsigned-char', which is the
negative form of `-funsigned-char'. Likewise, the option
`-fno-signed-char' is equivalent to `-funsigned-char'.
-fsigned-bitfields
-funsigned-bitfields
-fno-signed-bitfields
-fno-unsigned-bitfields
These options control whether a bitfield is signed or unsigned, when
the declaration does not use either signed or unsigned. By default,
such a bitfield is signed, because this is consistent: the basic
integer types such as int are signed types.
However, when `-traditional' is used, bitfields are all unsigned no
matter what.
-fwritable-strings
Store string constants in the writable data segment and don't
uniquize them. This is for compatibility with old programs which
assume they can write into string constants. The option
`-traditional' also has this effect.
Writing into string constants is a very bad idea; ``constants''
should be constant.
-fallow-single-precision
Do not promote single precision math operations to double precision,
even when compiling with `-traditional'.
Traditional K&R C promotes all floating point operations to double
precision, regardless of the sizes of the operands. On the
architecture for which you are compiling, single precision may be
faster than double precision. If you must use `-traditional', but
want to use single precision operations when the operands are single
precision, use this option. This option has no effect when
compiling with ANSI or GNU C conventions (the default).
ΓòÉΓòÉΓòÉ 8.5. Options Controlling C++ Dialect ΓòÉΓòÉΓòÉ
This section describes the command-line options that are only meaningful for
C++ programs; but you can also use most of the GNU compiler options regardless
of what language your program is in. For example, you might compile a file
firstClass.C like this:
g++ -g -felide-constructors -O -c firstClass.C
In this example, only `-felide-constructors' is an option meant only for C++
programs; you can use the other options with any language supported by GNU CC.
Here is a list of options that are only for compiling C++ programs:
-fno-access-control
Turn off all access checking. This switch is mainly useful for
working around bugs in the access control code.
-fall-virtual
Treat all possible member functions as virtual, implicitly. All
member functions (except for constructor functions and new or delete
member operators) are treated as virtual functions of the class
where they appear.
This does not mean that all calls to these member functions will be
made through the internal table of virtual functions. Under some
circumstances, the compiler can determine that a call to a given
virtual function can be made directly; in these cases the calls are
direct in any case.
-fcheck-new
Check that the pointer returned by operator new is non-null before
attempting to modify the storage allocated. The current Working
Paper requires that operator new never return a null pointer, so
this check is normally unnecessary.
-fconserve-space
Put uninitialized or runtime-initialized global variables into the
common segment, as C does. This saves space in the executable at
the cost of not diagnosing duplicate definitions. If you compile
with this flag and your program mysteriously crashes after main()
has completed, you may have an object that is being destroyed twice
because two definitions were merged.
-fdollars-in-identifiers
Accept `$' in identifiers. You can also explicitly prohibit use of
`$' with the option `-fno-dollars-in-identifiers'. (GNU C++ allows
`$' by default on some target systems but not others.) Traditional C
allowed the character `$' to form part of identifiers. However,
ANSI C and C++ forbid `$' in identifiers.
-fenum-int-equiv
Anachronistically permit implicit conversion of int to enumeration
types. Current C++ allows conversion of enum to int, but not the
other way around.
-fexternal-templates
Cause template instantiations to obey `#pragma interface' and
`implementation'; template instances are emitted or not according to
the location of the template definition. See Template Instantiation,
for more information.
-falt-external-templates
Similar to -fexternal-templates, but template instances are emitted
or not according to the place where they are first instantiated. See
Template Instantiation, for more information.
- ffor-scope
-fno-for-scope
If -ffor-scope is specified, the scope of variables declared in a
for-init-statement is limited to the `for' loop itself, as specified
by the draft C++ standard. If -fno-for-scope is specified, the scope
of variables declared in a for-init-statement extends to the end of
the enclosing scope, as was the case in old versions of gcc, and
other (traditional) implementations of C++.
The default if neither flag is given to follow the standard, but to
allow and give a warning for old-style code that would otherwise be
invalid, or have different behavior.
-fno-gnu-keywords
Do not recognize classof, headof, signature, sigof or typeof as a
keyword, so that code can use these words as identifiers. You can
use the keywords __classof__, __headof__, __signature__, __sigof__,
and __typeof__ instead. `-ansi' implies `-fno-gnu-keywords'.
-fno-implicit-templates
Never emit code for templates which are instantiated implicitly
(i.e. by use); only emit code for explicit instantiations. See
Template Instantiation, for more information.
-fhandle-signatures
Recognize the signature and sigof keywords for specifying abstract
types. The default (`-fno-handle-signatures') is not to recognize
them. See C++ Signatures.
-fhuge-objects
Support virtual function calls for objects that exceed the size
representable by a `short int'. Users should not use this flag by
default; if you need to use it, the compiler will tell you so. If
you compile any of your code with this flag, you must compile all of
your code with this flag (including libg++, if you use it).
This flag is not useful when compiling with -fvtable-thunks.
-fno-implement-inlines
To save space, do not emit out-of-line copies of inline functions
controlled by `#pragma implementation'. This will cause linker
errors if these functions are not inlined everywhere they are
called.
-fmemoize-lookups
-fsave-memoized
Use heuristics to compile faster. These heuristics are not enabled
by default, since they are only effective for certain input files.
Other input files compile more slowly.
The first time the compiler must build a call to a member function
(or reference to a data member), it must (1) determine whether the
class implements member functions of that name; (2) resolve which
member function to call (which involves figuring out what sorts of
type conversions need to be made); and (3) check the visibility of
the member function to the caller. All of this adds up to slower
compilation. Normally, the second time a call is made to that member
function (or reference to that data member), it must go through the
same lengthy process again. This means that code like this:
cout << "This " << p << " has " << n << " legs.\n";
makes six passes through all three steps. By using a software
cache, a ``hit'' significantly reduces this cost. Unfortunately,
using the cache introduces another layer of mechanisms which must be
implemented, and so incurs its own overhead. `-fmemoize-lookups'
enables the software cache.
Because access privileges (visibility) to members and member
functions may differ from one function context to the next, G++ may
need to flush the cache. With the `-fmemoize-lookups' flag, the
cache is flushed after every function that is compiled. The
`-fsave-memoized' flag enables the same software cache, but when the
compiler determines that the context of the last function compiled
would yield the same access privileges of the next function to
compile, it preserves the cache. This is most helpful when defining
many member functions for the same class: with the exception of
member functions which are friends of other classes, each member
function has exactly the same access privileges as every other, and
the cache need not be flushed.
The code that implements these flags has rotted; you should probably
avoid using them.
-fstrict-prototype
Within an `extern "C"' linkage specification, treat a function
declaration with no arguments, such as `int foo ();', as declaring
the function to take no arguments. Normally, such a declaration
means that the function foo can take any combination of arguments,
as in C. `-pedantic' implies `-fstrict-prototype' unless overridden
with `-fno-strict-prototype'.
This flag no longer affects declarations with C++ linkage.
-fno-nonnull-objects
Don't assume that a reference is initialized to refer to a valid
object. Although the current C++ Working Paper prohibits null
references, some old code may rely on them, and you can use
`-fno-nonnull-objects' to turn on checking.
At the moment, the compiler only does this checking for conversions
to virtual base classes.
-foperator-names
Recognize the operator name keywords and, bitand, bitor, compl, not,
or and xor as synonyms for the symbols they refer to. `-ansi'
implies `-foperator-names'.
-fthis-is-variable
Permit assignment to this. The incorporation of user-defined free
store management into C++ has made assignment to `this' an
anachronism. Therefore, by default it is invalid to assign to this
within a class member function; that is, GNU C++ treats `this' in a
member function of class X as a non-lvalue of type `X *'. However,
for backwards compatibility, you can make it valid with
`-fthis-is-variable'.
-fvtable-thunks
Use `thunks' to implement the virtual function dispatch table
(`vtable'). The traditional (cfront-style) approach to implementing
vtables was to store a pointer to the function and two offsets for
adjusting the `this' pointer at the call site. Newer
implementations store a single pointer to a `thunk' function which
does any necessary adjustment and then calls the target function.
This option also enables a heuristic for controlling emission of
vtables; if a class has any non-inline virtual functions, the vtable
will be emitted in the translation unit containing the first one of
those.
-nostdinc++
Do not search for header files in the standard directories specific
to C++, but do still search the other standard directories. (This
option is used when building libg++.)
-traditional
For C++ programs (in addition to the effects that apply to both C
and C++), this has the same effect as `-fthis-is-variable'. See
Options Controlling C Dialect.
In addition, these optimization, warning, and code generation options have
meanings only for C++ programs:
-fno-default-inline
Do not assume `inline' for functions defined inside a class scope.
See Options That Control Optimization.
-Wenum-clash
-Woverloaded-virtual
-Wtemplate-debugging
Warnings that apply only to C++ programs. See Options to Request or
Suppress Warnings.
+en
Control how virtual function definitions are used, in a fashion
compatible with cfront 1.x. See Options for Code Generation
Conventions.
ΓòÉΓòÉΓòÉ 8.6. Options to Request or Suppress Warnings ΓòÉΓòÉΓòÉ
Warnings are diagnostic messages that report constructions which are not
inherently erroneous but which are risky or suggest there may have been an
error.
You can request many specific warnings with options beginning `-W', for example
`-Wimplicit' to request warnings on implicit declarations. Each of these
specific warning options also has a negative form beginning `-Wno-' to turn off
warnings; for example, `-Wno-implicit'. This manual lists only one of the two
forms, whichever is not the default.
These options control the amount and kinds of warnings produced by GNU CC:
-fsyntax-only
Check the code for syntax errors, but don't do anything beyond that.
-pedantic
Issue all the warnings demanded by strict ANSI standard C; reject
all programs that use forbidden extensions.
Valid ANSI standard C programs should compile properly with or
without this option (though a rare few will require `-ansi').
However, without this option, certain GNU extensions and traditional
C features are supported as well. With this option, they are
rejected.
`-pedantic' does not cause warning messages for use of the alternate
keywords whose names begin and end with `__'. Pedantic warnings are
also disabled in the expression that follows __extension__.
However, only system header files should use these escape routes;
application programs should avoid them. See Alternate Keywords.
This option is not intended to be useful; it exists only to satisfy
pedants who would otherwise claim that GNU CC fails to support the
ANSI standard.
Some users try to use `-pedantic' to check programs for strict ANSI
C conformance. They soon find that it does not do quite what they
want: it finds some non-ANSI practices, but not all---only those for
which ANSI C requires a diagnostic.
A feature to report any failure to conform to ANSI C might be useful
in some instances, but would require considerable additional work
and would be quite different from `-pedantic'. We recommend,
rather, that users take advantage of the extensions of GNU C and
disregard the limitations of other compilers. Aside from certain
supercomputers and obsolete small machines, there is less and less
reason ever to use any other C compiler other than for bootstrapping
GNU CC.
-pedantic-errors
Like `-pedantic', except that errors are produced rather than
warnings.
-w
Inhibit all warning messages.
-Wno-import
Inhibit warning messages about the use of `#import'.
-Wchar-subscripts
Warn if an array subscript has type char. This is a common cause of
error, as programmers often forget that this type is signed on some
machines.
-Wcomment
Warn whenever a comment-start sequence `/*' appears in a comment.
-Wformat
Check calls to printf and scanf, etc., to make sure that the
arguments supplied have types appropriate to the format string
specified.
-Wimplicit
Warn whenever a function or parameter is implicitly declared.
-Wparentheses
Warn if parentheses are omitted in certain contexts, such as when
there is an assignment in a context where a truth value is expected,
or when operators are nested whose precedence people often get
confused about.
-Wreturn-type
Warn whenever a function is defined with a return-type that defaults
to int. Also warn about any return statement with no return-value
in a function whose return-type is not void.
-Wswitch
Warn whenever a switch statement has an index of enumeral type and
lacks a case for one or more of the named codes of that enumeration.
(The presence of a default label prevents this warning.) case
labels outside the enumeration range also provoke warnings when this
option is used.
-Wtrigraphs
Warn if any trigraphs are encountered (assuming they are enabled).
-Wunused
Warn whenever a variable is unused aside from its declaration,
whenever a function is declared static but never defined, whenever a
label is declared but not used, and whenever a statement computes a
result that is explicitly not used.
To suppress this warning for an expression, simply cast it to void.
For unused variables and parameters, use the `unused' attribute (see
Variable Attributes).
-Wuninitialized
An automatic variable is used without first being initialized.
These warnings are possible only in optimizing compilation, because
they require data flow information that is computed only when
optimizing. If you don't specify `-O', you simply won't get these
warnings.
These warnings occur only for variables that are candidates for
register allocation. Therefore, they do not occur for a variable
that is declared volatile, or whose address is taken, or whose size
is other than 1, 2, 4 or 8 bytes. Also, they do not occur for
structures, unions or arrays, even when they are in registers.
Note that there may be no warning about a variable that is used only
to compute a value that itself is never used, because such
computations may be deleted by data flow analysis before the
warnings are printed.
These warnings are made optional because GNU CC is not smart enough
to see all the reasons why the code might be correct despite
appearing to have an error. Here is one example of how this can
happen:
{
int x;
switch (y)
{
case 1: x = 1;
break;
case 2: x = 4;
break;
case 3: x = 5;
}
foo (x);
}
If the value of y is always 1, 2 or 3, then x is always initialized,
but GNU CC doesn't know this. Here is another common case:
{
int save_y;
if (change_y) save_y = y, y = new_y;
...
if (change_y) y = save_y;
}
This has no bug because save_y is used only if it is set.
Some spurious warnings can be avoided if you declare all the
functions you use that never return as noreturn. See Function
Attributes.
-Wenum-clash
Warn about conversion between different enumeration types. (C++
only).
-Wreorder (C++ only)
Warn when the order of member initializers given in the code does
not match the order in which they must be executed. For instance:
struct A {
int i;
int j;
A(): j (0), i (1) { }
};
Here the compiler will warn that the member initializers for `i' and
`j' will be rearranged to match the declaration order of the
members.
-Wtemplate-debugging
When using templates in a C++ program, warn if debugging is not yet
fully available (C++ only).
-Wall
All of the above `-W' options combined. These are all the options
which pertain to usage that we recommend avoiding and that we
believe is easy to avoid, even in conjunction with macros.
The remaining `-W...' options are not implied by `-Wall' because they warn
about constructions that we consider reasonable to use, on occasion, in clean
programs.
-W
Print extra warning messages for these events:
A nonvolatile automatic variable might be changed by a call to
longjmp. These warnings as well are possible only in
optimizing compilation.
The compiler sees only the calls to setjmp. It cannot know
where longjmp will be called; in fact, a signal handler could
call it at any point in the code. As a result, you may get a
warning even when there is in fact no problem because longjmp
cannot in fact be called at the place which would cause a
problem.
A function can return either with or without a value. (Falling
off the end of the function body is considered returning
without a value.) For example, this function would evoke such
a warning:
foo (a)
{
if (a > 0)
return a;
}
An expression-statement or the left-hand side of a comma
expression contains no side effects. To suppress the warning,
cast the unused expression to void. For example, an expression
such as `x[i,j]' will cause a warning, but `x[(void)i,j]' will
not.
An unsigned value is compared against zero with `<' or `<='.
A comparison like `x<=y<=z' appears; this is equivalent to
`(x<=y ? 1 : 0) <= z', which is a different interpretation from
that of ordinary mathematical notation.
Storage-class specifiers like static are not the first things
in a declaration. According to the C Standard, this usage is
obsolescent.
If `-Wall' or `-Wunused' is also specified, warn about unused
arguments.
An aggregate has a partly bracketed initializer. For example,
the following code would evoke such a warning, because braces
are missing around the initializer for x.h:
struct s { int f, g; };
struct t { struct s h; int i; };
struct t x = { 1, 2, 3 };
-Wtraditional
Warn about certain constructs that behave differently in traditional
and ANSI C.
Macro arguments occurring within string constants in the macro
body. These would substitute the argument in traditional C, but
are part of the constant in ANSI C.
A function declared external in one block and then used after
the end of the block.
A switch statement has an operand of type long.
-Wshadow
Warn whenever a local variable shadows another local variable.
-Wid-clash-len
Warn whenever two distinct identifiers match in the first len
characters. This may help you prepare a program that will compile
with certain obsolete, brain-damaged compilers.
-Wlarger-than-len
Warn whenever an object of larger than len bytes is defined.
-Wpointer-arith
Warn about anything that depends on the ``size of'' a function type
or of void. GNU C assigns these types a size of 1, for convenience
in calculations with void * pointers and pointers to functions.
-Wbad-function-cast
Warn whenever a function call is cast to a non-matching type. For
example, warn if int malloc() is cast to anything *.
-Wcast-qual
Warn whenever a pointer is cast so as to remove a type qualifier
from the target type. For example, warn if a const char * is cast
to an ordinary char *.
-Wcast-align
Warn whenever a pointer is cast such that the required alignment of
the target is increased. For example, warn if a char * is cast to
an int * on machines where integers can only be accessed at two- or
four-byte boundaries.
-Wwrite-strings
Give string constants the type const char[length] so that copying
the address of one into a non-const char * pointer will get a
warning. These warnings will help you find at compile time code
that can try to write into a string constant, but only if you have
been very careful about using const in declarations and prototypes.
Otherwise, it will just be a nuisance; this is why we did not make
`-Wall' request these warnings.
-Wconversion
Warn if a prototype causes a type conversion that is different from
what would happen to the same argument in the absence of a
prototype. This includes conversions of fixed point to floating and
vice versa, and conversions changing the width or signedness of a
fixed point argument except when the same as the default promotion.
Also, warn if a negative integer constant expression is implicitly
converted to an unsigned type. For example, warn about the
assignment x = -1 if x is unsigned. But do not warn about explicit
casts like (unsigned) -1.
-Waggregate-return
Warn if any functions that return structures or unions are defined
or called. (In languages where you can return an array, this also
elicits a warning.)
-Wstrict-prototypes
Warn if a function is declared or defined without specifying the
argument types. (An old-style function definition is permitted
without a warning if preceded by a declaration which specifies the
argument types.)
-Wmissing-prototypes
Warn if a global function is defined without a previous prototype
declaration. This warning is issued even if the definition itself
provides a prototype. The aim is to detect global functions that
fail to be declared in header files.
-Wmissing-declarations
Warn if a global function is defined without a previous declaration.
Do so even if the definition itself provides a prototype. Use this
option to detect global functions that are not declared in header
files.
-Wredundant-decls
Warn if anything is declared more than once in the same scope, even
in cases where multiple declaration is valid and changes nothing.
-Wnested-externs
Warn if an extern declaration is encountered within an function.
-Winline
Warn if a function can not be inlined, and either it was declared as
inline, or else the `-finline-functions' option was given.
-Woverloaded-virtual
Warn when a derived class function declaration may be an error in
defining a virtual function (C++ only). In a derived class, the
definitions of virtual functions must match the type signature of a
virtual function declared in the base class. With this option, the
compiler warns when you define a function with the same name as a
virtual function, but with a type signature that does not match any
declarations from the base class.
-Wsynth (C++ only)
Warn when g++'s synthesis behavior does not match that of cfront.
For instance:
struct A {
operator int ();
A& operator = (int);
};
main ()
{
A a,b;
a = b;
}
In this example, g++ will synthesize a default `A& operator = (const
A&);', while cfront will use the user-defined `operator ='.
-Werror
Make all warnings into errors.
ΓòÉΓòÉΓòÉ 8.7. Options for Debugging Your Program or GNU CC ΓòÉΓòÉΓòÉ
GNU CC has various special options that are used for debugging either your
program or GCC:
-g
Produce debugging information in the operating system's native
format (stabs, COFF, XCOFF, or DWARF). GDB can work with this
debugging information.
On most systems that use stabs format, `-g' enables use of extra
debugging information that only GDB can use; this extra information
makes debugging work better in GDB but will probably make other
debuggers crash or refuse to read the program. If you want to
control for certain whether to generate the extra information, use
`-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', `-gdwarf+', or
`-gdwarf' (see below).
Unlike most other C compilers, GNU CC allows you to use `-g' with
`-O'. The shortcuts taken by optimized code may occasionally
produce surprising results: some variables you declared may not
exist at all; flow of control may briefly move where you did not
expect it; some statements may not be executed because they compute
constant results or their values were already at hand; some
statements may execute in different places because they were moved
out of loops.
Nevertheless it proves possible to debug optimized output. This
makes it reasonable to use the optimizer for programs that might
have bugs.
The following options are useful when GNU CC is generated with the
capability for more than one debugging format.
-ggdb
Produce debugging information in the native format (if that is
supported), including GDB extensions if at all possible.
-gstabs
Produce debugging information in stabs format (if that is
supported), without GDB extensions. This is the format used by DBX
on most BSD systems. On MIPS, Alpha and System V Release 4 systems
this option produces stabs debugging output which is not understood
by DBX or SDB. On System V Release 4 systems this option requires
the GNU assembler.
-gstabs+
Produce debugging information in stabs format (if that is
supported), using GNU extensions understood only by the GNU debugger
(GDB). The use of these extensions is likely to make other
debuggers crash or refuse to read the program.
-gcoff
Produce debugging information in COFF format (if that is supported).
This is the format used by SDB on most System V systems prior to
System V Release 4.
-gxcoff
Produce debugging information in XCOFF format (if that is
supported). This is the format used by the DBX debugger on IBM
RS/6000 systems.
-gxcoff+
Produce debugging information in XCOFF format (if that is
supported), using GNU extensions understood only by the GNU debugger
(GDB). The use of these extensions is likely to make other
debuggers crash or refuse to read the program, and may cause
assemblers other than the GNU assembler (GAS) to fail with an error.
-gdwarf
Produce debugging information in DWARF format (if that is
supported). This is the format used by SDB on most System V Release
4 systems.
-gdwarf+
Produce debugging information in DWARF format (if that is
supported), using GNU extensions understood only by the GNU debugger
(GDB). The use of these extensions is likely to make other
debuggers crash or refuse to read the program.
-glevel
-ggdblevel
-gstabslevel
-gcofflevel
-gxcofflevel
-gdwarflevel
Request debugging information and also use level to specify how much
information. The default level is 2.
Level 1 produces minimal information, enough for making backtraces
in parts of the program that you don't plan to debug. This includes
descriptions of functions and external variables, but no information
about local variables and no line numbers.
Level 3 includes extra information, such as all the macro
definitions present in the program. Some debuggers support macro
expansion when you use `-g3'.
-p
Generate extra code to write profile information suitable for the
analysis program prof. You must use this option when compiling the
source files you want data about, and you must also use it when
linking.
-pg
Generate extra code to write profile information suitable for the
analysis program gprof. You must use this option when compiling the
source files you want data about, and you must also use it when
linking.
-a
Generate extra code to write profile information for basic blocks,
which will record the number of times each basic block is executed,
the basic block start address, and the function name containing the
basic block. If `-g' is used, the line number and filename of the
start of the basic block will also be recorded. If not overridden
by the machine description, the default action is to append to the
text file `bb.out'.
This data could be analyzed by a program like tcov. Note, however,
that the format of the data is not what tcov expects. Eventually GNU
gprof should be extended to process this data.
-fbounds-checking
Add extra code to check array bounds and pointers at run time. See
See Bounds Checking. This option only works with C.
-dletters
Says to make debugging dumps during compilation at times specified
by letters. This is used for debugging the compiler. The file
names for most of the dumps are made by appending a word to the
source file name (e.g. `foo.c.rtl' or `foo.c.jump'). Here are the
possible letters for use in letters, and their meanings:
`M'
Dump all macro definitions, at the end of
preprocessing, and write no output.
`N'
Dump all macro names, at the end of preprocessing.
`D'
Dump all macro definitions, at the end of
preprocessing, in addition to normal output.
`y'
Dump debugging information during parsing, to
standard error.
`r'
Dump after RTL generation, to `file.rtl'.
`x'
Just generate RTL for a function instead of compiling
it. Usually used with `r'.
`j'
Dump after first jump optimization, to `file.jump'.
`s'
Dump after CSE (including the jump optimization that
sometimes follows CSE), to `file.cse'.
`L'
Dump after loop optimization, to `file.loop'.
`t'
Dump after the second CSE pass (including the jump
optimization that sometimes follows CSE), to
`file.cse2'.
`f'
Dump after flow analysis, to `file.flow'.
`c'
Dump after instruction combination, to the file
`file.combine'.
`S'
Dump after the first instruction scheduling pass, to
`file.sched'.
`l'
Dump after local register allocation, to `file.lreg'.
`g'
Dump after global register allocation, to
`file.greg'.
`R'
Dump after the second instruction scheduling pass, to
`file.sched2'.
`J'
Dump after last jump optimization, to `file.jump2'.
`d'
Dump after delayed branch scheduling, to `file.dbr'.
`k'
Dump after conversion from registers to stack, to
`file.stack'.
`a'
Produce all the dumps listed above.
`m'
Print statistics on memory usage, at the end of the
run, to standard error.
`p'
Annotate the assembler output with a comment
indicating which pattern and alternative was used.
-fpretend-float
When running a cross-compiler, pretend that the target machine uses
the same floating point format as the host machine. This causes
incorrect output of the actual floating constants, but the actual
instruction sequence will probably be the same as GNU CC would make
when running on the target machine.
-save-temps
Store the usual ``temporary'' intermediate files permanently; place
them in the current directory and name them based on the source
file. Thus, compiling `foo.c' with `-c -save-temps' would produce
files `foo.i' and `foo.s', as well as `foo.o'.
-print-file-name=library
Print the full absolute name of the library file library that would
be used when linking---and don't do anything else. With this
option, GNU CC does not compile or link anything; it just prints the
file name.
-print-prog-name=program
Like `-print-file-name', but searches for a program such as `cpp'.
-print-libgcc-file-name
Same as `-print-file-name=libgcc.a'.
This is useful when you use `-nostdlib' or `-nodefaultlibs' but you
do want to link with `libgcc.a'. You can do
gcc -nostdlib files... `gcc -print-libgcc-file-name`
-print-search-dirs
Print the name of the configured installation directory and a list
of program and library directories gcc will search---and don't do
anything else.
This is useful when gcc prints the error message `installation
problem, cannot exec cpp: No such file or directory'. To resolve
this you either need to put `cpp' and the other compiler components
where gcc expects to find them, or you can set the environment
variable GCC_EXEC_PREFIX to the directory where you installed them.
Don't forget the trailing '/'. See Environment Variables.
ΓòÉΓòÉΓòÉ 8.8. Options That Control Optimization ΓòÉΓòÉΓòÉ
These options control various sorts of optimizations:
-O
-O1
Optimize. Optimizing compilation takes somewhat more time, and a
lot more memory for a large function.
Without `-O', the compiler's goal is to reduce the cost of
compilation and to make debugging produce the expected results.
Statements are independent: if you stop the program with a
breakpoint between statements, you can then assign a new value to
any variable or change the program counter to any other statement in
the function and get exactly the results you would expect from the
source code.
Without `-O', the compiler only allocates variables declared
register in registers. The resulting compiled code is a little
worse than produced by PCC without `-O'.
With `-O', the compiler tries to reduce code size and execution
time.
When you specify `-O', the compiler turns on `-fthread-jumps' and
`-fdefer-pop' on all machines. The compiler turns on
`-fdelayed-branch' on machines that have delay slots, and
`-fomit-frame-pointer' on machines that can support debugging even
without a frame pointer. On some machines the compiler also turns
on other flags.
-O2
Optimize even more. GNU CC performs nearly all supported
optimizations that do not involve a space-speed tradeoff. The
compiler does not perform loop unrolling or function inlining when
you specify `-O2'. As compared to `-O', this option increases both
compilation time and the performance of the generated code.
`-O2' turns on all optional optimizations except for loop unrolling
and function inlining. It also turns on the `-fforce-mem' option on
all machines and frame pointer elimination on machines where doing
so does not interfere with debugging.
-O3
Optimize yet more. `-O3' turns on all optimizations specified by
`-O2' and also turns on the `inline-functions' option.
-O0
Do not optimize.
If you use multiple `-O' options, with or without level numbers, the
last such option is the one that is effective.
Options of the form `-fflag' specify machine-independent flags. Most flags
have both positive and negative forms; the negative form of `-ffoo' would be
`-fno-foo'. In the table below, only one of the forms is listed---the one
which is not the default. You can figure out the other form by either removing
`no-' or adding it.
-ffloat-store
Do not store floating point variables in registers, and inhibit
other options that might change whether a floating point value is
taken from a register or memory.
This option prevents undesirable excess precision on machines such
as the 68000 where the floating registers (of the 68881) keep more
precision than a double is supposed to have. For most programs, the
excess precision does only good, but a few programs rely on the
precise definition of IEEE floating point. Use `-ffloat-store' for
such programs.
-fno-default-inline
Do not make member functions inline by default merely because they
are defined inside the class scope (C++ only). Otherwise, when you
specify `-O', member functions defined inside class scope are
compiled inline by default; i.e., you don't need to add `inline' in
front of the member function name.
-fno-defer-pop
Always pop the arguments to each function call as soon as that
function returns. For machines which must pop arguments after a
function call, the compiler normally lets arguments accumulate on
the stack for several function calls and pops them all at once.
-fforce-mem
Force memory operands to be copied into registers before doing
arithmetic on them. This produces better code by making all memory
references potential common subexpressions. When they are not
common subexpressions, instruction combination should eliminate the
separate register-load. The `-O2' option turns on this option.
-fforce-addr
Force memory address constants to be copied into registers before
doing arithmetic on them. This may produce better code just as
`-fforce-mem' may.
-fomit-frame-pointer
Don't keep the frame pointer in a register for functions that don't
need one. This avoids the instructions to save, set up and restore
frame pointers; it also makes an extra register available in many
functions. *It also makes debugging impossible on some machines.*
On some machines, such as the Vax, this flag has no effect, because
the standard calling sequence automatically handles the frame
pointer and nothing is saved by pretending it doesn't exist. The
machine-description macro FRAME_POINTER_REQUIRED controls whether a
target machine supports this flag. See Registers.
-fno-inline
Don't pay attention to the inline keyword. Normally this option is
used to keep the compiler from expanding any functions inline. Note
that if you are not optimizing, no functions can be expanded inline.
-finline-functions
Integrate all simple functions into their callers. The compiler
heuristically decides which functions are simple enough to be worth
integrating in this way.
If all calls to a given function are integrated, and the function is
declared static, then the function is normally not output as
assembler code in its own right.
-fkeep-inline-functions
Even if all calls to a given function are integrated, and the
function is declared static, nevertheless output a separate run-time
callable version of the function.
-fno-function-cse
Do not put function addresses in registers; make each instruction
that calls a constant function contain the function's address
explicitly.
This option results in less efficient code, but some strange hacks
that alter the assembler output may be confused by the optimizations
performed when this option is not used.
-ffast-math
This option allows GCC to violate some ANSI or IEEE rules and/or
specifications in the interest of optimizing code for speed. For
example, it allows the compiler to assume arguments to the sqrt
function are non-negative numbers and that no floating-point values
are NaNs.
This option should never be turned on by any `-O' option since it
can result in incorrect output for programs which depend on an exact
implementation of IEEE or ANSI rules/specifications for math
functions.
The following options control specific optimizations. The `-O2' option turns
on all of these optimizations except `-funroll-loops' and
`-funroll-all-loops'. On most machines, the `-O' option turns on the
`-fthread-jumps' and `-fdelayed-branch' options, but specific machines may
handle it differently.
You can use the following flags in the rare cases when ``fine-tuning'' of
optimizations to be performed is desired.
-fstrength-reduce
Perform the optimizations of loop strength reduction and elimination
of iteration variables.
-fthread-jumps
Perform optimizations where we check to see if a jump branches to a
location where another comparison subsumed by the first is found.
If so, the first branch is redirected to either the destination of
the second branch or a point immediately following it, depending on
whether the condition is known to be true or false.
-fcse-follow-jumps
In common subexpression elimination, scan through jump instructions
when the target of the jump is not reached by any other path. For
example, when CSE encounters an if statement with an else clause,
CSE will follow the jump when the condition tested is false.
-fcse-skip-blocks
This is similar to `-fcse-follow-jumps', but causes CSE to follow
jumps which conditionally skip over blocks. When CSE encounters a
simple if statement with no else clause, `-fcse-skip-blocks' causes
CSE to follow the jump around the body of the if.
-frerun-cse-after-loop
Re-run common subexpression elimination after loop optimizations has
been performed.
-fexpensive-optimizations
Perform a number of minor optimizations that are relatively
expensive.
-fdelayed-branch
If supported for the target machine, attempt to reorder instructions
to exploit instruction slots available after delayed branch
instructions.
-fschedule-insns
If supported for the target machine, attempt to reorder instructions
to eliminate execution stalls due to required data being
unavailable. This helps machines that have slow floating point or
memory load instructions by allowing other instructions to be issued
until the result of the load or floating point instruction is
required.
-fschedule-insns2
Similar to `-fschedule-insns', but requests an additional pass of
instruction scheduling after register allocation has been done.
This is especially useful on machines with a relatively small number
of registers and where memory load instructions take more than one
cycle.
-fcaller-saves
Enable values to be allocated in registers that will be clobbered by
function calls, by emitting extra instructions to save and restore
the registers around such calls. Such allocation is done only when
it seems to result in better code than would otherwise be produced.
This option is enabled by default on certain machines, usually those
which have no call-preserved registers to use instead.
-funroll-loops
Perform the optimization of loop unrolling. This is only done for
loops whose number of iterations can be determined at compile time
or run time. `-funroll-loop' implies both `-fstrength-reduce' and
`-frerun-cse-after-loop'.
-funroll-all-loops
Perform the optimization of loop unrolling. This is done for all
loops and usually makes programs run more slowly.
`-funroll-all-loops' implies `-fstrength-reduce' as well as
`-frerun-cse-after-loop'.
-fno-peephole
Disable any machine-specific peephole optimizations.
ΓòÉΓòÉΓòÉ 8.9. Options Controlling the Preprocessor ΓòÉΓòÉΓòÉ
These options control the C preprocessor, which is run on each C source file
before actual compilation.
If you use the `-E' option, nothing is done except preprocessing. Some of these
options make sense only together with `-E' because they cause the preprocessor
output to be unsuitable for actual compilation.
-include file
Process file as input before processing the regular input file. In
effect, the contents of file are compiled first. Any `-D' and `-U'
options on the command line are always processed before `-include
file', regardless of the order in which they are written. All the
`-include' and `-imacros' options are processed in the order in
which they are written.
-imacros file
Process file as input, discarding the resulting output, before
processing the regular input file. Because the output generated
from file is discarded, the only effect of `-imacros file' is to
make the macros defined in file available for use in the main input.
Any `-D' and `-U' options on the command line are always processed
before `-imacros file', regardless of the order in which they are
written. All the `-include' and `-imacros' options are processed in
the order in which they are written.
-idirafter dir
Add the directory dir to the second include path. The directories
on the second include path are searched when a header file is not
found in any of the directories in the main include path (the one
that `-I' adds to).
-iprefix prefix
Specify prefix as the prefix for subsequent `-iwithprefix' options.
-iwithprefix dir
Add a directory to the second include path. The directory's name is
made by concatenating prefix and dir, where prefix was specified
previously with `-iprefix'. If you have not specified a prefix yet,
the directory containing the installed passes of the compiler is
used as the default.
-iwithprefixbefore dir
Add a directory to the main include path. The directory's name is
made by concatenating prefix and dir, as in the case of
`-iwithprefix'.
-isystem dir
Add a directory to the beginning of the second include path, marking
it as a system directory, so that it gets the same special treatment
as is applied to the standard system directories.
-nostdinc
Do not search the standard system directories for header files.
Only the directories you have specified with `-I' options (and the
current directory, if appropriate) are searched. See Directory
Options, for information on `-I'.
By using both `-nostdinc' and `-I-', you can limit the include-file
search path to only those directories you specify explicitly.
-undef
Do not predefine any nonstandard macros. (Including architecture
flags).
-E
Run only the C preprocessor. Preprocess all the C source files
specified and output the results to standard output or to the
specified output file.
-C
Tell the preprocessor not to discard comments. Used with the `-E'
option.
-P
Tell the preprocessor not to generate `#line' directives. Used with
the `-E' option.
-M
Tell the preprocessor to output a rule suitable for make describing
the dependencies of each object file. For each source file, the
preprocessor outputs one make-rule whose target is the object file
name for that source file and whose dependencies are all the
#include header files it uses. This rule may be a single line or
may be continued with `\'-newline if it is long. The list of rules
is printed on standard output instead of the preprocessed C program.
`-M' implies `-E'.
Another way to specify output of a make rule is by setting the
environment variable DEPENDENCIES_OUTPUT ( see Environment
Variables).
-MM
Like `-M' but the output mentions only the user header files
included with `#include "file"'. System header files included with
`#include <file>' are omitted.
-MD
Like `-M' but the dependency information is written to a file made
by replacing ".c" with ".d" at the end of the input file names. This
is in addition to compiling the file as specified---`-MD' does not
inhibit ordinary compilation the way `-M' does.
In Mach, you can use the utility md to merge multiple dependency
files into a single dependency file suitable for using with the
`make' command.
-MMD
Like `-MD' except mention only user header files, not system header
files.
-MG
Treat missing header files as generated files and assume they live
in the same directory as the source file. If you specify `-MG', you
must also specify either `-M' or `-MM'. `-MG' is not supported with
`-MD' or `-MMD'.
-H
Print the name of each header file used, in addition to other normal
activities.
-Aquestion(answer)
Assert the answer answer for question, in case it is tested with a
preprocessing conditional such as `#if #question(answer)'. `-A-'
disables the standard assertions that normally describe the target
machine.
-Dmacro
Define macro macro with the string `1' as its definition.
-Dmacro=defn
Define macro macro as defn. All instances of `-D' on the command
line are processed before any `-U' options.
-Umacro
Undefine macro macro. `-U' options are evaluated after all `-D'
options, but before any `-include' and `-imacros' options.
-dM
Tell the preprocessor to output only a list of the macro definitions
that are in effect at the end of preprocessing. Used with the `-E'
option.
-dD
Tell the preprocessing to pass all macro definitions into the
output, in their proper sequence in the rest of the output.
-dN
Like `-dD' except that the macro arguments and contents are omitted.
Only `#define name' is included in the output.
-trigraphs
Support ANSI C trigraphs. The `-ansi' option also has this effect.
-Wp,option
Pass option as an option to the preprocessor. If option contains
commas, it is split into multiple options at the commas.
ΓòÉΓòÉΓòÉ 8.10. Passing Options to the Assembler ΓòÉΓòÉΓòÉ
You can pass options to the assembler.
-Wa,option
Pass option as an option to the assembler. If option contains
commas, it is split into multiple options at the commas.
ΓòÉΓòÉΓòÉ 8.11. Options for Linking ΓòÉΓòÉΓòÉ
These options come into play when the compiler links object files into an
executable output file. They are meaningless if the compiler is not doing a
link step.
object-file-name
A file name that does not end in a special recognized suffix is
considered to name an object file or library. (Object files are
distinguished from libraries by the linker according to the file
contents.) If linking is done, these object files are used as input
to the linker.
-c
-S
-E
If any of these options is used, then the linker is not run, and
object file names should not be used as arguments. See Overall
Options.
-llibrary
Search the library named library when linking.
It makes a difference where in the command you write this option;
the linker searches processes libraries and object files in the
order they are specified. Thus, `foo.o -lz bar.o' searches library
`z' after file `foo.o' but before `bar.o'. If `bar.o' refers to
functions in `z', those functions may not be loaded.
The linker searches a standard list of directories for the library,
which is actually a file named `liblibrary.a'. The linker then uses
this file as if it had been specified precisely by name.
The directories searched include several standard system directories
plus any that you specify with `-L'.
Normally the files found this way are library files---archive files
whose members are object files. The linker handles an archive file
by scanning through it for members which define symbols that have so
far been referenced but not defined. But if the file that is found
is an ordinary object file, it is linked in the usual fashion. The
only difference between using an `-l' option and specifying a file
name is that `-l' surrounds library with `lib' and `.a' and searches
several directories.
-lobjc
You need this special case of the `-l' option in order to link an
Objective C program.
-nostartfiles
Do not use the standard system startup files when linking. The
standard system libraries are used normally, unless -nostdlib or
-nodefaultlibs is used.
-nodefaultlibs
Do not use the standard system libraries when linking. Only the
libraries you specify will be passed to the linker. The standard
startup files are used normally, unless -nostartfiles is used.
-nostdlib
Do not use the standard system startup files or libraries when
linking. No startup files and only the libraries you specify will be
passed to the linker.
One of the standard libraries bypassed by `-nostdlib' and
`-nodefaultlibs' is `libgcc.a', a library of internal subroutines
that GNU CC uses to overcome shortcomings of particular machines, or
special needs for some languages. (See Interfacing to GNU CC Output,
for more discussion of `libgcc.a'.) In most cases, you need
`libgcc.a' even when you want to avoid other standard libraries. In
other words, when you specify `-nostdlib' or `-nodefaultlibs' you
should usually specify `-lgcc' as well. This ensures that you have
no unresolved references to internal GNU CC library subroutines.
(For example, `__main', used to ensure C++ constructors will be
called; see collect2.)
-s
Remove all symbol table and relocation information from the
executable.
-static
On systems that support dynamic linking, this prevents linking with
the shared libraries. On other systems, this option has no effect.
-shared
Produce a shared object which can then be linked with other objects
to form an executable. Only a few systems support this option.
-symbolic
Bind references to global symbols when building a shared object.
Warn about any unresolved references (unless overridden by the link
editor option `-Xlinker -z -Xlinker defs'). Only a few systems
support this option.
-Xlinker option
Pass option as an option to the linker. You can use this to supply
system-specific linker options which GNU CC does not know how to
recognize.
If you want to pass an option that takes an argument, you must use
`-Xlinker' twice, once for the option and once for the argument. For
example, to pass `-assert definitions', you must write `-Xlinker
-assert -Xlinker definitions'. It does not work to write `-Xlinker
"-assert definitions"', because this passes the entire string as a
single argument, which is not what the linker expects.
-Wl,option
Pass option as an option to the linker. If option contains commas,
it is split into multiple options at the commas.
-u symbol
Pretend the symbol symbol is undefined, to force linking of library
modules to define it. You can use `-u' multiple times with
different symbols to force loading of additional library modules.
ΓòÉΓòÉΓòÉ 8.12. Options for Directory Search ΓòÉΓòÉΓòÉ
These options specify directories to search for header files, for libraries and
for parts of the compiler:
-Idir
Add the directory directory to the head of the list of directories
to be searched for header files. This can be used to override a
system header file, substituting your own version, since these
directories are searched before the system header file directories.
If you use more than one `-I' option, the directories are scanned in
left-to-right order; the standard system directories come after.
-I-
Any directories you specify with `-I' options before the `-I-'
option are searched only for the case of `#include "file"'; they are
not searched for `#include <file>'.
If additional directories are specified with `-I' options after the
`-I-', these directories are searched for all `#include' directives.
(Ordinarily all `-I' directories are used this way.)
In addition, the `-I-' option inhibits the use of the current
directory (where the current input file came from) as the first
search directory for `#include "file"'. There is no way to override
this effect of `-I-'. With `-I.' you can specify searching the
directory which was current when the compiler was invoked. That is
not exactly the same as what the preprocessor does by default, but
it is often satisfactory.
`-I-' does not inhibit the use of the standard system directories
for header files. Thus, `-I-' and `-nostdinc' are independent.
-Ldir
Add directory dir to the list of directories to be searched for
`-l'.
-Bprefix
This option specifies where to find the executables, libraries,
include files, and data files of the compiler itself.
The compiler driver program runs one or more of the subprograms
`cpp', `cc1', `as' and `ld'. It tries prefix as a prefix for each
program it tries to run, both with and without `machine/version/'
(see Target Options).
For each subprogram to be run, the compiler driver first tries the
`-B' prefix, if any. If that name is not found, or if `-B' was not
specified, the driver tries two standard prefixes, which are
`/usr/lib/gcc/' and `/usr/local/lib/gcc-lib/'. If neither of those
results in a file name that is found, the unmodified program name is
searched for using the directories specified in your `PATH'
environment variable.
`-B' prefixes that effectively specify directory names also apply to
libraries in the linker, because the compiler translates these
options into `-L' options for the linker. They also apply to
includes files in the preprocessor, because the compiler translates
these options into `-isystem' options for the preprocessor. In this
case, the compiler appends `include' to the prefix.
The run-time support file `libgcc.a' can also be searched for using
the `-B' prefix, if needed. If it is not found there, the two
standard prefixes above are tried, and that is all. The file is
left out of the link if it is not found by those means.
Another way to specify a prefix much like the `-B' prefix is to use
the environment variable GCC_EXEC_PREFIX. See Environment Variables.
ΓòÉΓòÉΓòÉ 8.13. Specifying Target Machine and Compiler Version ΓòÉΓòÉΓòÉ
By default, GNU CC compiles code for the same type of machine that you are
using. However, it can also be installed as a cross-compiler, to compile for
some other type of machine. In fact, several different configurations of GNU
CC, for different target machines, can be installed side by side. Then you
specify which one to use with the `-b' option.
In addition, older and newer versions of GNU CC can be installed side by side.
One of them (probably the newest) will be the default, but you may sometimes
wish to use another.
-b machine
The argument machine specifies the target machine for compilation.
This is useful when you have installed GNU CC as a cross-compiler.
The value to use for machine is the same as was specified as the
machine type when configuring GNU CC as a cross-compiler. For
example, if a cross-compiler was configured with `configure i386v',
meaning to compile for an 80386 running System V, then you would
specify `-b i386v' to run that cross compiler.
When you do not specify `-b', it normally means to compile for the
same type of machine that you are using.
-V version
The argument version specifies which version of GNU CC to run. This
is useful when multiple versions are installed. For example,
version might be `2.0', meaning to run GNU CC version 2.0.
The default version, when you do not specify `-V', is the last
version of GNU CC that you installed.
The `-b' and `-V' options actually work by controlling part of the file name
used for the executable files and libraries used for compilation. A given
version of GNU CC, for a given target machine, is normally kept in the
directory `/usr/local/lib/gcc-lib/machine/version'.
Thus, sites can customize the effect of `-b' or `-V' either by changing the
names of these directories or adding alternate names (or symbolic links). If
in directory `/usr/local/lib/gcc-lib/' the file `80386' is a link to the file
`i386v', then `-b 80386' becomes an alias for `-b i386v'.
In one respect, the `-b' or `-V' do not completely change to a different
compiler: the top-level driver program gcc that you originally invoked
continues to run and invoke the other executables (preprocessor, compiler per
se, assembler and linker) that do the real work. However, since no real work
is done in the driver program, it usually does not matter that the driver
program in use is not the one for the specified target and version.
The only way that the driver program depends on the target machine is in the
parsing and handling of special machine-specific options. However, this is
controlled by a file which is found, along with the other executables, in the
directory for the specified version and target machine. As a result, a single
installed driver program adapts to any specified target machine and compiler
version.
The driver program executable does control one significant thing, however: the
default version and target machine. Therefore, you can install different
instances of the driver program, compiled for different targets or versions,
under different names.
For example, if the driver for version 2.0 is installed as ogcc and that for
version 2.1 is installed as gcc, then the command gcc will use version 2.1 by
default, while ogcc will use 2.0 by default. However, you can choose either
version with either command with the `-V' option.
ΓòÉΓòÉΓòÉ 8.14. Hardware Models and Configurations ΓòÉΓòÉΓòÉ
Earlier we discussed the standard option `-b' which chooses among different
installed compilers for completely different target machines, such as Vax vs.
68000 vs. 80386.
In addition, each of these target machine types can have its own special
options, starting with `-m', to choose among various hardware models or
configurations---for example, 68010 vs 68020, floating coprocessor or none. A
single installed version of the compiler can compile for any model or
configuration, according to the options specified.
Some configurations of the compiler also support additional special options,
usually for compatibility with other compilers on the same platform.
These options are defined by the macro TARGET_SWITCHES in the machine
description. The default for the options is also defined by that macro, which
enables you to change the defaults.
M680x0 Options
VAX Options
SPARC Options
Convex Options
AMD29K Options
ARM Options
M88K Options
RS/6000 and PowerPC Options
RT Options
MIPS Options
i386 Options
HPPA Options
Intel 960 Options
DEC Alpha Options
Clipper Options
H8/300 Options
System V Options
ΓòÉΓòÉΓòÉ 8.14.1. M680x0 Options ΓòÉΓòÉΓòÉ
These are the `-m' options defined for the 68000 series. The default values
for these options depends on which style of 68000 was selected when the
compiler was configured; the defaults for the most common choices are given
below.
-m68000
-mc68000
Generate output for a 68000. This is the default when the compiler
is configured for 68000-based systems.
-m68020
-mc68020
Generate output for a 68020. This is the default when the compiler
is configured for 68020-based systems.
-m68881
Generate output containing 68881 instructions for floating point.
This is the default for most 68020 systems unless `-nfp' was
specified when the compiler was configured.
-m68030
Generate output for a 68030. This is the default when the compiler
is configured for 68030-based systems.
-m68040
Generate output for a 68040. This is the default when the compiler
is configured for 68040-based systems.
This option inhibits the use of 68881/68882 instructions that have
to be emulated by software on the 68040. If your 68040 does not
have code to emulate those instructions, use `-m68040'.
-m68020-40
Generate output for a 68040, without using any of the new
instructions. This results in code which can run relatively
efficiently on either a 68020/68881 or a 68030 or a 68040. The
generated code does use the 68881 instructions that are emulated on
the 68040.
-mfpa
Generate output containing Sun FPA instructions for floating point.
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not available for all m68k
targets. Normally the facilities of the machine's usual C compiler
are used, but this can't be done directly in cross-compilation. You
must make your own arrangements to provide suitable library
functions for cross-compilation. The embedded targets `m68k-*-aout'
and `m68k-*-coff' do provide software floating point support.
-mshort
Consider type int to be 16 bits wide, like short int.
-mnobitfield
Do not use the bit-field instructions. The `-m68000' option implies
`-mnobitfield'.
-mbitfield
Do use the bit-field instructions. The `-m68020' option implies
`-mbitfield'. This is the default if you use a configuration
designed for a 68020.
-mrtd
Use a different function-calling convention, in which functions that
take a fixed number of arguments return with the rtd instruction,
which pops their arguments while returning. This saves one
instruction in the caller since there is no need to pop the
arguments there.
This calling convention is incompatible with the one normally used
on Unix, so you cannot use it if you need to call libraries compiled
with the Unix compiler.
Also, you must provide function prototypes for all functions that
take variable numbers of arguments (including printf); otherwise
incorrect code will be generated for calls to those functions.
In addition, seriously incorrect code will result if you call a
function with too many arguments. (Normally, extra arguments are
harmlessly ignored.)
The rtd instruction is supported by the 68010 and 68020 processors,
but not by the 68000.
ΓòÉΓòÉΓòÉ 8.14.2. VAX Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the Vax:
-munix
Do not output certain jump instructions (aobleq and so on) that the
Unix assembler for the Vax cannot handle across long ranges.
-mgnu
Do output those jump instructions, on the assumption that you will
assemble with the GNU assembler.
-mg
Output code for g-format floating point numbers instead of d-format.
ΓòÉΓòÉΓòÉ 8.14.3. SPARC Options ΓòÉΓòÉΓòÉ
These `-m' switches are supported on the SPARC:
-mno-app-regs
-mapp-regs
Specify `-mapp-regs' to generate output using the global registers 2
through 4, which the SPARC SVR4 ABI reserves for applications. This
is the default.
To be fully SVR4 ABI compliant at the cost of some performance loss,
specify `-mno-app-regs'. You should compile libraries and system
software with this option.
-mfpu
-mhard-float
Generate output containing floating point instructions. This is the
default.
-mno-fpu
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not available for all SPARC
targets. Normally the facilities of the machine's usual C compiler
are used, but this cannot be done directly in cross-compilation.
You must make your own arrangements to provide suitable library
functions for cross-compilation. The embedded targets
`sparc-*-aout' and `sparclite-*-*' do provide software floating
point support.
`-msoft-float' changes the calling convention in the output file;
therefore, it is only useful if you compile all of a program with
this option. In particular, you need to compile `libgcc.a', the
library that comes with GNU CC, with `-msoft-float' in order for
this to work.
-mhard-quad-float
Generate output containing quad-word (long double) floating point
instructions.
-msoft-quad-float
Generate output containing library calls for quad-word (long double)
floating point instructions. The functions called are those
specified in the SPARC ABI. This is the default.
As of this writing, there are no sparc implementations that have
hardware support for the quad-word floating point instructions.
They all invoke a trap handler for one of these instructions, and
then the trap handler emulates the effect of the instruction.
Because of the trap handler overhead, this is much slower than
calling the ABI library routines. Thus the `-msoft-quad-float'
option is the default.
-mno-epilogue
-mepilogue
With `-mepilogue' (the default), the compiler always emits code for
function exit at the end of each function. Any function exit in the
middle of the function (such as a return statement in C) will
generate a jump to the exit code at the end of the function.
With `-mno-epilogue', the compiler tries to emit exit code inline at
every function exit.
-mno-flat
-mflat
With `-mflat', the compiler does not generate save/restore
instructions and will use a "flat" or single register window calling
convention. This model uses %i7 as the frame pointer and is
compatible with the normal register window model. Code from either
may be intermixed although debugger support is still incomplete.
The local registers and the input registers (0-5) are still treated
as "call saved" registers and will be saved on the stack as
necessary.
With `-mno-flat' (the default), the compiler emits save/restore
instructions (except for leaf functions) and is the normal mode of
operation.
-mno-unaligned-doubles
-munaligned-doubles
Assume that doubles have 8 byte alignment. This is the default.
With `-munaligned-doubles', GNU CC assumes that doubles have 8 byte
alignment only if they are contained in another type, or if they
have an absolute address. Otherwise, it assumes they have 4 byte
alignment. Specifying this option avoids some rare compatibility
problems with code generated by other compilers. It is not the
default because it results in a performance loss, especially for
floating point code.
-mv8
-msparclite
These two options select variations on the SPARC architecture.
By default (unless specifically configured for the Fujitsu
SPARClite), GCC generates code for the v7 variant of the SPARC
architecture.
`-mv8' will give you SPARC v8 code. The only difference from v7
code is that the compiler emits the integer multiply and integer
divide instructions which exist in SPARC v8 but not in SPARC v7.
`-msparclite' will give you SPARClite code. This adds the integer
multiply, integer divide step and scan (ffs) instructions which
exist in SPARClite but not in SPARC v7.
-mcypress
-msupersparc
These two options select the processor for which the code is
optimised.
With `-mcypress' (the default), the compiler optimizes code for the
Cypress CY7C602 chip, as used in the SparcStation/SparcServer 3xx
series. This is also appropriate for the older SparcStation 1, 2,
IPX etc.
With `-msupersparc' the compiler optimizes code for the SuperSparc
cpu, as used in the SparcStation 10, 1000 and 2000 series. This flag
also enables use of the full SPARC v8 instruction set.
In a future version of GCC, these options will very likely be renamed to
`-mcpu=cypress' and `-mcpu=supersparc'.
These `-m' switches are supported in addition to the above on SPARC V9
processors:
-mmedlow
Generate code for the Medium/Low code model: assume a 32 bit address
space. Programs are statically linked, PIC is not supported.
Pointers are still 64 bits.
It is very likely that a future version of GCC will rename this
option.
-mmedany
Generate code for the Medium/Anywhere code model: assume a 32 bit
text segment starting at offset 0, and a 32 bit data segment
starting anywhere (determined at link time). Programs are
statically linked, PIC is not supported. Pointers are still 64
bits.
It is very likely that a future version of GCC will rename this
option.
-mint64
Types long and int are 64 bits.
-mlong32
Types long and int are 32 bits.
-mlong64
-mint32
Type long is 64 bits, and type int is 32 bits.
-mstack-bias
-mno-stack-bias
With `-mstack-bias', GNU CC assumes that the stack pointer, and
frame pointer if present, are offset by -2047 which must be added
back when making stack frame references. Otherwise, assume no such
offset is present.
ΓòÉΓòÉΓòÉ 8.14.4. Convex Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for Convex:
-mc1
Generate output for C1. The code will run on any Convex machine.
The preprocessor symbol __convex__c1__ is defined.
-mc2
Generate output for C2. Uses instructions not available on C1.
Scheduling and other optimizations are chosen for max performance on
C2. The preprocessor symbol __convex_c2__ is defined.
-mc32
Generate output for C32xx. Uses instructions not available on C1.
Scheduling and other optimizations are chosen for max performance on
C32. The preprocessor symbol __convex_c32__ is defined.
-mc34
Generate output for C34xx. Uses instructions not available on C1.
Scheduling and other optimizations are chosen for max performance on
C34. The preprocessor symbol __convex_c34__ is defined.
-mc38
Generate output for C38xx. Uses instructions not available on C1.
Scheduling and other optimizations are chosen for max performance on
C38. The preprocessor symbol __convex_c38__ is defined.
-margcount
Generate code which puts an argument count in the word preceding
each argument list. This is compatible with regular CC, and a few
programs may need the argument count word. GDB and other
source-level debuggers do not need it; this info is in the symbol
table.
-mnoargcount
Omit the argument count word. This is the default.
-mvolatile-cache
Allow volatile references to be cached. This is the default.
-mvolatile-nocache
Volatile references bypass the data cache, going all the way to
memory. This is only needed for multi-processor code that does not
use standard synchronization instructions. Making non-volatile
references to volatile locations will not necessarily work.
-mlong32
Type long is 32 bits, the same as type int. This is the default.
-mlong64
Type long is 64 bits, the same as type long long. This option is
useless, because no library support exists for it.
ΓòÉΓòÉΓòÉ 8.14.5. AMD29K Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the AMD Am29000:
-mdw
Generate code that assumes the DW bit is set, i.e., that byte and
halfword operations are directly supported by the hardware. This is
the default.
-mndw
Generate code that assumes the DW bit is not set.
-mbw
Generate code that assumes the system supports byte and halfword
write operations. This is the default.
-mnbw
Generate code that assumes the systems does not support byte and
halfword write operations. `-mnbw' implies `-mndw'.
-msmall
Use a small memory model that assumes that all function addresses
are either within a single 256 KB segment or at an absolute address
of less than 256k. This allows the call instruction to be used
instead of a const, consth, calli sequence.
-mnormal
Use the normal memory model: Generate call instructions only when
calling functions in the same file and calli instructions otherwise.
This works if each file occupies less than 256 KB but allows the
entire executable to be larger than 256 KB. This is the default.
-mlarge
Always use calli instructions. Specify this option if you expect a
single file to compile into more than 256 KB of code.
-m29050
Generate code for the Am29050.
-m29000
Generate code for the Am29000. This is the default.
-mkernel-registers
Generate references to registers gr64-gr95 instead of to registers
gr96-gr127. This option can be used when compiling kernel code that
wants a set of global registers disjoint from that used by user-mode
code.
Note that when this option is used, register names in `-f' flags
must use the normal, user-mode, names.
-muser-registers
Use the normal set of global registers, gr96-gr127. This is the
default.
-mstack-check
-mno-stack-check
Insert (or do not insert) a call to __msp_check after each stack
adjustment. This is often used for kernel code.
-mstorem-bug
-mno-storem-bug
`-mstorem-bug' handles 29k processors which cannot handle the
separation of a mtsrim insn and a storem instruction (most 29000
chips to date, but not the 29050).
-mno-reuse-arg-regs
-mreuse-arg-regs
`-mno-reuse-arg-regs' tells the compiler to only use incoming
argument registers for copying out arguments. This helps detect
calling a function with fewer arguments than it was declared with.
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not part of GNU CC. Normally
the facilities of the machine's usual C compiler are used, but this
can't be done directly in cross-compilation. You must make your own
arrangements to provide suitable library functions for
cross-compilation.
ΓòÉΓòÉΓòÉ 8.14.6. ARM Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for Advanced RISC Machines (ARM) architectures:
-m2
-m3
These options are identical. Generate code for the ARM2 and ARM3
processors. This option is the default. You should also use this
option to generate code for ARM6 processors that are running with a
26-bit program counter.
-m6
Generate code for the ARM6 processor when running with a 32-bit
program counter.
-mapcs
Generate a stack frame that is compliant with the ARM Procedure Call
Standard for all functions, even if this is not strictly necessary
for correct execution of the code.
-mbsd
This option only applies to RISC iX. Emulate the native BSD-mode
compiler. This is the default if `-ansi' is not specified.
-mxopen
This option only applies to RISC iX. Emulate the native X/Open-mode
compiler.
-mno-symrename
This option only applies to RISC iX. Do not run the assembler
post-processor, `symrename', after code has been assembled. Normally
it is necessary to modify some of the standard symbols in
preparation for linking with the RISC iX C library; this option
suppresses this pass. The post-processor is never run when the
compiler is built for cross-compilation.
ΓòÉΓòÉΓòÉ 8.14.7. M88K Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for Motorola 88k architectures:
-m88000
Generate code that works well on both the m88100 and the m88110.
-m88100
Generate code that works best for the m88100, but that also runs on
the m88110.
-m88110
Generate code that works best for the m88110, and may not run on the
m88100.
-mbig-pic
Obsolete option to be removed from the next revision. Use `-fPIC'.
-midentify-revision
Include an ident directive in the assembler output recording the
source file name, compiler name and version, timestamp, and
compilation flags used.
-mno-underscores
In assembler output, emit symbol names without adding an underscore
character at the beginning of each name. The default is to use an
underscore as prefix on each name.
-mocs-debug-info
-mno-ocs-debug-info
Include (or omit) additional debugging information (about registers
used in each stack frame) as specified in the 88open Object
Compatibility Standard, ``OCS''. This extra information allows
debugging of code that has had the frame pointer eliminated. The
default for DG/UX, SVr4, and Delta 88 SVr3.2 is to include this
information; other 88k configurations omit this information by
default.
-mocs-frame-position
When emitting COFF debugging information for automatic variables and
parameters stored on the stack, use the offset from the canonical
frame address, which is the stack pointer (register 31) on entry to
the function. The DG/UX, SVr4, Delta88 SVr3.2, and BCS
configurations use `-mocs-frame-position'; other 88k configurations
have the default `-mno-ocs-frame-position'.
-mno-ocs-frame-position
When emitting COFF debugging information for automatic variables and
parameters stored on the stack, use the offset from the frame
pointer register (register 30). When this option is in effect, the
frame pointer is not eliminated when debugging information is
selected by the -g switch.
-moptimize-arg-area
-mno-optimize-arg-area
Control how function arguments are stored in stack frames.
`-moptimize-arg-area' saves space by optimizing them, but this
conflicts with the 88open specifications. The opposite alternative,
`-mno-optimize-arg-area', agrees with 88open standards. By default
GNU CC does not optimize the argument area.
-mshort-data-num
Generate smaller data references by making them relative to r0,
which allows loading a value using a single instruction (rather than
the usual two). You control which data references are affected by
specifying num with this option. For example, if you specify
`-mshort-data-512', then the data references affected are those
involving displacements of less than 512 bytes. `-mshort-data-num'
is not effective for num greater than 64k.
-mserialize-volatile
-mno-serialize-volatile
Do, or don't, generate code to guarantee sequential consistency of
volatile memory references. By default, consistency is guaranteed.
The order of memory references made by the MC88110 processor does
not always match the order of the instructions requesting those
references. In particular, a load instruction may execute before a
preceding store instruction. Such reordering violates sequential
consistency of volatile memory references, when there are multiple
processors. When consistency must be guaranteed, GNU C generates
special instructions, as needed, to force execution in the proper
order.
The MC88100 processor does not reorder memory references and so
always provides sequential consistency. However, by default, GNU C
generates the special instructions to guarantee consistency even
when you use `-m88100', so that the code may be run on an MC88110
processor. If you intend to run your code only on the MC88100
processor, you may use `-mno-serialize-volatile'.
The extra code generated to guarantee consistency may affect the
performance of your application. If you know that you can safely
forgo this guarantee, you may use `-mno-serialize-volatile'.
-msvr4
-msvr3
Turn on (`-msvr4') or off (`-msvr3') compiler extensions related to
System V release 4 (SVr4). This controls the following:
1. Which variant of the assembler syntax to emit.
2. `-msvr4' makes the C preprocessor recognize `#pragma weak' that
is used on System V release 4.
3. `-msvr4' makes GNU CC issue additional declaration directives
used in SVr4.
`-msvr4' is the default for the m88k-motorola-sysv4 and m88k-dg-dgux
m88k configurations. `-msvr3' is the default for all other m88k
configurations.
-mversion-03.00
This option is obsolete, and is ignored.
-mno-check-zero-division
-mcheck-zero-division
Do, or don't, generate code to guarantee that integer division by
zero will be detected. By default, detection is guaranteed.
Some models of the MC88100 processor fail to trap upon integer
division by zero under certain conditions. By default, when
compiling code that might be run on such a processor, GNU C
generates code that explicitly checks for zero-valued divisors and
traps with exception number 503 when one is detected. Use of
mno-check-zero-division suppresses such checking for code generated
to run on an MC88100 processor.
GNU C assumes that the MC88110 processor correctly detects all
instances of integer division by zero. When `-m88110' is specified,
both `-mcheck-zero-division' and `-mno-check-zero-division' are
ignored, and no explicit checks for zero-valued divisors are
generated.
-muse-div-instruction
Use the div instruction for signed integer division on the MC88100
processor. By default, the div instruction is not used.
On the MC88100 processor the signed integer division instruction
div) traps to the operating system on a negative operand. The
operating system transparently completes the operation, but at a
large cost in execution time. By default, when compiling code that
might be run on an MC88100 processor, GNU C emulates signed integer
division using the unsigned integer division instruction divu),
thereby avoiding the large penalty of a trap to the operating
system. Such emulation has its own, smaller, execution cost in both
time and space. To the extent that your code's important signed
integer division operations are performed on two nonnegative
operands, it may be desirable to use the div instruction directly.
On the MC88110 processor the div instruction (also known as the divs
instruction) processes negative operands without trapping to the
operating system. When `-m88110' is specified,
`-muse-div-instruction' is ignored, and the div instruction is used
for signed integer division.
Note that the result of dividing INT_MIN by -1 is undefined. In
particular, the behavior of such a division with and without
`-muse-div-instruction' may differ.
-mtrap-large-shift
-mhandle-large-shift
Include code to detect bit-shifts of more than 31 bits;
respectively, trap such shifts or emit code to handle them properly.
By default GNU CC makes no special provision for large bit shifts.
-mwarn-passed-structs
Warn when a function passes a struct as an argument or result.
Structure-passing conventions have changed during the evolution of
the C language, and are often the source of portability problems.
By default, GNU CC issues no such warning.
ΓòÉΓòÉΓòÉ 8.14.8. IBM RS/6000 and PowerPC Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the IBM RS/6000 and PowerPC:
-mpower
-mno-power
-mpower2
-mno-power2
-mpowerpc
-mno-powerpc
-mpowerpc-gpopt
-mno-powerpc-gpopt
-mpowerpc-gfxopt
-mno-powerpc-gfxopt
GNU CC supports two related instruction set architectures for the
RS/6000 and PowerPC. The POWER instruction set are those
instructions supported by the `rios' chip set used in the original
RS/6000 systems and the PowerPC instruction set is the architecture
of the Motorola MPC6xx microprocessors. The PowerPC architecture
defines 64-bit instructions, but they are not supported by any
current processors.
Neither architecture is a subset of the other. However there is a
large common subset of instructions supported by both. An MQ
register is included in processors supporting the POWER
architecture.
You use these options to specify which instructions are available on
the processor you are using. The default value of these options is
determined when configuring GNU CC. Specifying the `-mcpu=cpu_type'
overrides the specification of these options. We recommend you use
that option rather than these.
The `-mpower' option allows GNU CC to generate instructions that are
found only in the POWER architecture and to use the MQ register.
Specifying `-mpower2' implies `-power' and also allows GNU CC to
generate instructions that are present in the POWER2 architecture
but not the original POWER architecture.
The `-mpowerpc' option allows GNU CC to generate instructions that
are found only in the 32-bit subset of the PowerPC architecture.
Specifying `-mpowerpc-gpopt' implies `-mpowerpc' and also allows GNU
CC to use the optional PowerPC architecture instructions in the
General Purpose group, including floating-point square root.
Specifying `-mpowerpc-gfxopt' implies `-mpowerpc' and also allows
GNU CC to use the optional PowerPC architecture instructions in the
Graphics group, including floating-point select.
If you specify both `-mno-power' and `-mno-powerpc', GNU CC will use
only the instructions in the common subset of both architectures
plus some special AIX common-mode calls, and will not use the MQ
register. Specifying both `-mpower' and `-mpowerpc' permits GNU CC
to use any instruction from either architecture and to allow use of
the MQ register; specify this for the Motorola MPC601.
-mnew-mnemonics
-mold-mnemonics
Select which mnemonics to use in the generated assembler code.
`-mnew-mnemonics' requests output that uses the assembler mnemonics
defined for the PowerPC architecture, while `-mold-mnemonics'
requests the assembler mnemonics defined for the POWER architecture.
Instructions defined in only one architecture have only one
mnemonic; GNU CC uses that mnemonic irrespective of which of these
options is specified.
PowerPC assemblers support both the old and new mnemonics, as will
later POWER assemblers. Current POWER assemblers only support the
old mnemonics. Specify `-mnew-mnemonics' if you have an assembler
that supports them, otherwise specify `-mold-mnemonics'.
The default value of these options depends on how GNU CC was
configured. Specifying `-mcpu=cpu_type' sometimes overrides the
value of these option. Unless you are building a cross-compiler,
you should normally not specify either `-mnew-mnemonics' or
`-mold-mnemonics', but should instead accept the default.
-mcpu=cpu_type
Set architecture type, register usage, choice of mnemonics, and
instruction scheduling parameters for machine type cpu_type. By
default, cpu_type is the target system defined when GNU CC was
configured. Supported values for cpu_type are `rios1', `rios2',
`rsc', `601', `603', `604', `power', `powerpc', `403', and `common'.
`-mcpu=power' and `-mcpu=powerpc' specify generic POWER and pure
PowerPC (i.e., not MPC601) architecture machine types, with an
appropriate, generic processor model assumed for scheduling
purposes.
Specifying `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', or
`-mcpu=power' enables the `-mpower' option and disables the
`-mpowerpc' option; `-mcpu=601' enables both the `-mpower' and
`-mpowerpc' options; `-mcpu=603', `-mcpu=604', `-mcpu=403', and
`-mcpu=powerpc' enable the `-mpowerpc' option and disable the
`-mpower' option; `-mcpu=common' disables both the `-mpower' and
`-mpowerpc' options.
To generate code that will operate on all members of the RS/6000 and
PowerPC families, specify `-mcpu=common'. In that case, GNU CC will
use only the instructions in the common subset of both architectures
plus some special AIX common-mode calls, and will not use the MQ
register. GNU CC assumes a generic processor model for scheduling
purposes.
Specifying `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', or
`-mcpu=power' also disables the `new-mnemonics' option. Specifying
`-mcpu=601', `-mcpu=603', `-mcpu=604', `403', or `-mcpu=powerpc'
also enables the `new-mnemonics' option.
-mfull-toc
-mno-fp-in-toc
-mno-sum-in-toc
-mminimal-toc
Modify generation of the TOC (Table Of Contents), which is created
for every executable file. The `-mfull-toc' option is selected by
default. In that case, GNU CC will allocate at least one TOC entry
for each unique non-automatic variable reference in your program.
GNU CC will also place floating-point constants in the TOC.
However, only 16,384 entries are available in the TOC.
If you receive a linker error message that saying you have
overflowed the available TOC space, you can reduce the amount of TOC
space used with the `-mno-fp-in-toc' and `-mno-sum-in-toc' options.
`-mno-fp-in-toc' prevents GNU CC from putting floating-point
constants in the TOC and `-mno-sum-in-toc' forces GNU CC to generate
code to calculate the sum of an address and a constant at run-time
instead of putting that sum into the TOC. You may specify one or
both of these options. Each causes GNU CC to produce very slightly
slower and larger code at the expense of conserving TOC space.
If you still run out of space in the TOC even when you specify both
of these options, specify `-mminimal-toc' instead. This option
causes GNU CC to make only one TOC entry for every file. When you
specify this option, GNU CC will produce code that is slower and
larger but which uses extremely little TOC space. You may wish to
use this option only on files that contain less frequently executed
code.
-msoft-float
-mhard-float
Generate code that does not use (uses) the floating-point register
set. Software floating point emulation is provided if you use the
`-msoft-float' option, and pass the option to GNU CC when linking.
-mmultiple
-mno-multiple
Generate code that uses (does not use) the load multiple word
instructions and the store multiple word instructions. These
instructions are generated by default on POWER systems, and not
generated on PowerPC systems. Do not use `-mmultiple' on little
endian PowerPC systems, since those instructions do not work when
the processor is in little endian mode.
-mstring
-mno-string
Generate code that uses (does not use) the load string instructions
and the store string word instructions to save multiple registers
and do small block moves. These instructions are generated by
default on POWER systems, anod not generated on PowerPC systems. Do
not use `-mstring' on little endian PowerPC systems, since those
instructions do not work when the processor is in little endian
mode.
-mno-bit-align
-mbit-align
On System V.4 and embedded PowerPC systems do not (do) force
structures and unions that contain bit fields to be aligned to the
base type of the bit field.
For example, by default a structure containing nothing but 8
unsigned bitfields of length 1 would be aligned to a 4 byte boundary
and have a size of 4 bytes. By using `-mno-bit-align', the
structure would be aligned to a 1 byte boundary and be one byte in
size.
-mno-strict-align
-mstrict-align
On System V.4 and embedded PowerPC systems do not (do) assume that
unaligned memory references will be handled by the system.
-mrelocatable
-mno-relocatable
On embedded PowerPC systems generate code that allows (does not
allow) the program to be relocated to a different address at
runtime.
-mno-toc
-mtoc
On System V.4 and embedded PowerPC systems do not (do) assume that
register 2 contains a pointer to a global area pointing to the
addresses used in the program.
-mno-traceback
-mtraceback
On embedded PowerPC systems do not (do) generate a traceback tag
before the start of the function. This tag can be used by the
debugger to identify where the start of a function is.
-mlittle
-mlittle-endian
On System V.4 and embedded PowerPC systems compile code for the
processor in little endian mode. The `-mlittle-endian' option is
the same as `-mlittle'.
-mbig
-mbig-endian
On System V.4 and embedded PowerPC systems compile code for the
processor in big endian mode. The `-mbig-endian' option is the same
as `-mbig'.
-mcall-sysv
On System V.4 and embedded PowerPC systems compile code using
calling conventions that adheres to the March 1995 draft of the
System V Application Binary Interface, PowerPC processor supplement.
This is the default unless you configured GCC using
`powerpc-*-eabiaix'.
-mcall-aix
On System V.4 and embedded PowerPC systems compile code using
calling conventions that are similar to those used on AIX. This is
the default if you configured GCC using `powerpc-*-eabiaix'.
-mprototype
-mno-prototype
On System V.4 and embedded PowerPC systems assume that all calls to
variable argument functions are properly prototyped. Otherwise, the
compiler must insert an instruction before every non prototyped call
to set or clear bit 6 of the condition code register (CR) to
indicate whether floating point values were passed in the floating
point registers in case the function takes a variable arguments.
With `-mprototype', only calls to prototyped variable argument
functions will set or clear the bit.
ΓòÉΓòÉΓòÉ 8.14.9. IBM RT Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the IBM RT PC:
-min-line-mul
Use an in-line code sequence for integer multiplies. This is the
default.
-mcall-lib-mul
Call lmul$$ for integer multiples.
-mfull-fp-blocks
Generate full-size floating point data blocks, including the minimum
amount of scratch space recommended by IBM. This is the default.
-mminimum-fp-blocks
Do not include extra scratch space in floating point data blocks.
This results in smaller code, but slower execution, since scratch
space must be allocated dynamically.
-mfp-arg-in-fpregs
Use a calling sequence incompatible with the IBM calling convention
in which floating point arguments are passed in floating point
registers. Note that varargs.h and stdargs.h will not work with
floating point operands if this option is specified.
-mfp-arg-in-gregs
Use the normal calling convention for floating point arguments.
This is the default.
-mhc-struct-return
Return structures of more than one word in memory, rather than in a
register. This provides compatibility with the MetaWare HighC (hc)
compiler. Use the option `-fpcc-struct-return' for compatibility
with the Portable C Compiler (pcc).
-mnohc-struct-return
Return some structures of more than one word in registers, when
convenient. This is the default. For compatibility with the
IBM-supplied compilers, use the option `-fpcc-struct-return' or the
option `-mhc-struct-return'.
ΓòÉΓòÉΓòÉ 8.14.10. MIPS Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the MIPS family of computers:
-mcpu=cpu type
Assume the defaults for the machine type cpu type when scheduling
instructions. The choices for cpu type are `r2000', `r3000',
`r4000', `r4400', `r4600', and `r6000'. While picking a specific
cpu type will schedule things appropriately for that particular
chip, the compiler will not generate any code that does not meet
level 1 of the MIPS ISA (instruction set architecture) without the
`-mips2' or `-mips3' switches being used.
-mips1
Issue instructions from level 1 of the MIPS ISA. This is the
default. `r3000' is the default cpu type at this ISA level.
-mips2
Issue instructions from level 2 of the MIPS ISA (branch likely,
square root instructions). `r6000' is the default cpu type at this
ISA level.
-mips3
Issue instructions from level 3 of the MIPS ISA (64 bit
instructions). `r4000' is the default cpu type at this ISA level.
This option does not change the sizes of any of the C data types.
-mfp32
Assume that 32 32-bit floating point registers are available. This
is the default.
-mfp64
Assume that 32 64-bit floating point registers are available. This
is the default when the `-mips3' option is used.
-mgp32
Assume that 32 32-bit general purpose registers are available. This
is the default.
-mgp64
Assume that 32 64-bit general purpose registers are available. This
is the default when the `-mips3' option is used.
-mint64
Types long, int, and pointer are 64 bits. This works only if
`-mips3' is also specified.
-mlong64
Types long and pointer are 64 bits, and type int is 32 bits. This
works only if `-mips3' is also specified.
-mmips-as
Generate code for the MIPS assembler, and invoke `mips-tfile' to add
normal debug information. This is the default for all platforms
except for the OSF/1 reference platform, using the OSF/rose object
format. If the either of the `-gstabs' or `-gstabs+' switches are
used, the `mips-tfile' program will encapsulate the stabs within
MIPS ECOFF.
-mgas
Generate code for the GNU assembler. This is the default on the
OSF/1 reference platform, using the OSF/rose object format.
-mrnames
-mno-rnames
The `-mrnames' switch says to output code using the MIPS software
names for the registers, instead of the hardware names (ie, a0
instead of $4). The only known assembler that supports this option
is the Algorithmics assembler.
-mgpopt
-mno-gpopt
The `-mgpopt' switch says to write all of the data declarations
before the instructions in the text section, this allows the MIPS
assembler to generate one word memory references instead of using
two words for short global or static data items. This is on by
default if optimization is selected.
-mstats
-mno-stats
For each non-inline function processed, the `-mstats' switch causes
the compiler to emit one line to the standard error file to print
statistics about the program (number of registers saved, stack size,
etc.).
-mmemcpy
-mno-memcpy
The `-mmemcpy' switch makes all block moves call the appropriate
string function (`memcpy' or `bcopy') instead of possibly generating
inline code.
-mmips-tfile
-mno-mips-tfile
The `-mno-mips-tfile' switch causes the compiler not postprocess the
object file with the `mips-tfile' program, after the MIPS assembler
has generated it to add debug support. If `mips-tfile' is not run,
then no local variables will be available to the debugger. In
addition, `stage2' and `stage3' objects will have the temporary file
names passed to the assembler embedded in the object file, which
means the objects will not compare the same. The `-mno-mips-tfile'
switch should only be used when there are bugs in the `mips-tfile'
program that prevents compilation.
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not part of GNU CC. Normally
the facilities of the machine's usual C compiler are used, but this
can't be done directly in cross-compilation. You must make your own
arrangements to provide suitable library functions for
cross-compilation.
-mhard-float
Generate output containing floating point instructions. This is the
default if you use the unmodified sources.
-mabicalls
-mno-abicalls
Emit (or do not emit) the pseudo operations `.abicalls', `.cpload',
and `.cprestore' that some System V.4 ports use for position
independent code.
-mlong-calls
-mno-long-calls
Do all calls with the `JALR' instruction, which requires loading up
a function's address into a register before the call. You need to
use this switch, if you call outside of the current 512 megabyte
segment to functions that are not through pointers.
-mhalf-pic
-mno-half-pic
Put pointers to extern references into the data section and load
them up, rather than put the references in the text section.
-membedded-pic
-mno-embedded-pic
Generate PIC code suitable for some embedded systems. All calls are
made using PC relative address, and all data is addressed using the
$gp register. This requires GNU as and GNU ld which do most of the
work.
-membedded-data
-mno-embedded-data
Allocate variables to the read-only data section first if possible,
then next in the small data section if possible, otherwise in data.
This gives slightly slower code than the default, but reduces the
amount of RAM required when executing, and thus may be preferred for
some embedded systems.
-msingle-float
-mdouble-float
The `-msingle-float' switch tells gcc to assume that the floating
point coprocessor only supports single precision operations, as on
the `r4650' chip. The `-mdouble-float' switch permits gcc to use
double precision operations. This is the default.
-mmad
-mno-mad
Permit use of the `mad', `madu' and `mul' instructions, as on the
`r4650' chip.
-m4650
Turns on `-msingle-float', `-mmad', and, at least for now,
`-mcpu=r4650'.
-EL
Compile code for the processor in little endian mode. The requisite
libraries are assumed to exist.
-EB
Compile code for the processor in big endian mode. The requisite
libraries are assumed to exist.
-G num
Put global and static items less than or equal to num bytes into the
small data or bss sections instead of the normal data or bss
section. This allows the assembler to emit one word memory
reference instructions based on the global pointer (gp or $28),
instead of the normal two words used. By default, num is 8 when the
MIPS assembler is used, and 0 when the GNU assembler is used. The
`-G num' switch is also passed to the assembler and linker. All
modules should be compiled with the same `-G num' value.
-nocpp
Tell the MIPS assembler to not run it's preprocessor over user
assembler files (with a `.s' suffix) when assembling them.
These options are defined by the macro TARGET_SWITCHES in the machine
description. The default for the options is also defined by that macro, which
enables you to change the defaults.
ΓòÉΓòÉΓòÉ 8.14.11. Intel 386 Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the i386 family of computers:
-m486
-m386
Control whether or not code is optimized for a 486 instead of an
386. Code generated for an 486 will run on a 386 and vice versa.
-mieee-fp
-mno-ieee-fp
Control whether or not the compiler uses IEEE floating point
comparisons. These handle correctly the case where the result of a
comparison is unordered.
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not part of GNU CC. Normally
the facilities of the machine's usual C compiler are used, but this
can't be done directly in cross-compilation. You must make your own
arrangements to provide suitable library functions for
cross-compilation.
On machines where a function returns floating point results in the
80387 register stack, some floating point opcodes may be emitted
even if `-msoft-float' is used.
-mno-fp-ret-in-387
Do not use the FPU registers for return values of functions.
The usual calling convention has functions return values of types
float and double in an FPU register, even if there is no FPU. The
idea is that the operating system should emulate an FPU.
The option `-mno-fp-ret-in-387' causes such values to be returned in
ordinary CPU registers instead.
-mno-fancy-math-387
Some 387 emulators do not support the sin, cos and sqrt instructions
for the 387. Specify this option to avoid generating those
instructions. This option is the default on FreeBSD. As of revision
2.6.1, these instructions are not generated unless you also use the
`-ffast-math' switch.
-malign-double
-mno-align-double
Control whether GNU CC aligns double, long double, and long long
variables on a two word boundary or a one word boundary. Aligning
double variables on a two word boundary will produce code that runs
somewhat faster on a `Pentium' at the expense of more memory.
*Warning:* if you use the `-malign-double' switch, structures
containing the above types will be aligned differently than the
published application binary interface specifications for the 386.
-msvr3-shlib
-mno-svr3-shlib
Control whether GNU CC places uninitialized locals into bss or data.
`-msvr3-shlib' places these locals into bss. These options are
meaningful only on System V Release 3.
-mno-wide-multiply
-mwide-multiply
Control whether GNU CC uses the mul and imul that produce 64 bit
results in eax:edx from 32 bit operands to do long long multiplies
and 32-bit division by constants.
-mrtd
Use a different function-calling convention, in which functions that
take a fixed number of arguments return with the ret num
instruction, which pops their arguments while returning. This saves
one instruction in the caller since there is no need to pop the
arguments there.
You can specify that an individual function is called with this
calling sequence with the function attribute `stdcall'. You can
also override the `-mrtd' option by using the function attribute
`cdecl'. See Function Attributes
*Warning:* this calling convention is incompatible with the one
normally used on Unix, so you cannot use it if you need to call
libraries compiled with the Unix compiler.
Also, you must provide function prototypes for all functions that
take variable numbers of arguments (including printf); otherwise
incorrect code will be generated for calls to those functions.
In addition, seriously incorrect code will result if you call a
function with too many arguments. (Normally, extra arguments are
harmlessly ignored.)
-mreg-alloc=regs
Control the default allocation order of integer registers. The
string regs is a series of letters specifying a register. The
supported letters are: a allocate EAX; b allocate EBX; c allocate
ECX; d allocate EDX; S allocate ESI; D allocate EDI; B allocate EBP.
-mregparm=num
Control how many registers are used to pass integer arguments. By
default, no registers are used to pass arguments, and at most 3
registers can be used. You can control this behavior for a specific
function by using the function attribute `regparm'. See Function
Attributes
*Warning:* if you use this switch, and num is nonzero, then you must
build all modules with the same value, including any libraries.
This includes the system libraries and startup modules.
-malign-loops=num
Align loops to a 2 raised to a num byte boundary. If
`-malign-loops' is not specified, the default is 2.
-malign-jumps=num
Align instructions that are only jumped to to a 2 raised to a num
byte boundary. If `-malign-jumps' is not specified, the default is
2 if optimizing for a 386, and 4 if optimizing for a 486.
-malign-functions=num
Align the start of functions to a 2 raised to num byte boundary. If
`-malign-jumps' is not specified, the default is 2 if optimizing for
a 386, and 4 if optimizing for a 486.
ΓòÉΓòÉΓòÉ 8.14.12. HPPA Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the HPPA family of computers:
-mpa-risc-1-0
Generate code for a PA 1.0 processor.
-mpa-risc-1-1
Generate code for a PA 1.1 processor.
-mjump-in-delay
Fill delay slots of function calls with unconditional jump
instructions by modifying the return pointer for the function call
to be the target of the conditional jump.
-mmillicode-long-calls
Generate code which assumes millicode routines can not be reached by
the standard millicode call sequence, linker-generated long-calls,
or linker-modified millicode calls. In practice this should only be
needed for dynamicly linked executables with extremely large
SHLIB_INFO sections.
-mdisable-fpregs
Prevent floating point registers from being used in any manner.
This is necessary for compiling kernels which perform lazy context
switching of floating point registers. If you use this option and
attempt to perform floating point operations, the compiler will
abort.
-mdisable-indexing
Prevent the compiler from using indexing address modes. This avoids
some rather obscure problems when compiling MIG generated code under
MACH.
-mfast-indirect-calls
Generate code which performs faster indirect calls. Such code is
suitable for kernels and for static linking. The fast indirect call
code will fail miserably if it's part of a dynamically linked
executable and in the presense of nested functions.
-mportable-runtime
Use the portable calling conventions proposed by HP for ELF systems.
-mgas
Enable the use of assembler directives only GAS understands.
-mschedule=cpu type
Schedule code according to the constraints for the machine type cpu
type. The choices for cpu type are `700' for 7n0 machines, `7100'
for 7n5 machines, and `7100' for 7n2 machines. `700' is the default
for cpu type.
Note the `7100LC' scheduling information is incomplete and using
`7100LC' often leads to bad schedules. For now it's probably best
to use `7100' instead of `7100LC' for the 7n2 machines.
-msoft-float
Generate output containing library calls for floating point.
*Warning:* the requisite libraries are not available for all HPPA
targets. Normally the facilities of the machine's usual C compiler
are used, but this cannot be done directly in cross-compilation.
You must make your own arrangements to provide suitable library
functions for cross-compilation. The embedded target
`hppa1.1-*-pro' does provide software floating point support.
`-msoft-float' changes the calling convention in the output file;
therefore, it is only useful if you compile all of a program with
this option. In particular, you need to compile `libgcc.a', the
library that comes with GNU CC, with `-msoft-float' in order for
this to work.
ΓòÉΓòÉΓòÉ 8.14.13. Intel 960 Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the Intel 960 implementations:
-mcpu type
Assume the defaults for the machine type cpu type for some of the
other options, including instruction scheduling, floating point
support, and addressing modes. The choices for cpu type are `ka',
`kb', `mc', `ca', `cf', `sa', and `sb'. The default is `kb'.
-mnumerics
-msoft-float
The `-mnumerics' option indicates that the processor does support
floating-point instructions. The `-msoft-float' option indicates
that floating-point support should not be assumed.
-mleaf-procedures
-mno-leaf-procedures
Do (or do not) attempt to alter leaf procedures to be callable with
the bal instruction as well as call. This will result in more
efficient code for explicit calls when the bal instruction can be
substituted by the assembler or linker, but less efficient code in
other cases, such as calls via function pointers, or using a linker
that doesn't support this optimization.
-mtail-call
-mno-tail-call
Do (or do not) make additional attempts (beyond those of the
machine-independent portions of the compiler) to optimize
tail-recursive calls into branches. You may not want to do this
because the detection of cases where this is not valid is not
totally complete. The default is `-mno-tail-call'.
-mcomplex-addr
-mno-complex-addr
Assume (or do not assume) that the use of a complex addressing mode
is a win on this implementation of the i960. Complex addressing
modes may not be worthwhile on the K-series, but they definitely are
on the C-series. The default is currently `-mcomplex-addr' for all
processors except the CB and CC.
-mcode-align
-mno-code-align
Align code to 8-byte boundaries for faster fetching (or don't
bother). Currently turned on by default for C-series implementations
only.
-mic-compat
-mic2.0-compat
-mic3.0-compat
Enable compatibility with iC960 v2.0 or v3.0.
-masm-compat
-mintel-asm
Enable compatibility with the iC960 assembler.
-mstrict-align
-mno-strict-align
Do not permit (do permit) unaligned accesses.
-mold-align
Enable structure-alignment compatibility with Intel's gcc release
version 1.3 (based on gcc 1.37). Currently this is buggy in that
`#pragma align 1' is always assumed as well, and cannot be turned
off.
ΓòÉΓòÉΓòÉ 8.14.14. DEC Alpha Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the DEC Alpha implementations:
-mno-soft-float
-msoft-float
Use (do not use) the hardware floating-point instructions for
floating-point operations. When -msoft-float is specified,
functions in `libgcc1.c' will be used to perform floating-point
operations. Unless they are replaced by routines that emulate the
floating-point operations, or compiled in such a way as to call such
emulations routines, these routines will issue floating-point
operations. If you are compiling for an Alpha without
floating-point operations, you must ensure that the library is built
so as not to call them.
Note that Alpha implementations without floating-point operations
are required to have floating-point registers.
-mfp-reg
-mno-fp-regs
Generate code that uses (does not use) the floating-point register
set. -mno-fp-regs implies -msoft-float. If the floating-point
register set is not used, floating point operands are passed in
integer registers as if they were integers and floating-point
results are passed in $0 instead of $f0. This is a non-standard
calling sequence, so any function with a floating-point argument or
return value called by code compiled with -mno-fp-regs must also be
compiled with that option.
A typical use of this option is building a kernel that does not use,
and hence need not save and restore, any floating-point registers.
ΓòÉΓòÉΓòÉ 8.14.15. Clipper Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the Clipper implementations:
-mc300
Produce code for a C300 Clipper processor. This is the default.
-mc400 Produce code for a C400 Clipper processor i.e. use floating
point registers f8..f15.
ΓòÉΓòÉΓòÉ 8.14.16. H8/300 Options ΓòÉΓòÉΓòÉ
These `-m' options are defined for the H8/300 implementations:
-mrelax
Shorten some address references at link time, when possible; uses
the linker option `-relax'. See ld and the H8/300, for a fuller
description.
-mh
Generate code for the H8/300H.
ΓòÉΓòÉΓòÉ 8.14.17. Options for System V ΓòÉΓòÉΓòÉ
These additional options are available on System V Release 4 for compatibility
with other compilers on those systems:
-Qy
Identify the versions of each tool used by the compiler, in a .ident
assembler directive in the output.
-Qn
Refrain from adding .ident directives to the output file (this is
the default).
-YP,dirs
Search the directories dirs, and no others, for libraries specified
with `-l'.
-Ym,dir
Look in the directory dir to find the M4 preprocessor. The assembler
uses this option.
ΓòÉΓòÉΓòÉ 8.15. Options for Code Generation Conventions ΓòÉΓòÉΓòÉ
These machine-independent options control the interface conventions used in
code generation.
Most of them have both positive and negative forms; the negative form of
`-ffoo' would be `-fno-foo'. In the table below, only one of the forms is
listed---the one which is not the default. You can figure out the other form
by either removing `no-' or adding it.
-fpcc-struct-return
Return ``short'' struct and union values in memory like longer ones,
rather than in registers. This convention is less efficient, but it
has the advantage of allowing intercallability between GNU
CC-compiled files and files compiled with other compilers.
The precise convention for returning structures in memory depends on
the target configuration macros.
Short structures and unions are those whose size and alignment match
that of some integer type.
-freg-struct-return
Use the convention that struct and union values are returned in
registers when possible. This is more efficient for small
structures than `-fpcc-struct-return'.
If you specify neither `-fpcc-struct-return' nor its contrary
`-freg-struct-return', GNU CC defaults to whichever convention is
standard for the target. If there is no standard convention, GNU CC
defaults to `-fpcc-struct-return', except on targets where GNU CC is
the principal compiler. In those cases, we can choose the standard,
and we chose the more efficient register return alternative.
-fshort-enums
Allocate to an enum type only as many bytes as it needs for the
declared range of possible values. Specifically, the enum type will
be equivalent to the smallest integer type which has enough room.
-fshort-double
Use the same size for double as for float.
-fshared-data
Requests that the data and non-const variables of this compilation
be shared data rather than private data. The distinction makes
sense only on certain operating systems, where shared data is shared
between processes running the same program, while private data
exists in one copy per process.
-fno-common
Allocate even uninitialized global variables in the bss section of
the object file, rather than generating them as common blocks. This
has the effect that if the same variable is declared (without
extern) in two different compilations, you will get an error when
you link them. The only reason this might be useful is if you wish
to verify that the program will work on other systems which always
work this way.
-fno-ident
Ignore the `#ident' directive.
-fno-gnu-linker
Do not output global initializations (such as C++ constructors and
destructors) in the form used by the GNU linker (on systems where
the GNU linker is the standard method of handling them). Use this
option when you want to use a non-GNU linker, which also requires
using the collect2 program to make sure the system linker includes
constructors and destructors. (collect2 is included in the GNU CC
distribution.) For systems which must use collect2, the compiler
driver gcc is configured to do this automatically.
-finhibit-size-directive
Don't output a .size assembler directive, or anything else that
would cause trouble if the function is split in the middle, and the
two halves are placed at locations far apart in memory. This option
is used when compiling `crtstuff.c'; you should not need to use it
for anything else.
-fverbose-asm
Put extra commentary information in the generated assembly code to
make it more readable. This option is generally only of use to
those who actually need to read the generated assembly code (perhaps
while debugging the compiler itself).
-fvolatile
Consider all memory references through pointers to be volatile.
-fvolatile-global
Consider all memory references to extern and global data items to be
volatile.
-fpic
Generate position-independent code (PIC) suitable for use in a
shared library, if supported for the target machine. Such code
accesses all constant addresses through a global offset table (GOT).
If the GOT size for the linked executable exceeds a machine-specific
maximum size, you get an error message from the linker indicating
that `-fpic' does not work; in that case, recompile with `-fPIC'
instead. (These maximums are 16k on the m88k, 8k on the Sparc, and
32k on the m68k and RS/6000. The 386 has no such limit.)
Position-independent code requires special support, and therefore
works only on certain machines. For the 386, GNU CC supports PIC
for System V but not for the Sun 386i. Code generated for the IBM
RS/6000 is always position-independent.
The GNU assembler does not fully support PIC. Currently, you must
use some other assembler in order for PIC to work. We would welcome
volunteers to upgrade GAS to handle this; the first part of the job
is to figure out what the assembler must do differently.
-fPIC
If supported for the target machine, emit position-independent code,
suitable for dynamic linking and avoiding any limit on the size of
the global offset table. This option makes a difference on the
m68k, m88k and the Sparc.
Position-independent code requires special support, and therefore
works only on certain machines.
-ffixed-reg
Treat the register named reg as a fixed register; generated code
should never refer to it (except perhaps as a stack pointer, frame
pointer or in some other fixed role).
reg must be the name of a register. The register names accepted are
machine-specific and are defined in the REGISTER_NAMES macro in the
machine description macro file.
This flag does not have a negative form, because it specifies a
three-way choice.
-fcall-used-reg
Treat the register named reg as an allocatable register that is
clobbered by function calls. It may be allocated for temporaries or
variables that do not live across a call. Functions compiled this
way will not save and restore the register reg.
Use of this flag for a register that has a fixed pervasive role in
the machine's execution model, such as the stack pointer or frame
pointer, will produce disastrous results.
This flag does not have a negative form, because it specifies a
three-way choice.
-fcall-saved-reg
Treat the register named reg as an allocatable register saved by
functions. It may be allocated even for temporaries or variables
that live across a call. Functions compiled this way will save and
restore the register reg if they use it.
Use of this flag for a register that has a fixed pervasive role in
the machine's execution model, such as the stack pointer or frame
pointer, will produce disastrous results.
A different sort of disaster will result from the use of this flag
for a register in which function values may be returned.
This flag does not have a negative form, because it specifies a
three-way choice.
-fpack-struct
Pack all structure members together without holes. Usually you
would not want to use this option, since it makes the code
suboptimal, and the offsets of structure members won't agree with
system libraries.
+e0
+e1
Control whether virtual function definitions in classes are used to
generate code, or only to define interfaces for their callers. (C++
only).
These options are provided for compatibility with cfront 1.x usage;
the recommended alternative GNU C++ usage is in flux. See
Declarations and Definitions in One Header.
With `+e0', virtual function definitions in classes are declared
extern; the declaration is used only as an interface specification,
not to generate code for the virtual functions (in this
compilation).
With `+e1', G++ actually generates the code implementing virtual
functions defined in the code, and makes them publicly visible.
ΓòÉΓòÉΓòÉ 8.16. Environment Variables Affecting GNU CC ΓòÉΓòÉΓòÉ
This section describes several environment variables that affect how GNU CC
operates. They work by specifying directories or prefixes to use when
searching for various kinds of files.
Note that you can also specify places to search using options such as `-B',
`-I' and `-L' (see Directory Options). These take precedence over places
specified using environment variables, which in turn take precedence over those
specified by the configuration of GNU CC. See Driver.
TMPDIR
If TMPDIR is set, it specifies the directory to use for temporary
files. GNU CC uses temporary files to hold the output of one stage
of compilation which is to be used as input to the next stage: for
example, the output of the preprocessor, which is the input to the
compiler proper.
GCC_EXEC_PREFIX
If GCC_EXEC_PREFIX is set, it specifies a prefix to use in the names
of the subprograms executed by the compiler. No slash is added when
this prefix is combined with the name of a subprogram, but you can
specify a prefix that ends with a slash if you wish.
If GNU CC cannot find the subprogram using the specified prefix, it
tries looking in the usual places for the subprogram.
The default value of GCC_EXEC_PREFIX is `prefix/lib/gcc-lib/' where
prefix is the value of prefix when you ran the `configure' script.
Other prefixes specified with `-B' take precedence over this prefix.
This prefix is also used for finding files such as `crt0.o' that are
used for linking.
In addition, the prefix is used in an unusual way in finding the
directories to search for header files. For each of the standard
directories whose name normally begins with `/usr/local/lib/gcc-lib'
(more precisely, with the value of GCC_INCLUDE_DIR), GNU CC tries
replacing that beginning with the specified prefix to produce an
alternate directory name. Thus, with `-Bfoo/', GNU CC will search
`foo/bar' where it would normally search `/usr/local/lib/bar'. These
alternate directories are searched first; the standard directories
come next.
COMPILER_PATH
The value of COMPILER_PATH is a colon-separated list of directories,
much like PATH. GNU CC tries the directories thus specified when
searching for subprograms, if it can't find the subprograms using
GCC_EXEC_PREFIX.
LIBRARY_PATH
The value of LIBRARY_PATH is a colon-separated list of directories,
much like PATH. When configured as a native compiler, GNU CC tries
the directories thus specified when searching for special linker
files, if it can't find them using GCC_EXEC_PREFIX. Linking using
GNU CC also uses these directories when searching for ordinary
libraries for the `-l' option (but directories specified with `-L'
come first).
C_INCLUDE_PATH
CPLUS_INCLUDE_PATH
OBJC_INCLUDE_PATH
These environment variables pertain to particular languages. Each
variable's value is a colon-separated list of directories, much like
PATH. When GNU CC searches for header files, it tries the
directories listed in the variable for the language you are using,
after the directories specified with `-I' but before the standard
header file directories.
DEPENDENCIES_OUTPUT
If this variable is set, its value specifies how to output
dependencies for Make based on the header files processed by the
compiler. This output looks much like the output from the `-M'
option (see Preprocessor Options), but it goes to a separate file,
and is in addition to the usual results of compilation.
The value of DEPENDENCIES_OUTPUT can be just a file name, in which
case the Make rules are written to that file, guessing the target
name from the source file name. Or the value can have the form
`file target', in which case the rules are written to file file
using target as the target name.
ΓòÉΓòÉΓòÉ 8.17. Running Protoize ΓòÉΓòÉΓòÉ
The program protoize is an optional part of GNU C. You can use it to add
prototypes to a program, thus converting the program to ANSI C in one respect.
The companion program unprotoize does the reverse: it removes argument types
from any prototypes that are found.
When you run these programs, you must specify a set of source files as command
line arguments. The conversion programs start out by compiling these files to
see what functions they define. The information gathered about a file foo is
saved in a file named `foo.X'.
After scanning comes actual conversion. The specified files are all eligible
to be converted; any files they include (whether sources or just headers) are
eligible as well.
But not all the eligible files are converted. By default, protoize and
unprotoize convert only source and header files in the current directory. You
can specify additional directories whose files should be converted with the `-d
directory' option. You can also specify particular files to exclude with the
`-x file' option. A file is converted if it is eligible, its directory name
matches one of the specified directory names, and its name within the directory
has not been excluded.
Basic conversion with protoize consists of rewriting most function definitions
and function declarations to specify the types of the arguments. The only ones
not rewritten are those for varargs functions.
protoize optionally inserts prototype declarations at the beginning of the
source file, to make them available for any calls that precede the function's
definition. Or it can insert prototype declarations with block scope in the
blocks where undeclared functions are called.
Basic conversion with unprotoize consists of rewriting most function
declarations to remove any argument types, and rewriting function definitions
to the old-style pre-ANSI form.
Both conversion programs print a warning for any function declaration or
definition that they can't convert. You can suppress these warnings with `-q'.
The output from protoize or unprotoize replaces the original source file. The
original file is renamed to a name ending with `.save'. If the `.save' file
already exists, then the source file is simply discarded.
protoize and unprotoize both depend on GNU CC itself to scan the program and
collect information about the functions it uses. So neither of these programs
will work until GNU CC is installed.
Here is a table of the options you can use with protoize and unprotoize. Each
option works with both programs unless otherwise stated.
-B directory
Look for the file `SYSCALLS.c.X' in directory, instead of the usual
directory (normally `/usr/local/lib'). This file contains prototype
information about standard system functions. This option applies
only to protoize.
-c compilation-options
Use compilation-options as the options when running gcc to produce
the `.X' files. The special option `-aux-info' is always passed in
addition, to tell gcc to write a `.X' file.
Note that the compilation options must be given as a single argument
to protoize or unprotoize. If you want to specify several gcc
options, you must quote the entire set of compilation options to
make them a single word in the shell.
There are certain gcc arguments that you cannot use, because they
would produce the wrong kind of output. These include `-g', `-O',
`-c', `-S', and `-o' If you include these in the
compilation-options, they are ignored.
-C
Rename files to end in `.C' instead of `.c'. This is convenient if
you are converting a C program to C++. This option applies only to
protoize.
-g
Add explicit global declarations. This means inserting explicit
declarations at the beginning of each source file for each function
that is called in the file and was not declared. These declarations
precede the first function definition that contains a call to an
undeclared function. This option applies only to protoize.
-i string
Indent old-style parameter declarations with the string string. This
option applies only to protoize.
unprotoize converts prototyped function definitions to old-style
function definitions, where the arguments are declared between the
argument list and the initial `{'. By default, unprotoize uses five
spaces as the indentation. If you want to indent with just one
space instead, use `-i " "'.
-k
Keep the `.X' files. Normally, they are deleted after conversion is
finished.
-l
Add explicit local declarations. protoize with `-l' inserts a
prototype declaration for each function in each block which calls
the function without any declaration. This option applies only to
protoize.
-n
Make no real changes. This mode just prints information about the
conversions that would have been done without `-n'.
-N
Make no `.save' files. The original files are simply deleted. Use
this option with caution.
-p program
Use the program program as the compiler. Normally, the name `gcc'
is used.
-q
Work quietly. Most warnings are suppressed.
-v
Print the version number, just like `-v' for gcc.
If you need special compiler options to compile one of your program's source
files, then you should generate that file's `.X' file specially, by running
gcc on that source file with the appropriate options and the option
`-aux-info'. Then run protoize on the entire set of files. protoize will use
the existing `.X' file because it is newer than the source file. For example:
gcc -Dfoo=bar file1.c -aux-info
protoize *.c
You need to include the special files along with the rest in the protoize
command, even though their `.X' files already exist, because otherwise they
won't get converted.
See Protoize Caveats, for more information on how to use protoize
successfully.
ΓòÉΓòÉΓòÉ 9. Installing GNU CC ΓòÉΓòÉΓòÉ
Configurations Configurations Supported by GNU CC.
Other Dir Compiling in a separate directory (not
where the source is).
Cross-Compiler Building and installing a
cross-compiler.
Sun Install See below for installation on the Sun.
VMS Install See below for installation on VMS.
Collect2 How collect2 works; how it finds ld.
Header Dirs Understanding the standard header file
directories.
Here is the procedure for installing GNU CC on a Unix system. See VMS
Install, for VMS systems. In this section we assume you compile in the same
directory that contains the source files; see Other Dir, to find out how to
compile in a separate directory on Unix systems.
You cannot install GNU C by itself on MSDOS; it will not compile under any
MSDOS compiler except itself. You need to get the complete compilation
package DJGPP, which includes binaries as well as sources, and includes all
the necessary compilation tools and libraries.
1. If you have built GNU CC previously in the same directory for a different
target machine, do `make distclean' to delete all files that might be
invalid. One of the files this deletes is `Makefile'; if `make
distclean' complains that `Makefile' does not exist, it probably means
that the directory is already suitably clean.
2. On a System V release 4 system, make sure `/usr/bin' precedes `/usr/ucb'
in PATH. The cc command in `/usr/ucb' uses libraries which have bugs.
3. Specify the host, build and target machine configurations. You do this
by running the file `configure'.
The build machine is the system which you are using, the host machine is
the system where you want to run the resulting compiler (normally the
build machine), and the target machine is the system for which you want
the compiler to generate code.
If you are building a compiler to produce code for the machine it runs on
(a native compiler), you normally do not need to specify any operands to
`configure'; it will try to guess the type of machine you are on and use
that as the build, host and target machines. So you don't need to
specify a configuration when building a native compiler unless
`configure' cannot figure out what your configuration is or guesses
wrong.
In those cases, specify the build machine's configuration name with the
`--build' option; the host and target will default to be the same as the
build machine. (If you are building a cross-compiler, see
Cross-Compiler.)
Here is an example:
./configure --build=sparc-sun-sunos4.1
A configuration name may be canonical or it may be more or less
abbreviated.
A canonical configuration name has three parts, separated by dashes. It
looks like this: `cpu-company-system'. (The three parts may themselves
contain dashes; `configure' can figure out which dashes serve which
purpose.) For example, `m68k-sun-sunos4.1' specifies a Sun 3.
You can also replace parts of the configuration by nicknames or aliases.
For example, `sun3' stands for `m68k-sun', so `sun3-sunos4.1' is another
way to specify a Sun 3. You can also use simply `sun3-sunos', since the
version of SunOS is assumed by default to be version 4. `sun3-bsd' also
works, since `configure' knows that the only BSD variant on a Sun 3 is
SunOS.
You can specify a version number after any of the system types, and some
of the CPU types. In most cases, the version is irrelevant, and will be
ignored. So you might as well specify the version if you know it.
See Configurations, for a list of supported configuration names and notes
on many of the configurations. You should check the notes in that
section before proceeding any further with the installation of GNU CC.
There are four additional options you can specify independently to
describe variant hardware and software configurations. These are
`--with-gnu-as', `--with-gnu-ld', `--with-stabs' and `--nfp'.
`--with-gnu-as'
If you will use GNU CC with the GNU assembler (GAS), you
should declare this by using the `--with-gnu-as' option
when you run `configure'.
Using this option does not install GAS. It only modifies
the output of GNU CC to work with GAS. Building and
installing GAS is up to you.
Conversely, if you do not wish to use GAS and do not
specify `--with-gnu-as' when building GNU CC, it is up to
you to make sure that GAS is not installed. GNU CC
searches for a program named as in various directories; if
the program it finds is GAS, then it runs GAS. If you are
not sure where GNU CC finds the assembler it is using, try
specifying `-v' when you run it.
The systems where it makes a difference whether you use
GAS are
`hppa1.0-any-any', `hppa1.1-any-any', `i386-any-sysv',
`i386-any-isc',
`i860-any-bsd', `m68k-bull-sysv', `m68k-hp-hpux',
`m68k-sony-bsd',
`m68k-altos-sysv', `m68000-hp-hpux', `m68000-att-sysv',
`any-lynx-lynxos', and `mips-any'). On any other system,
`--with-gnu-as' has no effect.
On the systems listed above (except for the HP-PA, for ISC
on the 386, and for `mips-sgi-irix5.*'), if you use GAS,
you should also use the GNU linker (and specify
`--with-gnu-ld').
`--with-gnu-ld'
Specify the option `--with-gnu-ld' if you plan to use the
GNU linker with GNU CC.
This option does not cause the GNU linker to be installed;
it just modifies the behavior of GNU CC to work with the
GNU linker. Specifically, it inhibits the installation of
collect2, a program which otherwise serves as a front-end
for the system's linker on most configurations.
`--with-stabs'
On MIPS based systems and on Alphas, you must specify
whether you want GNU CC to create the normal ECOFF
debugging format, or to use BSD-style stabs passed through
the ECOFF symbol table. The normal ECOFF debug format
cannot fully handle languages other than C. BSD stabs
format can handle other languages, but it only works with
the GNU debugger GDB.
Normally, GNU CC uses the ECOFF debugging format by
default; if you prefer BSD stabs, specify `--with-stabs'
when you configure GNU CC.
No matter which default you choose when you configure GNU
CC, the user can use the `-gcoff' and `-gstabs+' options
to specify explicitly the debug format for a particular
compilation.
`--with-stabs' is meaningful on the ISC system on the 386,
also, if `--with-gas' is used. It selects use of stabs
debugging information embedded in COFF output. This kind
of debugging information supports C++ well; ordinary COFF
debugging information does not.
`--with-stabs' is also meaningful on 386 systems running
SVR4. It selects use of stabs debugging information
embedded in ELF output. The C++ compiler currently
(2.6.0) does not support the DWARF debugging information
normally used on 386 SVR4 platforms; stabs provide a
workable alternative. This requires gas and gdb, as the
normal SVR4 tools can not generate or interpret stabs.
`--nfp'
On certain systems, you must specify whether the machine
has a floating point unit. These systems include
`m68k-sun-sunosn' and `m68k-isi-bsd'. On any other
system, `--nfp' currently has no effect, though perhaps
there are other systems where it could usefully make a
difference.
The `configure' script searches subdirectories of the source directory
for other compilers that are to be integrated into GNU CC. The GNU
compiler for C++, called G++ is in a subdirectory named `cp'.
`configure' inserts rules into `Makefile' to build all of those
compilers.
Here we spell out what files will be set up by configure. Normally you
need not be concerned with these files.
A file named `config.h' is created that contains a `#include' of the
top-level config file for the machine you will run the compiler on
(see Config). This file is responsible for defining information
about the host machine. It includes `tm.h'.
The top-level config file is located in the subdirectory `config'.
Its name is always `xm-something.h'; usually `xm-machine.h', but
there are some exceptions.
If your system does not support symbolic links, you might want to
set up `config.h' to contain a `#include' command which refers to
the appropriate file.
A file named `tconfig.h' is created which includes the top-level
config file for your target machine. This is used for compiling
certain programs to run on that machine.
A file named `tm.h' is created which includes the
machine-description macro file for your target machine. It should
be in the subdirectory `config' and its name is often `machine.h'.
The command file `configure' also constructs the file `Makefile' by
adding some text to the template file `Makefile.in'. The additional
text comes from files in the `config' directory, named `t-target'
and `x-host'. If these files do not exist, it means nothing needs
to be added for a given target or host.
4. The standard directory for installing GNU CC is `/usr/local/lib'. If you
want to install its files somewhere else, specify `--prefix=dir' when you
run `configure'. Here dir is a directory name to use instead of
`/usr/local' for all purposes with one exception: the directory
`/usr/local/include' is searched for header files no matter where you
install the compiler. To override this name, use the --local-prefix
option below.
5. Specify `--local-prefix=dir' if you want the compiler to search directory
`dir/include' for locally installed header files instead of
`/usr/local/include'.
You should specify `--local-prefix' *only* if your site has a different
convention (not `/usr/local') for where to put site-specific files.
*Do not* specify `/usr' as the `--local-prefix'! The directory you use
for `--local-prefix' *must not* contain any of the system's standard
header files. If it did contain them, certain programs would be
miscompiled (including GNU Emacs, on certain targets), because this would
override and nullify the header file corrections made by the fixincludes
script.
6. Make sure the Bison parser generator is installed. (This is unnecessary
if the Bison output files `c-parse.c' and `cexp.c' are more recent than
`c-parse.y' and `cexp.y' and you do not plan to change the `.y' files.)
Bison versions older than Sept 8, 1988 will produce incorrect output for
`c-parse.c'.
7. If you have chosen a configuration for GNU CC which requires other GNU
tools (such as GAS or the GNU linker) instead of the standard system
tools, install the required tools in the build directory under the names
`as', `ld' or whatever is appropriate. This will enable the compiler to
find the proper tools for compilation of the program `enquire'.
Alternatively, you can do subsequent compilation using a value of the
PATH environment variable such that the necessary GNU tools come before
the standard system tools.
8. Build the compiler. Just type `make LANGUAGES=c' in the compiler
directory.
`LANGUAGES=c' specifies that only the C compiler should be compiled. The
makefile normally builds compilers for all the supported languages;
currently, C, C++ and Objective C. However, C is the only language that
is sure to work when you build with other non-GNU C compilers. In
addition, building anything but C at this stage is a waste of time.
In general, you can specify the languages to build by typing the argument
`LANGUAGES="list"', where list is one or more words from the list `c',
`c++', and `objective-c'. If you have any additional GNU compilers as
subdirectories of the GNU CC source directory, you may also specify their
names in this list.
Ignore any warnings you may see about ``statement not reached'' in
`insn-emit.c'; they are normal. Also, warnings about ``unknown escape
sequence'' are normal in `genopinit.c' and perhaps some other files.
Likewise, you should ignore warnings about ``constant is so large that it
is unsigned'' in `insn-emit.c' and `insn-recog.c' and a warning about a
comparison always being zero in `enquire.o'. Any other compilation
errors may represent bugs in the port to your machine or operating
system, and should be investigated and reported (see Bugs).
Some commercial compilers fail to compile GNU CC because they have bugs
or limitations. For example, the Microsoft compiler is said to run out
of macro space. Some Ultrix compilers run out of expression space; then
you need to break up the statement where the problem happens.
9. If you are building a cross-compiler, stop here. See Cross-Compiler.
10. Move the first-stage object files and executables into a subdirectory
with this command:
make stage1
The files are moved into a subdirectory named `stage1'. Once installation
is complete, you may wish to delete these files with rm -r stage1.
11. If you have chosen a configuration for GNU CC which requires other GNU
tools (such as GAS or the GNU linker) instead of the standard system
tools, install the required tools in the `stage1' subdirectory under the
names `as', `ld' or whatever is appropriate. This will enable the stage
1 compiler to find the proper tools in the following stage.
Alternatively, you can do subsequent compilation using a value of the
PATH environment variable such that the necessary GNU tools come before
the standard system tools.
12. Recompile the compiler with itself, with this command:
make CC="stage1/xgcc -Bstage1/" CFLAGS="-g -O2"
This is called making the stage 2 compiler.
The command shown above builds compilers for all the supported languages.
If you don't want them all, you can specify the languages to build by
typing the argument `LANGUAGES="list"'. list should contain one or more
words from the list `c', `c++', `objective-c', and `proto'. Separate the
words with spaces. `proto' stands for the programs protoize and
unprotoize; they are not a separate language, but you use LANGUAGES to
enable or disable their installation.
If you are going to build the stage 3 compiler, then you might want to
build only the C language in stage 2.
Once you have built the stage 2 compiler, if you are short of disk space,
you can delete the subdirectory `stage1'.
On a 68000 or 68020 system lacking floating point hardware, unless you
have selected a `tm.h' file that expects by default that there is no such
hardware, do this instead:
make CC="stage1/xgcc -Bstage1/" CFLAGS="-g -O2 -msoft-float"
13. If you wish to test the compiler by compiling it with itself one more
time, install any other necessary GNU tools (such as GAS or the GNU
linker) in the `stage2' subdirectory as you did in the `stage1'
subdirectory, then do this:
make stage2
make CC="stage2/xgcc -Bstage2/" CFLAGS="-g -O2"
This is called making the stage 3 compiler. Aside from the `-B' option,
the compiler options should be the same as when you made the stage 2
compiler. But the LANGUAGES option need not be the same. The command
shown above builds compilers for all the supported languages; if you
don't want them all, you can specify the languages to build by typing the
argument `LANGUAGES="list"', as described above.
If you do not have to install any additional GNU tools, you may use the
command
make bootstrap LANGUAGES=language-list BOOT_CFLAGS=option-list
instead of making `stage1', `stage2', and performing the two compiler
builds.
14. Then compare the latest object files with the stage 2 object files---they
ought to be identical, aside from time stamps (if any).
On some systems, meaningful comparison of object files is impossible;
they always appear ``different.'' This is currently true on Solaris and
some systems that use ELF object file format. On some versions of Irix
on SGI machines and DEC Unix (OSF/1) on Alpha systems, you will not be
able to compare the files without specifying `-save-temps'; see the
description of individual systems above to see if you get comparison
failures. You may have similar problems on other systems.
Use this command to compare the files:
make compare
This will mention any object files that differ between stage 2 and stage
3. Any difference, no matter how innocuous, indicates that the stage 2
compiler has compiled GNU CC incorrectly, and is therefore a potentially
serious bug which you should investigate and report (see Bugs).
If your system does not put time stamps in the object files, then this is
a faster way to compare them (using the Bourne shell):
for file in *.o; do
cmp $file stage2/$file
done
If you have built the compiler with the `-mno-mips-tfile' option on MIPS
machines, you will not be able to compare the files.
15. Install the compiler driver, the compiler's passes and run-time support
with `make install'. Use the same value for CC, CFLAGS and LANGUAGES
that you used when compiling the files that are being installed. One
reason this is necessary is that some versions of Make have bugs and
recompile files gratuitously when you do this step. If you use the same
variable values, those files will be recompiled properly.
For example, if you have built the stage 2 compiler, you can use the
following command:
make install CC="stage2/xgcc -Bstage2/" CFLAGS="-g -O" LANGUAGES="list"
This copies the files `cc1', `cpp' and `libgcc.a' to files `cc1', `cpp'
and `libgcc.a' in the directory `/usr/local/lib/gcc-lib/target/version',
which is where the compiler driver program looks for them. Here target
is the target machine type specified when you ran `configure', and
version is the version number of GNU CC. This naming scheme permits
various versions and/or cross-compilers to coexist.
This also copies the driver program `xgcc' into `/usr/local/bin/gcc', so
that it appears in typical execution search paths.
On some systems, this command causes recompilation of some files. This
is usually due to bugs in make. You should either ignore this problem,
or use GNU Make.
*Warning: there is a bug in alloca in the Sun library. To avoid this
bug, be sure to install the executables of GNU CC that were compiled by
GNU CC. (That is, the executables from stage 2 or 3, not stage 1.) They
use alloca as a built-in function and never the one in the library.*
(It is usually better to install GNU CC executables from stage 2 or 3,
since they usually run faster than the ones compiled with some other
compiler.)
16. If you're going to use C++, it's likely that you need to also install the
libg++ distribution. It should be available from the same place where
you got the GNU C distribution. Just as GNU C does not distribute a C
runtime library, it also does not include a C++ run-time library. All
I/O functionality, special class libraries, etc., are available in the
libg++ distribution.
ΓòÉΓòÉΓòÉ 9.1. Configurations Supported by GNU CC ΓòÉΓòÉΓòÉ
Here are the possible CPU types:
1750a, a29k, alpha, arm, cn, clipper, dsp16xx, elxsi, h8300, hppa1.0, hppa1.1,
i370, i386, i486, i586, i860, i960, m68000, m68k, m88k, mips, mipsel, mips64,
mips64el, ns32k, powerpc, powerpcle, pyramid, romp, rs6000, sh, sparc,
sparclite, sparc64, vax, we32k.
Here are the recognized company names. As you can see, customary abbreviations
are used rather than the longer official names.
acorn, alliant, altos, apollo, att, bull, cbm, convergent, convex, crds, dec,
dg, dolphin, elxsi, encore, harris, hitachi, hp, ibm, intergraph, isi, mips,
motorola, ncr, next, ns, omron, plexus, sequent, sgi, sony, sun, tti, unicom,
wrs.
The company name is meaningful only to disambiguate when the rest of the
information supplied is insufficient. You can omit it, writing just
`cpu-system', if it is not needed. For example, `vax-ultrix4.2' is equivalent
to `vax-dec-ultrix4.2'.
Here is a list of system types:
386bsd, aix, acis, amigados, aos, aout, bosx, bsd, clix, coff, ctix, cxux,
dgux, dynix, ebmon, ecoff, elf, esix, freebsd, hms, genix, gnu, gnu/linux,
hiux, hpux, iris, irix, isc, luna, lynxos, mach, minix, msdos, mvs, netbsd,
newsos, nindy, ns, osf, osfrose, ptx, riscix, riscos, rtu, sco, sim, solaris,
sunos, sym, sysv, udi, ultrix, unicos, uniplus, unos, vms, vsta, vxworks,
winnt, xenix.
You can omit the system type; then `configure' guesses the operating system
from the CPU and company.
You can add a version number to the system type; this may or may not make a
difference. For example, you can write `bsd4.3' or `bsd4.4' to distinguish
versions of BSD. In practice, the version number is most needed for `sysv3'
and `sysv4', which are often treated differently.
If you specify an impossible combination such as `i860-dg-vms', then you may
get an error message from `configure', or it may ignore part of the information
and do the best it can with the rest. `configure' always prints the canonical
name for the alternative that it used. GNU CC does not support all possible
alternatives.
Often a particular model of machine has a name. Many machine names are
recognized as aliases for CPU/company combinations. Thus, the machine name
`sun3', mentioned above, is an alias for `m68k-sun'. Sometimes we accept a
company name as a machine name, when the name is popularly used for a
particular machine. Here is a table of the known machine names:
3300, 3b1, 3bn, 7300, altos3068, altos, apollo68, att-7300, balance, convex-cn,
crds, decstation-3100, decstation, delta, encore, fx2800, gmicro, hp7nn, hp8nn,
hp9k2nn, hp9k3nn, hp9k7nn, hp9k8nn, iris4d, iris, isi68, m3230, magnum, merlin,
miniframe, mmax, news-3600, news800, news, next, pbd, pc532, pmax, powerpc,
powerpcle, ps2, risc-news, rtpc, sun2, sun386i, sun386, sun3, sun4, symmetry,
tower-32, tower.
Remember that a machine name specifies both the cpu type and the company name.
If you want to install your own homemade configuration files, you can use
`local' as the company name to access them. If you use configuration
`cpu-local', the configuration name without the cpu prefix is used to form the
configuration file names.
Thus, if you specify `m68k-local', configuration uses files `m68k.md',
`local.h', `m68k.c', `xm-local.h', `t-local', and `x-local', all in the
directory `config/m68k'.
Here is a list of configurations that have special treatment or special things
you must know:
`1750a-*-*'
MIL-STD-1750A processors.
Starting with GCC 2.6.1, the MIL-STD-1750A cross configuration no
longer supports the Tektronix Assembler, but instead produces output
for as1750, an assembler/linker available under the GNU Public
License for the 1750A. Contact kellogg@space.otn.dasa.de for more
details on obtaining `as1750'. A similarly licensed simulator for
the 1750A is available from same address.
You should ignore a fatal error during the building of libgcc
(libgcc is not yet implemented for the 1750A.)
The as1750 assembler requires the file `ms1750.inc', which is found
in the directory `config/1750a'.
GNU CC produced the same sections as the Fairchild F9450 C Compiler,
namely:
Normal
The program code section.
Static
The read/write (RAM) data section.
Konst
The read-only (ROM) constants section.
Init
Initialization section (code to copy KREL to SREL).
The smallest addressable unit is 16 bits (BITS_PER_UNIT is 16).
This means that type `char' is represented with a 16-bit word per
character. The 1750A's "Load/Store Upper/Lower Byte" instructions
are not used by GNU CC.
`alpha-*-osf1'
Systems using processors that implement the DEC Alpha architecture
and are running the DEC Unix (OSF/1) operating system, for example
the DEC Alpha AXP systems. (VMS on the Alpha is not currently
supported by GNU CC.)
GNU CC writes a `.verstamp' directive to the assembler output file
unless it is built as a cross-compiler. It gets the version to use
from the system header file `/usr/include/stamp.h'. If you install
a new version of DEC Unix, you should rebuild GCC to pick up the new
version stamp.
Note that since the Alpha is a 64-bit architecture, cross-compilers
from 32-bit machines will not generate code as efficient as that
generated when the compiler is running on a 64-bit machine because
many optimizations that depend on being able to represent a word on
the target in an integral value on the host cannot be performed.
Building cross-compilers on the Alpha for 32-bit machines has only
been tested in a few cases and may not work properly.
make compare may fail on old versions of DEC Unix unless you add
`-save-temps' to CFLAGS. On these systems, the name of the
assembler input file is stored in the object file, and that makes
comparison fail if it differs between the stage1 and stage2
compilations. The option `-save-temps' forces a fixed name to be
used for the assembler input file, instead of a randomly chosen name
in `/tmp'. Do not add `-save-temps' unless the comparisons fail
without that option. If you add `-save-temps', you will have to
manually delete the `.i' and `.s' files after each series of
compilations.
GNU CC now supports both the native (ECOFF) debugging format used by
DBX and GDB and an encapsulated STABS format for use only with GDB.
See the discussion of the `--with-stabs' option of `configure' above
for more information on these formats and how to select them.
There is a bug in DEC's assembler that produces incorrect line
numbers for ECOFF format when the `.align' directive is used. To
work around this problem, GNU CC will not emit such alignment
directives while writing ECOFF format debugging information even if
optimization is being performed. Unfortunately, this has the very
undesirable side-effect that code addresses when `-O' is specified
are different depending on whether or not `-g' is also specified.
To avoid this behavior, specify `-gstabs+' and use GDB instead of
DBX. DEC is now aware of this problem with the assembler and hopes
to provide a fix shortly.
` arm'
Advanced RISC Machines ARM-family processors. These are often used
in embedded applications. There are no standard Unix
configurations. This configuration corresponds to the basic
instruction sequences and will produce a.out format object modules.
You may need to make a variant of the file `arm.h' for your
particular configuration.
`arm-*-riscix'
The ARM2 or ARM3 processor running RISC iX, Acorn's port of BSD
Unix. If you are running a version of RISC iX prior to 1.2 then you
must specify the version number during configuration. Note that the
assembler shipped with RISC iX does not support stabs debugging
information; a new version of the assembler, with stabs support
included, is now available from Acorn.
`a29k'
AMD Am29k-family processors. These are normally used in embedded
applications. There are no standard Unix configurations. This
configuration corresponds to AMD's standard calling sequence and
binary interface and is compatible with other 29k tools.
You may need to make a variant of the file `a29k.h' for your
particular configuration.
`a29k-*-bsd'
AMD Am29050 used in a system running a variant of BSD Unix.
`decstation-*'
DECstations can support three different personalities: Ultrix, DEC
OSF/1, and OSF/rose. To configure GCC for these platforms use the
following configurations:
`decstation-ultrix'
Ultrix configuration.
`decstation-osf1'
Dec's version of OSF/1.
`decstation-osfrose'
Open Software Foundation reference port of OSF/1
which uses the OSF/rose object file format instead of
ECOFF. Normally, you would not select this
configuration.
The MIPS C compiler needs to be told to increase its table size for
switch statements with the `-Wf,-XNg1500' option in order to compile
`cp/parse.c'. If you use the `-O2' optimization option, you also
need to use `-Olimit 3000'. Both of these options are automatically
generated in the `Makefile' that the shell script `configure'
builds. If you override the CC make variable and use the MIPS
compilers, you may need to add `-Wf,-XNg1500 -Olimit 3000'.
`elxsi-elxsi-bsd'
The Elxsi's C compiler has known limitations that prevent it from
compiling GNU C. Please contact mrs@cygnus.com for more details.
`dsp16xx'
A port to the AT&T DSP1610 family of processors.
`h8300-*-*'
The calling convention and structure layout has changed in release
2.6. All code must be recompiled. The calling convention now passes
the first three arguments in function calls in registers.
Structures are no longer a multiple of 2 bytes.
`hppa*-*-*'
There are several variants of the HP-PA processor which run a
variety of operating systems. GNU CC must be configured to use the
correct processor type and operating system, or GNU CC will not
function correctly. The easiest way to handle this problem is to not
specify a target when configuring GNU CC, the `configure' script
will try to automatically determine the right processor type and
operating system.
`-g' does not work on HP-UX, since that system uses a peculiar
debugging format which GNU CC does not know about. However, `-g'
will work if you also use GAS and GDB in conjunction with GCC. We
highly recommend using GAS for all HP-PA configurations.
You should be using GAS-2.6 (or later) along with GDB-4.16 (or
later). These can be retrieved from all the traditional GNU ftp
archive sites.
GAS will need to be installed into a directory before /bin,
/usr/bin, and /usr/ccs/bin in your search path. You should install
GAS before you build GNU CC.
To enable debugging, you must configure GNU CC with the
`--with-gnu-as' option before building.
`i370-*-*'
This port is very preliminary and has many known bugs. We hope to
have a higher-quality port for this machine soon.
`i386-*-linuxoldld'
Use this configuration to generate a.out binaries on Linux-based GNU
systems, if you do not have gas/binutils version 2.5.2 or later
installed. This is an obsolete configuration.
`i386-*-linuxaout'
Use this configuration to generate a.out binaries on Linux-based GNU
systems. This configuration is being superseded. You must use
gas/binutils version 2.5.2 or later.
`i386-*-linux'
Use this configuration to generate ELF binaries on Linux-based GNU
systems. You must use gas/binutils version 2.5.2 or later.
`i386-*-sco'
Compilation with RCC is recommended. Also, it may be a good idea to
link with GNU malloc instead of the malloc that comes with the
system.
`i386-*-sco3.2v4'
Use this configuration for SCO release 3.2 version 4.
`i386-*-isc'
It may be a good idea to link with GNU malloc instead of the malloc
that comes with the system.
In ISC version 4.1, `sed' core dumps when building `deduced.h'. Use
the version of `sed' from version 4.0.
`i386-*-esix'
It may be good idea to link with GNU malloc instead of the malloc
that comes with the system.
`i386-ibm-aix'
You need to use GAS version 2.1 or later, and and LD from GNU
binutils version 2.2 or later.
`i386-sequent-bsd'
Go to the Berkeley universe before compiling. In addition, you
probably need to create a file named `string.h' containing just one
line: `#include <strings.h>'.
`i386-sequent-ptx1*'
Sequent DYNIX/ptx 1.x.
`i386-sequent-ptx2*'
Sequent DYNIX/ptx 2.x.
`i386-sun-sunos4'
You may find that you need another version of GNU CC to begin
bootstrapping with, since the current version when built with the
system's own compiler seems to get an infinite loop compiling part
of `libgcc2.c'. GNU CC version 2 compiled with GNU CC (any version)
seems not to have this problem.
See Sun Install, for information on installing GNU CC on Sun
systems.
`i[345]86-*-winnt3.5'
This version requires a GAS that has not let been released. Until
it is, you can get a prebuilt binary version via anonymous ftp from
`cs.washington.edu:pub/gnat' or `cs.nyu.edu:pub/gnat'. You must also
use the Microsoft header files from the Windows NT 3.5 SDK. Find
these on the CDROM in the `/mstools/h' directory dated 9/4/94. You
must use a fixed version of Microsoft linker made especially for NT
3.5, which is also is available on the NT 3.5 SDK CDROM. If you do
not have this linker, can you also use the linker from Visual C/C++
1.0 or 2.0.
Installing GNU CC for NT builds a wrapper linker, called `ld.exe',
which mimics the behaviour of Unix `ld' in the specification of
libraries (`-L' and `-l'). `ld.exe' looks for both Unix and
Microsoft named libraries. For example, if you specify `-lfoo',
`ld.exe' will look first for `libfoo.a' and then for `foo.lib'.
You may install GNU CC for Windows NT in one of two ways, depending
on whether or not you have a Unix-like shell and various Unix-like
utilities.
1. If you do not have a Unix-like shell and few Unix-like
utilities, you will use a DOS style batch script called
`configure.bat'. Invoke it as configure winnt from an MSDOS
console window or from the program manager dialog box.
`configure.bat' assumes you have already installed and have in
your path a Unix-like `sed' program which is used to create a
working `Makefile' from `Makefile.in'.
`Makefile' uses the Microsoft Nmake program maintenance utility
and the Visual C/C++ V8.00 compiler to build GNU CC. You need
only have the utilities `sed' and `touch' to use this
installation method, which only automatically builds the
compiler itself. You must then examine what `fixinc.winnt'
does, edit the header files by hand and build `libgcc.a'
manually.
2. The second type of installation assumes you are running a
Unix-like shell, have a complete suite of Unix-like utilities
in your path, and have a previous version of GNU CC already
installed, either through building it via the above
installation method or acquiring a pre-built binary. In this
case, use the `configure' script in the normal fashion.
`i860-intel-osf1'
This is the Paragon. If you have version 1.0 of the operating
system, see Installation Problems, for special things you need to do
to compensate for peculiarities in the system.
`*-lynx-lynxos'
LynxOS 2.2 and earlier comes with GNU CC 1.x already installed as
`/bin/gcc'. You should compile with this instead of `/bin/cc'. You
can tell GNU CC to use the GNU assembler and linker, by specifying
`--with-gnu-as --with-gnu-ld' when configuring. These will produce
COFF format object files and executables; otherwise GNU CC will use
the installed tools, which produce a.out format executables.
`m68000-hp-bsd'
HP 9000 series 200 running BSD. Note that the C compiler that comes
with this system cannot compile GNU CC; contact law@cs.utah.edu to
get binaries of GNU CC for bootstrapping.
`m68k-altos'
Altos 3068. You must use the GNU assembler, linker and debugger.
Also, you must fix a kernel bug. Details in the file
`README.ALTOS'.
`m68k-att-sysv'
AT&T 3b1, a.k.a. 7300 PC. Special procedures are needed to compile
GNU CC with this machine's standard C compiler, due to bugs in that
compiler. You can bootstrap it more easily with previous versions
of GNU CC if you have them.
Installing GNU CC on the 3b1 is difficult if you do not already have
GNU CC running, due to bugs in the installed C compiler. However,
the following procedure might work. We are unable to test it.
1. Comment out the `#include "config.h"' line on line 37 of
`cccp.c' and do `make cpp'. This makes a preliminary version
of GNU cpp.
2. Save the old `/lib/cpp' and copy the preliminary GNU cpp to
that file name.
3. Undo your change in `cccp.c', or reinstall the original
version, and do `make cpp' again.
4. Copy this final version of GNU cpp into `/lib/cpp'.
5. Replace every occurrence of obstack_free in the file `tree.c'
with _obstack_free.
6. Run make to get the first-stage GNU CC.
7. Reinstall the original version of `/lib/cpp'.
8. Now you can compile GNU CC with itself and install it in the
normal fashion.
`m68k-bull-sysv'
Bull DPX/2 series 200 and 300 with BOS-2.00.45 up to BOS-2.01. GNU
CC works either with native assembler or GNU assembler. You can use
GNU assembler with native coff generation by providing
`--with-gnu-as' to the configure script or use GNU assembler with
dbx-in-coff encapsulation by providing `--with-gnu-as --stabs'. For
any problem with native assembler or for availability of the DPX/2
port of GAS, contact F.Pierresteguy@frcl.bull.fr.
`m68k-crds-unox'
Use `configure unos' for building on Unos.
The Unos assembler is named casm instead of as. For some strange
reason linking `/bin/as' to `/bin/casm' changes the behavior, and
does not work. So, when installing GNU CC, you should install the
following script as `as' in the subdirectory where the passes of GCC
are installed:
#!/bin/sh
casm $*
The default Unos library is named `libunos.a' instead of `libc.a'.
To allow GNU CC to function, either change all references to `-lc'
in `gcc.c' to `-lunos' or link `/lib/libc.a' to `/lib/libunos.a'.
When compiling GNU CC with the standard compiler, to overcome bugs
in the support of alloca, do not use `-O' when making stage 2. Then
use the stage 2 compiler with `-O' to make the stage 3 compiler.
This compiler will have the same characteristics as the usual stage
2 compiler on other systems. Use it to make a stage 4 compiler and
compare that with stage 3 to verify proper compilation.
(Perhaps simply defining ALLOCA in `x-crds' as described in the
comments there will make the above paragraph superfluous. Please
inform us of whether this works.)
Unos uses memory segmentation instead of demand paging, so you will
need a lot of memory. 5 Mb is barely enough if no other tasks are
running. If linking `cc1' fails, try putting the object files into a
library and linking from that library.
`m68k-hp-hpux'
HP 9000 series 300 or 400 running HP-UX. HP-UX version 8.0 has a
bug in the assembler that prevents compilation of GNU CC. To fix
it, get patch PHCO_4484 from HP.
In addition, if you wish to use gas `--with-gnu-as' you must use gas
version 2.1 or later, and you must use the GNU linker version 2.1 or
later. Earlier versions of gas relied upon a program which
converted the gas output into the native HP/UX format, but that
program has not been kept up to date. gdb does not understand that
native HP/UX format, so you must use gas if you wish to use gdb.
`m68k-sun'
Sun 3. We do not provide a configuration file to use the Sun FPA by
default, because programs that establish signal handlers for
floating point traps inherently cannot work with the FPA.
See Sun Install, for information on installing GNU CC on Sun
systems.
`m88k-*-svr3'
Motorola m88k running the AT&T/Unisoft/Motorola V.3 reference port.
These systems tend to use the Green Hills C, revision 1.8.5, as the
standard C compiler. There are apparently bugs in this compiler
that result in object files differences between stage 2 and stage 3.
If this happens, make the stage 4 compiler and compare it to the
stage 3 compiler. If the stage 3 and stage 4 object files are
identical, this suggests you encountered a problem with the standard
C compiler; the stage 3 and 4 compilers may be usable.
It is best, however, to use an older version of GNU CC for
bootstrapping if you have one.
`m88k-*-dgux'
Motorola m88k running DG/UX. To build 88open BCS native or cross
compilers on DG/UX, specify the configuration name as
`m88k-*-dguxbcs' and build in the 88open BCS software development
environment. To build ELF native or cross compilers on DG/UX,
specify `m88k-*-dgux' and build in the DG/UX ELF development
environment. You set the software development environment by issuing
`sde-target' command and specifying either `m88kbcs' or
`m88kdguxelf' as the operand.
If you do not specify a configuration name, `configure' guesses the
configuration based on the current software development environment.
`m88k-tektronix-sysv3'
Tektronix XD88 running UTekV 3.2e. Do not turn on optimization
while building stage1 if you bootstrap with the buggy Green Hills
compiler. Also, The bundled LAI System V NFS is buggy so if you
build in an NFS mounted directory, start from a fresh reboot, or
avoid NFS all together. Otherwise you may have trouble getting clean
comparisons between stages.
`mips-mips-bsd'
MIPS machines running the MIPS operating system in BSD mode. It's
possible that some old versions of the system lack the functions
memcpy, memcmp, and memset. If your system lacks these, you must
remove or undo the definition of TARGET_MEM_FUNCTIONS in
`mips-bsd.h'.
The MIPS C compiler needs to be told to increase its table size for
switch statements with the `-Wf,-XNg1500' option in order to compile
`cp/parse.c'. If you use the `-O2' optimization option, you also
need to use `-Olimit 3000'. Both of these options are automatically
generated in the `Makefile' that the shell script `configure'
builds. If you override the CC make variable and use the MIPS
compilers, you may need to add `-Wf,-XNg1500 -Olimit 3000'.
`mips-mips-riscos*'
The MIPS C compiler needs to be told to increase its table size for
switch statements with the `-Wf,-XNg1500' option in order to compile
`cp/parse.c'. If you use the `-O2' optimization option, you also
need to use `-Olimit 3000'. Both of these options are automatically
generated in the `Makefile' that the shell script `configure'
builds. If you override the CC make variable and use the MIPS
compilers, you may need to add `-Wf,-XNg1500 -Olimit 3000'.
MIPS computers running RISC-OS can support four different
personalities: default, BSD 4.3, System V.3, and System V.4 (older
versions of RISC-OS don't support V.4). To configure GCC for these
platforms use the following configurations:
`mips-mips-riscosrev'
Default configuration for RISC-OS, revision rev.
`mips-mips-riscosrevbsd'
BSD 4.3 configuration for RISC-OS, revision rev.
`mips-mips-riscosrevsysv4'
System V.4 configuration for RISC-OS, revision rev.
`mips-mips-riscosrevsysv'
System V.3 configuration for RISC-OS, revision rev.
The revision rev mentioned above is the revision of RISC-OS to use.
You must reconfigure GCC when going from a RISC-OS revision 4 to
RISC-OS revision 5. This has the effect of avoiding a linker bug
(see Installation Problems, for more details).
`mips-sgi-*'
In order to compile GCC on an SGI running IRIX 4, the "c.hdr.lib"
option must be installed from the CD-ROM supplied from Silicon
Graphics. This is found on the 2nd CD in release 4.0.1.
In order to compile GCC on an SGI running IRIX 5, the
"compiler_dev.hdr" subsystem must be installed from the IDO CD-ROM
supplied by Silicon Graphics.
make compare may fail on version 5 of IRIX unless you add
`-save-temps' to CFLAGS. On these systems, the name of the
assembler input file is stored in the object file, and that makes
comparison fail if it differs between the stage1 and stage2
compilations. The option `-save-temps' forces a fixed name to be
used for the assembler input file, instead of a randomly chosen name
in `/tmp'. Do not add `-save-temps' unless the comparisons fail
without that option. If you do you `-save-temps', you will have to
manually delete the `.i' and `.s' files after each series of
compilations.
The MIPS C compiler needs to be told to increase its table size for
switch statements with the `-Wf,-XNg1500' option in order to compile
`cp/parse.c'. If you use the `-O2' optimization option, you also
need to use `-Olimit 3000'. Both of these options are automatically
generated in the `Makefile' that the shell script `configure'
builds. If you override the CC make variable and use the MIPS
compilers, you may need to add `-Wf,-XNg1500 -Olimit 3000'.
On Irix version 4.0.5F, and perhaps on some other versions as well,
there is an assembler bug that reorders instructions incorrectly.
To work around it, specify the target configuration
`mips-sgi-irix4loser'. This configuration inhibits assembler
optimization.
In a compiler configured with target `mips-sgi-irix4', you can turn
off assembler optimization by using the `-noasmopt' option. This
compiler option passes the option `-O0' to the assembler, to inhibit
reordering.
The `-noasmopt' option can be useful for testing whether a problem
is due to erroneous assembler reordering. Even if a problem does
not go away with `-noasmopt', it may still be due to assembler
reordering---perhaps GNU CC itself was miscompiled as a result.
To enable debugging under Irix 5, you must use GNU as 2.5 or later,
and use the `--with-gnu-as' configure option when configuring gcc.
GNU as is distributed as part of the binutils package.
`mips-sony-sysv'
Sony MIPS NEWS. This works in NEWSOS 5.0.1, but not in 5.0.2 (which
uses ELF instead of COFF). Support for 5.0.2 will probably be
provided soon by volunteers. In particular, the linker does not
like the code generated by GCC when shared libraries are linked in.
`ns32k-encore'
Encore ns32000 system. Encore systems are supported only under BSD.
`ns32k-*-genix'
National Semiconductor ns32000 system. Genix has bugs in alloca and
malloc; you must get the compiled versions of these from GNU Emacs.
`ns32k-sequent'
Go to the Berkeley universe before compiling. In addition, you
probably need to create a file named `string.h' containing just one
line: `#include <strings.h>'.
`ns32k-utek'
UTEK ns32000 system (``merlin''). The C compiler that comes with
this system cannot compile GNU CC; contact `tektronix!reed!mason' to
get binaries of GNU CC for bootstrapping.
`romp-*-aos'
`romp-*-mach'
The only operating systems supported for the IBM RT PC are AOS and
MACH. GNU CC does not support AIX running on the RT. We recommend
you compile GNU CC with an earlier version of itself; if you compile
GNU CC with hc, the Metaware compiler, it will work, but you will
get mismatches between the stage 2 and stage 3 compilers in various
files. These errors are minor differences in some floating-point
constants and can be safely ignored; the stage 3 compiler is
correct.
`rs6000-*-aix'
`powerpc-*-aix'
Various early versions of each release of the IBM XLC compiler will
not bootstrap GNU CC. Symptoms include differences between the
stage2 and stage3 object files, and errors when compiling `libgcc.a'
or `enquire'. Known problematic releases include: xlc-1.2.1.8,
xlc-1.3.0.0 (distributed with AIX 3.2.5), and xlc-1.3.0.19. Both
xlc-1.2.1.28 and xlc-1.3.0.24 (PTF 432238) are known to produce
working versions of GNU CC, but most other recent releases correctly
bootstrap GNU CC. Also, releases of AIX prior to AIX 3.2.4 include
a version of the IBM assembler which does not accept debugging
directives: assembler updates are available as PTFs. Also, if you
are using AIX 3.2.5 or greater and the GNU assembler, you must have
a version modified after October 16th, 1995 in order for the GNU C
compiler to build. See the file `README.RS6000' for more details on
of these problems.
GNU CC does not yet support the 64-bit PowerPC instructions.
Objective C does not work on this architecture because it makes
assumptions that are incompatible with the calling conventions.
AIX on the RS/6000 provides support (NLS) for environments outside
of the United States. Compilers and assemblers use NLS to support
locale-specific representations of various objects including
floating-point numbers ("." vs "," for separating decimal
fractions). There have been problems reported where the library
linked with GNU CC does not produce the same floating-point formats
that the assembler accepts. If you have this problem, set the LANG
environment variable to "C" or "En_US".
Due to changes in the way that GNU CC invokes the binder (linker)
for AIX 4.1, you may now receive warnings of duplicate symbols from
the link step that were not reported before. The assembly files
generated by GNU CC for AIX have always included multiple symbol
definitions for certain global variable and function declarations in
the original program. The warnings should not prevent the linker
from producing a correct library or runnable executable.
`powerpc-*-elf'
`powerpc-*-sysv4'
PowerPC system in big endian mode, running System V.4.
This configuration is currently under development.
`powerpc-*-eabiaix'
Embedded PowerPC system in big endian mode with -mcall-aix selected
as the default. This system is currently under development.
`powerpc-*-eabisim'
Embedded PowerPC system in big endian mode for use in running under
the PSIM simulator. This system is currently under development.
`powerpc-*-eabi'
Embedded PowerPC system in big endian mode.
This configuration is currently under development.
`powerpcle-*-elf'
`powerpcle-*-sysv4'
PowerPC system in little endian mode, running System V.4.
This configuration is currently under development.
`powerpcle-*-sysv4' Embedded PowerPC system in little endian mode.
This system is currently under development.
`powerpcle-*-eabisim'
Embedded PowerPC system in little endian mode for use in running
under the PSIM simulator.
This system is currently under development.
`powerpcle-*-eabi' Embedded PowerPC system in little endian mode.
This configuration is currently under development.
`vax-dec-ultrix'
Don't try compiling with Vax C (vcc). It produces incorrect code in
some cases (for example, when alloca is used).
Meanwhile, compiling `cp/parse.c' with pcc does not work because of
an internal table size limitation in that compiler. To avoid this
problem, compile just the GNU C compiler first, and use it to
recompile building all the languages that you want to run.
`sparc-sun-*'
See Sun Install, for information on installing GNU CC on Sun
systems.
`vax-dec-vms'
See VMS Install, for details on how to install GNU CC on VMS.
`we32k-*-*'
These computers are also known as the 3b2, 3b5, 3b20 and other
similar names. (However, the 3b1 is actually a 68000; see
Configurations.)
Don't use `-g' when compiling with the system's compiler. The
system's linker seems to be unable to handle such a large program
with debugging information.
The system's compiler runs out of capacity when compiling `stmt.c'
in GNU CC. You can work around this by building `cpp' in GNU CC
first, then use that instead of the system's preprocessor with the
system's C compiler to compile `stmt.c'. Here is how:
mv /lib/cpp /lib/cpp.att
cp cpp /lib/cpp.gnu
echo '/lib/cpp.gnu -traditional ${1+"$@"}' > /lib/cpp
chmod +x /lib/cpp
The system's compiler produces bad code for some of the GNU CC
optimization files. So you must build the stage 2 compiler without
optimization. Then build a stage 3 compiler with optimization. That
executable should work. Here are the necessary commands:
make LANGUAGES=c CC=stage1/xgcc CFLAGS="-Bstage1/ -g"
make stage2
make CC=stage2/xgcc CFLAGS="-Bstage2/ -g -O"
You may need to raise the ULIMIT setting to build a C++ compiler, as
the file `cc1plus' is larger than one megabyte.
ΓòÉΓòÉΓòÉ 9.2. Compilation in a Separate Directory ΓòÉΓòÉΓòÉ
If you wish to build the object files and executables in a directory other than
the one containing the source files, here is what you must do differently:
1. Make sure you have a version of Make that supports the VPATH feature.
(GNU Make supports it, as do Make versions on most BSD systems.)
2. If you have ever run `configure' in the source directory, you must undo
the configuration. Do this by running:
make distclean
3. Go to the directory in which you want to build the compiler before
running `configure':
mkdir gcc-sun3
cd gcc-sun3
On systems that do not support symbolic links, this directory must be on
the same file system as the source code directory.
4. Specify where to find `configure' when you run it:
../gcc/configure ...
This also tells configure where to find the compiler sources; configure
takes the directory from the file name that was used to invoke it. But
if you want to be sure, you can specify the source directory with the
`--srcdir' option, like this:
../gcc/configure --srcdir=../gcc other options
The directory you specify with `--srcdir' need not be the same as the one
that configure is found in.
Now, you can run make in that directory. You need not repeat the
configuration steps shown above, when ordinary source files change. You must,
however, run configure again when the configuration files change, if your
system does not support symbolic links.
ΓòÉΓòÉΓòÉ 9.3. Building and Installing a Cross-Compiler ΓòÉΓòÉΓòÉ
GNU CC can function as a cross-compiler for many machines, but not all.
Cross-compilers for the Mips as target using the Mips assembler currently
do not work, because the auxiliary programs `mips-tdump.c' and
`mips-tfile.c' can't be compiled on anything but a Mips. It does work to
cross compile for a Mips if you use the GNU assembler and linker.
Cross-compilers between machines with different floating point formats
have not all been made to work. GNU CC now has a floating point emulator
with which these can work, but each target machine description needs to
be updated to take advantage of it.
Cross-compilation between machines of different word sizes is somewhat
problematic and sometimes does not work.
Since GNU CC generates assembler code, you probably need a cross-assembler
that GNU CC can run, in order to produce object files. If you want to link on
other than the target machine, you need a cross-linker as well. You also need
header files and libraries suitable for the target machine that you can
install on the host machine.
Steps of Cross Using a cross-compiler involves
several steps that may be carried out
on different machines.
Configure Cross Configuring a cross-compiler.
Tools and Libraries Where to put the linker and assembler,
and the C library.
Cross Headers Finding and installing header files
for a cross-compiler.
Cross Runtime Supplying arithmetic runtime routines
(libgcc1.a).
Build Cross Actually compiling the cross-compiler.
ΓòÉΓòÉΓòÉ 9.3.1. Steps of Cross-Compilation ΓòÉΓòÉΓòÉ
To compile and run a program using a cross-compiler involves several steps:
Run the cross-compiler on the host machine to produce assembler files for
the target machine. This requires header files for the target machine.
Assemble the files produced by the cross-compiler. You can do this
either with an assembler on the target machine, or with a cross-assembler
on the host machine.
Link those files to make an executable. You can do this either with a
linker on the target machine, or with a cross-linker on the host machine.
Whichever machine you use, you need libraries and certain startup files
(typically `crt....o') for the target machine.
It is most convenient to do all of these steps on the same host machine, since
then you can do it all with a single invocation of GNU CC. This requires a
suitable cross-assembler and cross-linker. For some targets, the GNU
assembler and linker are available.
ΓòÉΓòÉΓòÉ 9.3.2. Configuring a Cross-Compiler ΓòÉΓòÉΓòÉ
To build GNU CC as a cross-compiler, you start out by running `configure'. Use
the `--target=target' to specify the target type. If `configure' was unable to
correctly identify the system you are running on, also specify the
`--build=build' option. For example, here is how to configure for a
cross-compiler that produces code for an HP 68030 system running BSD on a
system that `configure' can correctly identify:
./configure --target=m68k-hp-bsd4.3
ΓòÉΓòÉΓòÉ 9.3.3. Tools and Libraries for a Cross-Compiler ΓòÉΓòÉΓòÉ
If you have a cross-assembler and cross-linker available, you should install
them now. Put them in the directory `/usr/local/target/bin'. Here is a table
of the tools you should put in this directory:
`as'
This should be the cross-assembler.
`ld'
This should be the cross-linker.
`ar'
This should be the cross-archiver: a program which can manipulate
archive files (linker libraries) in the target machine's format.
`ranlib'
This should be a program to construct a symbol table in an archive
file.
The installation of GNU CC will find these programs in that directory, and
copy or link them to the proper place to for the cross-compiler to find them
when run later.
The easiest way to provide these files is to build the Binutils package and
GAS. Configure them with the same `--host' and `--target' options that you
use for configuring GNU CC, then build and install them. They install their
executables automatically into the proper directory. Alas, they do not
support all the targets that GNU CC supports.
If you want to install libraries to use with the cross-compiler, such as a
standard C library, put them in the directory `/usr/local/target/lib';
installation of GNU CC copies all all the files in that subdirectory into the
proper place for GNU CC to find them and link with them. Here's an example of
copying some libraries from a target machine:
ftp target-machine
lcd /usr/local/target/lib
cd /lib
get libc.a
cd /usr/lib
get libg.a
get libm.a
quit
The precise set of libraries you'll need, and their locations on the target
machine, vary depending on its operating system.
Many targets require ``start files'' such as `crt0.o' and `crtn.o' which are
linked into each executable; these too should be placed in
`/usr/local/target/lib'. There may be several alternatives for `crt0.o', for
use with profiling or other compilation options. Check your target's
definition of STARTFILE_SPEC to find out what start files it uses. Here's an
example of copying these files from a target machine:
ftp target-machine
lcd /usr/local/target/lib
prompt
cd /lib
mget *crt*.o
cd /usr/lib
mget *crt*.o
quit
ΓòÉΓòÉΓòÉ 9.3.4. libgcc.a and Cross-Compilers ΓòÉΓòÉΓòÉ
Code compiled by GNU CC uses certain runtime support functions implicitly.
Some of these functions can be compiled successfully with GNU CC itself, but a
few cannot be. These problem functions are in the source file `libgcc1.c'; the
library made from them is called `libgcc1.a'.
When you build a native compiler, these functions are compiled with some other
compiler--the one that you use for bootstrapping GNU CC. Presumably it knows
how to open code these operations, or else knows how to call the run-time
emulation facilities that the machine comes with. But this approach doesn't
work for building a cross-compiler. The compiler that you use for building
knows about the host system, not the target system.
So, when you build a cross-compiler you have to supply a suitable library
`libgcc1.a' that does the job it is expected to do.
To compile `libgcc1.c' with the cross-compiler itself does not work. The
functions in this file are supposed to implement arithmetic operations that GNU
CC does not know how to open code for your target machine. If these functions
are compiled with GNU CC itself, they will compile into infinite recursion.
On any given target, most of these functions are not needed. If GNU CC can
open code an arithmetic operation, it will not call these functions to perform
the operation. It is possible that on your target machine, none of these
functions is needed. If so, you can supply an empty library as `libgcc1.a'.
Many targets need library support only for multiplication and division. If you
are linking with a library that contains functions for multiplication and
division, you can tell GNU CC to call them directly by defining the macros
MULSI3_LIBCALL, and the like. These macros need to be defined in the target
description macro file. For some targets, they are defined already. This may
be sufficient to avoid the need for libgcc1.a; if so, you can supply an empty
library.
Some targets do not have floating point instructions; they need other functions
in `libgcc1.a', which do floating arithmetic. Recent versions of GNU CC have a
file which emulates floating point. With a certain amount of work, you should
be able to construct a floating point emulator that can be used as `libgcc1.a'.
Perhaps future versions will contain code to do this automatically and
conveniently. That depends on whether someone wants to implement it.
Some embedded targets come with all the necessary `libgcc1.a' routines written
in C or assembler. These targets build `libgcc1.a' automatically and you do
not need to do anything special for them. Other embedded targets do not need
any `libgcc1.a' routines since all the necessary operations are supported by
the hardware.
If your target system has another C compiler, you can configure GNU CC as a
native compiler on that machine, build just `libgcc1.a' with `make libgcc1.a'
on that machine, and use the resulting file with the cross-compiler. To do
this, execute the following on the target machine:
cd target-build-dir
./configure --host=sparc --target=sun3
make libgcc1.a
And then this on the host machine:
ftp target-machine
binary
cd target-build-dir
get libgcc1.a
quit
Another way to provide the functions you need in `libgcc1.a' is to define the
appropriate perform_... macros for those functions. If these definitions do
not use the C arithmetic operators that they are meant to implement, you should
be able to compile them with the cross-compiler you are building. (If these
definitions already exist for your target file, then you are all set.)
To build `libgcc1.a' using the perform macros, use `LIBGCC1=libgcc1.a
OLDCC=./xgcc' when building the compiler. Otherwise, you should place your
replacement library under the name `libgcc1.a' in the directory in which you
will build the cross-compiler, before you run make.
ΓòÉΓòÉΓòÉ 9.3.5. Cross-Compilers and Header Files ΓòÉΓòÉΓòÉ
If you are cross-compiling a standalone program or a program for an embedded
system, then you may not need any header files except the few that are part of
GNU CC (and those of your program). However, if you intend to link your
program with a standard C library such as `libc.a', then you probably need to
compile with the header files that go with the library you use.
The GNU C compiler does not come with these files, because (1) they are
system-specific, and (2) they belong in a C library, not in a compiler.
If the GNU C library supports your target machine, then you can get the header
files from there (assuming you actually use the GNU library when you link your
program).
If your target machine comes with a C compiler, it probably comes with suitable
header files also. If you make these files accessible from the host machine,
the cross-compiler can use them also.
Otherwise, you're on your own in finding header files to use when
cross-compiling.
When you have found suitable header files, put them in
`/usr/local/target/include', before building the cross compiler. Then
installation will run fixincludes properly and install the corrected versions
of the header files where the compiler will use them.
Provide the header files before you build the cross-compiler, because the build
stage actually runs the cross-compiler to produce parts of `libgcc.a'. (These
are the parts that can be compiled with GNU CC.) Some of them need suitable
header files.
Here's an example showing how to copy the header files from a target machine.
On the target machine, do this:
(cd /usr/include; tar cf - .) > tarfile
Then, on the host machine, do this:
ftp target-machine
lcd /usr/local/target/include
get tarfile
quit
tar xf tarfile
ΓòÉΓòÉΓòÉ 9.3.6. Actually Building the Cross-Compiler ΓòÉΓòÉΓòÉ
Now you can proceed just as for compiling a single-machine compiler through the
step of building stage 1. If you have not provided some sort of `libgcc1.a',
then compilation will give up at the point where it needs that file, printing a
suitable error message. If you do provide `libgcc1.a', then building the
compiler will automatically compile and link a test program called
`libgcc1-test'; if you get errors in the linking, it means that not all of the
necessary routines in `libgcc1.a' are available.
You must provide the header file `float.h'. One way to do this is to compile
`enquire' and run it on your target machine. The job of `enquire' is to run on
the target machine and figure out by experiment the nature of its floating
point representation. `enquire' records its findings in the header file
`float.h'. If you can't produce this file by running `enquire' on the target
machine, then you will need to come up with a suitable `float.h' in some other
way (or else, avoid using it in your programs).
Do not try to build stage 2 for a cross-compiler. It doesn't work to rebuild
GNU CC as a cross-compiler using the cross-compiler, because that would produce
a program that runs on the target machine, not on the host. For example, if
you compile a 386-to-68030 cross-compiler with itself, the result will not be
right either for the 386 (because it was compiled into 68030 code) or for the
68030 (because it was configured for a 386 as the host). If you want to
compile GNU CC into 68030 code, whether you compile it on a 68030 or with a
cross-compiler on a 386, you must specify a 68030 as the host when you
configure it.
To install the cross-compiler, use `make install', as usual.
ΓòÉΓòÉΓòÉ 9.4. Installing GNU CC on the Sun ΓòÉΓòÉΓòÉ
On Solaris (version 2.1), do not use the linker or other tools in `/usr/ucb' to
build GNU CC. Use /usr/ccs/bin.
Make sure the environment variable FLOAT_OPTION is not set when you compile
`libgcc.a'. If this option were set to f68881 when `libgcc.a' is compiled, the
resulting code would demand to be linked with a special startup file and would
not link properly without special pains.
There is a bug in alloca in certain versions of the Sun library. To avoid this
bug, install the binaries of GNU CC that were compiled by GNU CC. They use
alloca as a built-in function and never the one in the library.
Some versions of the Sun compiler crash when compiling GNU CC. The problem is
a segmentation fault in cpp. This problem seems to be due to the bulk of data
in the environment variables. You may be able to avoid it by using the
following command to compile GNU CC with Sun CC:
make CC="TERMCAP=x OBJS=x LIBFUNCS=x STAGESTUFF=x cc"
ΓòÉΓòÉΓòÉ 9.5. Installing GNU CC on VMS ΓòÉΓòÉΓòÉ
The VMS version of GNU CC is distributed in a backup saveset containing both
source code and precompiled binaries.
To install the `gcc' command so you can use the compiler easily, in the same
manner as you use the VMS C compiler, you must install the VMS CLD file for GNU
CC as follows:
1. Define the VMS logical names `GNU_CC' and `GNU_CC_INCLUDE' to point to
the directories where the GNU CC executables (`gcc-cpp.exe',
`gcc-cc1.exe', etc.) and the C include files are kept respectively. This
should be done with the commands:
$ assign /system /translation=concealed -
disk:[gcc.] gnu_cc
$ assign /system /translation=concealed -
disk:[gcc.include.] gnu_cc_include
with the appropriate disk and directory names. These commands can be
placed in your system startup file so they will be executed whenever the
machine is rebooted. You may, if you choose, do this via the
`GCC_INSTALL.COM' script in the `[GCC]' directory.
2. Install the `GCC' command with the command line:
$ set command /table=sys$common:[syslib]dcltables -
/output=sys$common:[syslib]dcltables gnu_cc:[000000]gcc
$ install replace sys$common:[syslib]dcltables
3. To install the help file, do the following:
$ library/help sys$library:helplib.hlb gcc.hlp
Now you can invoke the compiler with a command like `gcc /verbose
file.c', which is equivalent to the command `gcc -v -c file.c' in Unix.
If you wish to use GNU C++ you must first install GNU CC, and then perform the
following steps:
1. Define the VMS logical name `GNU_GXX_INCLUDE' to point to the directory
where the preprocessor will search for the C++ header files. This can be
done with the command:
$ assign /system /translation=concealed -
disk:[gcc.gxx_include.] gnu_gxx_include
with the appropriate disk and directory name. If you are going to be
using libg++, this is where the libg++ install procedure will install the
libg++ header files.
2. Obtain the file `gcc-cc1plus.exe', and place this in the same directory
that `gcc-cc1.exe' is kept.
The GNU C++ compiler can be invoked with a command like `gcc /plus
/verbose file.cc', which is equivalent to the command `g++ -v -c file.cc'
in Unix.
We try to put corresponding binaries and sources on the VMS distribution tape.
But sometimes the binaries will be from an older version than the sources,
because we don't always have time to update them. (Use the `/version' option
to determine the version number of the binaries and compare it with the source
file `version.c' to tell whether this is so.) In this case, you should use
the binaries you get to recompile the sources. If you must recompile, here is
how:
1. Execute the command procedure `vmsconfig.com' to set up the files `tm.h',
`config.h', `aux-output.c', and `md.', and to create files `tconfig.h'
and `hconfig.h'. This procedure also creates several linker option files
used by `make-cc1.com' and a data file used by `make-l2.com'.
$ @vmsconfig.com
2. Setup the logical names and command tables as defined above. In
addition, define the VMS logical name `GNU_BISON' to point at the to the
directories where the Bison executable is kept. This should be done with
the command:
$ assign /system /translation=concealed -
disk:[bison.] gnu_bison
You may, if you choose, use the `INSTALL_BISON.COM' script in the
`[BISON]' directory.
3. Install the `BISON' command with the command line:
$ set command /table=sys$common:[syslib]dcltables -
/output=sys$common:[syslib]dcltables -
gnu_bison:[000000]bison
$ install replace sys$common:[syslib]dcltables
4. Type `@make-gcc' to recompile everything (alternatively, submit the file
`make-gcc.com' to a batch queue). If you wish to build the GNU C++
compiler as well as the GNU CC compiler, you must first edit
`make-gcc.com' and follow the instructions that appear in the comments.
5. In order to use GCC, you need a library of functions which GCC compiled
code will call to perform certain tasks, and these functions are defined
in the file `libgcc2.c'. To compile this you should use the command
procedure `make-l2.com', which will generate the library `libgcc2.olb'.
`libgcc2.olb' should be built using the compiler built from the same
distribution that `libgcc2.c' came from, and `make-gcc.com' will
automatically do all of this for you.
To install the library, use the following commands:
$ library gnu_cc:[000000]gcclib/delete=(new,eprintf)
$ library gnu_cc:[000000]gcclib/delete=L_*
$ library libgcc2/extract=*/output=libgcc2.obj
$ library gnu_cc:[000000]gcclib libgcc2.obj
The first command simply removes old modules that will be replaced with
modules from `libgcc2' under different module names. The modules new and
eprintf may not actually be present in your `gcclib.olb'---if the VMS
librarian complains about those modules not being present, simply ignore
the message and continue on with the next command. The second command
removes the modules that came from the previous version of the library
`libgcc2.c'.
Whenever you update the compiler on your system, you should also update
the library with the above procedure.
6. You may wish to build GCC in such a way that no files are written to the
directory where the source files reside. An example would be the when
the source files are on a read-only disk. In these cases, execute the
following DCL commands (substituting your actual path names):
$ assign dua0:[gcc.build_dir.]/translation=concealed, -
dua1:[gcc.source_dir.]/translation=concealed gcc_build
$ set default gcc_build:[000000]
where the directory `dua1:[gcc.source_dir]' contains the source code, and
the directory `dua0:[gcc.build_dir]' is meant to contain all of the
generated object files and executables. Once you have done this, you can
proceed building GCC as described above. (Keep in mind that `gcc_build'
is a rooted logical name, and thus the device names in each element of
the search list must be an actual physical device name rather than
another rooted logical name).
7. *If you are building GNU CC with a previous version of GNU CC, you also
should check to see that you have the newest version of the assembler*.
In particular, GNU CC version 2 treats global constant variables slightly
differently from GNU CC version 1, and GAS version 1.38.1 does not have
the patches required to work with GCC version 2. If you use GAS 1.38.1,
then extern const variables will not have the read-only bit set, and the
linker will generate warning messages about mismatched psect attributes
for these variables. These warning messages are merely a nuisance, and
can safely be ignored.
If you are compiling with a version of GNU CC older than 1.33, specify
`/DEFINE=("inline=")' as an option in all the compilations. This
requires editing all the gcc commands in `make-cc1.com'. (The older
versions had problems supporting inline.) Once you have a working 1.33
or newer GNU CC, you can change this file back.
8. If you want to build GNU CC with the VAX C compiler, you will need to
make minor changes in `make-cccp.com' and `make-cc1.com' to choose
alternate definitions of CC, CFLAGS, and LIBS. See comments in those
files. However, you must also have a working version of the GNU
assembler (GNU as, aka GAS) as it is used as the back-end for GNU CC to
produce binary object modules and is not included in the GNU CC sources.
GAS is also needed to compile `libgcc2' in order to build `gcclib' (see
above); `make-l2.com' expects to be able to find it operational in
`gnu_cc:[000000]gnu-as.exe'.
To use GNU CC on VMS, you need the VMS driver programs `gcc.exe',
`gcc.com', and `gcc.cld'. They are distributed with the VMS binaries
(`gcc-vms') rather than the GNU CC sources. GAS is also included in
`gcc-vms', as is Bison.
Once you have successfully built GNU CC with VAX C, you should use the
resulting compiler to rebuild itself. Before doing this, be sure to
restore the CC, CFLAGS, and LIBS definitions in `make-cccp.com' and
`make-cc1.com'. The second generation compiler will be able to take
advantage of many optimizations that must be suppressed when building
with other compilers.
Under previous versions of GNU CC, the generated code would occasionally give
strange results when linked with the sharable `VAXCRTL' library. Now this
should work.
Even with this version, however, GNU CC itself should not be linked with the
sharable `VAXCRTL'. The version of qsort in `VAXCRTL' has a bug (known to be
present in VMS versions V4.6 through V5.5) which causes the compiler to fail.
The executables are generated by `make-cc1.com' and `make-cccp.com' use the
object library version of `VAXCRTL' in order to make use of the qsort routine
in `gcclib.olb'. If you wish to link the compiler executables with the
shareable image version of `VAXCRTL', you should edit the file `tm.h' (created
by `vmsconfig.com') to define the macro QSORT_WORKAROUND.
QSORT_WORKAROUND is always defined when GNU CC is compiled with VAX C, to
avoid a problem in case `gcclib.olb' is not yet available.
ΓòÉΓòÉΓòÉ 9.6. collect2 ΓòÉΓòÉΓòÉ
Many target systems do not have support in the assembler and linker for
``constructors''---initialization functions to be called before the official
``start'' of main. On such systems, GNU CC uses a utility called collect2 to
arrange to call these functions at start time.
The program collect2 works by linking the program once and looking through the
linker output file for symbols with particular names indicating they are
constructor functions. If it finds any, it creates a new temporary `.c' file
containing a table of them, compiles it, and links the program a second time
including that file.
The actual calls to the constructors are carried out by a subroutine called
__main, which is called (automatically) at the beginning of the body of main
(provided main was compiled with GNU CC). Calling __main is necessary, even
when compiling C code, to allow linking C and C++ object code together. (If
you use `-nostdlib', you get an unresolved reference to __main, since it's
defined in the standard GCC library. Include `-lgcc' at the end of your
compiler command line to resolve this reference.)
The program collect2 is installed as ld in the directory where the passes of
the compiler are installed. When collect2 needs to find the real ld, it tries
the following file names:
`real-ld' in the directories listed in the compiler's search directories.
`real-ld' in the directories listed in the environment variable PATH.
The file specified in the REAL_LD_FILE_NAME configuration macro, if
specified.
`ld' in the compiler's search directories, except that collect2 will not
execute itself recursively.
`ld' in PATH.
``The compiler's search directories'' means all the directories where gcc
searches for passes of the compiler. This includes directories that you
specify with `-B'.
Cross-compilers search a little differently:
`real-ld' in the compiler's search directories.
`target-real-ld' in PATH.
The file specified in the REAL_LD_FILE_NAME configuration macro, if
specified.
`ld' in the compiler's search directories.
`target-ld' in PATH.
collect2 explicitly avoids running ld using the file name under which collect2
itself was invoked. In fact, it remembers up a list of such names---in case
one copy of collect2 finds another copy (or version) of collect2 installed as
ld in a second place in the search path.
collect2 searches for the utilities nm and strip using the same algorithm as
above for ld.
ΓòÉΓòÉΓòÉ 9.7. Standard Header File Directories ΓòÉΓòÉΓòÉ
GCC_INCLUDE_DIR means the same thing for native and cross. It is where GNU CC
stores its private include files, and also where GNU CC stores the fixed
include files. A cross compiled GNU CC runs fixincludes on the header files in
`$(tooldir)/include'. (If the cross compilation header files need to be fixed,
they must be installed before GNU CC is built. If the cross compilation header
files are already suitable for ANSI C and GNU CC, nothing special need be
done).
GPLUS_INCLUDE_DIR means the same thing for native and cross. It is where g++
looks first for header files. libg++ installs only target independent header
files in that directory.
LOCAL_INCLUDE_DIR is used only for a native compiler. It is normally
`/usr/local/include'. GNU CC searches this directory so that users can install
header files in `/usr/local/include'.
CROSS_INCLUDE_DIR is used only for a cross compiler. GNU CC doesn't install
anything there.
TOOL_INCLUDE_DIR is used for both native and cross compilers. It is the place
for other packages to install header files that GNU CC will use. For a
cross-compiler, this is the equivalent of `/usr/include'. When you build a
cross-compiler, fixincludes processes any header files in this directory.
ΓòÉΓòÉΓòÉ 10. Extensions to the C Language Family ΓòÉΓòÉΓòÉ
GNU C provides several language features not found in ANSI standard C. (The
`-pedantic' option directs GNU CC to print a warning message if any of these
features is used.) To test for the availability of these features in
conditional compilation, check for a predefined macro __GNUC__, which is always
defined under GNU CC.
These extensions are available in C and Objective C. Most of them are also
available in C++. See Extensions to the C++ Language, for extensions that apply
only to C++.
Statement Exprs Putting statements and declarations
inside expressions.
Local Labels Labels local to a
statement-expression.
Labels as Values Getting pointers to labels, and
computed gotos.
Nested Functions As in Algol and Pascal, lexical
scoping of functions.
Constructing Calls Dispatching a call to another
function.
Naming Types Giving a name to the type of some
expression.
Typeof typeof: referring to the type of an
expression.
Lvalues Using ?:, , and casts in lvalues.
Conditionals Omitting the middle operand of a ?:
expression.
Long Long Double-word integers---long long int.
Complex Data types for complex numbers.
Zero Length Zero-length arrays.
Variable Length Arrays whose length is computed at run
time.
Macro Varargs Macros with variable number of
arguments.
Subscripting Any array can be subscripted, even if
not an lvalue.
Pointer Arith Arithmetic on void-pointers and
function pointers.
Initializers Non-constant initializers.
Constructors Constructor expressions give
structures, unions
or arrays as values.
Labeled Elements Labeling elements of initializers.
Cast to Union Casting to union type from any member
of the union.
Case Ranges `case 1 ... 9' and such.
Function Attributes Declaring that functions have no side
effects,
or that they can never return.
Function Prototypes Prototype declarations and old-style
definitions.
C++ Comments C++ comments are recognized.
Dollar Signs Dollar sign is allowed in identifiers.
Character Escapes \e stands for the character ESC.
Variable Attributes Specifying attributes of variables.
Type Attributes Specifying attributes of types.
Alignment Inquiring about the alignment of a
type or variable.
Inline Defining inline functions (as fast as
macros).
Extended Asm Assembler instructions with C
expressions as operands.
(With them you can define ``built-in'' functions.)
Asm Labels Specifying the assembler name to use
for a C symbol.
Explicit Reg Vars Defining variables residing in
specified registers.
Alternate Keywords __const__, __asm__, etc., for header
files.
Incomplete Enums enum foo;, with details to follow.
Function Names Printable strings which are the name
of the current
s s s function.
Bounds Checking Add full, fine-grained array & pointer
checking to
C programs.
Statement Exprs Putting statements and declarations
inside expressions.
Local Labels Labels local to a
statement-expression.
Labels as Values Getting pointers to labels, and
computed gotos.
Nested Functions As in Algol and Pascal, lexical
scoping of functions.
Constructing Calls Dispatching a call to another
function.
Naming Types Giving a name to the type of some
expression.
Typeof typeof: referring to the type of an
expression.
Lvalues Using ?:, , and casts in lvalues.
Conditionals Omitting the middle operand of a ?:
expression.
Long Long Double-word integers---long long int.
Complex Data types for complex numbers.
Zero Length Zero-length arrays.
Variable Length Arrays whose length is computed at run
time.
Macro Varargs Macros with variable number of
arguments.
Subscripting Any array can be subscripted, even if
not an lvalue.
Pointer Arith Arithmetic on void-pointers and
function pointers.
Initializers Non-constant initializers.
Constructors Constructor expressions give
structures, unions
Labeled Elements Labeling elements of initializers.
Cast to Union Casting to union type from any member
of the union.
Case Ranges `case 1 ... 9' and such.
Function Attributes Declaring that functions have no side
effects,
Function Prototypes Prototype declarations and old-style
definitions.
C++ Comments C++ comments are recognized.
Dollar Signs Dollar sign is allowed in identifiers.
Character Escapes \e stands for the character ESC.
Variable Attributes Specifying attributes of variables.
Type Attributes Specifying attributes of types.
Alignment Inquiring about the alignment of a
type or variable.
Inline Defining inline functions (as fast as
macros).
Extended Asm Assembler instructions with C
expressions as operands.
Constraints Constraints for asm operands
Asm Labels Specifying the assembler name to use
for a C symbol.
Explicit Reg Vars Defining variables residing in
specified registers.
Alternate Keywords __const__, __asm__, etc., for header
files.
Incomplete Enums enum foo;, with details to follow.
Function Names Printable strings which are the name
of the current
Bounds Checking Add full, fine-grained array & pointer
checking to
ΓòÉΓòÉΓòÉ 10.1. Statements and Declarations in Expressions ΓòÉΓòÉΓòÉ
A compound statement enclosed in parentheses may appear as an expression in GNU
C. This allows you to use loops, switches, and local variables within an
expression.
Recall that a compound statement is a sequence of statements surrounded by
braces; in this construct, parentheses go around the braces. For example:
({ int y = foo (); int z;
if (y > 0) z = y;
else z = - y;
z; })
is a valid (though slightly more complex than necessary) expression for the
absolute value of foo ().
The last thing in the compound statement should be an expression followed by a
semicolon; the value of this subexpression serves as the value of the entire
construct. (If you use some other kind of statement last within the braces,
the construct has type void, and thus effectively no value.)
This feature is especially useful in making macro definitions ``safe'' (so that
they evaluate each operand exactly once). For example, the ``maximum''
function is commonly defined as a macro in standard C as follows:
#define max(a,b) ((a) > (b) ? (a) : (b))
But this definition computes either a or b twice, with bad results if the
operand has side effects. In GNU C, if you know the type of the operands (here
let's assume int), you can define the macro safely as follows:
#define maxint(a,b) \
({int _a = (a), _b = (b); _a > _b ? _a : _b; })
Embedded statements are not allowed in constant expressions, such as the value
of an enumeration constant, the width of a bit field, or the initial value of a
static variable.
If you don't know the type of the operand, you can still do this, but you must
use typeof (see Typeof) or type naming ( see Naming Types).
ΓòÉΓòÉΓòÉ 10.2. Locally Declared Labels ΓòÉΓòÉΓòÉ
Each statement expression is a scope in which local labels can be declared. A
local label is simply an identifier; you can jump to it with an ordinary goto
statement, but only from within the statement expression it belongs to.
A local label declaration looks like this:
__label__ label;
or
__label__ label1, label2, ...;
Local label declarations must come at the beginning of the statement
expression, right after the `({', before any ordinary declarations.
The label declaration defines the label name, but does not define the label
itself. You must do this in the usual way, with label:, within the statements
of the statement expression.
The local label feature is useful because statement expressions are often used
in macros. If the macro contains nested loops, a goto can be useful for
breaking out of them. However, an ordinary label whose scope is the whole
function cannot be used: if the macro can be expanded several times in one
function, the label will be multiply defined in that function. A local label
avoids this problem. For example:
#define SEARCH(array, target) \
({ \
__label__ found; \
typeof (target) _SEARCH_target = (target); \
typeof (*(array)) *_SEARCH_array = (array); \
int i, j; \
int value; \
for (i = 0; i < max; i++) \
for (j = 0; j < max; j++) \
if (_SEARCH_array[i][j] == _SEARCH_target) \
{ value = i; goto found; } \
value = -1; \
found: \
value; \
})
ΓòÉΓòÉΓòÉ 10.3. Labels as Values ΓòÉΓòÉΓòÉ
You can get the address of a label defined in the current function (or a
containing function) with the unary operator `&&'. The value has type void *.
This value is a constant and can be used wherever a constant of that type is
valid. For example:
void *ptr;
...
ptr = &&foo;
To use these values, you need to be able to jump to one. This is done with the
computed goto statement(2), goto *exp;. For example,
goto *ptr;
Any expression of type void * is allowed.
One way of using these constants is in initializing a static array that will
serve as a jump table:
static void *array[] = { &&foo, &&bar, &&hack };
Then you can select a label with indexing, like this:
goto *array[i];
Note that this does not check whether the subscript is in bounds---array
indexing in C never does that.
Such an array of label values serves a purpose much like that of the switch
statement. The switch statement is cleaner, so use that rather than an array
unless the problem does not fit a switch statement very well.
Another use of label values is in an interpreter for threaded code. The labels
within the interpreter function can be stored in the threaded code for
super-fast dispatching.
You can use this mechanism to jump to code in a different function. If you do
that, totally unpredictable things will happen. The best way to avoid this is
to store the label address only in automatic variables and never pass it as an
argument.
ΓòÉΓòÉΓòÉ 10.4. Nested Functions ΓòÉΓòÉΓòÉ
A nested function is a function defined inside another function. (Nested
functions are not supported for GNU C++.) The nested function's name is local
to the block where it is defined. For example, here we define a nested
function named square, and call it twice:
foo (double a, double b)
{
double square (double z) { return z * z; }
return square (a) + square (b);
}
The nested function can access all the variables of the containing function
that are visible at the point of its definition. This is called lexical
scoping. For example, here we show a nested function which uses an inherited
variable named offset:
bar (int *array, int offset, int size)
{
int access (int *array, int index)
{ return array[index + offset]; }
int i;
...
for (i = 0; i < size; i++)
... access (array, i) ...
}
Nested function definitions are permitted within functions in the places where
variable definitions are allowed; that is, in any block, before the first
statement in the block.
It is possible to call the nested function from outside the scope of its name
by storing its address or passing the address to another function:
hack (int *array, int size)
{
void store (int index, int value)
{ array[index] = value; }
intermediate (store, size);
}
Here, the function intermediate receives the address of store as an argument.
If intermediate calls store, the arguments given to store are used to store
into array. But this technique works only so long as the containing function
(hack, in this example) does not exit.
If you try to call the nested function through its address after the containing
function has exited, all hell will break loose. If you try to call it after a
containing scope level has exited, and if it refers to some of the variables
that are no longer in scope, you may be lucky, but it's not wise to take the
risk. If, however, the nested function does not refer to anything that has
gone out of scope, you should be safe.
GNU CC implements taking the address of a nested function using a technique
called trampolines. A paper describing them is available from `maya.idiap.ch'
in directory `pub/tmb', file `usenix88-lexic.ps.Z'.
A nested function can jump to a label inherited from a containing function,
provided the label was explicitly declared in the containing function (see
Local Labels). Such a jump returns instantly to the containing function,
exiting the nested function which did the goto and any intermediate functions
as well. Here is an example:
bar (int *array, int offset, int size)
{
__label__ failure;
int access (int *array, int index)
{
if (index > size)
goto failure;
return array[index + offset];
}
int i;
...
for (i = 0; i < size; i++)
... access (array, i) ...
...
return 0;
/* Control comes here from access
if it detects an error. */
failure:
return -1;
}
A nested function always has internal linkage. Declaring one with extern is
erroneous. If you need to declare the nested function before its definition,
use auto (which is otherwise meaningless for function declarations).
bar (int *array, int offset, int size)
{
__label__ failure;
auto int access (int *, int);
...
int access (int *array, int index)
{
if (index > size)
goto failure;
return array[index + offset];
}
...
}
ΓòÉΓòÉΓòÉ 10.5. Constructing Function Calls ΓòÉΓòÉΓòÉ
Using the built-in functions described below, you can record the arguments a
function received, and call another function with the same arguments, without
knowing the number or types of the arguments.
You can also record the return value of that function call, and later return
that value, without knowing what data type the function tried to return (as
long as your caller expects that data type).
__builtin_apply_args ()
This built-in function returns a pointer of type void * to data
describing how to perform a call with the same arguments as were
passed to the current function.
The function saves the arg pointer register, structure value
address, and all registers that might be used to pass arguments to a
function into a block of memory allocated on the stack. Then it
returns the address of that block.
__builtin_apply (function, arguments, size)
This built-in function invokes function (type void (*)()) with a
copy of the parameters described by arguments (type void *) and size
(type int).
The value of arguments should be the value returned by
__builtin_apply_args. The argument size specifies the size of the
stack argument data, in bytes.
This function returns a pointer of type void * to data describing
how to return whatever value was returned by function. The data is
saved in a block of memory allocated on the stack.
It is not always simple to compute the proper value for size. The
value is used by __builtin_apply to compute the amount of data that
should be pushed on the stack and copied from the incoming argument
area.
__builtin_return (result)
This built-in function returns the value described by result from
the containing function. You should specify, for result, a value
returned by __builtin_apply.
ΓòÉΓòÉΓòÉ 10.6. Naming an Expression's Type ΓòÉΓòÉΓòÉ
You can give a name to the type of an expression using a typedef declaration
with an initializer. Here is how to define name as a type name for the type of
exp:
typedef name = exp;
This is useful in conjunction with the statements-within-expressions feature.
Here is how the two together can be used to define a safe ``maximum'' macro
that operates on any arithmetic type:
#define max(a,b) \
({typedef _ta = (a), _tb = (b); \
_ta _a = (a); _tb _b = (b); \
_a > _b ? _a : _b; })
The reason for using names that start with underscores for the local variables
is to avoid conflicts with variable names that occur within the expressions
that are substituted for a and b. Eventually we hope to design a new form of
declaration syntax that allows you to declare variables whose scopes start only
after their initializers; this will be a more reliable way to prevent such
conflicts.
ΓòÉΓòÉΓòÉ 10.7. Referring to a Type with typeof ΓòÉΓòÉΓòÉ
Another way to refer to the type of an expression is with typeof. The syntax of
using of this keyword looks like sizeof, but the construct acts semantically
like a type name defined with typedef.
There are two ways of writing the argument to typeof: with an expression or
with a type. Here is an example with an expression:
typeof (x[0](1))
This assumes that x is an array of functions; the type described is that of the
values of the functions.
Here is an example with a typename as the argument:
typeof (int *)
Here the type described is that of pointers to int.
If you are writing a header file that must work when included in ANSI C
programs, write __typeof__ instead of typeof. See Alternate Keywords.
A typeof-construct can be used anywhere a typedef name could be used. For
example, you can use it in a declaration, in a cast, or inside of sizeof or
typeof.
This declares y with the type of what x points to.
typeof (*x) y;
This declares y as an array of such values.
typeof (*x) y[4];
This declares y as an array of pointers to characters:
typeof (typeof (char *)[4]) y;
It is equivalent to the following traditional C declaration:
char *y[4];
To see the meaning of the declaration using typeof, and why it might be a
useful way to write, let's rewrite it with these macros:
#define pointer(T) typeof(T *)
#define array(T, N) typeof(T [N])
Now the declaration can be rewritten this way:
array (pointer (char), 4) y;
Thus, array (pointer (char), 4) is the type of arrays of 4 pointers to
char.
ΓòÉΓòÉΓòÉ 10.8. Generalized Lvalues ΓòÉΓòÉΓòÉ
Compound expressions, conditional expressions and casts are allowed as lvalues
provided their operands are lvalues. This means that you can take their
addresses or store values into them.
Standard C++ allows compound expressions and conditional expressions as
lvalues, and permits casts to reference type, so use of this extension is
deprecated for C++ code.
For example, a compound expression can be assigned, provided the last
expression in the sequence is an lvalue. These two expressions are equivalent:
(a, b) += 5
a, (b += 5)
Similarly, the address of the compound expression can be taken. These two
expressions are equivalent:
&(a, b)
a, &b
A conditional expression is a valid lvalue if its type is not void and the true
and false branches are both valid lvalues. For example, these two expressions
are equivalent:
(a ? b : c) = 5
(a ? b = 5 : (c = 5))
A cast is a valid lvalue if its operand is an lvalue. A simple assignment
whose left-hand side is a cast works by converting the right-hand side first to
the specified type, then to the type of the inner left-hand side expression.
After this is stored, the value is converted back to the specified type to
become the value of the assignment. Thus, if a has type char *, the following
two expressions are equivalent:
(int)a = 5
(int)(a = (char *)(int)5)
An assignment-with-arithmetic operation such as `+=' applied to a cast performs
the arithmetic using the type resulting from the cast, and then continues as in
the previous case. Therefore, these two expressions are equivalent:
(int)a += 5
(int)(a = (char *)(int) ((int)a + 5))
You cannot take the address of an lvalue cast, because the use of its address
would not work out coherently. Suppose that &(int)f were permitted, where f
has type float. Then the following statement would try to store an integer
bit-pattern where a floating point number belongs:
*&(int)f = 1;
This is quite different from what (int)f = 1 would do---that would convert 1 to
floating point and store it. Rather than cause this inconsistency, we think it
is better to prohibit use of `&' on a cast.
If you really do want an int * pointer with the address of f, you can simply
write (int *)&f.
ΓòÉΓòÉΓòÉ 10.9. Conditionals with Omitted Operands ΓòÉΓòÉΓòÉ
The middle operand in a conditional expression may be omitted. Then if the
first operand is nonzero, its value is the value of the conditional expression.
Therefore, the expression
x ? : y
has the value of x if that is nonzero; otherwise, the value of y.
This example is perfectly equivalent to
x ? x : y
In this simple case, the ability to omit the middle operand is not especially
useful. When it becomes useful is when the first operand does, or may (if it
is a macro argument), contain a side effect. Then repeating the operand in the
middle would perform the side effect twice. Omitting the middle operand uses
the value already computed without the undesirable effects of recomputing it.
ΓòÉΓòÉΓòÉ 10.10. Double-Word Integers ΓòÉΓòÉΓòÉ
GNU C supports data types for integers that are twice as long as long int.
Simply write long long int for a signed integer, or unsigned long long int for
an unsigned integer. To make an integer constant of type long long int, add the
suffix LL to the integer. To make an integer constant of type unsigned long
long int, add the suffix ULL to the integer.
You can use these types in arithmetic like any other integer types. Addition,
subtraction, and bitwise boolean operations on these types are open-coded on
all types of machines. Multiplication is open-coded if the machine supports
fullword-to-doubleword a widening multiply instruction. Division and shifts
are open-coded only on machines that provide special support. The operations
that are not open-coded use special library routines that come with GNU CC.
There may be pitfalls when you use long long types for function arguments,
unless you declare function prototypes. If a function expects type int for its
argument, and you pass a value of type long long int, confusion will result
because the caller and the subroutine will disagree about the number of bytes
for the argument. Likewise, if the function expects long long int and you pass
int. The best way to avoid such problems is to use prototypes.
ΓòÉΓòÉΓòÉ 10.11. Complex Numbers ΓòÉΓòÉΓòÉ
GNU C supports complex data types. You can declare both complex integer types
and complex floating types, using the keyword __complex__.
For example, `__complex__ double x;' declares x as a variable whose real part
and imaginary part are both of type double. `__complex__ short int y;'
declares y to have real and imaginary parts of type short int; this is not
likely to be useful, but it shows that the set of complex types is complete.
To write a constant with a complex data type, use the suffix `i' or `j' (either
one; they are equivalent). For example, 2.5fi has type __complex__ float and
3i has type __complex__ int. Such a constant always has a pure imaginary
value, but you can form any complex value you like by adding one to a real
constant.
To extract the real part of a complex-valued expression exp, write __real__
exp. Likewise, use __imag__ to extract the imaginary part.
The operator `~' performs complex conjugation when used on a value with a
complex type.
GNU CC can allocate complex automatic variables in a noncontiguous fashion;
it's even possible for the real part to be in a register while the imaginary
part is on the stack (or vice-versa). None of the supported debugging info
formats has a way to represent noncontiguous allocation like this, so GNU CC
describes a noncontiguous complex variable as if it were two separate variables
of noncomplex type. If the variable's actual name is foo, the two fictitious
variables are named foo$real and foo$imag. You can examine and set these two
fictitious variables with your debugger.
A future version of GDB will know how to recognize such pairs and treat them as
a single variable with a complex type.
ΓòÉΓòÉΓòÉ 10.12. Arrays of Length Zero ΓòÉΓòÉΓòÉ
Zero-length arrays are allowed in GNU C. They are very useful as the last
element of a structure which is really a header for a variable-length object:
struct line {
int length;
char contents[0];
};
{
struct line *thisline = (struct line *)
malloc (sizeof (struct line) + this_length);
thisline->length = this_length;
}
In standard C, you would have to give contents a length of 1, which means
either you waste space or complicate the argument to malloc.
ΓòÉΓòÉΓòÉ 10.13. Arrays of Variable Length ΓòÉΓòÉΓòÉ
Variable-length automatic arrays are allowed in GNU C. These arrays are
declared like any other automatic arrays, but with a length that is not a
constant expression. The storage is allocated at the point of declaration and
deallocated when the brace-level is exited. For example:
FILE *
concat_fopen (char *s1, char *s2, char *mode)
{
char str[strlen (s1) + strlen (s2) + 1];
strcpy (str, s1);
strcat (str, s2);
return fopen (str, mode);
}
Jumping or breaking out of the scope of the array name deallocates the storage.
Jumping into the scope is not allowed; you get an error message for it.
You can use the function alloca to get an effect much like variable-length
arrays. The function alloca is available in many other C implementations (but
not in all). On the other hand, variable-length arrays are more elegant.
There are other differences between these two methods. Space allocated with
alloca exists until the containing function returns. The space for a
variable-length array is deallocated as soon as the array name's scope ends.
(If you use both variable-length arrays and alloca in the same function,
deallocation of a variable-length array will also deallocate anything more
recently allocated with alloca.)
You can also use variable-length arrays as arguments to functions:
struct entry
tester (int len, char data[len][len])
{
...
}
The length of an array is computed once when the storage is allocated and is
remembered for the scope of the array in case you access it with sizeof.
If you want to pass the array first and the length afterward, you can use a
forward declaration in the parameter list---another GNU extension.
struct entry
tester (int len; char data[len][len], int len)
{
...
}
The `int len' before the semicolon is a parameter forward declaration, and it
serves the purpose of making the name len known when the declaration of data is
parsed.
You can write any number of such parameter forward declarations in the
parameter list. They can be separated by commas or semicolons, but the last
one must end with a semicolon, which is followed by the ``real'' parameter
declarations. Each forward declaration must match a ``real'' declaration in
parameter name and data type.
ΓòÉΓòÉΓòÉ 10.14. Macros with Variable Numbers of Arguments ΓòÉΓòÉΓòÉ
In GNU C, a macro can accept a variable number of arguments, much as a function
can. The syntax for defining the macro looks much like that used for a
function. Here is an example:
#define eprintf(format, args...) \
fprintf (stderr, format , ## args)
Here args is a rest argument: it takes in zero or more arguments, as many as
the call contains. All of them plus the commas between them form the value of
args, which is substituted into the macro body where args is used. Thus, we
have this expansion:
eprintf ("%s:%d: ", input_file_name, line_number)
->
fprintf (stderr, "%s:%d: " , input_file_name, line_number)
Note that the comma after the string constant comes from the definition of
eprintf, whereas the last comma comes from the value of args.
The reason for using `##' is to handle the case when args matches no arguments
at all. In this case, args has an empty value. In this case, the second comma
in the definition becomes an embarrassment: if it got through to the expansion
of the macro, we would get something like this:
fprintf (stderr, "success!\n" , )
which is invalid C syntax. `##' gets rid of the comma, so we get the following
instead:
fprintf (stderr, "success!\n")
This is a special feature of the GNU C preprocessor: `##' before a rest
argument that is empty discards the preceding sequence of non-whitespace
characters from the macro definition. (If another macro argument precedes,
none of it is discarded.)
It might be better to discard the last preprocessor token instead of the last
preceding sequence of non-whitespace characters; in fact, we may someday change
this feature to do so. We advise you to write the macro definition so that the
preceding sequence of non-whitespace characters is just a single token, so that
the meaning will not change if we change the definition of this feature.
ΓòÉΓòÉΓòÉ 10.15. Non-Lvalue Arrays May Have Subscripts ΓòÉΓòÉΓòÉ
Subscripting is allowed on arrays that are not lvalues, even though the unary
`&' operator is not. For example, this is valid in GNU C though not valid in
other C dialects:
struct foo {int a[4];};
struct foo f();
bar (int index)
{
return f().a[index];
}
ΓòÉΓòÉΓòÉ 10.16. Arithmetic on void- and Function-Pointers ΓòÉΓòÉΓòÉ
In GNU C, addition and subtraction operations are supported on pointers to void
and on pointers to functions. This is done by treating the size of a void or
of a function as 1.
A consequence of this is that sizeof is also allowed on void and on function
types, and returns 1.
The option `-Wpointer-arith' requests a warning if these extensions are used.
ΓòÉΓòÉΓòÉ 10.17. Non-Constant Initializers ΓòÉΓòÉΓòÉ
As in standard C++, the elements of an aggregate initializer for an automatic
variable are not required to be constant expressions in GNU C. Here is an
example of an initializer with run-time varying elements:
foo (float f, float g)
{
float beat_freqs[2] = { f-g, f+g };
...
}
ΓòÉΓòÉΓòÉ 10.18. Constructor Expressions ΓòÉΓòÉΓòÉ
GNU C supports constructor expressions. A constructor looks like a cast
containing an initializer. Its value is an object of the type specified in the
cast, containing the elements specified in the initializer.
Usually, the specified type is a structure. Assume that struct foo and
structure are declared as shown:
struct foo {int a; char b[2];} structure;
Here is an example of constructing a struct foo with a constructor:
structure = ((struct foo) {x + y, 'a', 0});
This is equivalent to writing the following:
{
struct foo temp = {x + y, 'a', 0};
structure = temp;
}
You can also construct an array. If all the elements of the constructor are
(made up of) simple constant expressions, suitable for use in initializers,
then the constructor is an lvalue and can be coerced to a pointer to its first
element, as shown here:
char **foo = (char *[]) { "x", "y", "z" };
Array constructors whose elements are not simple constants are not very useful,
because the constructor is not an lvalue. There are only two valid ways to use
it: to subscript it, or initialize an array variable with it. The former is
probably slower than a switch statement, while the latter does the same thing
an ordinary C initializer would do. Here is an example of subscripting an
array constructor:
output = ((int[]) { 2, x, 28 }) [input];
Constructor expressions for scalar types and union types are is also allowed,
but then the constructor expression is equivalent to a cast.
ΓòÉΓòÉΓòÉ 10.19. Labeled Elements in Initializers ΓòÉΓòÉΓòÉ
Standard C requires the elements of an initializer to appear in a fixed order,
the same as the order of the elements in the array or structure being
initialized.
In GNU C you can give the elements in any order, specifying the array indices
or structure field names they apply to. This extension is not implemented in
GNU C++.
To specify an array index, write `[index]' or `[index] =' before the element
value. For example,
int a[6] = { [4] 29, [2] = 15 };
is equivalent to
int a[6] = { 0, 0, 15, 0, 29, 0 };
The index values must be constant expressions, even if the array being
initialized is automatic.
To initialize a range of elements to the same value, write `[first ... last] =
value'. For example,
int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 };
Note that the length of the array is the highest value specified plus one.
In a structure initializer, specify the name of a field to initialize with
`fieldname:' before the element value. For example, given the following
structure,
struct point { int x, y; };
the following initialization
struct point p = { y: yvalue, x: xvalue };
is equivalent to
struct point p = { xvalue, yvalue };
Another syntax which has the same meaning is `.fieldname ='., as shown here:
struct point p = { .y = yvalue, .x = xvalue };
You can also use an element label (with either the colon syntax or the
period-equal syntax) when initializing a union, to specify which element of the
union should be used. For example,
union foo { int i; double d; };
union foo f = { d: 4 };
will convert 4 to a double to store it in the union using the second element.
By contrast, casting 4 to type union foo would store it into the union as the
integer i, since it is an integer. (See Cast to Union.)
You can combine this technique of naming elements with ordinary C
initialization of successive elements. Each initializer element that does not
have a label applies to the next consecutive element of the array or structure.
For example,
int a[6] = { [1] = v1, v2, [4] = v4 };
is equivalent to
int a[6] = { 0, v1, v2, 0, v4, 0 };
Labeling the elements of an array initializer is especially useful when the
indices are characters or belong to an enum type. For example:
int whitespace[256]
= { [' '] = 1, ['\t'] = 1, ['\h'] = 1,
['\f'] = 1, ['\n'] = 1, ['\r'] = 1 };
ΓòÉΓòÉΓòÉ 10.20. Case Ranges ΓòÉΓòÉΓòÉ
You can specify a range of consecutive values in a single case label, like
this:
case low ... high:
This has the same effect as the proper number of individual case labels, one
for each integer value from low to high, inclusive.
This feature is especially useful for ranges of ASCII character codes:
case 'A' ... 'Z':
*Be careful:* Write spaces around the ..., for otherwise it may be parsed wrong
when you use it with integer values. For example, write this:
case 1 ... 5:
rather than this:
case 1...5:
ΓòÉΓòÉΓòÉ 10.21. Cast to a Union Type ΓòÉΓòÉΓòÉ
A cast to union type is similar to other casts, except that the type specified
is a union type. You can specify the type either with union tag or with a
typedef name. A cast to union is actually a constructor though, not a cast,
and hence does not yield an lvalue like normal casts. (See Constructors.)
The types that may be cast to the union type are those of the members of the
union. Thus, given the following union and variables:
union foo { int i; double d; };
int x;
double y;
both x and y can be cast to type union foo.
Using the cast as the right-hand side of an assignment to a variable of union
type is equivalent to storing in a member of the union:
union foo u;
...
u = (union foo) x == u.i = x
u = (union foo) y == u.d = y
You can also use the union cast as a function argument:
void hack (union foo);
...
hack ((union foo) x);
ΓòÉΓòÉΓòÉ 10.22. Declaring Attributes of Functions ΓòÉΓòÉΓòÉ
In GNU C, you declare certain things about functions called in your program
which help the compiler optimize function calls and check your code more
carefully.
The keyword __attribute__ allows you to specify special attributes when making
a declaration. This keyword is followed by an attribute specification inside
double parentheses. Eight attributes, noreturn, const, format, section,
constructor, destructor, unused and weak are currently defined for functions.
Other attributes, including section are supported for variables declarations (
see Variable Attributes) and for types (see Type Attributes).
You may also specify attributes with `__' preceding and following each keyword.
This allows you to use them in header files without being concerned about a
possible macro of the same name. For example, you may use __noreturn__ instead
of noreturn.
noreturn
A few standard library functions, such as abort and exit, cannot
return. GNU CC knows this automatically. Some programs define
their own functions that never return. You can declare them
noreturn to tell the compiler this fact. For example,
void fatal () __attribute__ ((noreturn));
void
fatal (...)
{
... /* Print error message. */ ...
exit (1);
}
The noreturn keyword tells the compiler to assume that fatal cannot
return. It can then optimize without regard to what would happen if
fatal ever did return. This makes slightly better code. More
importantly, it helps avoid spurious warnings of uninitialized
variables.
Do not assume that registers saved by the calling function are
restored before calling the noreturn function.
It does not make sense for a noreturn function to have a return type
other than void.
The attribute noreturn is not implemented in GNU C versions earlier
than 2.5. An alternative way to declare that a function does not
return, which works in the current version and in some older
versions, is as follows:
typedef void voidfn ();
volatile voidfn fatal;
const
Many functions do not examine any values except their arguments, and
have no effects except the return value. Such a function can be
subject to common subexpression elimination and loop optimization
just as an arithmetic operator would be. These functions should be
declared with the attribute const. For example,
int square (int) __attribute__ ((const));
says that the hypothetical function square is safe to call fewer
times than the program says.
The attribute const is not implemented in GNU C versions earlier
than 2.5. An alternative way to declare that a function has no side
effects, which works in the current version and in some older
versions, is as follows:
typedef int intfn ();
extern const intfn square;
This approach does not work in GNU C++ from 2.6.0 on, since the
language specifies that the `const' must be attached to the return
value.
Note that a function that has pointer arguments and examines the
data pointed to must not be declared const. Likewise, a function
that calls a non-const function usually must not be const. It does
not make sense for a const function to return void.
format (archetype, string-index, first-to-check)
The format attribute specifies that a function takes printf or scanf
style arguments which should be type-checked against a format
string. For example, the declaration:
extern int
my_printf (void *my_object, const char *my_format, ...)
__attribute__ ((format (printf, 2, 3)));
causes the compiler to check the arguments in calls to my_printf for
consistency with the printf style format string argument my_format.
The parameter archetype determines how the format string is
interpreted, and should be either printf or scanf. The parameter
string-index specifies which argument is the format string argument
(starting from 1), while first-to-check is the number of the first
argument to check against the format string. For functions where
the arguments are not available to be checked (such as vprintf),
specify the third parameter as zero. In this case the compiler only
checks the format string for consistency.
In the example above, the format string (my_format) is the second
argument of the function my_print, and the arguments to check start
with the third argument, so the correct parameters for the format
attribute are 2 and 3.
The format attribute allows you to identify your own functions which
take format strings as arguments, so that GNU CC can check the calls
to these functions for errors. The compiler always checks formats
for the ANSI library functions printf, fprintf, sprintf, scanf,
fscanf, sscanf, vprintf, vfprintf and vsprintf whenever such
warnings are requested (using `-Wformat'), so there is no need to
modify the header file `stdio.h'.
section ("section-name")
Normally, the compiler places the code it generates in the text
section. Sometimes, however, you need additional sections, or you
need certain particular functions to appear in special sections.
The section attribute specifies that a function lives in a
particular section. For example, the declaration:
extern void foobar (void) __attribute__ ((section ("bar")));
puts the function foobar in the bar section.
Some file formats do not support arbitrary sections so the section
attribute is not available on all platforms. If you need to map the
entire contents of a module to a particular section, consider using
the facilities of the linker instead.
constructor
destructor
The constructor attribute causes the function to be called
automatically before execution enters main (). Similarly, the
destructor attribute causes the function to be called automatically
after main () has completed or exit () has been called. Functions
with these attributes are useful for initializing data that will be
used implicitly during the execution of the program.
These attributes are not currently implemented for Objective C.
unused
This attribute, attached to a function, means that the function is
meant to be possibly unused. GNU CC will not produce a warning for
this function.
weak
The weak attribute causes the declaration to be emitted as a weak
symbol rather than a global. This is primarily useful in defining
library functions which can be overridden in user code, though it
can also be used with non-function declarations. Weak symbols are
supported for ELF targets, and also for a.out targets when using the
GNU assembler and linker.
alias ("target")
The alias attribute causes the declaration to be emitted as an alias
for another symbol, which must be specified. For instance,
void __f () { /* do something */; }
void f () __attribute__ ((weak, alias ("__f")));
declares `f' to be a weak alias for `__f'. In C ++, the mangled
name for the target must be used.
regparm (number)
On the Intel 386, the regparm attribute causes the compiler to pass
up to number integer arguments in registers EAX, EDX, and ECX
instead of on the stack. Functions that take a variable number of
arguments will continue to be passed all of their arguments on the
stack.
stdcall
On the Intel 386, the stdcall attribute causes the compiler to
assume that the called function will pop off the stack space used to
pass arguments, unless it takes a variable number of arguments.
cdecl
On the Intel 386, the cdecl attribute causes the compiler to assume
that the called function will pop off the stack space used to pass
arguments, unless it takes a variable number of arguments. This is
useful to override the effects of the `-mrtd' switch.
You can specify multiple attributes in a declaration by separating them by
commas within the double parentheses or by immediately following an attribute
declaration with another attribute declaration.
Some people object to the __attribute__ feature, suggesting that ANSI C's
#pragma should be used instead. There are two reasons for not doing this.
1. It is impossible to generate #pragma commands from a macro.
2. There is no telling what the same #pragma might mean in another compiler.
These two reasons apply to almost any application that might be proposed for
#pragma. It is basically a mistake to use #pragma for anything.
ΓòÉΓòÉΓòÉ 10.23. Prototypes and Old-Style Function Definitions ΓòÉΓòÉΓòÉ
GNU C extends ANSI C to allow a function prototype to override a later
old-style non-prototype definition. Consider the following example:
/* Use prototypes unless the compiler is old-fashioned. */
#if __STDC__
#define P(x) x
#else
#define P(x) ()
#endif
/* Prototype function declaration. */
int isroot P((uid_t));
/* Old-style function definition. */
int
isroot (x) /* ??? lossage here ??? */
uid_t x;
{
return x == 0;
}
Suppose the type uid_t happens to be short. ANSI C does not allow this
example, because subword arguments in old-style non-prototype definitions are
promoted. Therefore in this example the function definition's argument is
really an int, which does not match the prototype argument type of short.
This restriction of ANSI C makes it hard to write code that is portable to
traditional C compilers, because the programmer does not know whether the uid_t
type is short, int, or long. Therefore, in cases like these GNU C allows a
prototype to override a later old-style definition. More precisely, in GNU C,
a function prototype argument type overrides the argument type specified by a
later old-style definition if the former type is the same as the latter type
before promotion. Thus in GNU C the above example is equivalent to the
following:
int isroot (uid_t);
int
isroot (uid_t x)
{
return x == 0;
}
GNU C++ does not support old-style function definitions, so this extension is
irrelevant.
ΓòÉΓòÉΓòÉ 10.24. C++ Style Comments ΓòÉΓòÉΓòÉ
In GNU C, you may use C++ style comments, which start with `//' and continue
until the end of the line. Many other C implementations allow such comments,
and they are likely to be in a future C standard. However, C++ style comments
are not recognized if you specify `-ansi' or `-traditional', since they are
incompatible with traditional constructs like dividend//*comment*/divisor.
ΓòÉΓòÉΓòÉ 10.25. Dollar Signs in Identifier Names ΓòÉΓòÉΓòÉ
In GNU C, you may use dollar signs in identifier names. This is because many
traditional C implementations allow such identifiers.
On some machines, dollar signs are allowed in identifiers if you specify
`-traditional'. On a few systems they are allowed by default, even if you do
not use `-traditional'. But they are never allowed if you specify `-ansi'.
There are certain ANSI C programs (obscure, to be sure) that would compile
incorrectly if dollar signs were permitted in identifiers. For example:
#define foo(a) #a
#define lose(b) foo (b)
#define test$
lose (test)
ΓòÉΓòÉΓòÉ 10.26. The Character ESC in Constants ΓòÉΓòÉΓòÉ
You can use the sequence `\e' in a string or character constant to stand for
the ASCII character ESC.
ΓòÉΓòÉΓòÉ 10.27. Inquiring on Alignment of Types or Variables ΓòÉΓòÉΓòÉ
The keyword __alignof__ allows you to inquire about how an object is aligned,
or the minimum alignment usually required by a type. Its syntax is just like
sizeof.
For example, if the target machine requires a double value to be aligned on an
8-byte boundary, then __alignof__ (double) is 8. This is true on many RISC
machines. On more traditional machine designs, __alignof__ (double) is 4 or
even 2.
Some machines never actually require alignment; they allow reference to any
data type even at an odd addresses. For these machines, __alignof__ reports
the recommended alignment of a type.
When the operand of __alignof__ is an lvalue rather than a type, the value is
the largest alignment that the lvalue is known to have. It may have this
alignment as a result of its data type, or because it is part of a structure
and inherits alignment from that structure. For example, after this
declaration:
struct foo { int x; char y; } foo1;
the value of __alignof__ (foo1.y) is probably 2 or 4, the same as __alignof__
(int), even though the data type of foo1.y does not itself demand any
alignment.
A related feature which lets you specify the alignment of an object is
__attribute__ ((aligned (alignment))); see the following section.
ΓòÉΓòÉΓòÉ 10.28. Specifying Attributes of Variables ΓòÉΓòÉΓòÉ
The keyword __attribute__ allows you to specify special attributes of variables
or structure fields. This keyword is followed by an attribute specification
inside double parentheses. Eight attributes are currently defined for
variables: aligned, mode, nocommon, packed, section, transparent_union, unused,
and weak. Other attributes are available for functions (see Function
Attributes) and for types (see Type Attributes).
You may also specify attributes with `__' preceding and following each keyword.
This allows you to use them in header files without being concerned about a
possible macro of the same name. For example, you may use __aligned__ instead
of aligned.
aligned (alignment)
This attribute specifies a minimum alignment for the variable or
structure field, measured in bytes. For example, the declaration:
int x __attribute__ ((aligned (16))) = 0;
causes the compiler to allocate the global variable x on a 16-byte
boundary. On a 68040, this could be used in conjunction with an asm
expression to access the move16 instruction which requires 16-byte
aligned operands.
You can also specify the alignment of structure fields. For
example, to create a double-word aligned int pair, you could write:
struct foo { int x[2] __attribute__ ((aligned (8))); };
This is an alternative to creating a union with a double member that
forces the union to be double-word aligned.
It is not possible to specify the alignment of functions; the
alignment of functions is determined by the machine's requirements
and cannot be changed. You cannot specify alignment for a typedef
name because such a name is just an alias, not a distinct type.
As in the preceding examples, you can explicitly specify the
alignment (in bytes) that you wish the compiler to use for a given
variable or structure field. Alternatively, you can leave out the
alignment factor and just ask the compiler to align a variable or
field to the maximum useful alignment for the target machine you are
compiling for. For example, you could write:
short array[3] __attribute__ ((aligned));
Whenever you leave out the alignment factor in an aligned attribute
specification, the compiler automatically sets the alignment for the
declared variable or field to the largest alignment which is ever
used for any data type on the target machine you are compiling for.
Doing this can often make copy operations more efficient, because
the compiler can use whatever instructions copy the biggest chunks
of memory when performing copies to or from the variables or fields
that you have aligned this way.
The aligned attribute can only increase the alignment; but you can
decrease it by specifying packed as well. See below.
Note that the effectiveness of aligned attributes may be limited by
inherent limitations in your linker. On many systems, the linker is
only able to arrange for variables to be aligned up to a certain
maximum alignment. (For some linkers, the maximum supported
alignment may be very very small.) If your linker is only able to
align variables up to a maximum of 8 byte alignment, then specifying
aligned(16) in an __attribute__ will still only provide you with 8
byte alignment. See your linker documentation for further
information.
mode (mode)
This attribute specifies the data type for the
declaration---whichever type corresponds to the mode mode. This in
effect lets you request an integer or floating point type according
to its width.
You may also specify a mode of `byte' or `__byte__' to indicate the
mode corresponding to a one-byte integer, `word' or `__word__' for
the mode of a one-word integer, and `pointer' or `__pointer__' for
the mode used to represent pointers.
nocommon
This attribute specifies requests GNU CC not to place a variable
``common'' but instead to allocate space for it directly. If you
specify the `-fno-common' flag, GNU CC will do this for all
variables.
Specifying the nocommon attribute for a variable provides an
initialization of zeros. A variable may only be initialized in one
source file.
packed
The packed attribute specifies that a variable or structure field
should have the smallest possible alignment---one byte for a
variable, and one bit for a field, unless you specify a larger value
with the aligned attribute.
Here is a structure in which the field x is packed, so that it
immediately follows a:
struct foo
{
char a;
int x[2] __attribute__ ((packed));
};
section ("section-name")
Normally, the compiler places the objects it generates in sections
like data and bss. Sometimes, however, you need additional
sections, or you need certain particular variables to appear in
special sections, for example to map to special hardware. The
section attribute specifies that a variable (or function) lives in a
particular section. For example, this small program uses several
specific section names:
struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
int init_data_copy __attribute__ ((section ("INITDATACOPY"))) = 0;
main()
{
/* Initialize stack pointer */
init_sp (stack + sizeof (stack));
/* Initialize initialized data */
memcpy (&init_data_copy, &data, &edata - &data);
/* Turn on the serial ports */
init_duart (&a);
init_duart (&b);
}
Use the section attribute with an initialized definition of a global
variable, as shown in the example. GNU CC issues a warning and
otherwise ignores the section attribute in uninitialized variable
declarations.
You may only use the section attribute with a fully initialized
global definition because of the way linkers work. The linker
requires each object be defined once, with the exception that
uninitialized variables tentatively go in the common (or bss)
section and can be multiply "defined". You can force a variable to
be initialized with the `-fno-common' flag or the nocommon
attribute.
Some file formats do not support arbitrary sections so the section
attribute is not available on all platforms. If you need to map the
entire contents of a module to a particular section, consider using
the facilities of the linker instead.
transparent_union
This attribute, attached to a function argument variable which is a
union, means to pass the argument in the same way that the first
union member would be passed. You can also use this attribute on a
typedef for a union data type; then it applies to all function
arguments with that type.
unused
This attribute, attached to a variable, means that the variable is
meant to be possibly unused. GNU CC will not produce a warning for
this variable.
weak
The weak attribute is described in See Function Attributes.
To specify multiple attributes, separate them by commas within the double
parentheses: for example, `__attribute__ ((aligned (16), packed))'.
ΓòÉΓòÉΓòÉ 10.29. Specifying Attributes of Types ΓòÉΓòÉΓòÉ
The keyword __attribute__ allows you to specify special attributes of struct
and union types when you define such types. This keyword is followed by an
attribute specification inside double parentheses. Three attributes are
currently defined for types: aligned, packed, and transparent_union. Other
attributes are defined for functions (see Function Attributes) and for
variables (see Variable Attributes).
You may also specify any one of these attributes with `__' preceding and
following its keyword. This allows you to use these attributes in header files
without being concerned about a possible macro of the same name. For example,
you may use __aligned__ instead of aligned.
You may specify the aligned and transparent_union attributes either in a
typedef declaration or just past the closing curly brace of a complete enum,
struct or union type definition and the packed attribute only past the closing
brace of a definition.
aligned (alignment)
This attribute specifies a minimum alignment (in bytes) for
variables of the specified type. For example, the declarations:
struct S { short f[3]; } __attribute__ ((aligned (8));
typedef int more_aligned_int __attribute__ ((aligned (8));
force the compiler to insure (as fas as it can) that each variable
whose type is struct S or more_aligned_int will be allocated and
aligned at least on a 8-byte boundary. On a Sparc, having all
variables of type struct S aligned to 8-byte boundaries allows the
compiler to use the ldd and std (doubleword load and store)
instructions when copying one variable of type struct S to another,
thus improving run-time efficiency.
Note that the alignment of any given struct or union type is
required by the ANSI C standard to be at least a perfect multiple of
the lowest common multiple of the alignments of all of the members
of the struct or union in question. This means that you can
effectively adjust the alignment of a struct or union type by
attaching an aligned attribute to any one of the members of such a
type, but the notation illustrated in the example above is a more
obvious, intuitive, and readable way to request the compiler to
adjust the alignment of an entire struct or union type.
As in the preceding example, you can explicitly specify the
alignment (in bytes) that you wish the compiler to use for a given
struct or union type. Alternatively, you can leave out the
alignment factor and just ask the compiler to align a type to the
maximum useful alignment for the target machine you are compiling
for. For example, you could write:
struct S { short f[3]; } __attribute__ ((aligned));
Whenever you leave out the alignment factor in an aligned attribute
specification, the compiler automatically sets the alignment for the
type to the largest alignment which is ever used for any data type
on the target machine you are compiling for. Doing this can often
make copy operations more efficient, because the compiler can use
whatever instructions copy the biggest chunks of memory when
performing copies to or from the variables which have types that you
have aligned this way.
In the example above, if the size of each short is 2 bytes, then the
size of the entire struct S type is 6 bytes. The smallest power of
two which is greater than or equal to that is 8, so the compiler
sets the alignment for the entire struct S type to 8 bytes.
Note that although you can ask the compiler to select a
time-efficient alignment for a given type and then declare only
individual stand-alone objects of that type, the compiler's ability
to select a time-efficient alignment is primarily useful only when
you plan to create arrays of variables having the relevant
(efficiently aligned) type. If you declare or use arrays of
variables of an efficiently-aligned type, then it is likely that
your program will also be doing pointer arithmetic (or subscripting,
which amounts to the same thing) on pointers to the relevant type,
and the code that the compiler generates for these pointer
arithmetic operations will often be more efficient for
efficiently-aligned types than for other types.
The aligned attribute can only increase the alignment; but you can
decrease it by specifying packed as well. See below.
Note that the effectiveness of aligned attributes may be limited by
inherent limitations in your linker. On many systems, the linker is
only able to arrange for variables to be aligned up to a certain
maximum alignment. (For some linkers, the maximum supported
alignment may be very very small.) If your linker is only able to
align variables up to a maximum of 8 byte alignment, then specifying
aligned(16) in an __attribute__ will still only provide you with 8
byte alignment. See your linker documentation for further
information.
packed
This attribute, attached to an enum, struct, or union type
definition, specified that the minimum required memory be used to
represent the type.
Specifying this attribute for struct and union types is equivalent
to specifying the packed attribute on each of the structure or union
members. Specifying the `-fshort-enums' flag on the line is
equivalent to specifying the packed attribute on all enum
definitions.
You may only specify this attribute after a closing curly brace on
an enum definition, not in a typedef declaration.
transparent_union
This attribute, attached to a union type definition, indicates that
any variable having that union type should, if passed to a function,
be passed in the same way that the first union member would be
passed. For example:
union foo
{
char a;
int x[2];
} __attribute__ ((transparent_union));
To specify multiple attributes, separate them by commas within the double
parentheses: for example, `__attribute__ ((aligned (16), packed))'.
ΓòÉΓòÉΓòÉ 10.30. An Inline Function is As Fast As a Macro ΓòÉΓòÉΓòÉ
By declaring a function inline, you can direct GNU CC to integrate that
function's code into the code for its callers. This makes execution faster by
eliminating the function-call overhead; in addition, if any of the actual
argument values are constant, their known values may permit simplifications at
compile time so that not all of the inline function's code needs to be
included. The effect on code size is less predictable; object code may be
larger or smaller with function inlining, depending on the particular case.
Inlining of functions is an optimization and it really ``works'' only in
optimizing compilation. If you don't use `-O', no function is really inline.
To declare a function inline, use the inline keyword in its declaration, like
this:
inline int
inc (int *a)
{
(*a)++;
}
(If you are writing a header file to be included in ANSI C programs, write
__inline__ instead of inline. See Alternate Keywords.)
You can also make all ``simple enough'' functions inline with the option
`-finline-functions'. Note that certain usages in a function definition can
make it unsuitable for inline substitution.
Note that in C and Objective C, unlike C++, the inline keyword does not affect
the linkage of the function.
GNU CC automatically inlines member functions defined within the class body of
C++ programs even if they are not explicitly declared inline. (You can
override this with `-fno-default-inline'; see Options Controlling C++ Dialect.)
When a function is both inline and static, if all calls to the function are
integrated into the caller, and the function's address is never used, then the
function's own assembler code is never referenced. In this case, GNU CC does
not actually output assembler code for the function, unless you specify the
option `-fkeep-inline-functions'. Some calls cannot be integrated for various
reasons (in particular, calls that precede the function's definition cannot be
integrated, and neither can recursive calls within the definition). If there
is a nonintegrated call, then the function is compiled to assembler code as
usual. The function must also be compiled as usual if the program refers to
its address, because that can't be inlined.
When an inline function is not static, then the compiler must assume that there
may be calls from other source files; since a global symbol can be defined only
once in any program, the function must not be defined in the other source
files, so the calls therein cannot be integrated. Therefore, a non-static
inline function is always compiled on its own in the usual fashion.
If you specify both inline and extern in the function definition, then the
definition is used only for inlining. In no case is the function compiled on
its own, not even if you refer to its address explicitly. Such an address
becomes an external reference, as if you had only declared the function, and
had not defined it.
This combination of inline and extern has almost the effect of a macro. The
way to use it is to put a function definition in a header file with these
keywords, and put another copy of the definition (lacking inline and extern) in
a library file. The definition in the header file will cause most calls to the
function to be inlined. If any uses of the function remain, they will refer to
the single copy in the library.
GNU C does not inline any functions when not optimizing. It is not clear
whether it is better to inline or not, in this case, but we found that a
correct implementation when not optimizing was difficult. So we did the easy
thing, and turned it off.
ΓòÉΓòÉΓòÉ 10.31. Assembler Instructions with C Expression Operands ΓòÉΓòÉΓòÉ
In an assembler instruction using asm, you can now specify the operands of the
instruction using C expressions. This means no more guessing which registers
or memory locations will contain the data you want to use.
You must specify an assembler instruction template much like what appears in a
machine description, plus an operand constraint string for each operand.
For example, here is how to use the 68881's fsinx instruction:
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
Here angle is the C expression for the input operand while result is that of
the output operand. Each has `"f"' as its operand constraint, saying that a
floating point register is required. The `=' in `=f' indicates that the
operand is an output; all output operands' constraints must use `='. The
constraints use the same language used in the machine description (see
Constraints).
Each operand is described by an operand-constraint string followed by the C
expression in parentheses. A colon separates the assembler template from the
first output operand, and another separates the last output operand from the
first input, if any. Commas separate output operands and separate inputs. The
total number of operands is limited to ten or to the maximum number of operands
in any instruction pattern in the machine description, whichever is greater.
If there are no output operands, and there are input operands, then there must
be two consecutive colons surrounding the place where the output operands would
go.
Output operand expressions must be lvalues; the compiler can check this. The
input operands need not be lvalues. The compiler cannot check whether the
operands have data types that are reasonable for the instruction being
executed. It does not parse the assembler instruction template and does not
know what it means, or whether it is valid assembler input. The extended asm
feature is most often used for machine instructions that the compiler itself
does not know exist. If the output expression cannot be directly addressed
(for example, it is a bit field), your constraint must allow a register. In
that case, GNU CC will use the register as the output of the asm, and then
store that register into the output.
The output operands must be write-only; GNU CC will assume that the values in
these operands before the instruction are dead and need not be generated.
Extended asm does not support input-output or read-write operands. For this
reason, the constraint character `+', which indicates such an operand, may not
be used.
When the assembler instruction has a read-write operand, or an operand in which
only some of the bits are to be changed, you must logically split its function
into two separate operands, one input operand and one write-only output
operand. The connection between them is expressed by constraints which say
they need to be in the same location when the instruction executes. You can
use the same C expression for both operands, or different expressions. For
example, here we write the (fictitious) `combine' instruction with bar as its
read-only source operand and foo as its read-write destination:
asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));
The constraint `"0"' for operand 1 says that it must occupy the same location
as operand 0. A digit in constraint is allowed only in an input operand, and
it must refer to an output operand.
Only a digit in the constraint can guarantee that one operand will be in the
same place as another. The mere fact that foo is the value of both operands is
not enough to guarantee that they will be in the same place in the generated
assembler code. The following would not work:
asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));
Various optimizations or reloading could cause operands 0 and 1 to be in
different registers; GNU CC knows no reason not to do so. For example, the
compiler might find a copy of the value of foo in one register and use it for
operand 1, but generate the output operand 0 in a different register (copying
it afterward to foo's own address). Of course, since the register for operand
1 is not even mentioned in the assembler code, the result will not work, but
GNU CC can't tell that.
Some instructions clobber specific hard registers. To describe this, write a
third colon after the input operands, followed by the names of the clobbered
hard registers (given as strings). Here is a realistic example for the Vax:
asm volatile ("movc3 %0,%1,%2"
: /* no outputs */
: "g" (from), "g" (to), "g" (count)
: "r0", "r1", "r2", "r3", "r4", "r5");
If you refer to a particular hardware register from the assembler code, then
you will probably have to list the register after the third colon to tell the
compiler that the register's value is modified. In many assemblers, the
register names begin with `%'; to produce one `%' in the assembler code, you
must write `%%' in the input.
If your assembler instruction can alter the condition code register, add `cc'
to the list of clobbered registers. GNU CC on some machines represents the
condition codes as a specific hardware register; `cc' serves to name this
register. On other machines, the condition code is handled differently, and
specifying `cc' has no effect. But it is valid no matter what the machine.
If your assembler instruction modifies memory in an unpredictable fashion, add
`memory' to the list of clobbered registers. This will cause GNU CC to not keep
memory values cached in registers across the assembler instruction.
You can put multiple assembler instructions together in a single asm template,
separated either with newlines (written as `\n') or with semicolons if the
assembler allows such semicolons. The GNU assembler allows semicolons and all
Unix assemblers seem to do so. The input operands are guaranteed not to use
any of the clobbered registers, and neither will the output operands'
addresses, so you can read and write the clobbered registers as many times as
you like. Here is an example of multiple instructions in a template; it
assumes that the subroutine _foo accepts arguments in registers 9 and 10:
asm ("movl %0,r9;movl %1,r10;call _foo"
: /* no outputs */
: "g" (from), "g" (to)
: "r9", "r10");
Unless an output operand has the `&' constraint modifier, GNU CC may allocate
it in the same register as an unrelated input operand, on the assumption that
the inputs are consumed before the outputs are produced. This assumption may be
false if the assembler code actually consists of more than one instruction. In
such a case, use `&' for each output operand that may not overlap an input. See
Modifiers.
If you want to test the condition code produced by an assembler instruction,
you must include a branch and a label in the asm construct, as follows:
asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
: "g" (result)
: "g" (input));
This assumes your assembler supports local labels, as the GNU assembler and
most Unix assemblers do.
Speaking of labels, jumps from one asm to another are not supported. The
compiler's optimizers do not know about these jumps, and therefore they cannot
take account of them when deciding how to optimize.
Usually the most convenient way to use these asm instructions is to encapsulate
them in macros that look like functions. For example,
#define sin(x) \
({ double __value, __arg = (x); \
asm ("fsinx %1,%0": "=f" (__value): "f" (__arg)); \
__value; })
Here the variable __arg is used to make sure that the instruction operates on a
proper double value, and to accept only those arguments x which can convert
automatically to a double.
Another way to make sure the instruction operates on the correct data type is
to use a cast in the asm. This is different from using a variable __arg in
that it converts more different types. For example, if the desired type were
int, casting the argument to int would accept a pointer with no complaint,
while assigning the argument to an int variable named __arg would warn about
using a pointer unless the caller explicitly casts it.
If an asm has output operands, GNU CC assumes for optimization purposes that
the instruction has no side effects except to change the output operands. This
does not mean that instructions with a side effect cannot be used, but you must
be careful, because the compiler may eliminate them if the output operands
aren't used, or move them out of loops, or replace two with one if they
constitute a common subexpression. Also, if your instruction does have a side
effect on a variable that otherwise appears not to change, the old value of the
variable may be reused later if it happens to be found in a register.
You can prevent an asm instruction from being deleted, moved significantly, or
combined, by writing the keyword volatile after the asm. For example:
#define set_priority(x) \
asm volatile ("set_priority %0": /* no outputs */ : "g" (x))
An instruction without output operands will not be deleted or moved
significantly, regardless, unless it is unreachable.
Note that even a volatile asm instruction can be moved in ways that appear
insignificant to the compiler, such as across jump instructions. You can't
expect a sequence of volatile asm instructions to remain perfectly consecutive.
If you want consecutive output, use a single asm.
It is a natural idea to look for a way to give access to the condition code
left by the assembler instruction. However, when we attempted to implement
this, we found no way to make it work reliably. The problem is that output
operands might need reloading, which would result in additional following
``store'' instructions. On most machines, these instructions would alter the
condition code before there was time to test it. This problem doesn't arise
for ordinary ``test'' and ``compare'' instructions because they don't have any
output operands.
If you are writing a header file that should be includable in ANSI C programs,
write __asm__ instead of asm. See Alternate Keywords.
ΓòÉΓòÉΓòÉ 10.32. Controlling Names Used in Assembler Code ΓòÉΓòÉΓòÉ
You can specify the name to be used in the assembler code for a C function or
variable by writing the asm (or __asm__) keyword after the declarator as
follows:
int foo asm ("myfoo") = 2;
This specifies that the name to be used for the variable foo in the assembler
code should be `myfoo' rather than the usual `_foo'.
On systems where an underscore is normally prepended to the name of a C
function or variable, this feature allows you to define names for the linker
that do not start with an underscore.
You cannot use asm in this way in a function definition; but you can get the
same effect by writing a declaration for the function before its definition and
putting asm there, like this:
extern func () asm ("FUNC");
func (x, y)
int x, y;
...
It is up to you to make sure that the assembler names you choose do not
conflict with any other assembler symbols. Also, you must not use a register
name; that would produce completely invalid assembler code. GNU CC does not as
yet have the ability to store static variables in registers. Perhaps that will
be added.
ΓòÉΓòÉΓòÉ 10.33. Variables in Specified Registers ΓòÉΓòÉΓòÉ
GNU C allows you to put a few global variables into specified hardware
registers. You can also specify the register in which an ordinary register
variable should be allocated.
Global register variables reserve registers throughout the program. This
may be useful in programs such as programming language interpreters which
have a couple of global variables that are accessed very often.
Local register variables in specific registers do not reserve the
registers. The compiler's data flow analysis is capable of determining
where the specified registers contain live values, and where they are
available for other uses.
These local variables are sometimes convenient for use with the extended
asm feature (see Extended Asm), if you want to write one output of the
assembler instruction directly into a particular register. (This will
work provided the register you specify fits the constraints specified for
that operand in the asm.)
Global Reg Vars
Local Reg Vars
ΓòÉΓòÉΓòÉ 10.33.1. Defining Global Register Variables ΓòÉΓòÉΓòÉ
You can define a global register variable in GNU C like this:
register int *foo asm ("a5");
Here a5 is the name of the register which should be used. Choose a register
which is normally saved and restored by function calls on your machine, so that
library routines will not clobber it.
Naturally the register name is cpu-dependent, so you would need to
conditionalize your program according to cpu type. The register a5 would be a
good choice on a 68000 for a variable of pointer type. On machines with
register windows, be sure to choose a ``global'' register that is not affected
magically by the function call mechanism.
In addition, operating systems on one type of cpu may differ in how they name
the registers; then you would need additional conditionals. For example, some
68000 operating systems call this register %a5.
Eventually there may be a way of asking the compiler to choose a register
automatically, but first we need to figure out how it should choose and how to
enable you to guide the choice. No solution is evident.
Defining a global register variable in a certain register reserves that
register entirely for this use, at least within the current compilation. The
register will not be allocated for any other purpose in the functions in the
current compilation. The register will not be saved and restored by these
functions. Stores into this register are never deleted even if they would
appear to be dead, but references may be deleted or moved or simplified.
It is not safe to access the global register variables from signal handlers, or
from more than one thread of control, because the system library routines may
temporarily use the register for other things (unless you recompile them
specially for the task at hand).
It is not safe for one function that uses a global register variable to call
another such function foo by way of a third function lose that was compiled
without knowledge of this variable (i.e. in a different source file in which
the variable wasn't declared). This is because lose might save the register
and put some other value there. For example, you can't expect a global register
variable to be available in the comparison-function that you pass to qsort,
since qsort might have put something else in that register. (If you are
prepared to recompile qsort with the same global register variable, you can
solve this problem.)
If you want to recompile qsort or other source files which do not actually use
your global register variable, so that they will not use that register for any
other purpose, then it suffices to specify the compiler option `-ffixed-reg'.
You need not actually add a global register declaration to their source code.
A function which can alter the value of a global register variable cannot
safely be called from a function compiled without this variable, because it
could clobber the value the caller expects to find there on return. Therefore,
the function which is the entry point into the part of the program that uses
the global register variable must explicitly save and restore the value which
belongs to its caller.
On most machines, longjmp will restore to each global register variable the
value it had at the time of the setjmp. On some machines, however, longjmp
will not change the value of global register variables. To be portable, the
function that called setjmp should make other arrangements to save the values
of the global register variables, and to restore them in a longjmp. This way,
the same thing will happen regardless of what longjmp does.
All global register variable declarations must precede all function
definitions. If such a declaration could appear after function definitions,
the declaration would be too late to prevent the register from being used for
other purposes in the preceding functions.
Global register variables may not have initial values, because an executable
file has no means to supply initial contents for a register.
On the Sparc, there are reports that g3 ... g7 are suitable registers, but
certain library functions, such as getwd, as well as the subroutines for
division and remainder, modify g3 and g4. g1 and g2 are local temporaries.
On the 68000, a2 ... a5 should be suitable, as should d2 ... d7. Of course, it
will not do to use more than a few of those.
ΓòÉΓòÉΓòÉ 10.33.2. Specifying Registers for Local Variables ΓòÉΓòÉΓòÉ
You can define a local register variable with a specified register like this:
register int *foo asm ("a5");
Here a5 is the name of the register which should be used. Note that this is
the same syntax used for defining global register variables, but for a local
variable it would appear within a function.
Naturally the register name is cpu-dependent, but this is not a problem, since
specific registers are most often useful with explicit assembler instructions
(see Extended Asm). Both of these things generally require that you
conditionalize your program according to cpu type.
In addition, operating systems on one type of cpu may differ in how they name
the registers; then you would need additional conditionals. For example, some
68000 operating systems call this register %a5.
Eventually there may be a way of asking the compiler to choose a register
automatically, but first we need to figure out how it should choose and how to
enable you to guide the choice. No solution is evident.
Defining such a register variable does not reserve the register; it remains
available for other uses in places where flow control determines the variable's
value is not live. However, these registers are made unavailable for use in
the reload pass. I would not be surprised if excessive use of this feature
leaves the compiler too few available registers to compile certain functions.
ΓòÉΓòÉΓòÉ 10.34. Alternate Keywords ΓòÉΓòÉΓòÉ
The option `-traditional' disables certain keywords; `-ansi' disables certain
others. This causes trouble when you want to use GNU C extensions, or ANSI C
features, in a general-purpose header file that should be usable by all
programs, including ANSI C programs and traditional ones. The keywords asm,
typeof and inline cannot be used since they won't work in a program compiled
with `-ansi', while the keywords const, volatile, signed, typeof and inline
won't work in a program compiled with `-traditional'.
The way to solve these problems is to put `__' at the beginning and end of each
problematical keyword. For example, use __asm__ instead of asm, __const__
instead of const, and __inline__ instead of inline.
Other C compilers won't accept these alternative keywords; if you want to
compile with another compiler, you can define the alternate keywords as macros
to replace them with the customary keywords. It looks like this:
#ifndef __GNUC__
#define __asm__ asm
#endif
`-pedantic' causes warnings for many GNU C extensions. You can prevent such
warnings within one expression by writing __extension__ before the expression.
__extension__ has no effect aside from this.
ΓòÉΓòÉΓòÉ 10.35. Incomplete enum Types ΓòÉΓòÉΓòÉ
You can define an enum tag without specifying its possible values. This results
in an incomplete type, much like what you get if you write struct foo without
describing the elements. A later declaration which does specify the possible
values completes the type.
You can't allocate variables or storage using the type while it is incomplete.
However, you can work with pointers to that type.
This extension may not be very useful, but it makes the handling of enum more
consistent with the way struct and union are handled.
This extension is not supported by GNU C++.
ΓòÉΓòÉΓòÉ 10.36. Function Names as Strings ΓòÉΓòÉΓòÉ
GNU CC predefines two string variables to be the name of the current function.
The variable __FUNCTION__ is the name of the function as it appears in the
source. The variable __PRETTY_FUNCTION__ is the name of the function pretty
printed in a language specific fashion.
These names are always the same in a C function, but in a C++ function they may
be different. For example, this program:
extern "C" {
extern int printf (char *, ...);
}
class a {
public:
sub (int i)
{
printf ("__FUNCTION__ = %s\n", __FUNCTION__);
printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
}
};
int
main (void)
{
a ax;
ax.sub (0);
return 0;
}
gives this output:
__FUNCTION__ = sub
__PRETTY_FUNCTION__ = int a::sub (int)
These names are not macros: they are predefined string variables. For example,
`#ifdef __FUNCTION__' does not have any special meaning inside a function,
since the preprocessor does not do anything special with the identifier
__FUNCTION__.
ΓòÉΓòÉΓòÉ 10.37. Bounds Checking ΓòÉΓòÉΓòÉ
The C part of the GNU compiler now supports full fine-grained pointer checking
at runtime. This work was originally done by Richard W.M. Jones
<rwmj@doc.ic.ac.uk>, and has been extended by the work of many other kind
contributors.(3)
The runtime checking library, test kit and various tools can be found in the
`bounds/' subdirectory.
The brief manual here is a distillation of the original paper that appeared at
the same time as the original patches to GCC. The paper contains more details
about the inner workings of bounds checking GCC. The paper can be found in
PostScript format in `bounds/report/bcrep2.ps.gz'.
Compiling with checks How to compile your programs with
bounds checks on at runtime.
Incompatibilities with checking You can't use setjmp/longjmp, and
threads and signal handlers need
special attention.
Unchecked code and libraries You can freely mix unchecked source
files and libraries with your checked
program.
Debugging with GDB You may debug bounds checked programs
with GDB and there are special
breakpoints for this purpose.
Environment at runtime Customizing the runtime environment by
passing options in GCC_BOUNDS_OPTS.
Managing the heap How bounds checking uses the heap at
runtime.
Unchecked objects How unchecked objects work.
Miscellaneous features Other features that might be of
interest.
Checking 2D array indices Notes about 2D array indices.
What errors are caught What errors are caught and what errors
are missed?
Performance How fast (or slow) can you expect
bounds checked programs to go?
Stubborn bugs Special ``features'' you may need to
know about.
Using G77 with bounds checking A small patch you have to make to get
a smooth compile with G77.
ΓòÉΓòÉΓòÉ 10.37.1. Compiling with checks ΓòÉΓòÉΓòÉ
To compile all or part of your program with bounds checking, simply add the
-fbounds-checking flag when compiling and linking. In the simplest instance,
you might do:
gcc -fbounds-checking program.c -o program
Or, linking several checked files together:
gcc -fbounds-checking -c file1.c -o file1.o
gcc -fbounds-checking -c file2.c -o file2.o
gcc -fbounds-checking -c file3.c -o file3.o
gcc -fbounds-checking file1.o file2.o file3.o -o program
If your program uses a Makefile, you will probably only need to add the
-fbounds-checking flag to CFLAGS, and remake the program from scratch.
ΓòÉΓòÉΓòÉ 10.37.2. Incompatibilities with checking ΓòÉΓòÉΓòÉ
Programs that use setjmp and longjmp.
Bounds checking is unfortunately incompatible with setjmp/longjmp. This
is regrettable, but the problem is quite fundamental and it is unlikely
that these functions will ever be permissable.
Using signal handlers.
If possible, move signal handlers to a separate source file and set
checking off in that file. If this is not possible, then you will need to
edit `bounds/lib/mutex.h' which provides mutual exclusion to vital
internal structures in the checking library. Normally this mutual
exclusion is turned off, for reasons of efficiency.
Using threads.
You may use threads with bounds checking. If more than one thread could
ever run with bounds checking, you will need to provide mutual exclusion
as with signal handlers above. Edit the file `bounds/lib/mutex.h' and add
whatever code is necessary to give mutual exclusion.
Checking C++ programs.
Every so often, someone mails me to ask why their C++ program isn't
checked when they do g++ -fbounds-checking. At the moment, the bounds
checking changes are specific to the C front end, so you can't use them
with the other GCC front ends (eg. C++, FORTRAN, Modula-2). There is no
reason why bounds checking couldn't be added to the C++ front end. It
would take perhaps one or two months to do. It is highly unlikely that I
will ever do this, but if a keen beta-tester wants it enough, I may be
willing to help them. In the meantime, it is possible to translate C++
programs to C and check them, but line number and other debugging
information may get scrambled in the process.
ΓòÉΓòÉΓòÉ 10.37.3. Unchecked code and libraries ΓòÉΓòÉΓòÉ
You can normally freely mix unchecked and checked code. This is why you don't
need to make any changes to your C or X11 libraries when you install GCC with
bounds checking. The checking library will detect code compiled with and
without checking automagically, and let the two run together. You can mix
unchecked object files with checked ones for the same reason. Always pass the
-fbounds-checking flag to the link stage.
gcc -fbounds-checking -c file1.c -o file1.o
gcc -c unchecked.c -o unchecked.o
gcc -fbounds-checking file1.o unchecked.o -o program
The checking library will usually only know about variables that are declared
in checked code, and about memory allocated with malloc. So if a variable is
declared in `unchecked.c' above, then references to it will not be checked,
even when these references occur in checked code.
Say that file `unchecked.c' contains the following code:
int a[10];
int *get_ptr_to_a () { return a; }
and file `file1.c' contains:
extern int *get_ptr_to_a ();
main ()
{
int *ptr_to_a = get_ptr_to_a ();
int i;
for (i = 0; i < 20; ++i) ptr_to_a[i] = 0;
}
The references to ptr_to_a will not be checked. You can resolve this by adding
a, either by hand, or semi-automatically. See Unchecked objects
If you place extern int a[10]; anywhere in `file1.c', bounds checking GCC will
also be able to find and check the array references properly.
If you include `bounds/run-includes/unchecked.h', you get facilities to turn
bounds checking on and off over short stretches of code and within single
expressions and statements. Even when bounds checking is switched off, you may
still use these features. The macros are silently ignored if bounds checking is
off, or if the compiler is not GCC.
BOUNDS_CHECKING_OFF ... BOUNDS_CHECKING_ON
Turn off bounds checking over a section of code. For instance:
/* This code is checked ... */
BOUNDS_CHECKING_OFF;
/* This code is unchecked ... */
BOUNDS_CHECKING_ON;
/* This code is checked again ... */
The unchecked code should not try to return from a function, or jump over
the BOUNDS_CHECKING_ON statement with goto, else checking will be
switched off for the rest of the program!
BOUNDS_CHECKING_OFF_DURING
Switch off checking in a single statement. For instance:
BOUNDS_CHECKING_OFF_DURING (p += 5);
The statement should not (obviously) be goto, return, ...
BOUNDS_CHECKING_OFF_IN_EXPR
Switch off checking while a single expression is being evaluated. For
instance:
p = BOUNDS_CHECKING_OFF_IN_EXPR (a + 5);
ΓòÉΓòÉΓòÉ 10.37.4. Debugging with GDB ΓòÉΓòÉΓòÉ
If you have GDB (or another debugger) on your system, you will be able to debug
bounds checked programs easily and efficiently. To help you catch bounds errors
before the program aborts (which sometimes causes the program's stack to
disappear), place a breakpoint at __bounds_breakpoint. The checking library
always calls this breakpoint before aborting. If the -never-fatal flag has been
supplied See Environment at runtime, you will need to place this breakpoint,
since the program does not abort when it hits a bounds error.
ΓòÉΓòÉΓòÉ 10.37.5. Environment at runtime ΓòÉΓòÉΓòÉ
You can customize the way a bounds-checked program runs by passing options to
it in the environment variable `GCC_BOUNDS_OPTS'. For instance, suppose you
don't want the banner message that appears when bounds checked programs start
up. With sh or ksh, you might type:
% GCC_BOUNDS_OPTS='-no-message' program
With csh:
% setenv GCC_BOUNDS_OPTS '-no-message'; program
You can put any combination of the following flags in GCC_BOUNDS_OPTS. Place
spaces or tabs between each flag.
`-no-message'
Don't print the introductory message.
`-no-statistics'
Don't print library call statistics with the program quits.
`-?, -help'
Print this list of options, then quit the program before it starts.
`-reuse-heap (*)'
`-reuse-age=<age>'
`-no-reuse-heap'
See the discussion of heap memory, See Managing the heap.
`-warn-unchecked-statics'
`-no-warn-unchecked-statics (*)'
`-warn-unchecked-stack'
`-no-warn-unchecked-stack (*)'
See the discussion of unchecked objects, See Unchecked objects.
`-warn-free-null (*)'
`-no-warn-free-null'
Give a warning if free (0) is called. Note that this may be correct
in ANSI C, and some libraries, notably X11, do it quite often.
`-warn-misc-strings (*)'
`-no-warn-misc-strings'
Miscellaneous warnings with str* and mem* functions, such as trying
to call memcpy with size = 0.
`-warn-illegal'
`-no-warn-illegal (*)'
Warn when ILLEGAL pointers are generated. These patches, provided by
Don Lewis <gdonl@gv.ssi1.com>, help to track down ILLEGAL pointer
errors when they happen.
`-warn-unaligned (*)'
`-no-warn-unaligned'
Warn when a pointer is used in an unaligned manner, for instance
reading integer data as chars. This warning is turned on by default,
but may be disabled, since some programs do this quite harmlessly.
These patches were suggested by Stuart Kemp and Eberhard Mattes.
`-warn-all'
Turn on all of the warnings above.
`-array-index-check'
`-no-array-index-check (*)'
Check 2D array indices correctly. This is turned off by default,
since it causes incompatibilities with perfectly correct programs.
See Checking 2D array indices
`-never-fatal'
Normally the library will call abort() after it detects the first
bounds error. If this flag is given, the library attempts to
proceed. The first error may generate more errors itself afterwards,
so only the first error is guaranteed to be correct.
`-print-calls'
`-no-print-calls (*)'
Print calls to the checking library. This option is only useful if
you want to debug bounds checking GCC itself.
Items marked with a `(*)' are the default.
ΓòÉΓòÉΓòÉ 10.37.6. Managing the heap ΓòÉΓòÉΓòÉ
The bounds checking library includes a customized version of the GNU malloc
library. Calls to malloc, free, realloc, calloc, cfree, valloc and memalign are
checked. You will get a bounds error if you try to:
Free a pointer that has not been allocated in the proper way, or free a
pointer twice.
Reallocate a pointer that has not been allocated, or has been freed.
Use a pointer to freed memory, or to memory that has been moved by
realloc.
Free or reallocate static memory.
Bounds checking GCC does not attempt to detect memory leaks, nor is it capable
of garbage collection.
There are several strategies for tracking stale memory pointers. Ideally, we
would like to never reuse VM after the programmer has freed it, so that we
will always be able to detect a stale pointer, no matter how long the program
runs before using it. If you wish this behaviour, then pass the -no-reuse-heap
option in `GCC_BOUNDS_OPTS' See Environment at runtime.(4)
In practice, we found this technique to be wasteful, so the default is to
reuse heap memory immediately. However, in order to provide some protection
against stale pointers, you may pass the -reuse-age=<age> option to the
library. This will add freed blocks to a queue of pending blocks. You must
call free <age> times before the block is actually reused.
Notice that the most common error is:
free_list (list *p)
{
for (; p != NULL; p = p->next)
free (p);
}
The default flags, -reuse-heap -reuse-age=0, will catch this error.
ΓòÉΓòÉΓòÉ 10.37.7. Unchecked objects ΓòÉΓòÉΓòÉ
Variables declared in files that are not compiled with -fbounds-checking are
not normally known about by the checking library. Pointers that point to these
variables are not checked, even where the operations on these pointers happen
within checked code. To be sure that your program is running without any
errors, you should turn on warnings about unchecked operations by giving the
-warn-unchecked-statics and/or -warn-unchecked-stack flags at runtime. See
Environment at runtime.
To avoid these warnings, and check all operations, you should take steps to add
these objects to the tree used by the checking library. There are three
approaches:
Declare the object as extern somewhere in checked code. Make sure that
the size of the object appears in the expression, ie. extern int a[10];,
not extern int a[];.
Add the object by hand by calling __bounds_note_constructed_object. This
function is declared:
void __bounds_note_constructed_object (ptr, size, align, filename, line, name);
void *ptr; /* Pointer to the object. */
size_t size; /* Size of the object (bytes). */
size_t align; /* Pass 1 here. */
char *filename; /* Filename where declared (for debugging). */
int line; /* Line number. */
char *name; /* Name of the object. */
Add all the objects from a single object file, or a library
automagically, using the grab-statics tool in `bounds/tools'. There is a
README file in that directory that will tell you more.
ΓòÉΓòÉΓòÉ 10.37.8. Miscellaneous features ΓòÉΓòÉΓòÉ
Detecting when a source file is being compiled with bounds checking.
When GCC compiles a file with the -fbounds-checking flag, it defines
__BOUNDS_CHECKING_ON in the preprocessor. In addition, the variable
__bounds_checking_on is set to 1 when bounds checking is on in the
program as a whole, and set to 0 when it is not. The variable is actually
located in libgcc.a, so it is always present (unless you aren't using
GCC).
Notice the subtle difference between these two methods. Say a program
consists of source files `file1.c' and `file2.c'. If the program is
compiled with
gcc -fbounds-checking -c file1.c
gcc -c file2.c
gcc -fbounds-checking file1.o file2.o -o program
then `file1.c' will be compiled with __BOUNDS_CHECKING_ON defined. In
`file2.c' this will not be defined. Both files will be able to declare
extern int __bounds_checking_on; and the variable will be read as 1 by
both.
If the same files are compiled without bounds checking, then
__BOUNDS_CHECKING_ON will not be defined. Both files will be able to
declare extern int __bounds_checking_on; and will read the variable as 0.
If the same files are compiled with another C compiler, then variable
__bounds_checking_on will not exist. So all references to this variable
should be defended by #ifdef __GNUC__ ... #endif.
ΓòÉΓòÉΓòÉ 10.37.9. Checking 2D array indices ΓòÉΓòÉΓòÉ
2D arrays (and, indeed, n-D arrays with n >= 2) are not checked as you might
expect. We consider such arrays to be flattened before checking. For instance a
mathematical 3x3-matrix A might be defined as:
double A[3][3];
Bounds checking will normally consider this to be a flat array with 9 elements.
So, it is perfectly sound to write A[1][4], since 1*3+4 == 7, and 0 <= 7 < 9.
Similarly, A[0][8] and A[2][-1] will not generate bounds errors.
(Interestingly, though, errors in the first index will be caught --- this is to
do with a subtlety in the way bounds checking works).
This is really down to the way that bounds checking works. Bounds checking
loses a lot of information about the internal structure of objects, storing
essentially just the start and size of the object. In future, we hope to store
more information. In the example above, we would store the fact that A is a 3x3
array of doubles. This will allow us to check indices correctly.
In the meantime, Herman ten Brugge has written a partial solution for 2D
arrays. It will flag errors like the examples I gave above. You can get this
behaviour by supplying -array-index-check in GCC_BOUNDS_OPTS.
Herman's fixes unfortunately break other correct C usage, in particular, the
common form:
struct _string_t
{
int len;
char str[1];
};
(where the structure is allocated with extra bytes for the string). Because
this is quite common in C, I have turned Herman's patch off by default.
ΓòÉΓòÉΓòÉ 10.37.10. What errors are caught ΓòÉΓòÉΓòÉ
A lot of people tell me that they have Purify, and bounds checking GCC seems
unnecessary, since it seems to duplicate Purify but more slowly. Well, there
are important reasons why bounds checking GCC is better than Purify, and if you
rely on Purify alone, you will certainly miss bugs in your program.
This is what bounds checking GCC will find, which Purify won't:
Bounds of stack and static variables
Try compiling:
main ()
{
int a[10], b[100], i;
for (i = 0; i < 100; ++i)
a[i] = 0;
}
Purify will only detect these sorts of errors reliably if a is allocated
with malloc.
Large offsets from memory allocated with malloc
Bugs such as the following one will not be found reliably by Purify,
since it only puts a certain amount of blank padding between malloc'd
memory.
struct large_type {
int data[5000];
};
main ()
{
char *m1;
struct large_type *m2;
int i;
m1 = (char *) malloc (20000);
m2 = (struct large_type *) malloc (sizeof (struct large_type) * 5);
for (i = 4; i >= -2; --i) /* note: error when i == -1 */
m2[i].data[0] = 0;
}
This is what Purify will find, which bounds checking GCC won't:
Using a variable or memory before it is initialized
Bounds checking GCC can't currently check this, but it may well be added
in a future version. GCC itself will pick up simple instances of this if
you pass the -Winitialized flag (without -fbounds-checking), but cannot
check use of malloc'd memory.
There is a freeware program which emulates Purify available from Tristan
Gingold <gingold@amoco.saclay.cea.fr>. It only runs under Linux. Purify only
works on Sun SPARCstations and HP-PA machines, and, of course, costs lots of
cash.
ΓòÉΓòÉΓòÉ 10.37.11. Performance ΓòÉΓòÉΓòÉ
This page is under construction.
ΓòÉΓòÉΓòÉ 10.37.12. Stubborn bugs ΓòÉΓòÉΓòÉ
The very latest list of bugs can be found in `bounds/BUGS'. This is a list of
some of the most stubborn bugs, some of which have been around since the first
version. Please send bug reports and (even better) bug fixes to
`rwmj@doc.ic.ac.uk'. Padding missed out between aggregates and 32-bit objects
on the stack.
Bounds checking GCC usually inserts bytes of padding between adjacent
stack objects. This dead area between objects helps the checking library
to detect the difference between a pointer to the last byte + 1 of one
object and a pointer to the first byte of the next object. For some
reason, this padding is omitted occasionally when a 32-bit object (eg.
int, pointer) follows an aggregate (eg. array). But not always.
The bug used to happen under Linux, but at some point in the past it
seems to have fixed itself. The bug still appears under Solaris. You can
demonstrate the bug by compiling Tcl/Tk on Solaris. The checking library
will report at run time that a reference has been made to the byte
following the end of the first object. When you look at the code, you
will see that it is in fact referring to the next object (ie. the 32-bit
integer).
Update (16/10/95): I fixed some stuff in assign_stack_local and
assign_outer_stack_local (thanks to Don Lewis <gdonl@gv.ssi1.com>) but I
haven't been able to verify that this bug has gone for sure.
ΓòÉΓòÉΓòÉ 10.37.13. Using G77 with bounds checking ΓòÉΓòÉΓòÉ
Bounds checking patches break the current G77 patches. You can get round this
very easily. Copy cp/bounds.c into the f/ subdirectory. Alter f/Makefile.in so
that it compiles bounds.c along with the other G77 object files.
Notice that this doesn't add bounds checking to FORTRAN (:-<). Just lets you
compile it.
ΓòÉΓòÉΓòÉ 11. Extensions to the C++ Language ΓòÉΓòÉΓòÉ
The GNU compiler provides these extensions to the C++ language (and you can
also use most of the C language extensions in your C++ programs). If you want
to write code that checks whether these features are available, you can test
for the GNU compiler the same way as for C programs: check for a predefined
macro __GNUC__. You can also use __GNUG__ to test specifically for GNU C++ (
see Standard Predefined Macros).
Naming Results Giving a name to C++ function return
values.
Min and Max C++ Minimum and maximum operators.
Destructors and Goto Goto is safe to use in C++ even when
destructors are needed.
C++ Interface You can use a single C++ header file
for both
declarations and definitions.
Template Instantiation Methods for ensuring that exactly one
copy of
each needed template instantiation is emitted.
C++ Signatures You can specify abstract types to get
subtype
a a a polymorphism independent from inheritance.
ΓòÉΓòÉΓòÉ 11.1. Named Return Values in C++ ΓòÉΓòÉΓòÉ
GNU C++ extends the function-definition syntax to allow you to specify a name
for the result of a function outside the body of the definition, in C++
programs:
type
functionname (args) return resultname;
{
...
body
...
}
You can use this feature to avoid an extra constructor call when a function
result has a class type. For example, consider a function m, declared as `X v
= m ();', whose result is of class X:
X
m ()
{
X b;
b.a = 23;
return b;
}
Although m appears to have no arguments, in fact it has one implicit argument:
the address of the return value. At invocation, the address of enough space to
hold v is sent in as the implicit argument. Then b is constructed and its a
field is set to the value 23. Finally, a copy constructor (a constructor of
the form `X(X&)') is applied to b, with the (implicit) return value location as
the target, so that v is now bound to the return value.
But this is wasteful. The local b is declared just to hold something that will
be copied right out. While a compiler that combined an ``elision'' algorithm
with interprocedural data flow analysis could conceivably eliminate all of
this, it is much more practical to allow you to assist the compiler in
generating efficient code by manipulating the return value explicitly, thus
avoiding the local variable and copy constructor altogether.
Using the extended GNU C++ function-definition syntax, you can avoid the
temporary allocation and copying by naming r as your return value at the
outset, and assigning to its a field directly:
X
m () return r;
{
r.a = 23;
}
The declaration of r is a standard, proper declaration, whose effects are
executed *before* any of the body of m.
Functions of this type impose no additional restrictions; in particular, you
can execute return statements, or return implicitly by reaching the end of the
function body (``falling off the edge''). Cases like
X
m () return r (23);
{
return;
}
(or even `X m () return r (23); { }') are unambiguous, since the return value r
has been initialized in either case. The following code may be hard to read,
but also works predictably:
X
m () return r;
{
X b;
return b;
}
The return value slot denoted by r is initialized at the outset, but the
statement `return b;' overrides this value. The compiler deals with this by
destroying r (calling the destructor if there is one, or doing nothing if there
is not), and then reinitializing r with b.
This extension is provided primarily to help people who use overloaded
operators, where there is a great need to control not just the arguments, but
the return values of functions. For classes where the copy constructor incurs
a heavy performance penalty (especially in the common case where there is a
quick default constructor), this is a major savings. The disadvantage of this
extension is that you do not control when the default constructor for the
return value is called: it is always called at the beginning.
ΓòÉΓòÉΓòÉ 11.2. Minimum and Maximum Operators in C++ ΓòÉΓòÉΓòÉ
It is very convenient to have operators which return the ``minimum'' or the
``maximum'' of two arguments. In GNU C++ (but not in GNU C),
a <? b
is the minimum, returning the smaller of the numeric values a and b;
a >? b
is the maximum, returning the larger of the numeric values a and b.
These operations are not primitive in ordinary C++, since you can use a macro
to return the minimum of two things in C++, as in the following example.
#define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))
You might then use `int min = MIN (i, j);' to set min to the minimum value of
variables i and j.
However, side effects in X or Y may cause unintended behavior. For example,
MIN (i++, j++) will fail, incrementing the smaller counter twice. A GNU C
extension allows you to write safe macros that avoid this kind of problem (
see Naming an Expression_s Type). However, writing MIN and MAX as macros also
forces you to use function-call notation notation for a fundamental arithmetic
operation. Using GNU C++ extensions, you can write `int min = i <? j;'
instead.
Since <? and >? are built into the compiler, they properly handle expressions
with side-effects; `int min = i++ <? j++;' works correctly.
ΓòÉΓòÉΓòÉ 11.3. goto and Destructors in GNU C++ ΓòÉΓòÉΓòÉ
In C++ programs, you can safely use the goto statement. When you use it to
exit a block which contains aggregates requiring destructors, the destructors
will run before the goto transfers control. (In ANSI C++, goto is restricted
to targets within the current block.)
The compiler still forbids using goto to enter a scope that requires
constructors.
ΓòÉΓòÉΓòÉ 11.4. Declarations and Definitions in One Header ΓòÉΓòÉΓòÉ
C++ object definitions can be quite complex. In principle, your source code
will need two kinds of things for each object that you use across more than one
source file. First, you need an interface specification, describing its
structure with type declarations and function prototypes. Second, you need the
implementation itself. It can be tedious to maintain a separate interface
description in a header file, in parallel to the actual implementation. It is
also dangerous, since separate interface and implementation definitions may not
remain parallel.
With GNU C++, you can use a single header file for both purposes.
Warning: The mechanism to specify this is in transition. For the nonce, you
must use one of two #pragma commands; in a future release of GNU C++, an
alternative mechanism will make these #pragma commands unnecessary.
The header file contains the full definitions, but is marked with `#pragma
interface' in the source code. This allows the compiler to use the header file
only as an interface specification when ordinary source files incorporate it
with #include. In the single source file where the full implementation
belongs, you can use either a naming convention or `#pragma implementation' to
indicate this alternate use of the header file.
#pragma interface
#pragma interface "subdir/objects.h"
Use this directive in header files that define object classes, to
save space in most of the object files that use those classes.
Normally, local copies of certain information (backup copies of
inline member functions, debugging information, and the internal
tables that implement virtual functions) must be kept in each object
file that includes class definitions. You can use this pragma to
avoid such duplication. When a header file containing `#pragma
interface' is included in a compilation, this auxiliary information
will not be generated (unless the main input source file itself uses
`#pragma implementation'). Instead, the object files will contain
references to be resolved at link time.
The second form of this directive is useful for the case where you
have multiple headers with the same name in different directories.
If you use this form, you must specify the same string to `#pragma
implementation'.
#pragma implementation
#pragma implementation "objects.h"
Use this pragma in a main input file, when you want full output from
included header files to be generated (and made globally visible).
The included header file, in turn, should use `#pragma interface'.
Backup copies of inline member functions, debugging information, and
the internal tables used to implement virtual functions are all
generated in implementation files.
If you use `#pragma implementation' with no argument, it applies to
an include file with the same basename(5) as your source file. For
example, in `allclass.cc', `#pragma implementation' by itself is
equivalent to `#pragma implementation "allclass.h"'.
In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as an
implementation file whenever you would include it from `allclass.cc'
even if you never specified `#pragma implementation'. This was
deemed to be more trouble than it was worth, however, and disabled.
If you use an explicit `#pragma implementation', it must appear in
your source file before you include the affected header files.
Use the string argument if you want a single implementation file to
include code from multiple header files. (You must also use
`#include' to include the header file; `#pragma implementation' only
specifies how to use the file---it doesn't actually include it.)
There is no way to split up the contents of a single header file
into multiple implementation files.
`#pragma implementation' and `#pragma interface' also have an effect on
function inlining.
If you define a class in a header file marked with `#pragma interface', the
effect on a function defined in that class is similar to an explicit extern
declaration---the compiler emits no code at all to define an independent
version of the function. Its definition is used only for inlining with its
callers.
Conversely, when you include the same header file in a main source file that
declares it as `#pragma implementation', the compiler emits code for the
function itself; this defines a version of the function that can be found via
pointers (or by callers compiled without inlining). If all calls to the
function can be inlined, you can avoid emitting the function by compiling with
`-fno-implement-inlines'. If any calls were not inlined, you will get linker
errors.
ΓòÉΓòÉΓòÉ 11.5. Where's the Template? ΓòÉΓòÉΓòÉ
C++ templates are the first language feature to require more intelligence from
the environment than one usually finds on a UNIX system. Somehow the compiler
and linker have to make sure that each template instance occurs exactly once in
the executable if it is needed, and not at all otherwise. There are two basic
approaches to this problem, which I will refer to as the Borland model and the
Cfront model.
Borland model
Borland C++ solved the template instantiation problem by adding the
code equivalent of common blocks to their linker; template instances
are emitted in each translation unit that uses them, and they are
collapsed together at run time. The advantage of this model is that
the linker only has to consider the object files themselves; there
is no external complexity to worry about. This disadvantage is that
compilation time is increased because the template code is being
compiled repeatedly. Code written for this model tends to include
definitions of all member templates in the header file, since they
must be seen to be compiled.
Cfront model
The AT&T C++ translator, Cfront, solved the template instantiation
problem by creating the notion of a template repository, an
automatically maintained place where template instances are stored.
As individual object files are built, notes are placed in the
repository to record where templates and potential type arguments
were seen so that the subsequent instantiation step knows where to
find them. At link time, any needed instances are generated and
linked in. The advantages of this model are more optimal
compilation speed and the ability to use the system linker; to
implement the Borland model a compiler vendor also needs to replace
the linker. The disadvantages are vastly increased complexity, and
thus potential for error; theoretically, this should be just as
transparent, but in practice it has been very difficult to build
multiple programs in one directory and one program in multiple
directories using Cfront. Code written for this model tends to
separate definitions of non-inline member templates into a separate
file, which is magically found by the link preprocessor when a
template needs to be instantiated.
Currently, g++ implements neither automatic model. In the mean time, you have
three options for dealing with template instantiations:
1. Do nothing. Pretend g++ does implement automatic instantiation
management. Code written for the Borland model will work fine, but each
translation unit will contain instances of each of the templates it uses.
In a large program, this can lead to an unacceptable amount of code
duplication.
2. Add `#pragma interface' to all files containing template definitions.
For each of these files, add `#pragma implementation "filename"' to the
top of some `.C' file which `#include's it. Then compile everything with
-fexternal-templates. The templates will then only be expanded in the
translation unit which implements them ( i.e. has a `#pragma
implementation' line for the file where they live); all other files will
use external references. If you're lucky, everything should work
properly. If you get undefined symbol errors, you need to make sure that
each template instance which is used in the program is used in the file
which implements that template. If you don't have any use for a
particular instance in that file, you can just instantiate it explicitly,
using the syntax from the latest C++ working paper:
template class A<int>;
template ostream& operator << (ostream&, const A<int>&);
This strategy will work with code written for either model. If you are
using code written for the Cfront model, the file containing a class
template and the file containing its member templates should be
implemented in the same translation unit.
A slight variation on this approach is to use the flag
-falt-external-templates instead; this flag causes template instances to
be emitted in the translation unit that implements the header where they
are first instantiated, rather than the one which implements the file
where the templates are defined. This header must be the same in all
translation units, or things are likely to break.
See Declarations and Definitions in One Header, for more discussion of
these pragmas.
3. Explicitly instantiate all the template instances you use, and compile
with -fno-implicit-templates. This is probably your best bet; it may
require more knowledge of exactly which templates you are using, but it's
less mysterious than the previous approach, and it doesn't require any
`#pragma's or other g++-specific code. You can scatter the
instantiations throughout your program, you can create one big file to do
all the instantiations, or you can create tiny files like
#include "Foo.h"
#include "Foo.cc"
template class Foo<int>;
for each instance you need, and create a template instantiation library
from those. I'm partial to the last, but your mileage may vary. If you
are using Cfront-model code, you can probably get away with not using
-fno-implicit-templates when compiling files that don't `#include' the
member template definitions.
ΓòÉΓòÉΓòÉ 11.6. Type Abstraction using Signatures ΓòÉΓòÉΓòÉ
In GNU C++, you can use the keyword signature to define a completely abstract
class interface as a datatype. You can connect this abstraction with actual
classes using signature pointers. If you want to use signatures, run the GNU
compiler with the `-fhandle-signatures' command-line option. (With this
option, the compiler reserves a second keyword sigof as well, for a future
extension.)
Roughly, signatures are type abstractions or interfaces of classes. Some other
languages have similar facilities. C++ signatures are related to ML's
signatures, Haskell's type classes, definition modules in Modula-2, interface
modules in Modula-3, abstract types in Emerald, type modules in Trellis/Owl,
categories in Scratchpad II, and types in POOL-I. For a more detailed
discussion of signatures, see Signatures: A Language Extension for Improving
Type Abstraction and Subtype Polymorphism in C++ by Gerald Baumgartner and
Vincent F. Russo (Tech report CSD--TR--95--051, Dept. of Computer Sciences,
Purdue University, August 1995, a slightly improved version appeared in
Software---Practice & Experience, 25(8), pp. 863--889, August 1995). You can
get the tech report by anonymous FTP from ftp.cs.purdue.edu in
`pub/gb/Signature-design.ps.gz'.
Syntactically, a signature declaration is a collection of member function
declarations and nested type declarations. For example, this signature
declaration defines a new abstract type S with member functions `int foo ()'
and `int bar (int)':
signature S
{
int foo ();
int bar (int);
};
Since signature types do not include implementation definitions, you cannot
write an instance of a signature directly. Instead, you can define a pointer
to any class that contains the required interfaces as a signature pointer.
Such a class implements the signature type.
To use a class as an implementation of S, you must ensure that the class has
public member functions `int foo ()' and `int bar (int)'. The class can have
other member functions as well, public or not; as long as it offers what's
declared in the signature, it is suitable as an implementation of that
signature type.
For example, suppose that C is a class that meets the requirements of signature
S (C conforms to S). Then
C obj;
S * p = &obj;
defines a signature pointer p and initializes it to point to an object of type
C. The member function call `int i = p->foo ();' executes `obj.foo ()'.
Abstract virtual classes provide somewhat similar facilities in standard C++.
There are two main advantages to using signatures instead:
1. Subtyping becomes independent from inheritance. A class or signature
type T is a subtype of a signature type S independent of any inheritance
hierarchy as long as all the member functions declared in S are also
found in T. So you can define a subtype hierarchy that is completely
independent from any inheritance (implementation) hierarchy, instead of
being forced to use types that mirror the class inheritance hierarchy.
2. Signatures allow you to work with existing class hierarchies as
implementations of a signature type. If those class hierarchies are only
available in compiled form, you're out of luck with abstract virtual
classes, since an abstract virtual class cannot be retrofitted on top of
existing class hierarchies. So you would be required to write interface
classes as subtypes of the abstract virtual class.
There is one more detail about signatures. A signature declaration can
contain member function definitions as well as member function declarations.
A signature member function with a full definition is called a default
implementation; classes need not contain that particular interface in order to
conform. For example, a class C can conform to the signature
signature T
{
int f (int);
int f0 () { return f (0); };
};
whether or not C implements the member function `int f0 ()'. If you define
C::f0, that definition takes precedence; otherwise, the default implementation
S::f0 applies.
ΓòÉΓòÉΓòÉ 12. Known Causes of Trouble with GNU CC ΓòÉΓòÉΓòÉ
This section describes known problems that affect users of GNU CC. Most of
these are not GNU CC bugs per se---if they were, we would fix them. But the
result for a user may be like the result of a bug.
Some of these problems are due to bugs in other software, some are missing
features that are too much work to add, and some are places where people's
opinions differ as to what is best.
Actual Bugs Bugs we will fix later.
Installation Problems Problems that manifest when you
install GNU CC.
Cross-Compiler Problems Common problems of cross compiling
with GNU CC.
Interoperation Problems using GNU CC with other
compilers, and with certain linkers,
assemblers and debuggers.
External Bugs Problems compiling certain programs.
Incompatibilities GNU CC is incompatible with
traditional C.
Fixed Headers GNU C uses corrected versions of
system header files. This is
necessary, but doesn't always work
smoothly.
Standard Libraries GNU C uses the system C library, which
might not be compliant with the
ISO/ANSI C standard.
Disappointments Regrettable things we can't change,
but not quite bugs.
C++ Misunderstandings Common misunderstandings with GNU C++.
Protoize Caveats Things to watch out for when using
protoize.
Non-bugs Things we think are right, but some
others disagree.
Warnings and Errors Which problems in your code get
warnings,
and which get errors.
ΓòÉΓòÉΓòÉ 12.1. Actual Bugs We Haven't Fixed Yet ΓòÉΓòÉΓòÉ
The fixincludes script interacts badly with automounters; if the
directory of system header files is automounted, it tends to be unmounted
while fixincludes is running. This would seem to be a bug in the
automounter. We don't know any good way to work around it.
The fixproto script will sometimes add prototypes for the sigsetjmp and
siglongjmp functions that reference the jmp_buf type before that type is
defined. To work around this, edit the offending file and place the
typedef in front of the prototypes.
There are several obscure case of mis-using struct, union, and enum tags
that are not detected as errors by the compiler.
When `-pedantic-errors' is specified, GNU C will incorrectly give an
error message when a function name is specified in an expression
involving the comma operator.
Loop unrolling doesn't work properly for certain C++ programs. This is a
bug in the C++ front end. It sometimes emits incorrect debug info, and
the loop unrolling code is unable to recover from this error.
ΓòÉΓòÉΓòÉ 12.2. Installation Problems ΓòÉΓòÉΓòÉ
This is a list of problems (and some apparent problems which don't really mean
anything is wrong) that show up during installation of GNU CC.
On certain systems, defining certain environment variables such as CC can
interfere with the functioning of make.
If you encounter seemingly strange errors when trying to build the
compiler in a directory other than the source directory, it could be
because you have previously configured the compiler in the source
directory. Make sure you have done all the necessary preparations. See
Other Dir.
If you build GNU CC on a BSD system using a directory stored in a System
V file system, problems may occur in running fixincludes if the System V
file system doesn't support symbolic links. These problems result in a
failure to fix the declaration of size_t in `sys/types.h'. If you find
that size_t is a signed type and that type mismatches occur, this could
be the cause.
The solution is not to use such a directory for building GNU CC.
In previous versions of GNU CC, the gcc driver program looked for as and
ld in various places; for example, in files beginning with
`/usr/local/lib/gcc-'. GNU CC version 2 looks for them in the directory
`/usr/local/lib/gcc-lib/target/version'.
Thus, to use a version of as or ld that is not the system default, for
example gas or GNU ld, you must put them in that directory (or make links
to them from that directory).
Some commands executed when making the compiler may fail (return a
non-zero status) and be ignored by make. These failures, which are often
due to files that were not found, are expected, and can safely be
ignored.
It is normal to have warnings in compiling certain files about
unreachable code and about enumeration type clashes. These files' names
begin with `insn-'. Also, `real.c' may get some warnings that you can
ignore.
Sometimes make recompiles parts of the compiler when installing the
compiler. In one case, this was traced down to a bug in make. Either
ignore the problem or switch to GNU Make.
If you have installed a program known as purify, you may find that it
causes errors while linking enquire, which is part of building GNU CC.
The fix is to get rid of the file real-ld which purify installs---so that
GNU CC won't try to use it.
On SLS 1.01, a Linux-based GNU system, there is a problem with `libc.a':
it does not contain the obstack functions. However, GNU CC assumes that
the obstack functions are in `libc.a' when it is the GNU C library. To
work around this problem, change the __GNU_LIBRARY__ conditional around
line 31 to `#if 1'.
On some 386 systems, building the compiler never finishes because enquire
hangs due to a hardware problem in the motherboard---it reports floating
point exceptions to the kernel incorrectly. You can install GNU CC
except for `float.h' by patching out the command to run enquire. You may
also be able to fix the problem for real by getting a replacement
motherboard. This problem was observed in Revision E of the Micronics
motherboard, and is fixed in Revision F. It has also been observed in the
MYLEX MXA-33 motherboard.
If you encounter this problem, you may also want to consider removing the
FPU from the socket during the compilation. Alternatively, if you are
running SCO Unix, you can reboot and force the FPU to be ignored. To do
this, type `hd(40)unix auto ignorefpu'.
On some 386 systems, GNU CC crashes trying to compile `enquire.c'. This
happens on machines that don't have a 387 FPU chip. On 386 machines, the
system kernel is supposed to emulate the 387 when you don't have one.
The crash is due to a bug in the emulator.
One of these systems is the Unix from Interactive Systems: 386/ix. On
this system, an alternate emulator is provided, and it does work. To use
it, execute this command as super-user:
ln /etc/emulator.rel1 /etc/emulator
and then reboot the system. (The default emulator file remains present
under the name `emulator.dflt'.)
Try using `/etc/emulator.att', if you have such a problem on the SCO
system.
Another system which has this problem is Esix. We don't know whether it
has an alternate emulator that works.
On NetBSD 0.8, a similar problem manifests itself as these error
messages:
enquire.c: In function `fprop':
enquire.c:2328: floating overflow
On SCO systems, when compiling GNU CC with the system's compiler, do not
use `-O'. Some versions of the system's compiler miscompile GNU CC with
`-O'.
Sometimes on a Sun 4 you may observe a crash in the program genflags or
genoutput while building GNU CC. This is said to be due to a bug in sh.
You can probably get around it by running genflags or genoutput manually
and then retrying the make.
On Solaris 2, executables of GNU CC version 2.0.2 are commonly available,
but they have a bug that shows up when compiling current versions of GNU
CC: undefined symbol errors occur during assembly if you use `-g'.
The solution is to compile the current version of GNU CC without `-g'.
That makes a working compiler which you can use to recompile with `-g'.
Solaris 2 comes with a number of optional OS packages. Some of these
packages are needed to use GNU CC fully. If you did not install all
optional packages when installing Solaris, you will need to verify that
the packages that GNU CC needs are installed.
To check whether an optional package is installed, use the pkginfo
command. To add an optional package, use the pkgadd command. For
further details, see the Solaris documentation.
For Solaris 2.0 and 2.1, GNU CC needs six packages: `SUNWarc',
`SUNWbtool', ` SUNWesu', `SUNWhea', `SUNWlibm', and `SUNWtoo'.
For Solaris 2.2, GNU CC needs an additional seventh package: `SUNWsprot'.
On Solaris 2, trying to use the linker and other tools in `/usr/ucb' to
install GNU CC has been observed to cause trouble. For example, the
linker may hang indefinitely. The fix is to remove `/usr/ucb' from your
PATH.
If you use the 1.31 version of the MIPS assembler (such as was shipped
with Ultrix 3.1), you will need to use the -fno-delayed-branch switch
when optimizing floating point code. Otherwise, the assembler will
complain when the GCC compiler fills a branch delay slot with a floating
point instruction, such as add.d.
If on a MIPS system you get an error message saying ``does not have gp
sections for all it's [sic] sectons [sic]'', don't worry about it. This
happens whenever you use GAS with the MIPS linker, but there is not
really anything wrong, and it is okay to use the output file. You can
stop such warnings by installing the GNU linker.
It would be nice to extend GAS to produce the gp tables, but they are
optional, and there should not be a warning about their absence.
In Ultrix 4.0 on the MIPS machine, `stdio.h' does not work with GNU CC at
all unless it has been fixed with fixincludes. This causes problems in
building GNU CC. Once GNU CC is installed, the problems go away.
To work around this problem, when making the stage 1 compiler, specify
this option to Make:
GCC_FOR_TARGET="./xgcc -B./ -I./include"
When making stage 2 and stage 3, specify this option:
CFLAGS="-g -I./include"
Users have reported some problems with version 2.0 of the MIPS compiler
tools that were shipped with Ultrix 4.1. Version 2.10 which came with
Ultrix 4.2 seems to work fine.
Users have also reported some problems with version 2.20 of the MIPS
compiler tools that were shipped with RISC/os 4.x. The earlier version
2.11 seems to work fine.
Some versions of the MIPS linker will issue an assertion failure when
linking code that uses alloca against shared libraries on RISC-OS 5.0,
and DEC's OSF/1 systems. This is a bug in the linker, that is supposed
to be fixed in future revisions. To protect against this, GNU CC passes
`-non_shared' to the linker unless you pass an explicit `-shared' or
`-call_shared' switch.
On System V release 3, you may get this error message while linking:
ld fatal: failed to write symbol name something
in strings table for file whatever
This probably indicates that the disk is full or your ULIMIT won't allow
the file to be as large as it needs to be.
This problem can also result because the kernel parameter MAXUMEM is too
small. If so, you must regenerate the kernel and make the value much
larger. The default value is reported to be 1024; a value of 32768 is
said to work. Smaller values may also work.
On System V, if you get an error like this,
/usr/local/lib/bison.simple: In function `yyparse':
/usr/local/lib/bison.simple:625: virtual memory exhausted
that too indicates a problem with disk space, ULIMIT, or MAXUMEM.
Current GNU CC versions probably do not work on version 2 of the NeXT
operating system.
On NeXTStep 3.0, the Objective C compiler does not work, due, apparently,
to a kernel bug that it happens to trigger. This problem does not happen
on 3.1.
On the Tower models 4n0 and 6n0, by default a process is not allowed to
have more than one megabyte of memory. GNU CC cannot compile itself (or
many other programs) with `-O' in that much memory.
To solve this problem, reconfigure the kernel adding the following line
to the configuration file:
MAXUMEM = 4096
On HP 9000 series 300 or 400 running HP-UX release 8.0, there is a bug in
the assembler that must be fixed before GNU CC can be built. This bug
manifests itself during the first stage of compilation, while building
`libgcc2.a':
_floatdisf
cc1: warning: `-g' option not supported on this version of GCC
cc1: warning: `-g1' option not supported on this version of GCC
./xgcc: Internal compiler error: program as got fatal signal 11
A patched version of the assembler is available by anonymous ftp from
altdorf.ai.mit.edu as the file `archive/cph/hpux-8.0-assembler'. If you
have HP software support, the patch can also be obtained directly from
HP, as described in the following note:
This is the patched assembler, to patch SR#1653-010439, where the
assembler aborts on floating point constants.
The bug is not really in the assembler, but in the shared library version
of the function ``cvtnum(3c)''. The bug on ``cvtnum(3c)'' is
SR#4701-078451. Anyway, the attached assembler uses the archive library
version of ``cvtnum(3c)'' and thus does not exhibit the bug.
This patch is also known as PHCO_4484.
On HP-UX version 8.05, but not on 8.07 or more recent versions, the
fixproto shell script triggers a bug in the system shell. If you
encounter this problem, upgrade your operating system or use BASH (the
GNU shell) to run fixproto.
Some versions of the Pyramid C compiler are reported to be unable to
compile GNU CC. You must use an older version of GNU CC for
bootstrapping. One indication of this problem is if you get a crash when
GNU CC compiles the function muldi3 in file `libgcc2.c'.
You may be able to succeed by getting GNU CC version 1, installing it,
and using it to compile GNU CC version 2. The bug in the Pyramid C
compiler does not seem to affect GNU CC version 1.
There may be similar problems on System V Release 3.1 on 386 systems.
On the Intel Paragon (an i860 machine), if you are using operating system
version 1.0, you will get warnings or errors about redefinition of va_arg
when you build GNU CC.
If this happens, then you need to link most programs with the library
`iclib.a'. You must also modify `stdio.h' as follows: before the lines
#if defined(__i860__) && !defined(_VA_LIST)
#include <va_list.h>
insert the line
#if __PGC__
and after the lines
extern int vprintf(const char *, va_list );
extern int vsprintf(char *, const char *, va_list );
#endif
insert the line
#endif /* __PGC__ */
These problems don't exist in operating system version 1.1.
On the Altos 3068, programs compiled with GNU CC won't work unless you
fix a kernel bug. This happens using system versions V.2.2 1.0gT1 and
V.2.2 1.0e and perhaps later versions as well. See the file
`README.ALTOS'.
You will get several sorts of compilation and linking errors on the we32k
if you don't follow the special instructions. See Configurations.
A bug in the HP-UX 8.05 (and earlier) shell will cause the fixproto
program to report an error of the form:
./fixproto: sh internal 1K buffer overflow
To fix this, change the first line of the fixproto script to look like:
#!/bin/ksh
ΓòÉΓòÉΓòÉ 12.3. Cross-Compiler Problems ΓòÉΓòÉΓòÉ
You may run into problems with cross compilation on certain machines, for
several reasons.
Cross compilation can run into trouble for certain machines because some
target machines' assemblers require floating point numbers to be written
as integer constants in certain contexts.
The compiler writes these integer constants by examining the floating
point value as an integer and printing that integer, because this is
simple to write and independent of the details of the floating point
representation. But this does not work if the compiler is running on a
different machine with an incompatible floating point format, or even a
different byte-ordering.
In addition, correct constant folding of floating point values requires
representing them in the target machine's format. (The C standard does
not quite require this, but in practice it is the only way to win.)
It is now possible to overcome these problems by defining macros such as
REAL_VALUE_TYPE. But doing so is a substantial amount of work for each
target machine. See Cross-compilation.
At present, the program `mips-tfile' which adds debug support to object
files on MIPS systems does not work in a cross compile environment.
ΓòÉΓòÉΓòÉ 12.4. Interoperation ΓòÉΓòÉΓòÉ
This section lists various difficulties encountered in using GNU C or GNU C++
together with other compilers or with the assemblers, linkers, libraries and
debuggers on certain systems.
Objective C does not work on the RS/6000.
GNU C++ does not do name mangling in the same way as other C++ compilers.
This means that object files compiled with one compiler cannot be used
with another.
This effect is intentional, to protect you from more subtle problems.
Compilers differ as to many internal details of C++ implementation,
including: how class instances are laid out, how multiple inheritance is
implemented, and how virtual function calls are handled. If the name
encoding were made the same, your programs would link against libraries
provided from other compilers---but the programs would then crash when
run. Incompatible libraries are then detected at link time, rather than
at run time.
Older GDB versions sometimes fail to read the output of GNU CC version 2.
If you have trouble, get GDB version 4.4 or later.
DBX rejects some files produced by GNU CC, though it accepts similar
constructs in output from PCC. Until someone can supply a coherent
description of what is valid DBX input and what is not, there is nothing
I can do about these problems. You are on your own.
The GNU assembler (GAS) does not support PIC. To generate PIC code, you
must use some other assembler, such as `/bin/as'.
On some BSD systems, including some versions of Ultrix, use of profiling
causes static variable destructors (currently used only in C++) not to be
run.
Use of `-I/usr/include' may cause trouble.
Many systems come with header files that won't work with GNU CC unless
corrected by fixincludes. The corrected header files go in a new
directory; GNU CC searches this directory before `/usr/include'. If you
use `-I/usr/include', this tells GNU CC to search `/usr/include' earlier
on, before the corrected headers. The result is that you get the
uncorrected header files.
Instead, you should use these options (when compiling C programs):
-I/usr/local/lib/gcc-lib/target/version/include -I/usr/include
For C++ programs, GNU CC also uses a special directory that defines C++
interfaces to standard C subroutines. This directory is meant to be
searched before other standard include directories, so that it takes
precedence. If you are compiling C++ programs and specifying include
directories explicitly, use this option first, then the two options
above:
-I/usr/local/lib/g++-include
On some SGI systems, when you use `-lgl_s' as an option,
it gets translated magically to `-lgl_s -lX11_s -lc_s'. Naturally, this
does not happen when you use GNU CC. You must specify all three options
explicitly.
On a Sparc, GNU CC aligns all values of type double on an 8-byte
boundary, and it expects every double to be so aligned. The Sun compiler
usually gives double values 8-byte alignment, with one exception:
function arguments of type double may not be aligned.
As a result, if a function compiled with Sun CC takes the address of an
argument of type double and passes this pointer of type double * to a
function compiled with GNU CC, dereferencing the pointer may cause a
fatal signal.
One way to solve this problem is to compile your entire program with GNU
CC. Another solution is to modify the function that is compiled with Sun
CC to copy the argument into a local variable; local variables are always
properly aligned. A third solution is to modify the function that uses
the pointer to dereference it via the following function access_double
instead of directly with `*':
inline double
access_double (double *unaligned_ptr)
{
union d2i { double d; int i[2]; };
union d2i *p = (union d2i *) unaligned_ptr;
union d2i u;
u.i[0] = p->i[0];
u.i[1] = p->i[1];
return u.d;
}
Storing into the pointer can be done likewise with the same union.
On Solaris, the malloc function in the `libmalloc.a' library may allocate
memory that is only 4 byte aligned. Since GNU CC on the Sparc assumes
that doubles are 8 byte aligned, this may result in a fatal signal if
doubles are stored in memory allocated by the `libmalloc.a' library.
The solution is to not use the `libmalloc.a' library. Use instead malloc
and related functions from `libc.a'; they do not have this problem.
Sun forgot to include a static version of `libdl.a' with some versions of
SunOS (mainly 4.1). This results in undefined symbols when linking
static binaries (that is, if you use `-static'). If you see undefined
symbols _dlclose, _dlsym or _dlopen when linking, compile and link
against the file `mit/util/misc/dlsym.c' from the MIT version of X
windows.
The 128-bit long double format that the Sparc port supports currently
works by using the architecturally defined quad-word floating point
instructions. Since there is no hardware that supports these
instructions they must be emulated by the operating system. Long doubles
do not work in Sun OS versions 4.0.3 and earlier, because the kernel
emulator uses an obsolete and incompatible format. Long doubles do not
work in Sun OS version 4.1.1 due to a problem in a Sun library. Long
doubles do work on Sun OS versions 4.1.2 and higher, but GNU CC does not
enable them by default. Long doubles appear to work in Sun OS 5.x
(Solaris 2.x).
On HP-UX version 9.01 on the HP PA, the HP compiler cc does not compile
GNU CC correctly. We do not yet know why. However, GNU CC compiled on
earlier HP-UX versions works properly on HP-UX 9.01 and can compile
itself properly on 9.01.
On the HP PA machine, ADB sometimes fails to work on functions compiled
with GNU CC. Specifically, it fails to work on functions that use alloca
or variable-size arrays. This is because GNU CC doesn't generate HP-UX
unwind descriptors for such functions. It may even be impossible to
generate them.
Debugging (`-g') is not supported on the HP PA machine, unless you use
the preliminary GNU tools (see Installation).
Taking the address of a label may generate errors from the HP-UX PA
assembler. GAS for the PA does not have this problem.
Using floating point parameters for indirect calls to static functions
will not work when using the HP assembler. There simply is no way for
GCC to specify what registers hold arguments for static functions when
using the HP assembler. GAS for the PA does not have this problem.
In extremely rare cases involving some very large functions you may
receive errors from the HP linker complaining about an out of bounds
unconditional branch offset. This used to occur more often in previous
versions of GNU CC, but is now exceptionally rare. If you should run
into it, you can work around by making your function smaller.
GNU CC compiled code sometimes emits warnings from the HP-UX assembler of
the form:
(warning) Use of GR3 when
frame >= 8192 may cause conflict.
These warnings are harmless and can be safely ignored.
The current version of the assembler (`/bin/as') for the RS/6000 has
certain problems that prevent the `-g' option in GCC from working. Note
that `Makefile.in' uses `-g' by default when compiling `libgcc2.c'.
IBM has produced a fixed version of the assembler. The upgraded
assembler unfortunately was not included in any of the AIX 3.2 update PTF
releases (3.2.2, 3.2.3, or 3.2.3e). Users of AIX 3.1 should request PTF
U403044 from IBM and users of AIX 3.2 should request PTF U416277. See the
file `README.RS6000' for more details on these updates.
You can test for the presense of a fixed assembler by using the command
as -u < /dev/null
If the command exits normally, the assembler fix already is installed. If
the assembler complains that "-u" is an unknown flag, you need to order
the fix.
On the IBM RS/6000, compiling code of the form
extern int foo;
... foo ...
static int foo;
will cause the linker to report an undefined symbol foo. Although this
behavior differs from most other systems, it is not a bug because
redefining an extern variable as static is undefined in ANSI C.
AIX on the RS/6000 provides support (NLS) for environments outside of the
United States. Compilers and assemblers use NLS to support
locale-specific representations of various objects including
floating-point numbers ("." vs "," for separating decimal fractions).
There have been problems reported where the library linked with GCC does
not produce the same floating-point formats that the assembler accepts.
If you have this problem, set the LANG environment variable to "C" or
"En_US".
Even if you specify `-fdollars-in-identifiers', you cannot successfully
use `$' in identifiers on the RS/6000 due to a restriction in the IBM
assembler. GAS supports these identifiers.
On the RS/6000, XLC version 1.3.0.0 will miscompile `jump.c'. XLC
version 1.3.0.1 or later fixes this problem. You can obtain XLC-1.3.0.2
by requesting PTF 421749 from IBM.
There is an assembler bug in versions of DG/UX prior to 5.4.2.01 that
occurs when the `fldcr' instruction is used. GNU CC uses `fldcr' on the
88100 to serialize volatile memory references. Use the option
`-mno-serialize-volatile' if your version of the assembler has this bug.
On VMS, GAS versions 1.38.1 and earlier may cause spurious warning
messages from the linker. These warning messages complain of mismatched
psect attributes. You can ignore them. See VMS Install.
On NewsOS version 3, if you include both of the files `stddef.h' and
`sys/types.h', you get an error because there are two typedefs of size_t.
You should change `sys/types.h' by adding these lines around the
definition of size_t:
#ifndef _SIZE_T
#define _SIZE_T
actual typedef here
#endif
On the Alliant, the system's own convention for returning structures and
unions is unusual, and is not compatible with GNU CC no matter what
options are used.
On the IBM RT PC, the MetaWare HighC compiler (hc) uses a different
convention for structure and union returning. Use the option
`-mhc-struct-return' to tell GNU CC to use a convention compatible with
it.
On Ultrix, the Fortran compiler expects registers 2 through 5 to be saved
by function calls. However, the C compiler uses conventions compatible
with BSD Unix: registers 2 through 5 may be clobbered by function calls.
GNU CC uses the same convention as the Ultrix C compiler. You can use
these options to produce code compatible with the Fortran compiler:
-fcall-saved-r2 -fcall-saved-r3 -fcall-saved-r4 -fcall-saved-r5
On the WE32k, you may find that programs compiled with GNU CC do not work
with the standard shared C library. You may need to link with the
ordinary C compiler. If you do so, you must specify the following
options:
-L/usr/local/lib/gcc-lib/we32k-att-sysv/2.7.1 -lgcc -lc_s
The first specifies where to find the library `libgcc.a' specified with
the `-lgcc' option.
GNU CC does linking by invoking ld, just as cc does, and there is no
reason why it should matter which compilation program you use to invoke
ld. If someone tracks this problem down, it can probably be fixed
easily.
On the Alpha, you may get assembler errors about invalid syntax as a
result of floating point constants. This is due to a bug in the C
library functions ecvt, fcvt and gcvt. Given valid floating point
numbers, they sometimes print `NaN'.
On Irix 4.0.5F (and perhaps in some other versions), an assembler bug
sometimes reorders instructions incorrectly when optimization is turned
on. If you think this may be happening to you, try using the GNU
assembler; GAS version 2.1 supports ECOFF on Irix.
Or use the `-noasmopt' option when you compile GNU CC with itself, and
then again when you compile your program. (This is a temporary kludge to
turn off assembler optimization on Irix.) If this proves to be what you
need, edit the assembler spec in the file `specs' so that it
unconditionally passes `-O0' to the assembler, and never passes `-O2' or
`-O3'.
ΓòÉΓòÉΓòÉ 12.5. Problems Compiling Certain Programs ΓòÉΓòÉΓòÉ
Certain programs have problems compiling.
Parse errors may occur compiling X11 on a Decstation running Ultrix 4.2
because of problems in DEC's versions of the X11 header files
`X11/Xlib.h' and `X11/Xutil.h'. People recommend adding
`-I/usr/include/mit' to use the MIT versions of the header files, using
the `-traditional' switch to turn off ANSI C, or fixing the header files
by adding this:
#ifdef __STDC__
#define NeedFunctionPrototypes 0
#endif
If you have trouble compiling Perl on a SunOS 4 system, it may be because
Perl specifies `-I/usr/ucbinclude'. This accesses the unfixed header
files. Perl specifies the options
-traditional -Dvolatile=__volatile__
-I/usr/include/sun -I/usr/ucbinclude
-fpcc-struct-return
most of which are unnecessary with GCC 2.4.5 and newer versions. You can
make a properly working Perl by setting ccflags to `-fwritable-strings'
(implied by the `-traditional' in the original options) and cppflags to
empty in `config.sh', then typing `./doSH; make depend; make'.
On various 386 Unix systems derived from System V, including SCO, ISC,
and ESIX, you may get error messages about running out of virtual memory
while compiling certain programs.
You can prevent this problem by linking GNU CC with the GNU malloc (which
thus replaces the malloc that comes with the system). GNU malloc is
available as a separate package, and also in the file `src/gmalloc.c' in
the GNU Emacs 19 distribution.
If you have installed GNU malloc as a separate library package, use this
option when you relink GNU CC:
MALLOC=/usr/local/lib/libgmalloc.a
Alternatively, if you have compiled `gmalloc.c' from Emacs 19, copy the
object file to `gmalloc.o' and use this option when you relink GNU CC:
MALLOC=gmalloc.o
ΓòÉΓòÉΓòÉ 12.6. Incompatibilities of GNU CC ΓòÉΓòÉΓòÉ
There are several noteworthy incompatibilities between GNU C and most existing
(non-ANSI) versions of C. The `-traditional' option eliminates many of these
incompatibilities, but not all, by telling GNU C to behave like the other C
compilers.
GNU CC normally makes string constants read-only. If several
identical-looking string constants are used, GNU CC stores only one copy
of the string.
One consequence is that you cannot call mktemp with a string constant
argument. The function mktemp always alters the string its argument
points to.
Another consequence is that sscanf does not work on some systems when
passed a string constant as its format control string or input. This is
because sscanf incorrectly tries to write into the string constant.
Likewise fscanf and scanf.
The best solution to these problems is to change the program to use
char-array variables with initialization strings for these purposes
instead of string constants. But if this is not possible, you can use
the `-fwritable-strings' flag, which directs GNU CC to handle string
constants the same way most C compilers do. `-traditional' also has this
effect, among others.
-2147483648 is positive.
This is because 2147483648 cannot fit in the type int, so (following the
ANSI C rules) its data type is unsigned long int. Negating this value
yields 2147483648 again.
GNU CC does not substitute macro arguments when they appear inside of
string constants. For example, the following macro in GNU CC
#define foo(a) "a"
will produce output "a" regardless of what the argument a is.
The `-traditional' option directs GNU CC to handle such cases (among
others) in the old-fashioned (non-ANSI) fashion.
When you use setjmp and longjmp, the only automatic variables guaranteed
to remain valid are those declared volatile. This is a consequence of
automatic register allocation. Consider this function:
jmp_buf j;
foo ()
{
int a, b;
a = fun1 ();
if (setjmp (j))
return a;
a = fun2 ();
/* longjmp (j) may occur in fun3. */
return a + fun3 ();
}
Here a may or may not be restored to its first value when the longjmp
occurs. If a is allocated in a register, then its first value is
restored; otherwise, it keeps the last value stored in it.
If you use the `-W' option with the `-O' option, you will get a warning
when GNU CC thinks such a problem might be possible.
The `-traditional' option directs GNU C to put variables in the stack by
default, rather than in registers, in functions that call setjmp. This
results in the behavior found in traditional C compilers.
Programs that use preprocessing directives in the middle of macro
arguments do not work with GNU CC. For example, a program like this will
not work:
foobar (
#define luser
hack)
ANSI C does not permit such a construct. It would make sense to support
it when `-traditional' is used, but it is too much work to implement.
Declarations of external variables and functions within a block apply
only to the block containing the declaration. In other words, they have
the same scope as any other declaration in the same place.
In some other C compilers, a extern declaration affects all the rest of
the file even if it happens within a block.
The `-traditional' option directs GNU C to treat all extern declarations
as global, like traditional compilers.
In traditional C, you can combine long, etc., with a typedef name, as
shown here:
typedef int foo;
typedef long foo bar;
In ANSI C, this is not allowed: long and other type modifiers require an
explicit int. Because this criterion is expressed by Bison grammar rules
rather than C code, the `-traditional' flag cannot alter it.
PCC allows typedef names to be used as function parameters. The
difficulty described immediately above applies here too.
PCC allows whitespace in the middle of compound assignment operators such
as `+='. GNU CC, following the ANSI standard, does not allow this. The
difficulty described immediately above applies here too.
GNU CC complains about unterminated character constants inside of
preprocessing conditionals that fail. Some programs have English
comments enclosed in conditionals that are guaranteed to fail; if these
comments contain apostrophes, GNU CC will probably report an error. For
example, this code would produce an error:
#if 0
You can't expect this to work.
#endif
The best solution to such a problem is to put the text into an actual C
comment delimited by `/*...*/'. However, `-traditional' suppresses these
error messages.
Many user programs contain the declaration `long time ();'. In the past,
the system header files on many systems did not actually declare time, so
it did not matter what type your program declared it to return. But in
systems with ANSI C headers, time is declared to return time_t, and if
that is not the same as long, then `long time ();' is erroneous.
The solution is to change your program to use time_t as the return type
of time.
When compiling functions that return float, PCC converts it to a double.
GNU CC actually returns a float. If you are concerned with PCC
compatibility, you should declare your functions to return double; you
might as well say what you mean.
When compiling functions that return structures or unions, GNU CC output
code normally uses a method different from that used on most versions of
Unix. As a result, code compiled with GNU CC cannot call a
structure-returning function compiled with PCC, and vice versa.
The method used by GNU CC is as follows: a structure or union which is 1,
2, 4 or 8 bytes long is returned like a scalar. A structure or union
with any other size is stored into an address supplied by the caller
(usually in a special, fixed register, but on some machines it is passed
on the stack). The machine-description macros STRUCT_VALUE and
STRUCT_INCOMING_VALUE tell GNU CC where to pass this address.
By contrast, PCC on most target machines returns structures and unions of
any size by copying the data into an area of static storage, and then
returning the address of that storage as if it were a pointer value. The
caller must copy the data from that memory area to the place where the
value is wanted. GNU CC does not use this method because it is slower
and nonreentrant.
On some newer machines, PCC uses a reentrant convention for all structure
and union returning. GNU CC on most of these machines uses a compatible
convention when returning structures and unions in memory, but still
returns small structures and unions in registers.
You can tell GNU CC to use a compatible convention for all structure and
union returning with the option `-fpcc-struct-return'.
GNU C complains about program fragments such as `0x74ae-0x4000' which
appear to be two hexadecimal constants separated by the minus operator.
Actually, this string is a single preprocessing token. Each such token
must correspond to one token in C. Since this does not, GNU C prints an
error message. Although it may appear obvious that what is meant is an
operator and two values, the ANSI C standard specifically requires that
this be treated as erroneous.
A preprocessing token is a preprocessing number if it begins with a digit
and is followed by letters, underscores, digits, periods and `e+', `e-',
`E+', or `E-' character sequences.
To make the above program fragment valid, place whitespace in front of
the minus sign. This whitespace will end the preprocessing number.
ΓòÉΓòÉΓòÉ 12.7. Fixed Header Files ΓòÉΓòÉΓòÉ
GNU CC needs to install corrected versions of some system header files. This is
because most target systems have some header files that won't work with GNU CC
unless they are changed. Some have bugs, some are incompatible with ANSI C,
and some depend on special features of other compilers.
Installing GNU CC automatically creates and installs the fixed header files, by
running a program called fixincludes (or for certain targets an alternative
such as fixinc.svr4). Normally, you don't need to pay attention to this. But
there are cases where it doesn't do the right thing automatically.
If you update the system's header files, such as by installing a new
system version, the fixed header files of GNU CC are not automatically
updated. The easiest way to update them is to reinstall GNU CC. (If you
want to be clever, look in the makefile and you can find a shortcut.)
On some systems, in particular SunOS 4, header file directories contain
machine-specific symbolic links in certain places. This makes it
possible to share most of the header files among hosts running the same
version of SunOS 4 on different machine models.
The programs that fix the header files do not understand this special way
of using symbolic links; therefore, the directory of fixed header files
is good only for the machine model used to build it.
In SunOS 4, only programs that look inside the kernel will notice the
difference between machine models. Therefore, for most purposes, you
need not be concerned about this.
It is possible to make separate sets of fixed header files for the
different machine models, and arrange a structure of symbolic links so as
to use the proper set, but you'll have to do this by hand.
On Lynxos, GNU CC by default does not fix the header files. This is
because bugs in the shell cause the fixincludes script to fail.
This means you will encounter problems due to bugs in the system header
files. It may be no comfort that they aren't GNU CC's fault, but it does
mean that there's nothing for us to do about them.
ΓòÉΓòÉΓòÉ 12.8. Standard Libraries ΓòÉΓòÉΓòÉ
GNU CC by itself attempts to be what the ISO/ANSI C standard calls a conforming
freestanding implementation. This means all ANSI C language features are
available, as well as the contents of `float.h', `limits.h', `stdarg.h', and
`stddef.h'. The rest of the C library is supplied by the vendor of the
operating system. If that C library doesn't conform to the C standards, then
your programs might get warnings (especially when using `-Wall') that you don't
expect.
For example, the sprintf function on SunOS 4.1.3 returns char * while the C
standard says that sprintf returns an int. The fixincludes program could make
the prototype for this function match the Standard, but that would be wrong,
since the function will still return char *.
If you need a Standard compliant library, then you need to find one, as GNU CC
does not provide one. The GNU C library (called glibc) has been ported to a
number of operating systems, and provides ANSI/ISO, POSIX, BSD and SystemV
compatibility. You could also ask your operating system vendor if newer
libraries are available.
ΓòÉΓòÉΓòÉ 12.9. Disappointments and Misunderstandings ΓòÉΓòÉΓòÉ
These problems are perhaps regrettable, but we don't know any practical way
around them.
Certain local variables aren't recognized by debuggers when you compile
with optimization.
This occurs because sometimes GNU CC optimizes the variable out of
existence. There is no way to tell the debugger how to compute the value
such a variable ``would have had'', and it is not clear that would be
desirable anyway. So GNU CC simply does not mention the eliminated
variable when it writes debugging information.
You have to expect a certain amount of disagreement between the
executable and your source code, when you use optimization.
Users often think it is a bug when GNU CC reports an error for code like
this:
int foo (struct mumble *);
struct mumble { ... };
int foo (struct mumble *x)
{ ... }
This code really is erroneous, because the scope of struct mumble in the
prototype is limited to the argument list containing it. It does not
refer to the struct mumble defined with file scope immediately
below---they are two unrelated types with similar names in different
scopes.
But in the definition of foo, the file-scope type is used because that is
available to be inherited. Thus, the definition and the prototype do not
match, and you get an error.
This behavior may seem silly, but it's what the ANSI standard specifies.
It is easy enough for you to make your code work by moving the definition
of struct mumble above the prototype. It's not worth being incompatible
with ANSI C just to avoid an error for the example shown above.
Accesses to bitfields even in volatile objects works by accessing larger
objects, such as a byte or a word. You cannot rely on what size of
object is accessed in order to read or write the bitfield; it may even
vary for a given bitfield according to the precise usage.
If you care about controlling the amount of memory that is accessed, use
volatile but do not use bitfields.
GNU CC comes with shell scripts to fix certain known problems in system
header files. They install corrected copies of various header files in a
special directory where only GNU CC will normally look for them. The
scripts adapt to various systems by searching all the system header files
for the problem cases that we know about.
If new system header files are installed, nothing automatically arranges
to update the corrected header files. You will have to reinstall GNU CC
to fix the new header files. More specifically, go to the build
directory and delete the files `stmp-fixinc' and `stmp-headers', and the
subdirectory include; then do `make install' again.
On 68000 systems, you can get paradoxical results if you test the precise
values of floating point numbers. For example, you can find that a
floating point value which is not a NaN is not equal to itself. This
results from the fact that the the floating point registers hold a few
more bits of precision than fit in a double in memory. Compiled code
moves values between memory and floating point registers at its
convenience, and moving them into memory truncates them.
You can partially avoid this problem by using the `-ffloat-store' option
(see Optimize Options).
On the MIPS, variable argument functions using `varargs.h' cannot have a
floating point value for the first argument. The reason for this is that
in the absence of a prototype in scope, if the first argument is a
floating point, it is passed in a floating point register, rather than an
integer register.
If the code is rewritten to use the ANSI standard `stdarg.h' method of
variable arguments, and the prototype is in scope at the time of the
call, everything will work fine.
ΓòÉΓòÉΓòÉ 12.10. Common Misunderstandings with GNU C++ ΓòÉΓòÉΓòÉ
C++ is a complex language and an evolving one, and its standard definition (the
ANSI C++ draft standard) is also evolving. As a result, your C++ compiler may
occasionally surprise you, even when its behavior is correct. This section
discusses some areas that frequently give rise to questions of this sort.
Static Definitions Static member declarations are not
definitions
Temporaries Temporaries may vanish before you
expect
ΓòÉΓòÉΓòÉ 12.10.1. Declare and Define Static Members ΓòÉΓòÉΓòÉ
When a class has static data members, it is not enough to declare the static
member; you must also define it. For example:
class Foo
{
...
void method();
static int bar;
};
This declaration only establishes that the class Foo has an int named Foo::bar,
and a member function named Foo::method. But you still need to define both
method and bar elsewhere. According to the draft ANSI standard, you must
supply an initializer in one (and only one) source file, such as:
int Foo::bar = 0;
Other C++ compilers may not correctly implement the standard behavior. As a
result, when you switch to g++ from one of these compilers, you may discover
that a program that appeared to work correctly in fact does not conform to the
standard: g++ reports as undefined symbols any static data members that lack
definitions.
ΓòÉΓòÉΓòÉ 12.10.2. Temporaries May Vanish Before You Expect ΓòÉΓòÉΓòÉ
It is dangerous to use pointers or references to portions of a temporary
object. The compiler may very well delete the object before you expect it to,
leaving a pointer to garbage. The most common place where this problem crops
up is in classes like the libg++ String class, that define a conversion
function to type char * or const char *. However, any class that returns a
pointer to some internal structure is potentially subject to this problem.
For example, a program may use a function strfunc that returns String objects,
and another function charfunc that operates on pointers to char:
String strfunc ();
void charfunc (const char *);
In this situation, it may seem natural to write `charfunc (strfunc ());' based
on the knowledge that class String has an explicit conversion to char pointers.
However, what really happens is akin to `charfunc (strfunc ().convert ());',
where the convert method is a function to do the same data conversion normally
performed by a cast. Since the last use of the temporary String object is the
call to the conversion function, the compiler may delete that object before
actually calling charfunc. The compiler has no way of knowing that deleting
the String object will invalidate the pointer. The pointer then points to
garbage, so that by the time charfunc is called, it gets an invalid argument.
Code like this may run successfully under some other compilers, especially
those that delete temporaries relatively late. However, the GNU C++ behavior
is also standard-conforming, so if your program depends on late destruction of
temporaries it is not portable.
If you think this is surprising, you should be aware that the ANSI C++
committee continues to debate the lifetime-of-temporaries problem.
For now, at least, the safe way to write such code is to give the temporary a
name, which forces it to remain until the end of the scope of the name. For
example:
String& tmp = strfunc ();
charfunc (tmp);
ΓòÉΓòÉΓòÉ 12.11. Caveats of using protoize ΓòÉΓòÉΓòÉ
The conversion programs protoize and unprotoize can sometimes change a source
file in a way that won't work unless you rearrange it.
protoize can insert references to a type name or type tag before the
definition, or in a file where they are not defined.
If this happens, compiler error messages should show you where the new
references are, so fixing the file by hand is straightforward.
There are some C constructs which protoize cannot figure out. For
example, it can't determine argument types for declaring a
pointer-to-function variable; this you must do by hand. protoize inserts
a comment containing `???' each time it finds such a variable; so you can
find all such variables by searching for this string. ANSI C does not
require declaring the argument types of pointer-to-function types.
Using unprotoize can easily introduce bugs. If the program relied on
prototypes to bring about conversion of arguments, these conversions will
not take place in the program without prototypes. One case in which you
can be sure unprotoize is safe is when you are removing prototypes that
were made with protoize; if the program worked before without any
prototypes, it will work again without them.
You can find all the places where this problem might occur by compiling
the program with the `-Wconversion' option. It prints a warning whenever
an argument is converted.
Both conversion programs can be confused if there are macro calls in and
around the text to be converted. In other words, the standard syntax for
a declaration or definition must not result from expanding a macro. This
problem is inherent in the design of C and cannot be fixed. If only a
few functions have confusing macro calls, you can easily convert them
manually.
protoize cannot get the argument types for a function whose definition
was not actually compiled due to preprocessing conditionals. When this
happens, protoize changes nothing in regard to such a function. protoize
tries to detect such instances and warn about them.
You can generally work around this problem by using protoize step by
step, each time specifying a different set of `-D' options for
compilation, until all of the functions have been converted. There is no
automatic way to verify that you have got them all, however.
Confusion may result if there is an occasion to convert a function
declaration or definition in a region of source code where there is more
than one formal parameter list present. Thus, attempts to convert code
containing multiple (conditionally compiled) versions of a single
function header (in the same vicinity) may not produce the desired (or
expected) results.
If you plan on converting source files which contain such code, it is
recommended that you first make sure that each conditionally compiled
region of source code which contains an alternative function header also
contains at least one additional follower token (past the final right
parenthesis of the function header). This should circumvent the problem.
unprotoize can become confused when trying to convert a function
definition or declaration which contains a declaration for a
pointer-to-function formal argument which has the same name as the
function being defined or declared. We recommand you avoid such choices
of formal parameter names.
You might also want to correct some of the indentation by hand and break
long lines. (The conversion programs don't write lines longer than
eighty characters in any case.)
ΓòÉΓòÉΓòÉ 12.12. Certain Changes We Don't Want to Make ΓòÉΓòÉΓòÉ
This section lists changes that people frequently request, but which we do not
make because we think GNU CC is better without them.
Checking the number and type of arguments to a function which has an
old-fashioned definition and no prototype.
Such a feature would work only occasionally---only for calls that appear
in the same file as the called function, following the definition. The
only way to check all calls reliably is to add a prototype for the
function. But adding a prototype eliminates the motivation for this
feature. So the feature is not worthwhile.
Warning about using an expression whose type is signed as a shift count.
Shift count operands are probably signed more often than unsigned.
Warning about this would cause far more annoyance than good.
Warning about assigning a signed value to an unsigned variable.
Such assignments must be very common; warning about them would cause more
annoyance than good.
Warning about unreachable code.
It's very common to have unreachable code in machine-generated programs.
For example, this happens normally in some files of GNU C itself.
Warning when a non-void function value is ignored.
Coming as I do from a Lisp background, I balk at the idea that there is
something dangerous about discarding a value. There are functions that
return values which some callers may find useful; it makes no sense to
clutter the program with a cast to void whenever the value isn't useful.
Assuming (for optimization) that the address of an external symbol is
never zero.
This assumption is false on certain systems when `#pragma weak' is used.
Making `-fshort-enums' the default.
This would cause storage layout to be incompatible with most other C
compilers. And it doesn't seem very important, given that you can get
the same result in other ways. The case where it matters most is when
the enumeration-valued object is inside a structure, and in that case you
can specify a field width explicitly.
Making bitfields unsigned by default on particular machines where ``the
ABI standard'' says to do so.
The ANSI C standard leaves it up to the implementation whether a bitfield
declared plain int is signed or not. This in effect creates two
alternative dialects of C.
The GNU C compiler supports both dialects; you can specify the signed
dialect with `-fsigned-bitfields' and the unsigned dialect with
`-funsigned-bitfields'. However, this leaves open the question of which
dialect to use by default.
Currently, the preferred dialect makes plain bitfields signed, because
this is simplest. Since int is the same as signed int in every other
context, it is cleanest for them to be the same in bitfields as well.
Some computer manufacturers have published Application Binary Interface
standards which specify that plain bitfields should be unsigned. It is a
mistake, however, to say anything about this issue in an ABI. This is
because the handling of plain bitfields distinguishes two dialects of C.
Both dialects are meaningful on every type of machine. Whether a
particular object file was compiled using signed bitfields or unsigned is
of no concern to other object files, even if they access the same
bitfields in the same data structures.
A given program is written in one or the other of these two dialects. The
program stands a chance to work on most any machine if it is compiled
with the proper dialect. It is unlikely to work at all if compiled with
the wrong dialect.
Many users appreciate the GNU C compiler because it provides an
environment that is uniform across machines. These users would be
inconvenienced if the compiler treated plain bitfields differently on
certain machines.
Occasionally users write programs intended only for a particular machine
type. On these occasions, the users would benefit if the GNU C compiler
were to support by default the same dialect as the other compilers on
that machine. But such applications are rare. And users writing a
program to run on more than one type of machine cannot possibly benefit
from this kind of compatibility.
This is why GNU CC does and will treat plain bitfields in the same
fashion on all types of machines (by default).
There are some arguments for making bitfields unsigned by default on all
machines. If, for example, this becomes a universal de facto standard,
it would make sense for GNU CC to go along with it. This is something to
be considered in the future.
(Of course, users strongly concerned about portability should indicate
explicitly in each bitfield whether it is signed or not. In this way,
they write programs which have the same meaning in both C dialects.)
Undefining __STDC__ when `-ansi' is not used.
Currently, GNU CC defines __STDC__ as long as you don't use
`-traditional'. This provides good results in practice.
Programmers normally use conditionals on __STDC__ to ask whether it is
safe to use certain features of ANSI C, such as function prototypes or
ANSI token concatenation. Since plain `gcc' supports all the features of
ANSI C, the correct answer to these questions is ``yes''.
Some users try to use __STDC__ to check for the availability of certain
library facilities. This is actually incorrect usage in an ANSI C
program, because the ANSI C standard says that a conforming freestanding
implementation should define __STDC__ even though it does not have the
library facilities. `gcc -ansi -pedantic' is a conforming freestanding
implementation, and it is therefore required to define __STDC__, even
though it does not come with an ANSI C library.
Sometimes people say that defining __STDC__ in a compiler that does not
completely conform to the ANSI C standard somehow violates the standard.
This is illogical. The standard is a standard for compilers that claim
to support ANSI C, such as `gcc -ansi'---not for other compilers such as
plain `gcc'. Whatever the ANSI C standard says is relevant to the design
of plain `gcc' without `-ansi' only for pragmatic reasons, not as a
requirement.
Undefining __STDC__ in C++.
Programs written to compile with C++-to-C translators get the value of
__STDC__ that goes with the C compiler that is subsequently used. These
programs must test __STDC__ to determine what kind of C preprocessor that
compiler uses: whether they should concatenate tokens in the ANSI C
fashion or in the traditional fashion.
These programs work properly with GNU C++ if __STDC__ is defined. They
would not work otherwise.
In addition, many header files are written to provide prototypes in ANSI
C but not in traditional C. Many of these header files can work without
change in C++ provided __STDC__ is defined. If __STDC__ is not defined,
they will all fail, and will all need to be changed to test explicitly
for C++ as well.
Deleting ``empty'' loops.
GNU CC does not delete ``empty'' loops because the most likely reason you
would put one in a program is to have a delay. Deleting them will not
make real programs run any faster, so it would be pointless.
It would be different if optimization of a nonempty loop could produce an
empty one. But this generally can't happen.
Making side effects happen in the same order as in some other compiler.
It is never safe to depend on the order of evaluation of side effects.
For example, a function call like this may very well behave differently
from one compiler to another:
void func (int, int);
int i = 2;
func (i++, i++);
There is no guarantee (in either the C or the C++ standard language
definitions) that the increments will be evaluated in any particular
order. Either increment might happen first. func might get the
arguments `2, 3', or it might get `3, 2', or even `2, 2'.
Not allowing structures with volatile fields in registers.
Strictly speaking, there is no prohibition in the ANSI C standard against
allowing structures with volatile fields in registers, but it does not
seem to make any sense and is probably not what you wanted to do. So the
compiler will give an error message in this case.
ΓòÉΓòÉΓòÉ 12.13. Warning Messages and Error Messages ΓòÉΓòÉΓòÉ
The GNU compiler can produce two kinds of diagnostics: errors and warnings.
Each kind has a different purpose:
Errors report problems that make it impossible to compile your program.
GNU CC reports errors with the source file name and line number where the
problem is apparent.
Warnings report other unusual conditions in your code that may indicate a
problem, although compilation can (and does) proceed. Warning messages
also report the source file name and line number, but include the text
`warning:' to distinguish them from error messages.
Warnings may indicate danger points where you should check to make sure that
your program really does what you intend; or the use of obsolete features; or
the use of nonstandard features of GNU C or C++. Many warnings are issued
only if you ask for them, with one of the `-W' options (for instance, `-Wall'
requests a variety of useful warnings).
GNU CC always tries to compile your program if possible; it never gratuitously
rejects a program whose meaning is clear merely because (for instance) it
fails to conform to a standard. In some cases, however, the C and C++
standards specify that certain extensions are forbidden, and a diagnostic must
be issued by a conforming compiler. The `-pedantic' option tells GNU CC to
issue warnings in such cases; `-pedantic-errors' says to make them errors
instead. This does not mean that all non-ANSI constructs get warnings or
errors.
See Options to Request or Suppress Warnings, for more detail on these and
related command-line options.
ΓòÉΓòÉΓòÉ 13. Reporting Bugs ΓòÉΓòÉΓòÉ
Your bug reports play an essential role in making GNU CC reliable.
When you encounter a problem, the first thing to do is to see if it is already
known. See Trouble. If it isn't known, then you should report the problem.
Reporting a bug may help you by bringing a solution to your problem, or it may
not. (If it does not, look in the service directory; see Service.) In any
case, the principal function of a bug report is to help the entire community by
making the next version of GNU CC work better. Bug reports are your
contribution to the maintenance of GNU CC.
Since the maintainers are very overloaded, we cannot respond to every bug
report. However, if the bug has not been fixed, we are likely to send you a
patch and ask you to tell us whether it works.
In order for a bug report to serve its purpose, you must include the
information that makes for fixing the bug.
* Criteria: Bug Criteria. Have you really found a bug? * Where: Bug Lists.
Where to send your bug report. * Reporting: Bug Reporting. How to report a bug
effectively. * Patches: Sending Patches. How to send a patch for GNU CC. *
Known: Trouble. Known problems. * Help: Service. Where to ask for
help.
ΓòÉΓòÉΓòÉ 13.1. Have You Found a Bug? ΓòÉΓòÉΓòÉ
If you are not sure whether you have found a bug, here are some guidelines:
If the compiler gets a fatal signal, for any input whatever, that is a
compiler bug. Reliable compilers never crash.
If the compiler produces invalid assembly code, for any input whatever
(except an asm statement), that is a compiler bug, unless the compiler
reports errors (not just warnings) which would ordinarily prevent the
assembler from being run.
If the compiler produces valid assembly code that does not correctly
execute the input source code, that is a compiler bug.
However, you must double-check to make sure, because you may have run
into an incompatibility between GNU C and traditional C (see
Incompatibilities). These incompatibilities might be considered bugs,
but they are inescapable consequences of valuable features.
Or you may have a program whose behavior is undefined, which happened by
chance to give the desired results with another C or C++ compiler.
For example, in many nonoptimizing compilers, you can write `x;' at the
end of a function instead of `return x;', with the same results. But the
value of the function is undefined if return is omitted; it is not a bug
when GNU CC produces different results.
Problems often result from expressions with two increment operators, as
in f (*p++, *p++). Your previous compiler might have interpreted that
expression the way you intended; GNU CC might interpret it another way.
Neither compiler is wrong. The bug is in your code.
After you have localized the error to a single source line, it should be
easy to check for these things. If your program is correct and well
defined, you have found a compiler bug.
If the compiler produces an error message for valid input, that is a
compiler bug.
If the compiler does not produce an error message for invalid input, that
is a compiler bug. However, you should note that your idea of ``invalid
input'' might be my idea of ``an extension'' or ``support for traditional
practice''.
If you are an experienced user of C or C++ compilers, your suggestions
for improvement of GNU CC or GNU C++ are welcome in any case.
ΓòÉΓòÉΓòÉ 13.2. Where to Report Bugs ΓòÉΓòÉΓòÉ
Send bug reports for GNU C to `bug-gcc@prep.ai.mit.edu'.
Send bug reports for GNU C++ to `bug-g++@prep.ai.mit.edu'. If your bug involves
the C++ class library libg++, send mail to `bug-lib-g++@prep.ai.mit.edu'. If
you're not sure, you can send the bug report to both lists.
*Do not send bug reports to `help-gcc@prep.ai.mit.edu' or to the newsgroup
`gnu.gcc.help'.* Most users of GNU CC do not want to receive bug reports.
Those that do, have asked to be on `bug-gcc' and/or `bug-g++'.
The mailing lists `bug-gcc' and `bug-g++' both have newsgroups which serve as
repeaters: `gnu.gcc.bug' and `gnu.g++.bug'. Each mailing list and its newsgroup
carry exactly the same messages.
Often people think of posting bug reports to the newsgroup instead of mailing
them. This appears to work, but it has one problem which can be crucial: a
newsgroup posting does not contain a mail path back to the sender. Thus, if
maintainers need more information, they may be unable to reach you. For this
reason, you should always send bug reports by mail to the proper mailing list.
As a last resort, send bug reports on paper to:
GNU Compiler Bugs
Free Software Foundation
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
ΓòÉΓòÉΓòÉ 13.3. How to Report Bugs ΓòÉΓòÉΓòÉ
The fundamental principle of reporting bugs usefully is this: *report all the
facts*. If you are not sure whether to state a fact or leave it out, state it!
Often people omit facts because they think they know what causes the problem
and they conclude that some details don't matter. Thus, you might assume that
the name of the variable you use in an example does not matter. Well, probably
it doesn't, but one cannot be sure. Perhaps the bug is a stray memory
reference which happens to fetch from the location where that name is stored in
memory; perhaps, if the name were different, the contents of that location
would fool the compiler into doing the right thing despite the bug. Play it
safe and give a specific, complete example. That is the easiest thing for you
to do, and the most helpful.
Keep in mind that the purpose of a bug report is to enable someone to fix the
bug if it is not known. It isn't very important what happens if the bug is
already known. Therefore, always write your bug reports on the assumption that
the bug is not known.
Sometimes people give a few sketchy facts and ask, ``Does this ring a bell?''
This cannot help us fix a bug, so it is basically useless. We respond by
asking for enough details to enable us to investigate. You might as well
expedite matters by sending them to begin with.
Try to make your bug report self-contained. If we have to ask you for more
information, it is best if you include all the previous information in your
response, as well as the information that was missing.
Please report each bug in a separate message. This makes it easier for us to
track which bugs have been fixed and to forward your bugs reports to the
appropriate maintainer.
Do not compress and encode any part of your bug report using programs such as
`uuencode'. If you do so it will slow down the processing of your bug. If you
must submit multiple large files, use `shar', which allows us to read your
message without having to run any decompression programs.
To enable someone to investigate the bug, you should include all these things:
The version of GNU CC. You can get this by running it with the `-v'
option.
Without this, we won't know whether there is any point in looking for the
bug in the current version of GNU CC.
A complete input file that will reproduce the bug. If the bug is in the
C preprocessor, send a source file and any header files that it requires.
If the bug is in the compiler proper (`cc1'), run your source file
through the C preprocessor by doing `gcc -E sourcefile > outfile', then
include the contents of outfile in the bug report. (When you do this,
use the same `-I', `-D' or `-U' options that you used in actual
compilation.)
A single statement is not enough of an example. In order to compile it,
it must be embedded in a complete file of compiler input; and the bug
might depend on the details of how this is done.
Without a real example one can compile, all anyone can do about your bug
report is wish you luck. It would be futile to try to guess how to
provoke the bug. For example, bugs in register allocation and reloading
frequently depend on every little detail of the function they happen in.
Even if the input file that fails comes from a GNU program, you should
still send the complete test case. Don't ask the GNU CC maintainers to
do the extra work of obtaining the program in question---they are all
overworked as it is. Also, the problem may depend on what is in the
header files on your system; it is unreliable for the GNU CC maintainers
to try the problem with the header files available to them. By sending
CPP output, you can eliminate this source of uncertainty and save us a
certain percentage of wild goose chases.
The command arguments you gave GNU CC or GNU C++ to compile that example
and observe the bug. For example, did you use `-O'? To guarantee you
won't omit something important, list all the options.
If we were to try to guess the arguments, we would probably guess wrong
and then we would not encounter the bug.
The type of machine you are using, and the operating system name and
version number.
The operands you gave to the configure command when you installed the
compiler.
A complete list of any modifications you have made to the compiler
source. (We don't promise to investigate the bug unless it happens in an
unmodified compiler. But if you've made modifications and don't tell us,
then you are sending us on a wild goose chase.)
Be precise about these changes. A description in English is not
enough---send a context diff for them.
Adding files of your own (such as a machine description for a machine we
don't support) is a modification of the compiler source.
Details of any other deviations from the standard procedure for
installing GNU CC.
A description of what behavior you observe that you believe is incorrect.
For example, ``The compiler gets a fatal signal,'' or, ``The assembler
instruction at line 208 in the output is incorrect.''
Of course, if the bug is that the compiler gets a fatal signal, then one
can't miss it. But if the bug is incorrect output, the maintainer might
not notice unless it is glaringly wrong. None of us has time to study
all the assembler code from a 50-line C program just on the chance that
one instruction might be wrong. We need you to do this part!
Even if the problem you experience is a fatal signal, you should still
say so explicitly. Suppose something strange is going on, such as, your
copy of the compiler is out of synch, or you have encountered a bug in
the C library on your system. (This has happened!) Your copy might
crash and the copy here would not. If you said to expect a crash, then
when the compiler here fails to crash, we would know that the bug was not
happening. If you don't say to expect a crash, then we would not know
whether the bug was happening. We would not be able to draw any
conclusion from our observations.
If the problem is a diagnostic when compiling GNU CC with some other
compiler, say whether it is a warning or an error.
Often the observed symptom is incorrect output when your program is run.
Sad to say, this is not enough information unless the program is short
and simple. None of us has time to study a large program to figure out
how it would work if compiled correctly, much less which line of it was
compiled wrong. So you will have to do that. Tell us which source line
it is, and what incorrect result happens when that line is executed. A
person who understands the program can find this as easily as finding a
bug in the program itself.
If you send examples of assembler code output from GNU CC or GNU C++,
please use `-g' when you make them. The debugging information includes
source line numbers which are essential for correlating the output with
the input.
If you wish to mention something in the GNU CC source, refer to it by
context, not by line number.
The line numbers in the development sources don't match those in your
sources. Your line numbers would convey no useful information to the
maintainers.
Additional information from a debugger might enable someone to find a
problem on a machine which he does not have available. However, you need
to think when you collect this information if you want it to have any
chance of being useful.
For example, many people send just a backtrace, but that is never useful
by itself. A simple backtrace with arguments conveys little about GNU CC
because the compiler is largely data-driven; the same functions are
called over and over for different RTL insns, doing different things
depending on the details of the insn.
Most of the arguments listed in the backtrace are useless because they
are pointers to RTL list structure. The numeric values of the pointers,
which the debugger prints in the backtrace, have no significance
whatever; all that matters is the contents of the objects they point to
(and most of the contents are other such pointers).
In addition, most compiler passes consist of one or more loops that scan
the RTL insn sequence. The most vital piece of information about such a
loop---which insn it has reached---is usually in a local variable, not in
an argument.
What you need to provide in addition to a backtrace are the values of the
local variables for several stack frames up. When a local variable or an
argument is an RTX, first print its value and then use the GDB command pr
to print the RTL expression that it points to. (If GDB doesn't run on
your machine, use your debugger to call the function debug_rtx with the
RTX as an argument.) In general, whenever a variable is a pointer, its
value is no use without the data it points to.
Here are some things that are not necessary:
A description of the envelope of the bug.
Often people who encounter a bug spend a lot of time investigating which
changes to the input file will make the bug go away and which changes
will not affect it.
This is often time consuming and not very useful, because the way we will
find the bug is by running a single example under the debugger with
breakpoints, not by pure deduction from a series of examples. You might
as well save your time for something else.
Of course, if you can find a simpler example to report instead of the
original one, that is a convenience. Errors in the output will be easier
to spot, running under the debugger will take less time, etc. Most GNU CC
bugs involve just one function, so the most straightforward way to
simplify an example is to delete all the function definitions except the
one where the bug occurs. Those earlier in the file may be replaced by
external declarations if the crucial function depends on them.
(Exception: inline functions may affect compilation of functions defined
later in the file.)
However, simplification is not vital; if you don't want to do this,
report the bug anyway and send the entire test case you used.
In particular, some people insert conditionals `#ifdef BUG' around a
statement which, if removed, makes the bug not happen. These are just
clutter; we won't pay any attention to them anyway. Besides, you should
send us cpp output, and that can't have conditionals.
A patch for the bug.
A patch for the bug is useful if it is a good one. But don't omit the
necessary information, such as the test case, on the assumption that a
patch is all we need. We might see problems with your patch and decide
to fix the problem another way, or we might not understand it at all.
Sometimes with a program as complicated as GNU CC it is very hard to
construct an example that will make the program follow a certain path
through the code. If you don't send the example, we won't be able to
construct one, so we won't be able to verify that the bug is fixed.
And if we can't understand what bug you are trying to fix, or why your
patch should be an improvement, we won't install it. A test case will
help us to understand.
See Sending Patches, for guidelines on how to make it easy for us to
understand and install your patches.
A guess about what the bug is or what it depends on.
Such guesses are usually wrong. Even I can't guess right about such
things without first using the debugger to find the facts.
A core dump file.
We have no way of examining a core dump for your type of machine unless
we have an identical system---and if we do have one, we should be able to
reproduce the crash ourselves.
ΓòÉΓòÉΓòÉ 13.4. Sending Patches for GNU CC ΓòÉΓòÉΓòÉ
If you would like to write bug fixes or improvements for the GNU C compiler,
that is very helpful. Send suggested fixes to the bug report mailing list,
bug-gcc@prep.ai.mit.edu.
Please follow these guidelines so we can study your patches efficiently. If you
don't follow these guidelines, your information might still be useful, but
using it will take extra work. Maintaining GNU C is a lot of work in the best
of circumstances, and we can't keep up unless you do your best to help.
Send an explanation with your changes of what problem they fix or what
improvement they bring about. For a bug fix, just include a copy of the
bug report, and explain why the change fixes the bug.
(Referring to a bug report is not as good as including it, because then
we will have to look it up, and we have probably already deleted it if
we've already fixed the bug.)
Always include a proper bug report for the problem you think you have
fixed. We need to convince ourselves that the change is right before
installing it. Even if it is right, we might have trouble judging it if
we don't have a way to reproduce the problem.
Include all the comments that are appropriate to help people reading the
source in the future understand why this change was needed.
Don't mix together changes made for different reasons. Send them
individually.
If you make two changes for separate reasons, then we might not want to
install them both. We might want to install just one. If you send them
all jumbled together in a single set of diffs, we have to do extra work
to disentangle them---to figure out which parts of the change serve which
purpose. If we don't have time for this, we might have to ignore your
changes entirely.
If you send each change as soon as you have written it, with its own
explanation, then the two changes never get tangled up, and we can
consider each one properly without any extra work to disentangle them.
Ideally, each change you send should be impossible to subdivide into
parts that we might want to consider separately, because each of its
parts gets its motivation from the other parts.
Send each change as soon as that change is finished. Sometimes people
think they are helping us by accumulating many changes to send them all
together. As explained above, this is absolutely the worst thing you
could do.
Since you should send each change separately, you might as well send it
right away. That gives us the option of installing it immediately if it
is important.
Use `diff -c' to make your diffs. Diffs without context are hard for us
to install reliably. More than that, they make it hard for us to study
the diffs to decide whether we want to install them. Unidiff format is
better than contextless diffs, but not as easy to read as `-c' format.
If you have GNU diff, use `diff -cp', which shows the name of the
function that each change occurs in.
Write the change log entries for your changes. We get lots of changes,
and we don't have time to do all the change log writing ourselves.
Read the `ChangeLog' file to see what sorts of information to put in, and
to learn the style that we use. The purpose of the change log is to show
people where to find what was changed. So you need to be specific about
what functions you changed; in large functions, it's often helpful to
indicate where within the function the change was.
On the other hand, once you have shown people where to find the change,
you need not explain its purpose. Thus, if you add a new function, all
you need to say about it is that it is new. If you feel that the purpose
needs explaining, it probably does---but the explanation will be much
more useful if you put it in comments in the code.
If you would like your name to appear in the header line for who made the
change, send us the header line.
When you write the fix, keep in mind that we can't install a change that
would break other systems.
People often suggest fixing a problem by changing machine-independent
files such as `toplev.c' to do something special that a particular system
needs. Sometimes it is totally obvious that such changes would break GNU
CC for almost all users. We can't possibly make a change like that. At
best it might tell us how to write another patch that would solve the
problem acceptably.
Sometimes people send fixes that might be an improvement in general---but
it is hard to be sure of this. It's hard to install such changes because
we have to study them very carefully. Of course, a good explanation of
the reasoning by which you concluded the change was correct can help
convince us.
The safest changes are changes to the configuration files for a
particular machine. These are safe because they can't create new bugs on
other machines.
Please help us keep up with the workload by designing the patch in a form
that is good to install.
ΓòÉΓòÉΓòÉ 14. How To Get Help with GNU CC ΓòÉΓòÉΓòÉ
If you need help installing, using or changing GNU CC, there are two ways to
find it:
Send a message to a suitable network mailing list. First try
bug-gcc@prep.ai.mit.edu, and if that brings no response, try
help-gcc@prep.ai.mit.edu.
Look in the service directory for someone who might help you for a fee.
The service directory is found in the file named `SERVICE' in the GNU CC
distribution.
ΓòÉΓòÉΓòÉ 15. Using GNU CC on VMS ΓòÉΓòÉΓòÉ
Here is how to use GNU CC on VMS.
Include Files and VMS Where the preprocessor looks for the
include files.
Global Declarations How to do globaldef, globalref and
globalvalue with GNU CC.
VMS Misc Misc information.
ΓòÉΓòÉΓòÉ 15.1. Include Files and VMS ΓòÉΓòÉΓòÉ
Due to the differences between the filesystems of Unix and VMS, GNU CC attempts
to translate file names in `#include' into names that VMS will understand. The
basic strategy is to prepend a prefix to the specification of the include file,
convert the whole filename to a VMS filename, and then try to open the file.
GNU CC tries various prefixes one by one until one of them succeeds:
1. The first prefix is the `GNU_CC_INCLUDE:' logical name: this is where GNU
C header files are traditionally stored. If you wish to store header
files in non-standard locations, then you can assign the logical
`GNU_CC_INCLUDE' to be a search list, where each element of the list is
suitable for use with a rooted logical.
2. The next prefix tried is `SYS$SYSROOT:[SYSLIB.]'. This is where VAX-C
header files are traditionally stored.
3. If the include file specification by itself is a valid VMS filename, the
preprocessor then uses this name with no prefix in an attempt to open the
include file.
4. If the file specification is not a valid VMS filename (i.e. does not
contain a device or a directory specifier, and contains a `/' character),
the preprocessor tries to convert it from Unix syntax to VMS syntax.
Conversion works like this: the first directory name becomes a device,
and the rest of the directories are converted into VMS-format directory
names. For example, the name `X11/foobar.h' is translated to
`X11:[000000]foobar.h' or `X11:foobar.h', whichever one can be opened.
This strategy allows you to assign a logical name to point to the actual
location of the header files.
5. If none of these strategies succeeds, the `#include' fails.
Include directives of the form:
#include foobar
are a common source of incompatibility between VAX-C and GNU CC. VAX-C treats
this much like a standard #include <foobar.h> directive. That is incompatible
with the ANSI C behavior implemented by GNU CC: to expand the name foobar as a
macro. Macro expansion should eventually yield one of the two standard
formats for #include:
#include "file"
#include <file>
If you have this problem, the best solution is to modify the source to convert
the #include directives to one of the two standard forms. That will work with
either compiler. If you want a quick and dirty fix, define the file names as
macros with the proper expansion, like this:
#define stdio <stdio.h>
This will work, as long as the name doesn't conflict with anything else in the
program.
Another source of incompatibility is that VAX-C assumes that:
#include "foobar"
is actually asking for the file `foobar.h'. GNU CC does not make this
assumption, and instead takes what you ask for literally; it tries to read the
file `foobar'. The best way to avoid this problem is to always specify the
desired file extension in your include directives.
GNU CC for VMS is distributed with a set of include files that is sufficient
to compile most general purpose programs. Even though the GNU CC distribution
does not contain header files to define constants and structures for some VMS
system-specific functions, there is no reason why you cannot use GNU CC with
any of these functions. You first may have to generate or create header
files, either by using the public domain utility UNSDL (which can be found on
a DECUS tape), or by extracting the relevant modules from one of the system
macro libraries, and using an editor to construct a C header file.
A #include file name cannot contain a DECNET node name. The preprocessor
reports an I/O error if you attempt to use a node name, whether explicitly, or
implicitly via a logical name.
ΓòÉΓòÉΓòÉ 15.2. Global Declarations and VMS ΓòÉΓòÉΓòÉ
GNU CC does not provide the globalref, globaldef and globalvalue keywords of
VAX-C. You can get the same effect with an obscure feature of GAS, the GNU
assembler. (This requires GAS version 1.39 or later.) The following macros
allow you to use this feature in a fairly natural way:
#ifdef __GNUC__
#define GLOBALREF(TYPE,NAME) \
TYPE NAME \
asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME)
#define GLOBALDEF(TYPE,NAME,VALUE) \
TYPE NAME \
asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME) \
= VALUE
#define GLOBALVALUEREF(TYPE,NAME) \
const TYPE NAME[1] \
asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME)
#define GLOBALVALUEDEF(TYPE,NAME,VALUE) \
const TYPE NAME[1] \
asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME) \
= {VALUE}
#else
#define GLOBALREF(TYPE,NAME) \
globalref TYPE NAME
#define GLOBALDEF(TYPE,NAME,VALUE) \
globaldef TYPE NAME = VALUE
#define GLOBALVALUEDEF(TYPE,NAME,VALUE) \
globalvalue TYPE NAME = VALUE
#define GLOBALVALUEREF(TYPE,NAME) \
globalvalue TYPE NAME
#endif
(The _$$PsectAttributes_GLOBALSYMBOL prefix at the start of the name is removed
by the assembler, after it has modified the attributes of the symbol). These
macros are provided in the VMS binaries distribution in a header file
`GNU_HACKS.H'. An example of the usage is:
GLOBALREF (int, ijk);
GLOBALDEF (int, jkl, 0);
The macros GLOBALREF and GLOBALDEF cannot be used straightforwardly for arrays,
since there is no way to insert the array dimension into the declaration at the
right place. However, you can declare an array with these macros if you first
define a typedef for the array type, like this:
typedef int intvector[10];
GLOBALREF (intvector, foo);
Array and structure initializers will also break the macros; you can define the
initializer to be a macro of its own, or you can expand the GLOBALDEF macro by
hand. You may find a case where you wish to use the GLOBALDEF macro with a
large array, but you are not interested in explicitly initializing each element
of the array. In such cases you can use an initializer like: {0,}, which will
initialize the entire array to 0.
A shortcoming of this implementation is that a variable declared with
GLOBALVALUEREF or GLOBALVALUEDEF is always an array. For example, the
declaration:
GLOBALVALUEREF(int, ijk);
declares the variable ijk as an array of type int [1]. This is done because a
globalvalue is actually a constant; its ``value'' is what the linker would
normally consider an address. That is not how an integer value works in C, but
it is how an array works. So treating the symbol as an array name gives
consistent results---with the exception that the value seems to have the wrong
type. *Don't try to access an element of the array.* It doesn't have any
elements. The array ``address'' may not be the address of actual storage.
The fact that the symbol is an array may lead to warnings where the variable is
used. Insert type casts to avoid the warnings. Here is an example; it takes
advantage of the ANSI C feature allowing macros that expand to use the same
name as the macro itself.
GLOBALVALUEREF (int, ss$_normal);
GLOBALVALUEDEF (int, xyzzy,123);
#ifdef __GNUC__
#define ss$_normal ((int) ss$_normal)
#define xyzzy ((int) xyzzy)
#endif
Don't use globaldef or globalref with a variable whose type is an enumeration
type; this is not implemented. Instead, make the variable an integer, and use
a globalvaluedef for each of the enumeration values. An example of this would
be:
#ifdef __GNUC__
GLOBALDEF (int, color, 0);
GLOBALVALUEDEF (int, RED, 0);
GLOBALVALUEDEF (int, BLUE, 1);
GLOBALVALUEDEF (int, GREEN, 3);
#else
enum globaldef color {RED, BLUE, GREEN = 3};
#endif
ΓòÉΓòÉΓòÉ 15.3. Other VMS Issues ΓòÉΓòÉΓòÉ
GNU CC automatically arranges for main to return 1 by default if you fail to
specify an explicit return value. This will be interpreted by VMS as a status
code indicating a normal successful completion. Version 1 of GNU CC did not
provide this default.
GNU CC on VMS works only with the GNU assembler, GAS. You need version 1.37 or
later of GAS in order to produce value debugging information for the VMS
debugger. Use the ordinary VMS linker with the object files produced by GAS.
Under previous versions of GNU CC, the generated code would occasionally give
strange results when linked to the sharable `VAXCRTL' library. Now this should
work.
A caveat for use of const global variables: the const modifier must be
specified in every external declaration of the variable in all of the source
files that use that variable. Otherwise the linker will issue warnings about
conflicting attributes for the variable. Your program will still work despite
the warnings, but the variable will be placed in writable storage.
Although the VMS linker does distinguish between upper and lower case letters
in global symbols, most VMS compilers convert all such symbols into upper case
and most run-time library routines also have upper case names. To be able to
reliably call such routines, GNU CC (by means of the assembler GAS) converts
global symbols into upper case like other VMS compilers. However, since the
usual practice in C is to distinguish case, GNU CC (via GAS) tries to preserve
usual C behavior by augmenting each name that is not all lower case. This
means truncating the name to at most 23 characters and then adding more
characters at the end which encode the case pattern of those 23. Names which
contain at least one dollar sign are an exception; they are converted directly
into upper case without augmentation.
Name augmentation yields bad results for programs that use precompiled
libraries (such as Xlib) which were generated by another compiler. You can use
the compiler option `/NOCASE_HACK' to inhibit augmentation; it makes external C
functions and variables case-independent as is usual on VMS. Alternatively,
you could write all references to the functions and variables in such libraries
using lower case; this will work on VMS, but is not portable to other systems.
The compiler option `/NAMES' also provides control over global name handling.
Function and variable names are handled somewhat differently with GNU C++. The
GNU C++ compiler performs name mangling on function names, which means that it
adds information to the function name to describe the data types of the
arguments that the function takes. One result of this is that the name of a
function can become very long. Since the VMS linker only recognizes the first
31 characters in a name, special action is taken to ensure that each function
and variable has a unique name that can be represented in 31 characters.
If the name (plus a name augmentation, if required) is less than 32 characters
in length, then no special action is performed. If the name is longer than 31
characters, the assembler (GAS) will generate a hash string based upon the
function name, truncate the function name to 23 characters, and append the hash
string to the truncated name. If the `/VERBOSE' compiler option is used, the
assembler will print both the full and truncated names of each symbol that is
truncated.
The `/NOCASE_HACK' compiler option should not be used when you are compiling
programs that use libg++. libg++ has several instances of objects (i.e.
Filebuf and filebuf) which become indistinguishable in a case-insensitive
environment. This leads to cases where you need to inhibit augmentation
selectively (if you were using libg++ and Xlib in the same program, for
example). There is no special feature for doing this, but you can get the
result by defining a macro for each mixed case symbol for which you wish to
inhibit augmentation. The macro should expand into the lower case equivalent
of itself. For example:
#define StuDlyCapS studlycaps
These macro definitions can be placed in a header file to minimize the number
of changes to your source code.
ΓòÉΓòÉΓòÉ 16. GNU CC and Portability ΓòÉΓòÉΓòÉ
The main goal of GNU CC was to make a good, fast compiler for machines in the
class that the GNU system aims to run on: 32-bit machines that address 8-bit
bytes and have several general registers. Elegance, theoretical power and
simplicity are only secondary.
GNU CC gets most of the information about the target machine from a machine
description which gives an algebraic formula for each of the machine's
instructions. This is a very clean way to describe the target. But when the
compiler needs information that is difficult to express in this fashion, I have
not hesitated to define an ad-hoc parameter to the machine description. The
purpose of portability is to reduce the total work needed on the compiler; it
was not of interest for its own sake.
GNU CC does not contain machine dependent code, but it does contain code that
depends on machine parameters such as endianness (whether the most significant
byte has the highest or lowest address of the bytes in a word) and the
availability of autoincrement addressing. In the RTL-generation pass, it is
often necessary to have multiple strategies for generating code for a
particular kind of syntax tree, strategies that are usable for different
combinations of parameters. Often I have not tried to address all possible
cases, but only the common ones or only the ones that I have encountered. As a
result, a new target may require additional strategies. You will know if this
happens because the compiler will call abort. Fortunately, the new strategies
can be added in a machine-independent fashion, and will affect only the target
machines that need them.
ΓòÉΓòÉΓòÉ 17. Interfacing to GNU CC Output ΓòÉΓòÉΓòÉ
GNU CC is normally configured to use the same function calling convention
normally in use on the target system. This is done with the
machine-description macros described (see Target Macros).
However, returning of structure and union values is done differently on some
target machines. As a result, functions compiled with PCC returning such types
cannot be called from code compiled with GNU CC, and vice versa. This does not
cause trouble often because few Unix library routines return structures or
unions.
GNU CC code returns structures and unions that are 1, 2, 4 or 8 bytes long in
the same registers used for int or double return values. (GNU CC typically
allocates variables of such types in registers also.) Structures and unions of
other sizes are returned by storing them into an address passed by the caller
(usually in a register). The machine-description macros STRUCT_VALUE and
STRUCT_INCOMING_VALUE tell GNU CC where to pass this address.
By contrast, PCC on most target machines returns structures and unions of any
size by copying the data into an area of static storage, and then returning the
address of that storage as if it were a pointer value. The caller must copy the
data from that memory area to the place where the value is wanted. This is
slower than the method used by GNU CC, and fails to be reentrant.
On some target machines, such as RISC machines and the 80386, the standard
system convention is to pass to the subroutine the address of where to return
the value. On these machines, GNU CC has been configured to be compatible with
the standard compiler, when this method is used. It may not be compatible for
structures of 1, 2, 4 or 8 bytes.
GNU CC uses the system's standard convention for passing arguments. On some
machines, the first few arguments are passed in registers; in others, all are
passed on the stack. It would be possible to use registers for argument
passing on any machine, and this would probably result in a significant
speedup. But the result would be complete incompatibility with code that
follows the standard convention. So this change is practical only if you are
switching to GNU CC as the sole C compiler for the system. We may implement
register argument passing on certain machines once we have a complete GNU
system so that we can compile the libraries with GNU CC.
On some machines (particularly the Sparc), certain types of arguments are
passed ``by invisible reference''. This means that the value is stored in
memory, and the address of the memory location is passed to the subroutine.
If you use longjmp, beware of automatic variables. ANSI C says that automatic
variables that are not declared volatile have undefined values after a longjmp.
And this is all GNU CC promises to do, because it is very difficult to restore
register variables correctly, and one of GNU CC's features is that it can put
variables in registers without your asking it to.
If you want a variable to be unaltered by longjmp, and you don't want to write
volatile because old C compilers don't accept it, just take the address of the
variable. If a variable's address is ever taken, even if just to compute it
and ignore it, then the variable cannot go in a register:
{
int careful;
&careful;
...
}
Code compiled with GNU CC may call certain library routines. Most of them
handle arithmetic for which there are no instructions. This includes multiply
and divide on some machines, and floating point operations on any machine for
which floating point support is disabled with `-msoft-float'. Some standard
parts of the C library, such as bcopy or memcpy, are also called automatically.
The usual function call interface is used for calling the library routines.
These library routines should be defined in the library `libgcc.a', which GNU
CC automatically searches whenever it links a program. On machines that have
multiply and divide instructions, if hardware floating point is in use,
normally `libgcc.a' is not needed, but it is searched just in case.
Each arithmetic function is defined in `libgcc1.c' to use the corresponding C
arithmetic operator. As long as the file is compiled with another C compiler,
which supports all the C arithmetic operators, this file will work portably.
However, `libgcc1.c' does not work if compiled with GNU CC, because each
arithmetic function would compile into a call to itself!
ΓòÉΓòÉΓòÉ 18. Passes and Files of the Compiler ΓòÉΓòÉΓòÉ
The overall control structure of the compiler is in `toplev.c'. This file is
responsible for initialization, decoding arguments, opening and closing files,
and sequencing the passes.
The parsing pass is invoked only once, to parse the entire input. The RTL
intermediate code for a function is generated as the function is parsed, a
statement at a time. Each statement is read in as a syntax tree and then
converted to RTL; then the storage for the tree for the statement is reclaimed.
Storage for types (and the expressions for their sizes), declarations, and a
representation of the binding contours and how they nest, remain until the
function is finished being compiled; these are all needed to output the
debugging information.
Each time the parsing pass reads a complete function definition or top-level
declaration, it calls either the function rest_of_compilation, or the function
rest_of_decl_compilation in `toplev.c', which are responsible for all further
processing necessary, ending with output of the assembler language. All other
compiler passes run, in sequence, within rest_of_compilation. When that
function returns from compiling a function definition, the storage used for
that function definition's compilation is entirely freed, unless it is an
inline function (see An Inline Function is As Fast As a Macro).
Here is a list of all the passes of the compiler and their source files. Also
included is a description of where debugging dumps can be requested with `-d'
options.
Parsing. This pass reads the entire text of a function definition,
constructing partial syntax trees. This and RTL generation are no longer
truly separate passes (formerly they were), but it is easier to think of
them as separate.
The tree representation does not entirely follow C syntax, because it is
intended to support other languages as well.
Language-specific data type analysis is also done in this pass, and every
tree node that represents an expression has a data type attached.
Variables are represented as declaration nodes.
Constant folding and some arithmetic simplifications are also done during
this pass.
The language-independent source files for parsing are `stor-layout.c',
`fold-const.c', and `tree.c'. There are also header files `tree.h' and
`tree.def' which define the format of the tree representation.
The source files to parse C are `c-parse.in', `c-decl.c', `c-typeck.c',
`c-aux-info.c', `c-convert.c', and `c-lang.c' along with header files
`c-lex.h', and `c-tree.h'.
The source files for parsing C++ are `cp-parse.y', `cp-class.c',
`cp-cvt.c', `cp-decl.c', `cp-decl2.c', `cp-dem.c', `cp-except.c',
`cp-expr.c', `cp-init.c', `cp-lex.c', `cp-method.c', `cp-ptree.c',
`cp-search.c', `cp-tree.c', `cp-type2.c', and `cp-typeck.c', along with
header files `cp-tree.def', `cp-tree.h', and `cp-decl.h'.
The special source files for parsing Objective C are `objc-parse.y',
`objc-actions.c', `objc-tree.def', and `objc-actions.h'. Certain
C-specific files are used for this as well.
The file `c-common.c' is also used for all of the above languages.
RTL generation. This is the conversion of syntax tree into RTL code. It
is actually done statement-by-statement during parsing, but for most
purposes it can be thought of as a separate pass.
This is where the bulk of target-parameter-dependent code is found, since
often it is necessary for strategies to apply only when certain standard
kinds of instructions are available. The purpose of named instruction
patterns is to provide this information to the RTL generation pass.
Optimization is done in this pass for if-conditions that are comparisons,
boolean operations or conditional expressions. Tail recursion is
detected at this time also. Decisions are made about how best to arrange
loops and how to output switch statements.
The source files for RTL generation include `stmt.c', `calls.c',
`expr.c', `explow.c', `expmed.c', `function.c', `optabs.c' and
`emit-rtl.c'. Also, the file `insn-emit.c', generated from the machine
description by the program genemit, is used in this pass. The header
file `expr.h' is used for communication within this pass.
The header files `insn-flags.h' and `insn-codes.h', generated from the
machine description by the programs genflags and gencodes, tell this pass
which standard names are available for use and which patterns correspond
to them.
Aside from debugging information output, none of the following passes
refers to the tree structure representation of the function (only part of
which is saved).
The decision of whether the function can and should be expanded inline in
its subsequent callers is made at the end of rtl generation. The
function must meet certain criteria, currently related to the size of the
function and the types and number of parameters it has. Note that this
function may contain loops, recursive calls to itself (tail-recursive
functions can be inlined!), gotos, in short, all constructs supported by
GNU CC. The file `integrate.c' contains the code to save a function's
rtl for later inlining and to inline that rtl when the function is
called. The header file `integrate.h' is also used for this purpose.
The option `-dr' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.rtl' to the input file name.
Jump optimization. This pass simplifies jumps to the following
instruction, jumps across jumps, and jumps to jumps. It deletes
unreferenced labels and unreachable code, except that unreachable code
that contains a loop is not recognized as unreachable in this pass. (Such
loops are deleted later in the basic block analysis.) It also converts
some code originally written with jumps into sequences of instructions
that directly set values from the results of comparisons, if the machine
has such instructions.
Jump optimization is performed two or three times. The first time is
immediately following RTL generation. The second time is after CSE, but
only if CSE says repeated jump optimization is needed. The last time is
right before the final pass. That time, cross-jumping and deletion of
no-op move instructions are done together with the optimizations
described above.
The source file of this pass is `jump.c'.
The option `-dj' causes a debugging dump of the RTL code after this pass
is run for the first time. This dump file's name is made by appending
`.jump' to the input file name.
Register scan. This pass finds the first and last use of each register,
as a guide for common subexpression elimination. Its source is in
`regclass.c'.
Jump threading. This pass detects a condition jump that branches to an
identical or inverse test. Such jumps can be `threaded' through the
second conditional test. The source code for this pass is in `jump.c'.
This optimization is only performed if `-fthread-jumps' is enabled.
Common subexpression elimination. This pass also does constant
propagation. Its source file is `cse.c'. If constant propagation causes
conditional jumps to become unconditional or to become no-ops, jump
optimization is run again when CSE is finished.
The option `-ds' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.cse' to the input file name.
Loop optimization. This pass moves constant expressions out of loops,
and optionally does strength-reduction and loop unrolling as well. Its
source files are `loop.c' and `unroll.c', plus the header `loop.h' used
for communication between them. Loop unrolling uses some functions in
`integrate.c' and the header `integrate.h'.
The option `-dL' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.loop' to the input file
name.
If `-frerun-cse-after-loop' was enabled, a second common subexpression
elimination pass is performed after the loop optimization pass. Jump
threading is also done again at this time if it was specified.
The option `-dt' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.cse2' to the input file
name.
Stupid register allocation is performed at this point in a nonoptimizing
compilation. It does a little data flow analysis as well. When stupid
register allocation is in use, the next pass executed is the reloading
pass; the others in between are skipped. The source file is `stupid.c'.
Data flow analysis (`flow.c'). This pass divides the program into basic
blocks (and in the process deletes unreachable loops); then it computes
which pseudo-registers are live at each point in the program, and makes
the first instruction that uses a value point at the instruction that
computed the value.
This pass also deletes computations whose results are never used, and
combines memory references with add or subtract instructions to make
autoincrement or autodecrement addressing.
The option `-df' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.flow' to the input file
name. If stupid register allocation is in use, this dump file reflects
the full results of such allocation.
Instruction combination (`combine.c'). This pass attempts to combine
groups of two or three instructions that are related by data flow into
single instructions. It combines the RTL expressions for the
instructions by substitution, simplifies the result using algebra, and
then attempts to match the result against the machine description.
The option `-dc' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.combine' to the input file
name.
Instruction scheduling (`sched.c'). This pass looks for instructions
whose output will not be available by the time that it is used in
subsequent instructions. (Memory loads and floating point instructions
often have this behavior on RISC machines). It re-orders instructions
within a basic block to try to separate the definition and use of items
that otherwise would cause pipeline stalls.
Instruction scheduling is performed twice. The first time is immediately
after instruction combination and the second is immediately after reload.
The option `-dS' causes a debugging dump of the RTL code after this pass
is run for the first time. The dump file's name is made by appending
`.sched' to the input file name.
Register class preferencing. The RTL code is scanned to find out which
register class is best for each pseudo register. The source file is
`regclass.c'.
Local register allocation (`local-alloc.c'). This pass allocates hard
registers to pseudo registers that are used only within one basic block.
Because the basic block is linear, it can use fast and powerful
techniques to do a very good job.
The option `-dl' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.lreg' to the input file
name.
Global register allocation (`global.c'). This pass allocates hard
registers for the remaining pseudo registers (those whose life spans are
not contained in one basic block).
Reloading. This pass renumbers pseudo registers with the hardware
registers numbers they were allocated. Pseudo registers that did not get
hard registers are replaced with stack slots. Then it finds instructions
that are invalid because a value has failed to end up in a register, or
has ended up in a register of the wrong kind. It fixes up these
instructions by reloading the problematical values temporarily into
registers. Additional instructions are generated to do the copying.
The reload pass also optionally eliminates the frame pointer and inserts
instructions to save and restore call-clobbered registers around calls.
Source files are `reload.c' and `reload1.c', plus the header `reload.h'
used for communication between them.
The option `-dg' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.greg' to the input file
name.
Instruction scheduling is repeated here to try to avoid pipeline stalls
due to memory loads generated for spilled pseudo registers.
The option `-dR' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.sched2' to the input file
name.
Jump optimization is repeated, this time including cross-jumping and
deletion of no-op move instructions.
The option `-dJ' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.jump2' to the input file
name.
Delayed branch scheduling. This optional pass attempts to find
instructions that can go into the delay slots of other instructions,
usually jumps and calls. The source file name is `reorg.c'.
The option `-dd' causes a debugging dump of the RTL code after this pass.
This dump file's name is made by appending `.dbr' to the input file name.
Conversion from usage of some hard registers to usage of a register stack
may be done at this point. Currently, this is supported only for the
floating-point registers of the Intel 80387 coprocessor. The source file
name is `reg-stack.c'.
The options `-dk' causes a debugging dump of the RTL code after this
pass. This dump file's name is made by appending `.stack' to the input
file name.
Final. This pass outputs the assembler code for the function. It is
also responsible for identifying spurious test and compare instructions.
Machine-specific peephole optimizations are performed at the same time.
The function entry and exit sequences are generated directly as assembler
code in this pass; they never exist as RTL.
The source files are `final.c' plus `insn-output.c'; the latter is
generated automatically from the machine description by the tool
`genoutput'. The header file `conditions.h' is used for communication
between these files.
Debugging information output. This is run after final because it must
output the stack slot offsets for pseudo registers that did not get hard
registers. Source files are `dbxout.c' for DBX symbol table format,
`sdbout.c' for SDB symbol table format, and `dwarfout.c' for DWARF symbol
table format.
Some additional files are used by all or many passes :
Every pass uses `machmode.def' and `machmode.h' which define the machine
modes.
Several passes use `real.h', which defines the default representation of
floating point constants and how to operate on them.
All the passes that work with RTL use the header files `rtl.h' and
`rtl.def', and subroutines in file `rtl.c'. The tools gen* also use
these files to read and work with the machine description RTL.
Several passes refer to the header file `insn-config.h' which contains a
few parameters (C macro definitions) generated automatically from the
machine description RTL by the tool genconfig.
Several passes use the instruction recognizer, which consists of
`recog.c' and `recog.h', plus the files `insn-recog.c' and
`insn-extract.c' that are generated automatically from the machine
description by the tools `genrecog' and `genextract'.
Several passes use the header files `regs.h' which defines the
information recorded about pseudo register usage, and `basic-block.h'
which defines the information recorded about basic blocks.
`hard-reg-set.h' defines the type HARD_REG_SET, a bit-vector with a bit
for each hard register, and some macros to manipulate it. This type is
just int if the machine has few enough hard registers; otherwise it is an
array of int and some of the macros expand into loops.
Several passes use instruction attributes. A definition of the
attributes defined for a particular machine is in file `insn-attr.h',
which is generated from the machine description by the program `genattr'.
The file `insn-attrtab.c' contains subroutines to obtain the attribute
values for insns. It is generated from the machine description by the
program `genattrtab'.
ΓòÉΓòÉΓòÉ 19. RTL Representation ΓòÉΓòÉΓòÉ
Most of the work of the compiler is done on an intermediate representation
called register transfer language. In this language, the instructions to be
output are described, pretty much one by one, in an algebraic form that
describes what the instruction does.
RTL is inspired by Lisp lists. It has both an internal form, made up of
structures that point at other structures, and a textual form that is used in
the machine description and in printed debugging dumps. The textual form uses
nested parentheses to indicate the pointers in the internal form.
RTL Objects Expressions vs vectors vs strings vs
integers.
Accessors Macros to access expression operands
or vector elts.
Flags Other flags in an RTL expression.
Machine Modes Describing the size and format of a
datum.
Constants Expressions with constant values.
Regs and Memory Expressions representing register
contents or memory.
Arithmetic Expressions representing arithmetic on
other expressions.
Comparisons Expressions representing comparison of
expressions.
Bit Fields Expressions representing bitfields in
memory or reg.
Conversions Extending, truncating, floating or
fixing.
RTL Declarations Declaring volatility, constancy, etc.
Side Effects Expressions for storing in registers,
etc.
Incdec Embedded side-effects for
autoincrement addressing.
Assembler Representing asm with operands.
Insns Expression types for entire insns.
Calls RTL representation of function call
insns.
Sharing Some expressions are unique; others
*must* be copied.
Reading RTL Reading textual RTL from a file.
ΓòÉΓòÉΓòÉ 19.1. RTL Object Types ΓòÉΓòÉΓòÉ
RTL uses five kinds of objects: expressions, integers, wide integers, strings
and vectors. Expressions are the most important ones. An RTL expression
(``RTX'', for short) is a C structure, but it is usually referred to with a
pointer; a type that is given the typedef name rtx.
An integer is simply an int; their written form uses decimal digits. A wide
integer is an integral object whose type is HOST_WIDE_INT (see Config); their
written form uses decimal digits.
A string is a sequence of characters. In core it is represented as a char * in
usual C fashion, and it is written in C syntax as well. However, strings in RTL
may never be null. If you write an empty string in a machine description, it
is represented in core as a null pointer rather than as a pointer to a null
character. In certain contexts, these null pointers instead of strings are
valid. Within RTL code, strings are most commonly found inside symbol_ref
expressions, but they appear in other contexts in the RTL expressions that make
up machine descriptions.
A vector contains an arbitrary number of pointers to expressions. The number
of elements in the vector is explicitly present in the vector. The written form
of a vector consists of square brackets (`[...]') surrounding the elements, in
sequence and with whitespace separating them. Vectors of length zero are not
created; null pointers are used instead.
Expressions are classified by expression codes (also called RTX codes). The
expression code is a name defined in `rtl.def', which is also (in upper case) a
C enumeration constant. The possible expression codes and their meanings are
machine-independent. The code of an RTX can be extracted with the macro
GET_CODE (x) and altered with PUT_CODE (x, newcode).
The expression code determines how many operands the expression contains, and
what kinds of objects they are. In RTL, unlike Lisp, you cannot tell by
looking at an operand what kind of object it is. Instead, you must know from
its context---from the expression code of the containing expression. For
example, in an expression of code subreg, the first operand is to be regarded
as an expression and the second operand as an integer. In an expression of
code plus, there are two operands, both of which are to be regarded as
expressions. In a symbol_ref expression, there is one operand, which is to be
regarded as a string.
Expressions are written as parentheses containing the name of the expression
type, its flags and machine mode if any, and then the operands of the
expression (separated by spaces).
Expression code names in the `md' file are written in lower case, but when they
appear in C code they are written in upper case. In this manual, they are
shown as follows: const_int.
In a few contexts a null pointer is valid where an expression is normally
wanted. The written form of this is (nil).
ΓòÉΓòÉΓòÉ 19.2. Access to Operands ΓòÉΓòÉΓòÉ
For each expression type `rtl.def' specifies the number of contained objects
and their kinds, with four possibilities: `e' for expression (actually a
pointer to an expression), `i' for integer, `w' for wide integer, `s' for
string, and `E' for vector of expressions. The sequence of letters for an
expression code is called its format. Thus, the format of subreg is `ei'.
A few other format characters are used occasionally:
u
`u' is equivalent to `e' except that it is printed differently in
debugging dumps. It is used for pointers to insns.
n
`n' is equivalent to `i' except that it is printed differently in
debugging dumps. It is used for the line number or code number of a
note insn.
S
`S' indicates a string which is optional. In the RTL objects in
core, `S' is equivalent to `s', but when the object is read, from an
`md' file, the string value of this operand may be omitted. An
omitted string is taken to be the null string.
V
`V' indicates a vector which is optional. In the RTL objects in
core, `V' is equivalent to `E', but when the object is read from an
`md' file, the vector value of this operand may be omitted. An
omitted vector is effectively the same as a vector of no elements.
0
`0' means a slot whose contents do not fit any normal category. `0'
slots are not printed at all in dumps, and are often used in special
ways by small parts of the compiler.
There are macros to get the number of operands, the format, and the class of
an expression code:
GET_RTX_LENGTH (code)
Number of operands of an RTX of code code.
GET_RTX_FORMAT (code)
The format of an RTX of code code, as a C string.
GET_RTX_CLASS (code)
A single character representing the type of RTX operation that code
code performs.
The following classes are defined:
o
An RTX code that represents an actual object, such as
reg or mem. subreg is not in this class.
<
An RTX code for a comparison. The codes in this
class are NE, EQ, LE, LT, GE, GT, LEU, LTU, GEU, GTU.
1
An RTX code for a unary arithmetic operation, such as
neg.
c
An RTX code for a commutative binary operation, other
than NE and EQ (which have class `<').
2
An RTX code for a noncommutative binary operation,
such as MINUS.
b
An RTX code for a bitfield operation, either
ZERO_EXTRACT or SIGN_EXTRACT.
3
An RTX code for other three input operations, such as
IF_THEN_ELSE.
i
An RTX code for a machine insn (INSN, JUMP_INSN, and
CALL_INSN).
m
An RTX code for something that matches in insns, such
as MATCH_DUP.
x
All other RTX codes.
Operands of expressions are accessed using the macros XEXP, XINT, XWINT and
XSTR. Each of these macros takes two arguments: an expression-pointer (RTX)
and an operand number (counting from zero). Thus,
XEXP (x, 2)
accesses operand 2 of expression x, as an expression.
XINT (x, 2)
accesses the same operand as an integer. XSTR, used in the same fashion,
would access it as a string.
Any operand can be accessed as an integer, as an expression or as a string.
You must choose the correct method of access for the kind of value actually
stored in the operand. You would do this based on the expression code of the
containing expression. That is also how you would know how many operands
there are.
For example, if x is a subreg expression, you know that it has two operands
which can be correctly accessed as XEXP (x, 0) and XINT (x, 1). If you did
XINT (x, 0), you would get the address of the expression operand but cast as
an integer; that might occasionally be useful, but it would be cleaner to
write (int) XEXP (x, 0). XEXP (x, 1) would also compile without error, and
would return the second, integer operand cast as an expression pointer, which
would probably result in a crash when accessed. Nothing stops you from
writing XEXP (x, 28) either, but this will access memory past the end of the
expression with unpredictable results.
Access to operands which are vectors is more complicated. You can use the
macro XVEC to get the vector-pointer itself, or the macros XVECEXP and XVECLEN
to access the elements and length of a vector.
XVEC (exp, idx)
Access the vector-pointer which is operand number idx in exp.
XVECLEN (exp, idx)
Access the length (number of elements) in the vector which is in
operand number idx in exp. This value is an int.
XVECEXP (exp, idx, eltnum)
Access element number eltnum in the vector which is in operand
number idx in exp. This value is an RTX.
It is up to you to make sure that eltnum is not negative and is less
than XVECLEN (exp, idx).
All the macros defined in this section expand into lvalues and therefore can
be used to assign the operands, lengths and vector elements as well as to
access them.
ΓòÉΓòÉΓòÉ 19.3. Flags in an RTL Expression ΓòÉΓòÉΓòÉ
RTL expressions contain several flags (one-bit bitfields) that are used in
certain types of expression. Most often they are accessed with the following
macros:
MEM_VOLATILE_P (x)
In mem expressions, nonzero for volatile memory references. Stored
in the volatil field and printed as `/v'.
MEM_IN_STRUCT_P (x)
In mem expressions, nonzero for reference to an entire structure,
union or array, or to a component of one. Zero for references to a
scalar variable or through a pointer to a scalar. Stored in the
in_struct field and printed as `/s'.
REG_LOOP_TEST_P
In reg expressions, nonzero if this register's entire life is
contained in the exit test code for some loop. Stored in the
in_struct field and printed as `/s'.
REG_USERVAR_P (x)
In a reg, nonzero if it corresponds to a variable present in the
user's source code. Zero for temporaries generated internally by
the compiler. Stored in the volatil field and printed as `/v'.
REG_FUNCTION_VALUE_P (x)
Nonzero in a reg if it is the place in which this function's value
is going to be returned. (This happens only in a hard register.)
Stored in the integrated field and printed as `/i'.
The same hard register may be used also for collecting the values of
functions called by this one, but REG_FUNCTION_VALUE_P is zero in
this kind of use.
SUBREG_PROMOTED_VAR_P
Nonzero in a subreg if it was made when accessing an object that was
promoted to a wider mode in accord with the PROMOTED_MODE machine
description macro (see Storage Layout). In this case, the mode of
the subreg is the declared mode of the object and the mode of
SUBREG_REG is the mode of the register that holds the object.
Promoted variables are always either sign- or zero-extended to the
wider mode on every assignment. Stored in the in_struct field and
printed as `/s'.
SUBREG_PROMOTED_UNSIGNED_P
Nonzero in a subreg that has SUBREG_PROMOTED_VAR_P nonzero if the
object being referenced is kept zero-extended and zero if it is kept
sign-extended. Stored in the unchanging field and printed as `/u'.
RTX_UNCHANGING_P (x)
Nonzero in a reg or mem if the value is not changed. (This flag is
not set for memory references via pointers to constants. Such
pointers only guarantee that the object will not be changed
explicitly by the current function. The object might be changed by
other functions or by aliasing.) Stored in the unchanging field and
printed as `/u'.
RTX_INTEGRATED_P (insn)
Nonzero in an insn if it resulted from an in-line function call.
Stored in the integrated field and printed as `/i'. This may be
deleted; nothing currently depends on it.
SYMBOL_REF_USED (x)
In a symbol_ref, indicates that x has been used. This is normally
only used to ensure that x is only declared external once. Stored
in the used field.
SYMBOL_REF_FLAG (x)
In a symbol_ref, this is used as a flag for machine-specific
purposes. Stored in the volatil field and printed as `/v'.
LABEL_OUTSIDE_LOOP_P
In label_ref expressions, nonzero if this is a reference to a label
that is outside the innermost loop containing the reference to the
label. Stored in the in_struct field and printed as `/s'.
INSN_DELETED_P (insn)
In an insn, nonzero if the insn has been deleted. Stored in the
volatil field and printed as `/v'.
INSN_ANNULLED_BRANCH_P (insn)
In an insn in the delay slot of a branch insn, indicates that an
annulling branch should be used. See the discussion under sequence
below. Stored in the unchanging field and printed as `/u'.
INSN_FROM_TARGET_P (insn)
In an insn in a delay slot of a branch, indicates that the insn is
from the target of the branch. If the branch insn has
INSN_ANNULLED_BRANCH_P set, this insn should only be executed if the
branch is taken. For annulled branches with this bit clear, the
insn should be executed only if the branch is not taken. Stored in
the in_struct field and printed as `/s'.
CONSTANT_POOL_ADDRESS_P (x)
Nonzero in a symbol_ref if it refers to part of the current
function's ``constants pool''. These are addresses close to the
beginning of the function, and GNU CC assumes they can be addressed
directly (perhaps with the help of base registers). Stored in the
unchanging field and printed as `/u'.
CONST_CALL_P (x)
In a call_insn, indicates that the insn represents a call to a const
function. Stored in the unchanging field and printed as `/u'.
LABEL_PRESERVE_P (x)
In a code_label, indicates that the label can never be deleted.
Labels referenced by a non-local goto will have this bit set.
Stored in the in_struct field and printed as `/s'.
SCHED_GROUP_P (insn)
During instruction scheduling, in an insn, indicates that the
previous insn must be scheduled together with this insn. This is
used to ensure that certain groups of instructions will not be split
up by the instruction scheduling pass, for example, use insns before
a call_insn may not be separated from the call_insn. Stored in the
in_struct field and printed as `/s'.
These are the fields which the above macros refer to:
used
Normally, this flag is used only momentarily, at the end of RTL
generation for a function, to count the number of times an
expression appears in insns. Expressions that appear more than once
are copied, according to the rules for shared structure (see
Sharing).
In a symbol_ref, it indicates that an external declaration for the
symbol has already been written.
In a reg, it is used by the leaf register renumbering code to ensure
that each register is only renumbered once.
volatil
This flag is used in mem, symbol_ref and reg expressions and in
insns. In RTL dump files, it is printed as `/v'.
In a mem expression, it is 1 if the memory reference is volatile.
Volatile memory references may not be deleted, reordered or
combined.
In a symbol_ref expression, it is used for machine-specific
purposes.
In a reg expression, it is 1 if the value is a user-level variable.
0 indicates an internal compiler temporary.
In an insn, 1 means the insn has been deleted.
in_struct
In mem expressions, it is 1 if the memory datum referred to is all
or part of a structure or array; 0 if it is (or might be) a scalar
variable. A reference through a C pointer has 0 because the pointer
might point to a scalar variable. This information allows the
compiler to determine something about possible cases of aliasing.
In an insn in the delay slot of a branch, 1 means that this insn is
from the target of the branch.
During instruction scheduling, in an insn, 1 means that this insn
must be scheduled as part of a group together with the previous
insn.
In reg expressions, it is 1 if the register has its entire life
contained within the test expression of some loop.
In subreg expressions, 1 means that the subreg is accessing an
object that has had its mode promoted from a wider mode.
In label_ref expressions, 1 means that the referenced label is
outside the innermost loop containing the insn in which the
label_ref was found.
In code_label expressions, it is 1 if the label may never be
deleted. This is used for labels which are the target of non-local
gotos.
In an RTL dump, this flag is represented as `/s'.
unchanging
In reg and mem expressions, 1 means that the value of the expression
never changes.
In subreg expressions, it is 1 if the subreg references an unsigned
object whose mode has been promoted to a wider mode.
In an insn, 1 means that this is an annulling branch.
In a symbol_ref expression, 1 means that this symbol addresses
something in the per-function constants pool.
In a call_insn, 1 means that this instruction is a call to a const
function.
In an RTL dump, this flag is represented as `/u'.
integrated
In some kinds of expressions, including insns, this flag means the
rtl was produced by procedure integration.
In a reg expression, this flag indicates the register containing the
value to be returned by the current function. On machines that pass
parameters in registers, the same register number may be used for
parameters as well, but this flag is not set on such uses.
ΓòÉΓòÉΓòÉ 19.4. Machine Modes ΓòÉΓòÉΓòÉ
A machine mode describes a size of data object and the representation used for
it. In the C code, machine modes are represented by an enumeration type, enum
machine_mode, defined in `machmode.def'. Each RTL expression has room for a
machine mode and so do certain kinds of tree expressions (declarations and
types, to be precise).
In debugging dumps and machine descriptions, the machine mode of an RTL
expression is written after the expression code with a colon to separate them.
The letters `mode' which appear at the end of each machine mode name are
omitted. For example, (reg:SI 38) is a reg expression with machine mode
SImode. If the mode is VOIDmode, it is not written at all.
Here is a table of machine modes. The term ``byte'' below refers to an object
of BITS_PER_UNIT bits (see Storage Layout).
QImode
``Quarter-Integer'' mode represents a single byte treated as an
integer.
HImode
``Half-Integer'' mode represents a two-byte integer.
PSImode
``Partial Single Integer'' mode represents an integer which occupies
four bytes but which doesn't really use all four. On some machines,
this is the right mode to use for pointers.
SImode
``Single Integer'' mode represents a four-byte integer.
PDImode
``Partial Double Integer'' mode represents an integer which occupies
eight bytes but which doesn't really use all eight. On some
machines, this is the right mode to use for certain pointers.
DImode
``Double Integer'' mode represents an eight-byte integer.
TImode
``Tetra Integer'' (?) mode represents a sixteen-byte integer.
SFmode
``Single Floating'' mode represents a single-precision (four byte)
floating point number.
DFmode
``Double Floating'' mode represents a double-precision (eight byte)
floating point number.
XFmode
``Extended Floating'' mode represents a triple-precision (twelve
byte) floating point number. This mode is used for IEEE extended
floating point. On some systems not all bits within these bytes
will actually be used.
TFmode
``Tetra Floating'' mode represents a quadruple-precision (sixteen
byte) floating point number.
CCmode
``Condition Code'' mode represents the value of a condition code,
which is a machine-specific set of bits used to represent the result
of a comparison operation. Other machine-specific modes may also be
used for the condition code. These modes are not used on machines
that use cc0 (see see Condition Code).
BLKmode
``Block'' mode represents values that are aggregates to which none
of the other modes apply. In RTL, only memory references can have
this mode, and only if they appear in string-move or vector
instructions. On machines which have no such instructions, BLKmode
will not appear in RTL.
VOIDmode
Void mode means the absence of a mode or an unspecified mode. For
example, RTL expressions of code const_int have mode VOIDmode
because they can be taken to have whatever mode the context
requires. In debugging dumps of RTL, VOIDmode is expressed by the
absence of any mode.
SCmode, DCmode, XCmode, TCmode
These modes stand for a complex number represented as a pair of
floating point values. The floating point values are in SFmode,
DFmode, XFmode, and TFmode, respectively.
CQImode, CHImode, CSImode, CDImode, CTImode, COImode
These modes stand for a complex number represented as a pair of
integer values. The integer values are in QImode, HImode, SImode,
DImode, TImode, and OImode, respectively.
The machine description defines Pmode as a C macro which expands into the
machine mode used for addresses. Normally this is the mode whose size is
BITS_PER_WORD, SImode on 32-bit machines.
The only modes which a machine description must support are QImode, and the
modes corresponding to BITS_PER_WORD, FLOAT_TYPE_SIZE and DOUBLE_TYPE_SIZE.
The compiler will attempt to use DImode for 8-byte structures and unions, but
this can be prevented by overriding the definition of MAX_FIXED_MODE_SIZE.
Alternatively, you can have the compiler use TImode for 16-byte structures and
unions. Likewise, you can arrange for the C type short int to avoid using
HImode.
Very few explicit references to machine modes remain in the compiler and these
few references will soon be removed. Instead, the machine modes are divided
into mode classes. These are represented by the enumeration type enum
mode_class defined in `machmode.h'. The possible mode classes are:
MODE_INT
Integer modes. By default these are QImode, HImode, SImode, DImode,
and TImode.
MODE_PARTIAL_INT
The ``partial integer'' modes, PSImode and PDImode.
MODE_FLOAT
floating point modes. By default these are SFmode, DFmode, XFmode
and TFmode.
MODE_COMPLEX_INT
Complex integer modes. (These are not currently implemented).
MODE_COMPLEX_FLOAT
Complex floating point modes. By default these are SCmode, DCmode,
XCmode, and TCmode.
MODE_FUNCTION
Algol or Pascal function variables including a static chain. (These
are not currently implemented).
MODE_CC
Modes representing condition code values. These are CCmode plus any
modes listed in the EXTRA_CC_MODES macro. See Jump Patterns, also
see Condition Code.
MODE_RANDOM
This is a catchall mode class for modes which don't fit into the
above classes. Currently VOIDmode and BLKmode are in MODE_RANDOM.
Here are some C macros that relate to machine modes:
GET_MODE (x)
Returns the machine mode of the RTX x.
PUT_MODE (x, newmode)
Alters the machine mode of the RTX x to be newmode.
NUM_MACHINE_MODES
Stands for the number of machine modes available on the target
machine. This is one greater than the largest numeric value of any
machine mode.
GET_MODE_NAME (m)
Returns the name of mode m as a string.
GET_MODE_CLASS (m)
Returns the mode class of mode m.
GET_MODE_WIDER_MODE (m)
Returns the next wider natural mode. For example, the expression
GET_MODE_WIDER_MODE (QImode) returns HImode.
GET_MODE_SIZE (m)
Returns the size in bytes of a datum of mode m.
GET_MODE_BITSIZE (m)
Returns the size in bits of a datum of mode m.
GET_MODE_MASK (m)
Returns a bitmask containing 1 for all bits in a word that fit
within mode m. This macro can only be used for modes whose bitsize
is less than or equal to HOST_BITS_PER_INT.
GET_MODE_ALIGNMENT (m))
Return the required alignment, in bits, for an object of mode m.
GET_MODE_UNIT_SIZE (m)
Returns the size in bytes of the subunits of a datum of mode m. This
is the same as GET_MODE_SIZE except in the case of complex modes.
For them, the unit size is the size of the real or imaginary part.
GET_MODE_NUNITS (m)
Returns the number of units contained in a mode, i.e., GET_MODE_SIZE
divided by GET_MODE_UNIT_SIZE.
GET_CLASS_NARROWEST_MODE (c)
Returns the narrowest mode in mode class c.
The global variables byte_mode and word_mode contain modes whose classes are
MODE_INT and whose bitsizes are either BITS_PER_UNIT or BITS_PER_WORD,
respectively. On 32-bit machines, these are QImode and SImode, respectively.
ΓòÉΓòÉΓòÉ 19.5. Constant Expression Types ΓòÉΓòÉΓòÉ
The simplest RTL expressions are those that represent constant values.
(const_int i)
This type of expression represents the integer value i. i is
customarily accessed with the macro INTVAL as in INTVAL (exp), which
is equivalent to XWINT (exp, 0).
There is only one expression object for the integer value zero; it
is the value of the variable const0_rtx. Likewise, the only
expression for integer value one is found in const1_rtx, the only
expression for integer value two is found in const2_rtx, and the
only expression for integer value negative one is found in
constm1_rtx. Any attempt to create an expression of code const_int
and value zero, one, two or negative one will return const0_rtx,
const1_rtx, const2_rtx or constm1_rtx as appropriate.
Similarly, there is only one object for the integer whose value is
STORE_FLAG_VALUE. It is found in const_true_rtx. If
STORE_FLAG_VALUE is one, const_true_rtx and const1_rtx will point to
the same object. If STORE_FLAG_VALUE is -1, const_true_rtx and
constm1_rtx will point to the same object.
(const_double:m addr i0 i1 ...)
Represents either a floating-point constant of mode m or an integer
constant too large to fit into HOST_BITS_PER_WIDE_INT bits but small
enough to fit within twice that number of bits (GNU CC does not
provide a mechanism to represent even larger constants). In the
latter case, m will be VOIDmode.
addr is used to contain the mem expression that corresponds to the
location in memory that at which the constant can be found. If it
has not been allocated a memory location, but is on the chain of all
const_double expressions in this compilation (maintained using an
undisplayed field), addr contains const0_rtx. If it is not on the
chain, addr contains cc0_rtx. addr is customarily accessed with the
macro CONST_DOUBLE_MEM and the chain field via CONST_DOUBLE_CHAIN.
If m is VOIDmode, the bits of the value are stored in i0 and i1. i0
is customarily accessed with the macro CONST_DOUBLE_LOW and i1 with
CONST_DOUBLE_HIGH.
If the constant is floating point (regardless of its precision),
then the number of integers used to store the value depends on the
size of REAL_VALUE_TYPE (see Cross-compilation). The integers
represent a floating point number, but not precisely in the target
machine's or host machine's floating point format. To convert them
to the precise bit pattern used by the target machine, use the macro
REAL_VALUE_TO_TARGET_DOUBLE and friends (see Data Output).
The macro CONST0_RTX (mode) refers to an expression with value 0 in
mode mode. If mode mode is of mode class MODE_INT, it returns
const0_rtx. Otherwise, it returns a CONST_DOUBLE expression in mode
mode. Similarly, the macro CONST1_RTX (mode) refers to an
expression with value 1 in mode mode and similarly for CONST2_RTX.
(const_string str)
Represents a constant string with value str. Currently this is used
only for insn attributes (see Insn Attributes) since constant
strings in C are placed in memory.
(symbol_ref:mode symbol)
Represents the value of an assembler label for data. symbol is a
string that describes the name of the assembler label. If it starts
with a `*', the label is the rest of symbol not including the `*'.
Otherwise, the label is symbol, usually prefixed with `_'.
The symbol_ref contains a mode, which is usually Pmode. Usually that
is the only mode for which a symbol is directly valid.
(label_ref label)
Represents the value of an assembler label for code. It contains
one operand, an expression, which must be a code_label that appears
in the instruction sequence to identify the place where the label
should go.
The reason for using a distinct expression type for code label
references is so that jump optimization can distinguish them.
(const:m exp)
Represents a constant that is the result of an assembly-time
arithmetic computation. The operand, exp, is an expression that
contains only constants (const_int, symbol_ref and label_ref
expressions) combined with plus and minus. However, not all
combinations are valid, since the assembler cannot do arbitrary
arithmetic on relocatable symbols.
m should be Pmode.
(high:m exp)
Represents the high-order bits of exp, usually a symbol_ref. The
number of bits is machine-dependent and is normally the number of
bits specified in an instruction that initializes the high order
bits of a register. It is used with lo_sum to represent the typical
two-instruction sequence used in RISC machines to reference a global
memory location.
m should be Pmode.
ΓòÉΓòÉΓòÉ 19.6. Registers and Memory ΓòÉΓòÉΓòÉ
Here are the RTL expression types for describing access to machine registers
and to main memory.
(reg:m n)
For small values of the integer n (those that are less than
FIRST_PSEUDO_REGISTER), this stands for a reference to machine
register number n: a hard register. For larger values of n, it
stands for a temporary value or pseudo register. The compiler's
strategy is to generate code assuming an unlimited number of such
pseudo registers, and later convert them into hard registers or into
memory references.
m is the machine mode of the reference. It is necessary because
machines can generally refer to each register in more than one mode.
For example, a register may contain a full word but there may be
instructions to refer to it as a half word or as a single byte, as
well as instructions to refer to it as a floating point number of
various precisions.
Even for a register that the machine can access in only one mode,
the mode must always be specified.
The symbol FIRST_PSEUDO_REGISTER is defined by the machine
description, since the number of hard registers on the machine is an
invariant characteristic of the machine. Note, however, that not
all of the machine registers must be general registers. All the
machine registers that can be used for storage of data are given
hard register numbers, even those that can be used only in certain
instructions or can hold only certain types of data.
A hard register may be accessed in various modes throughout one
function, but each pseudo register is given a natural mode and is
accessed only in that mode. When it is necessary to describe an
access to a pseudo register using a nonnatural mode, a subreg
expression is used.
A reg expression with a machine mode that specifies more than one
word of data may actually stand for several consecutive registers.
If in addition the register number specifies a hardware register,
then it actually represents several consecutive hardware registers
starting with the specified one.
Each pseudo register number used in a function's RTL code is
represented by a unique reg expression.
Some pseudo register numbers, those within the range of
FIRST_VIRTUAL_REGISTER to LAST_VIRTUAL_REGISTER only appear during
the RTL generation phase and are eliminated before the optimization
phases. These represent locations in the stack frame that cannot be
determined until RTL generation for the function has been completed.
The following virtual register numbers are defined:
VIRTUAL_INCOMING_ARGS_REGNUM
This points to the first word of the incoming
arguments passed on the stack. Normally these
arguments are placed there by the caller, but the
callee may have pushed some arguments that were
previously passed in registers.
When RTL generation is complete, this virtual
register is replaced by the sum of the register given
by ARG_POINTER_REGNUM and the value of
FIRST_PARM_OFFSET.
VIRTUAL_STACK_VARS_REGNUM
If FRAME_GROWS_DOWNWARD is defined, this points to
immediately above the first variable on the stack.
Otherwise, it points to the first variable on the
stack.
VIRTUAL_STACK_VARS_REGNUM is replaced with the sum of
the register given by FRAME_POINTER_REGNUM and the
value STARTING_FRAME_OFFSET.
VIRTUAL_STACK_DYNAMIC_REGNUM
This points to the location of dynamically allocated
memory on the stack immediately after the stack
pointer has been adjusted by the amount of memory
desired.
This virtual register is replaced by the sum of the
register given by STACK_POINTER_REGNUM and the value
STACK_DYNAMIC_OFFSET.
VIRTUAL_OUTGOING_ARGS_REGNUM
This points to the location in the stack at which
outgoing arguments should be written when the stack
is pre-pushed (arguments pushed using push insns
should always use STACK_POINTER_REGNUM).
This virtual register is replaced by the sum of the
register given by STACK_POINTER_REGNUM and the value
STACK_POINTER_OFFSET.
(subreg:m reg wordnum)
subreg expressions are used to refer to a register in a machine mode
other than its natural one, or to refer to one register of a
multi-word reg that actually refers to several registers.
Each pseudo-register has a natural mode. If it is necessary to
operate on it in a different mode---for example, to perform a
fullword move instruction on a pseudo-register that contains a
single byte---the pseudo-register must be enclosed in a subreg. In
such a case, wordnum is zero.
Usually m is at least as narrow as the mode of reg, in which case it
is restricting consideration to only the bits of reg that are in m.
Sometimes m is wider than the mode of reg. These subreg expressions
are often called paradoxical. They are used in cases where we want
to refer to an object in a wider mode but do not care what value the
additional bits have. The reload pass ensures that paradoxical
references are only made to hard registers.
The other use of subreg is to extract the individual registers of a
multi-register value. Machine modes such as DImode and TImode can
indicate values longer than a word, values which usually require two
or more consecutive registers. To access one of the registers, use
a subreg with mode SImode and a wordnum that says which register.
Storing in a non-paradoxical subreg has undefined results for bits
belonging to the same word as the subreg. This laxity makes it
easier to generate efficient code for such instructions. To
represent an instruction that preserves all the bits outside of
those in the subreg, use strict_low_part around the subreg.
The compilation parameter WORDS_BIG_ENDIAN, if set to 1, says that
word number zero is the most significant part; otherwise, it is the
least significant part.
Between the combiner pass and the reload pass, it is possible to
have a paradoxical subreg which contains a mem instead of a reg as
its first operand. After the reload pass, it is also possible to
have a non-paradoxical subreg which contains a mem; this usually
occurs when the mem is a stack slot which replaced a pseudo
register.
Note that it is not valid to access a DFmode value in SFmode using a
subreg. On some machines the most significant part of a DFmode
value does not have the same format as a single-precision floating
value.
It is also not valid to access a single word of a multi-word value
in a hard register when less registers can hold the value than would
be expected from its size. For example, some 32-bit machines have
floating-point registers that can hold an entire DFmode value. If
register 10 were such a register (subreg:SI (reg:DF 10) 1) would be
invalid because there is no way to convert that reference to a
single machine register. The reload pass prevents subreg
expressions such as these from being formed.
The first operand of a subreg expression is customarily accessed
with the SUBREG_REG macro and the second operand is customarily
accessed with the SUBREG_WORD macro.
(scratch:m)
This represents a scratch register that will be required for the
execution of a single instruction and not used subsequently. It is
converted into a reg by either the local register allocator or the
reload pass.
scratch is usually present inside a clobber operation (see Side
Effects).
(cc0)
This refers to the machine's condition code register. It has no
operands and may not have a machine mode. There are two ways to use
it:
To stand for a complete set of condition code flags. This is
best on most machines, where each comparison sets the entire
series of flags.
With this technique, (cc0) may be validly used in only two
contexts: as the destination of an assignment (in test and
compare instructions) and in comparison operators comparing
against zero (const_int with value zero; that is to say,
const0_rtx).
To stand for a single flag that is the result of a single
condition. This is useful on machines that have only a single
flag bit, and in which comparison instructions must specify the
condition to test.
With this technique, (cc0) may be validly used in only two
contexts: as the destination of an assignment (in test and
compare instructions) where the source is a comparison
operator, and as the first operand of if_then_else (in a
conditional branch).
There is only one expression object of code cc0; it is the value of
the variable cc0_rtx. Any attempt to create an expression of code
cc0 will return cc0_rtx.
Instructions can set the condition code implicitly. On many
machines, nearly all instructions set the condition code based on
the value that they compute or store. It is not necessary to record
these actions explicitly in the RTL because the machine description
includes a prescription for recognizing the instructions that do so
(by means of the macro NOTICE_UPDATE_CC). See Condition Code. Only
instructions whose sole purpose is to set the condition code, and
instructions that use the condition code, need mention (cc0).
On some machines, the condition code register is given a register
number and a reg is used instead of (cc0). This is usually the
preferable approach if only a small subset of instructions modify
the condition code. Other machines store condition codes in general
registers; in such cases a pseudo register should be used.
Some machines, such as the Sparc and RS/6000, have two sets of
arithmetic instructions, one that sets and one that does not set the
condition code. This is best handled by normally generating the
instruction that does not set the condition code, and making a
pattern that both performs the arithmetic and sets the condition
code register (which would not be (cc0) in this case). For
examples, search for `addcc' and `andcc' in `sparc.md'.
(pc)
This represents the machine's program counter. It has no operands
and may not have a machine mode. (pc) may be validly used only in
certain specific contexts in jump instructions.
There is only one expression object of code pc; it is the value of
the variable pc_rtx. Any attempt to create an expression of code pc
will return pc_rtx.
All instructions that do not jump alter the program counter
implicitly by incrementing it, but there is no need to mention this
in the RTL.
(mem:m addr)
This RTX represents a reference to main memory at an address
represented by the expression addr. m specifies how large a unit of
memory is accessed.
ΓòÉΓòÉΓòÉ 19.7. RTL Expressions for Arithmetic ΓòÉΓòÉΓòÉ
Unless otherwise specified, all the operands of arithmetic expressions must be
valid for mode m. An operand is valid for mode m if it has mode m, or if it is
a const_int or const_double and m is a mode of class MODE_INT.
For commutative binary operations, constants should be placed in the second
operand.
(plus:m x y)
Represents the sum of the values represented by x and y carried out
in machine mode m.
(lo_sum:m x y)
Like plus, except that it represents that sum of x and the low-order
bits of y. The number of low order bits is machine-dependent but is
normally the number of bits in a Pmode item minus the number of bits
set by the high code (see Constants).
m should be Pmode.
(minus:m x y)
Like plus but represents subtraction.
(compare:m x y)
Represents the result of subtracting y from x for purposes of
comparison. The result is computed without overflow, as if with
infinite precision.
Of course, machines can't really subtract with infinite precision.
However, they can pretend to do so when only the sign of the result
will be used, which is the case when the result is stored in the
condition code. And that is the only way this kind of expression
may validly be used: as a value to be stored in the condition codes.
The mode m is not related to the modes of x and y, but instead is
the mode of the condition code value. If (cc0) is used, it is
VOIDmode. Otherwise it is some mode in class MODE_CC, often CCmode.
See Condition Code.
Normally, x and y must have the same mode. Otherwise, compare is
valid only if the mode of x is in class MODE_INT and y is a
const_int or const_double with mode VOIDmode. The mode of x
determines what mode the comparison is to be done in; thus it must
not be VOIDmode.
If one of the operands is a constant, it should be placed in the
second operand and the comparison code adjusted as appropriate.
A compare specifying two VOIDmode constants is not valid since there
is no way to know in what mode the comparison is to be performed;
the comparison must either be folded during the compilation or the
first operand must be loaded into a register while its mode is still
known.
(neg:m x)
Represents the negation (subtraction from zero) of the value
represented by x, carried out in mode m.
(mult:m x y)
Represents the signed product of the values represented by x and y
carried out in machine mode m.
Some machines support a multiplication that generates a product
wider than the operands. Write the pattern for this as
(mult:m (sign_extend:m x) (sign_extend:m y))
where m is wider than the modes of x and y, which need not be the
same.
Write patterns for unsigned widening multiplication similarly using
zero_extend.
(div:m x y)
Represents the quotient in signed division of x by y, carried out in
machine mode m. If m is a floating point mode, it represents the
exact quotient; otherwise, the integerized quotient.
Some machines have division instructions in which the operands and
quotient widths are not all the same; you should represent such
instructions using truncate and sign_extend as in,
(truncate:m1 (div:m2 x (sign_extend:m2 y)))
(udiv:m x y)
Like div but represents unsigned division.
(mod:m x y)
(umod:m x y)
Like div and udiv but represent the remainder instead of the
quotient.
(smin:m x y)
(smax:m x y)
Represents the smaller (for smin) or larger (for smax) of x and y,
interpreted as signed integers in mode m.
(umin:m x y)
(umax:m x y)
Like smin and smax, but the values are interpreted as unsigned
integers.
(not:m x)
Represents the bitwise complement of the value represented by x,
carried out in mode m, which must be a fixed-point machine mode.
(and:m x y)
Represents the bitwise logical-and of the values represented by x
and y, carried out in machine mode m, which must be a fixed-point
machine mode.
(ior:m x y)
Represents the bitwise inclusive-or of the values represented by x
and y, carried out in machine mode m, which must be a fixed-point
mode.
(xor:m x y)
Represents the bitwise exclusive-or of the values represented by x
and y, carried out in machine mode m, which must be a fixed-point
mode.
(ashift:m x c)
Represents the result of arithmetically shifting x left by c places.
x have mode m, a fixed-point machine mode. c be a fixed-point mode
or be a constant with mode VOIDmode; which mode is determined by the
mode called for in the machine description entry for the left-shift
instruction. For example, on the Vax, the mode of c is QImode
regardless of m.
(lshiftrt:m x c)
(ashiftrt:m x c)
Like ashift but for right shift. Unlike the case for left shift,
these two operations are distinct.
(rotate:m x c)
(rotatert:m x c)
Similar but represent left and right rotate. If c is a constant,
use rotate.
(abs:m x)
Represents the absolute value of x, computed in mode m.
(sqrt:m x)
Represents the square root of x, computed in mode m. Most often m
will be a floating point mode.
(ffs:m x)
Represents one plus the index of the least significant 1-bit in x,
represented as an integer of mode m. (The value is zero if x is
zero.) The mode of x need not be m; depending on the target
machine, various mode combinations may be valid.
ΓòÉΓòÉΓòÉ 19.8. Comparison Operations ΓòÉΓòÉΓòÉ
Comparison operators test a relation on two operands and are considered to
represent a machine-dependent nonzero value described by, but not necessarily
equal to, STORE_FLAG_VALUE (see Misc) if the relation holds, or zero if it does
not. The mode of the comparison operation is independent of the mode of the
data being compared. If the comparison operation is being tested (e.g., the
first operand of an if_then_else), the mode must be VOIDmode. If the comparison
operation is producing data to be stored in some variable, the mode must be in
class MODE_INT. All comparison operations producing data must use the same
mode, which is machine-specific.
There are two ways that comparison operations may be used. The comparison
operators may be used to compare the condition codes (cc0) against zero, as in
(eq (cc0) (const_int 0)). Such a construct actually refers to the result of
the preceding instruction in which the condition codes were set. The
instructing setting the condition code must be adjacent to the instruction
using the condition code; only note insns may separate them.
Alternatively, a comparison operation may directly compare two data objects.
The mode of the comparison is determined by the operands; they must both be
valid for a common machine mode. A comparison with both operands constant
would be invalid as the machine mode could not be deduced from it, but such a
comparison should never exist in RTL due to constant folding.
In the example above, if (cc0) were last set to (compare x y), the comparison
operation is identical to (eq x y). Usually only one style of comparisons is
supported on a particular machine, but the combine pass will try to merge the
operations to produce the eq shown in case it exists in the context of the
particular insn involved.
Inequality comparisons come in two flavors, signed and unsigned. Thus, there
are distinct expression codes gt and gtu for signed and unsigned greater-than.
These can produce different results for the same pair of integer values: for
example, 1 is signed greater-than -1 but not unsigned greater-than, because -1
when regarded as unsigned is actually 0xffffffff which is greater than 1.
The signed comparisons are also used for floating point values. Floating point
comparisons are distinguished by the machine modes of the operands.
(eq:m x y)
1 if the values represented by x and y are equal, otherwise 0.
(ne:m x y)
1 if the values represented by x and y are not equal, otherwise 0.
(gt:m x y)
1 if the x is greater than y. If they are fixed-point, the
comparison is done in a signed sense.
(gtu:m x y)
Like gt but does unsigned comparison, on fixed-point numbers only.
(lt:m x y)
(ltu:m x y)
Like gt and gtu but test for ``less than''.
(ge:m x y)
(geu:m x y)
Like gt and gtu but test for ``greater than or equal''.
(le:m x y)
(leu:m x y)
Like gt and gtu but test for ``less than or equal''.
(if_then_else cond then else)
This is not a comparison operation but is listed here because it is
always used in conjunction with a comparison operation. To be
precise, cond is a comparison expression. This expression
represents a choice, according to cond, between the value
represented by then and the one represented by else.
On most machines, if_then_else expressions are valid only to express
conditional jumps.
(cond [test1 value1 test2 value2 ...] default)
Similar to if_then_else, but more general. Each of test1, test2,
... is performed in turn. The result of this expression is the
value corresponding to the first non-zero test, or default if none
of the tests are non-zero expressions.
This is currently not valid for instruction patterns and is
supported only for insn attributes. See Insn Attributes.
ΓòÉΓòÉΓòÉ 19.9. Bit Fields ΓòÉΓòÉΓòÉ
Special expression codes exist to represent bitfield instructions. These types
of expressions are lvalues in RTL; they may appear on the left side of an
assignment, indicating insertion of a value into the specified bit field.
(sign_extract:m loc size pos)
This represents a reference to a sign-extended bit field contained
or starting in loc (a memory or register reference). The bit field
is size bits wide and starts at bit pos. The compilation option
BITS_BIG_ENDIAN says which end of the memory unit pos counts from.
If loc is in memory, its mode must be a single-byte integer mode. If
loc is in a register, the mode to use is specified by the operand of
the insv or extv pattern (see Standard Names) and is usually a
full-word integer mode.
The mode of pos is machine-specific and is also specified in the
insv or extv pattern.
The mode m is the same as the mode that would be used for loc if it
were a register.
(zero_extract:m loc size pos)
Like sign_extract but refers to an unsigned or zero-extended bit
field. The same sequence of bits are extracted, but they are filled
to an entire word with zeros instead of by sign-extension.
ΓòÉΓòÉΓòÉ 19.10. Conversions ΓòÉΓòÉΓòÉ
All conversions between machine modes must be represented by explicit
conversion operations. For example, an expression which is the sum of a byte
and a full word cannot be written as (plus:SI (reg:QI 34) (reg:SI 80)) because
the plus operation requires two operands of the same machine mode. Therefore,
the byte-sized operand is enclosed in a conversion operation, as in
(plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80))
The conversion operation is not a mere placeholder, because there may be more
than one way of converting from a given starting mode to the desired final
mode. The conversion operation code says how to do it.
For all conversion operations, x must not be VOIDmode because the mode in which
to do the conversion would not be known. The conversion must either be done at
compile-time or x must be placed into a register.
(sign_extend:m x)
Represents the result of sign-extending the value x to machine mode
m. m must be a fixed-point mode and x a fixed-point value of a mode
narrower than m.
(zero_extend:m x)
Represents the result of zero-extending the value x to machine mode
m. m must be a fixed-point mode and x a fixed-point value of a mode
narrower than m.
(float_extend:m x)
Represents the result of extending the value x to machine mode m. m
must be a floating point mode and x a floating point value of a mode
narrower than m.
(truncate:m x)
Represents the result of truncating the value x to machine mode m.
m must be a fixed-point mode and x a fixed-point value of a mode
wider than m.
(float_truncate:m x)
Represents the result of truncating the value x to machine mode m.
m must be a floating point mode and x a floating point value of a
mode wider than m.
(float:m x)
Represents the result of converting fixed point value x, regarded as
signed, to floating point mode m.
(unsigned_float:m x)
Represents the result of converting fixed point value x, regarded as
unsigned, to floating point mode m.
(fix:m x)
When m is a fixed point mode, represents the result of converting
floating point value x to mode m, regarded as signed. How rounding
is done is not specified, so this operation may be used validly in
compiling C code only for integer-valued operands.
(unsigned_fix:m x)
Represents the result of converting floating point value x to fixed
point mode m, regarded as unsigned. How rounding is done is not
specified.
(fix:m x)
When m is a floating point mode, represents the result of converting
floating point value x (valid for mode m) to an integer, still
represented in floating point mode m, by rounding towards zero.
ΓòÉΓòÉΓòÉ 19.11. Declarations ΓòÉΓòÉΓòÉ
Declaration expression codes do not represent arithmetic operations but rather
state assertions about their operands.
(strict_low_part (subreg:m (reg:n r) 0))
This expression code is used in only one context: as the destination
operand of a set expression. In addition, the operand of this
expression must be a non-paradoxical subreg expression.
The presence of strict_low_part says that the part of the register
which is meaningful in mode n, but is not part of mode m, is not to
be altered. Normally, an assignment to such a subreg is allowed to
have undefined effects on the rest of the register when m is less
than a word.
ΓòÉΓòÉΓòÉ 19.12. Side Effect Expressions ΓòÉΓòÉΓòÉ
The expression codes described so far represent values, not actions. But
machine instructions never produce values; they are meaningful only for their
side effects on the state of the machine. Special expression codes are used to
represent side effects.
The body of an instruction is always one of these side effect codes; the codes
described above, which represent values, appear only as the operands of these.
(set lval x)
Represents the action of storing the value of x into the place
represented by lval. lval must be an expression representing a
place that can be stored in: reg (or subreg or strict_low_part),
mem, pc or cc0.
If lval is a reg, subreg or mem, it has a machine mode; then x must
be valid for that mode.
If lval is a reg whose machine mode is less than the full width of
the register, then it means that the part of the register specified
by the machine mode is given the specified value and the rest of the
register receives an undefined value. Likewise, if lval is a subreg
whose machine mode is narrower than the mode of the register, the
rest of the register can be changed in an undefined way.
If lval is a strict_low_part of a subreg, then the part of the
register specified by the machine mode of the subreg is given the
value x and the rest of the register is not changed.
If lval is (cc0), it has no machine mode, and x may be either a
compare expression or a value that may have any mode. The latter
case represents a ``test'' instruction. The expression (set (cc0)
(reg:m n)) is equivalent to (set (cc0) (compare (reg:m n) (const_int
0))). Use the former expression to save space during the
compilation.
If lval is (pc), we have a jump instruction, and the possibilities
for x are very limited. It may be a label_ref expression
(unconditional jump). It may be an if_then_else (conditional jump),
in which case either the second or the third operand must be (pc)
(for the case which does not jump) and the other of the two must be
a label_ref (for the case which does jump). x may also be a mem or
(plus:SI (pc) y), where y may be a reg or a mem; these unusual
patterns are used to represent jumps through branch tables.
If lval is neither (cc0) nor (pc), the mode of lval must not be
VOIDmode and the mode of x must be valid for the mode of lval.
lval is customarily accessed with the SET_DEST macro and x with the
SET_SRC macro.
(return)
As the sole expression in a pattern, represents a return from the
current function, on machines where this can be done with one
instruction, such as Vaxes. On machines where a multi-instruction
``epilogue'' must be executed in order to return from the function,
returning is done by jumping to a label which precedes the epilogue,
and the return expression code is never used.
Inside an if_then_else expression, represents the value to be placed
in pc to return to the caller.
Note that an insn pattern of (return) is logically equivalent to
(set (pc) (return)), but the latter form is never used.
(call function nargs)
Represents a function call. function is a mem expression whose
address is the address of the function to be called. nargs is an
expression which can be used for two purposes: on some machines it
represents the number of bytes of stack argument; on others, it
represents the number of argument registers.
Each machine has a standard machine mode which function must have.
The machine description defines macro FUNCTION_MODE to expand into
the requisite mode name. The purpose of this mode is to specify
what kind of addressing is allowed, on machines where the allowed
kinds of addressing depend on the machine mode being addressed.
(clobber x)
Represents the storing or possible storing of an unpredictable,
undescribed value into x, which must be a reg, scratch or mem
expression.
One place this is used is in string instructions that store standard
values into particular hard registers. It may not be worth the
trouble to describe the values that are stored, but it is essential
to inform the compiler that the registers will be altered, lest it
attempt to keep data in them across the string instruction.
If x is (mem:BLK (const_int 0)), it means that all memory locations
must be presumed clobbered.
Note that the machine description classifies certain hard registers
as ``call-clobbered''. All function call instructions are assumed
by default to clobber these registers, so there is no need to use
clobber expressions to indicate this fact. Also, each function call
is assumed to have the potential to alter any memory location,
unless the function is declared const.
If the last group of expressions in a parallel are each a clobber
expression whose arguments are reg or match_scratch (see RTL
Template) expressions, the combiner phase can add the appropriate
clobber expressions to an insn it has constructed when doing so will
cause a pattern to be matched.
This feature can be used, for example, on a machine that whose
multiply and add instructions don't use an MQ register but which has
an add-accumulate instruction that does clobber the MQ register.
Similarly, a combined instruction might require a temporary register
while the constituent instructions might not.
When a clobber expression for a register appears inside a parallel
with other side effects, the register allocator guarantees that the
register is unoccupied both before and after that insn. However,
the reload phase may allocate a register used for one of the inputs
unless the `&' constraint is specified for the selected alternative
(see Modifiers). You can clobber either a specific hard register, a
pseudo register, or a scratch expression; in the latter two cases,
GNU CC will allocate a hard register that is available there for use
as a temporary.
For instructions that require a temporary register, you should use
scratch instead of a pseudo-register because this will allow the
combiner phase to add the clobber when required. You do this by
coding (clobber (match_scratch ...)). If you do clobber a pseudo
register, use one which appears nowhere else---generate a new one
each time. Otherwise, you may confuse CSE.
There is one other known use for clobbering a pseudo register in a
parallel: when one of the input operands of the insn is also
clobbered by the insn. In this case, using the same pseudo register
in the clobber and elsewhere in the insn produces the expected
results.
(use x)
Represents the use of the value of x. It indicates that the value
in x at this point in the program is needed, even though it may not
be apparent why this is so. Therefore, the compiler will not
attempt to delete previous instructions whose only effect is to
store a value in x. x must be a reg expression.
During the delayed branch scheduling phase, x may be an insn. This
indicates that x previously was located at this place in the code
and its data dependencies need to be taken into account. These use
insns will be deleted before the delayed branch scheduling phase
exits.
(parallel [x0 x1 ...])
Represents several side effects performed in parallel. The square
brackets stand for a vector; the operand of parallel is a vector of
expressions. x0, x1 and so on are individual side effect
expressions---expressions of code set, call, return, clobber or use.
``In parallel'' means that first all the values used in the
individual side-effects are computed, and second all the actual
side-effects are performed. For example,
(parallel [(set (reg:SI 1) (mem:SI (reg:SI 1)))
(set (mem:SI (reg:SI 1)) (reg:SI 1))])
says unambiguously that the values of hard register 1 and the memory
location addressed by it are interchanged. In both places where
(reg:SI 1) appears as a memory address it refers to the value in
register 1 before the execution of the insn.
It follows that it is incorrect to use parallel and expect the
result of one set to be available for the next one. For example,
people sometimes attempt to represent a jump-if-zero instruction
this way:
(parallel [(set (cc0) (reg:SI 34))
(set (pc) (if_then_else
(eq (cc0) (const_int 0))
(label_ref ...)
(pc)))])
But this is incorrect, because it says that the jump condition
depends on the condition code value before this instruction, not on
the new value that is set by this instruction.
Peephole optimization, which takes place together with final
assembly code output, can produce insns whose patterns consist of a
parallel whose elements are the operands needed to output the
resulting assembler code---often reg, mem or constant expressions.
This would not be well-formed RTL at any other stage in compilation,
but it is ok then because no further optimization remains to be
done. However, the definition of the macro NOTICE_UPDATE_CC, if any,
must deal with such insns if you define any peephole optimizations.
(sequence [insns ...])
Represents a sequence of insns. Each of the insns that appears in
the vector is suitable for appearing in the chain of insns, so it
must be an insn, jump_insn, call_insn, code_label, barrier or note.
A sequence RTX is never placed in an actual insn during RTL
generation. It represents the sequence of insns that result from a
define_expand before those insns are passed to emit_insn to insert
them in the chain of insns. When actually inserted, the individual
sub-insns are separated out and the sequence is forgotten.
After delay-slot scheduling is completed, an insn and all the insns
that reside in its delay slots are grouped together into a sequence.
The insn requiring the delay slot is the first insn in the vector;
subsequent insns are to be placed in the delay slot.
INSN_ANNULLED_BRANCH_P is set on an insn in a delay slot to indicate
that a branch insn should be used that will conditionally annul the
effect of the insns in the delay slots. In such a case,
INSN_FROM_TARGET_P indicates that the insn is from the target of the
branch and should be executed only if the branch is taken; otherwise
the insn should be executed only if the branch is not taken. See
Delay Slots.
These expression codes appear in place of a side effect, as the body of an
insn, though strictly speaking they do not always describe side effects as
such:
(asm_input s)
Represents literal assembler code as described by the string s.
(unspec [operands ...] index)
(unspec_volatile [operands ...] index)
Represents a machine-specific operation on operands. index selects
between multiple machine-specific operations. unspec_volatile is
used for volatile operations and operations that may trap; unspec is
used for other operations.
These codes may appear inside a pattern of an insn, inside a
parallel, or inside an expression.
(addr_vec:m [lr0 lr1 ...])
Represents a table of jump addresses. The vector elements lr0,
etc., are label_ref expressions. The mode m specifies how much
space is given to each address; normally m would be Pmode.
(addr_diff_vec:m base [lr0 lr1 ...])
Represents a table of jump addresses expressed as offsets from base.
The vector elements lr0, etc., are label_ref expressions and so is
base. The mode m specifies how much space is given to each
address-difference.
ΓòÉΓòÉΓòÉ 19.13. Embedded Side-Effects on Addresses ΓòÉΓòÉΓòÉ
Four special side-effect expression codes appear as memory addresses.
(pre_dec:m x)
Represents the side effect of decrementing x by a standard amount
and represents also the value that x has after being decremented. x
must be a reg or mem, but most machines allow only a reg. m must be
the machine mode for pointers on the machine in use. The amount x
is decremented by is the length in bytes of the machine mode of the
containing memory reference of which this expression serves as the
address. Here is an example of its use:
(mem:DF (pre_dec:SI (reg:SI 39)))
This says to decrement pseudo register 39 by the length of a DFmode
value and use the result to address a DFmode value.
(pre_inc:m x)
Similar, but specifies incrementing x instead of decrementing it.
(post_dec:m x)
Represents the same side effect as pre_dec but a different value.
The value represented here is the value x has before being
decremented.
(post_inc:m x)
Similar, but specifies incrementing x instead of decrementing it.
These embedded side effect expressions must be used with care. Instruction
patterns may not use them. Until the `flow' pass of the compiler, they may
occur only to represent pushes onto the stack. The `flow' pass finds cases
where registers are incremented or decremented in one instruction and used as
an address shortly before or after; these cases are then transformed to use
pre- or post-increment or -decrement.
If a register used as the operand of these expressions is used in another
address in an insn, the original value of the register is used. Uses of the
register outside of an address are not permitted within the same insn as a use
in an embedded side effect expression because such insns behave differently on
different machines and hence must be treated as ambiguous and disallowed.
An instruction that can be represented with an embedded side effect could also
be represented using parallel containing an additional set to describe how the
address register is altered. This is not done because machines that allow
these operations at all typically allow them wherever a memory address is
called for. Describing them as additional parallel stores would require
doubling the number of entries in the machine description.
ΓòÉΓòÉΓòÉ 19.14. Assembler Instructions as Expressions ΓòÉΓòÉΓòÉ
The RTX code asm_operands represents a value produced by a user-specified
assembler instruction. It is used to represent an asm statement with
arguments. An asm statement with a single output operand, like this:
asm ("foo %1,%2,%0" : "=a" (outputvar) : "g" (x + y), "di" (*z));
is represented using a single asm_operands RTX which represents the value that
is stored in outputvar:
(set rtx-for-outputvar
(asm_operands "foo %1,%2,%0" "a" 0
[rtx-for-addition-result rtx-for-*z]
[(asm_input:m1 "g")
(asm_input:m2 "di")]))
Here the operands of the asm_operands RTX are the assembler template string,
the output-operand's constraint, the index-number of the output operand among
the output operands specified, a vector of input operand RTX's, and a vector of
input-operand modes and constraints. The mode m1 is the mode of the sum x+y;
m2 is that of *z.
When an asm statement has multiple output values, its insn has several such set
RTX's inside of a parallel. Each set contains a asm_operands; all of these
share the same assembler template and vectors, but each contains the constraint
for the respective output operand. They are also distinguished by the
output-operand index number, which is 0, 1, ... for successive output operands.
ΓòÉΓòÉΓòÉ 19.15. Insns ΓòÉΓòÉΓòÉ
The RTL representation of the code for a function is a doubly-linked chain of
objects called insns. Insns are expressions with special codes that are used
for no other purpose. Some insns are actual instructions; others represent
dispatch tables for switch statements; others represent labels to jump to or
various sorts of declarative information.
In addition to its own specific data, each insn must have a unique id-number
that distinguishes it from all other insns in the current function (after
delayed branch scheduling, copies of an insn with the same id-number may be
present in multiple places in a function, but these copies will always be
identical and will only appear inside a sequence), and chain pointers to the
preceding and following insns. These three fields occupy the same position in
every insn, independent of the expression code of the insn. They could be
accessed with XEXP and XINT, but instead three special macros are always used:
INSN_UID (i)
Accesses the unique id of insn i.
PREV_INSN (i)
Accesses the chain pointer to the insn preceding i. If i is the
first insn, this is a null pointer.
NEXT_INSN (i)
Accesses the chain pointer to the insn following i. If i is the last
insn, this is a null pointer.
The first insn in the chain is obtained by calling get_insns; the last insn is
the result of calling get_last_insn. Within the chain delimited by these
insns, the NEXT_INSN and PREV_INSN pointers must always correspond: if insn is
not the first insn,
NEXT_INSN (PREV_INSN (insn)) == insn
is always true and if insn is not the last insn,
PREV_INSN (NEXT_INSN (insn)) == insn
is always true.
After delay slot scheduling, some of the insns in the chain might be sequence
expressions, which contain a vector of insns. The value of NEXT_INSN in all
but the last of these insns is the next insn in the vector; the value of
NEXT_INSN of the last insn in the vector is the same as the value of NEXT_INSN
for the sequence in which it is contained. Similar rules apply for PREV_INSN.
This means that the above invariants are not necessarily true for insns inside
sequence expressions. Specifically, if insn is the first insn in a sequence,
NEXT_INSN (PREV_INSN (insn)) is the insn containing the sequence expression,
as is the value of PREV_INSN (NEXT_INSN (insn)) is insn is the last insn in
the sequence expression. You can use these expressions to find the containing
sequence expression.
Every insn has one of the following six expression codes:
insn
The expression code insn is used for instructions that do not jump
and do not do function calls. sequence expressions are always
contained in insns with code insn even if one of those insns should
jump or do function calls.
Insns with code insn have four additional fields beyond the three
mandatory ones listed above. These four are described in a table
below.
jump_insn
The expression code jump_insn is used for instructions that may jump
(or, more generally, may contain label_ref expressions). If there
is an instruction to return from the current function, it is
recorded as a jump_insn.
jump_insn insns have the same extra fields as insn insns, accessed
in the same way and in addition contain a field JUMP_LABEL which is
defined once jump optimization has completed.
For simple conditional and unconditional jumps, this field contains
the code_label to which this insn will (possibly conditionally)
branch. In a more complex jump, JUMP_LABEL records one of the
labels that the insn refers to; the only way to find the others is
to scan the entire body of the insn.
Return insns count as jumps, but since they do not refer to any
labels, they have zero in the JUMP_LABEL field.
call_insn
The expression code call_insn is used for instructions that may do
function calls. It is important to distinguish these instructions
because they imply that certain registers and memory locations may
be altered unpredictably.
call_insn insns have the same extra fields as insn insns, accessed
in the same way and in addition contain a field
CALL_INSN_FUNCTION_USAGE, which contains a list (chain of expr_list
expressions) containing use and clobber expressions that denote hard
registers used or clobbered by the called function. A register
specified in a clobber in this list is modified after the execution
of the call_insn, while a register in a clobber in the body of the
call_insn is clobbered before the insn completes execution. clobber
expressions in this list augment registers specified in
CALL_USED_REGISTERS (see Register Basics).
code_label
A code_label insn represents a label that a jump insn can jump to.
It contains two special fields of data in addition to the three
standard ones. CODE_LABEL_NUMBER is used to hold the label number,
a number that identifies this label uniquely among all the labels in
the compilation (not just in the current function). Ultimately, the
label is represented in the assembler output as an assembler label,
usually of the form `Ln' where n is the label number.
When a code_label appears in an RTL expression, it normally appears
within a label_ref which represents the address of the label, as a
number.
The field LABEL_NUSES is only defined once the jump optimization
phase is completed and contains the number of times this label is
referenced in the current function.
barrier
Barriers are placed in the instruction stream when control cannot
flow past them. They are placed after unconditional jump
instructions to indicate that the jumps are unconditional and after
calls to volatile functions, which do not return (e.g., exit). They
contain no information beyond the three standard fields.
note
note insns are used to represent additional debugging and
declarative information. They contain two nonstandard fields, an
integer which is accessed with the macro NOTE_LINE_NUMBER and a
string accessed with NOTE_SOURCE_FILE.
If NOTE_LINE_NUMBER is positive, the note represents the position of
a source line and NOTE_SOURCE_FILE is the source file name that the
line came from. These notes control generation of line number data
in the assembler output.
Otherwise, NOTE_LINE_NUMBER is not really a line number but a code
with one of the following values (and NOTE_SOURCE_FILE must contain
a null pointer):
NOTE_INSN_DELETED
Such a note is completely ignorable. Some passes of
the compiler delete insns by altering them into notes
of this kind.
NOTE_INSN_BLOCK_BEG
NOTE_INSN_BLOCK_END
These types of notes indicate the position of the
beginning and end of a level of scoping of variable
names. They control the output of debugging
information.
NOTE_INSN_LOOP_BEG
NOTE_INSN_LOOP_END
These types of notes indicate the position of the
beginning and end of a while or for loop. They
enable the loop optimizer to find loops quickly.
NOTE_INSN_LOOP_CONT
Appears at the place in a loop that continue
statements jump to.
NOTE_INSN_LOOP_VTOP
This note indicates the place in a loop where the
exit test begins for those loops in which the exit
test has been duplicated. This position becomes
another virtual start of the loop when considering
loop invariants.
NOTE_INSN_FUNCTION_END
Appears near the end of the function body, just
before the label that return statements jump to (on
machine where a single instruction does not suffice
for returning). This note may be deleted by jump
optimization.
NOTE_INSN_SETJMP
Appears following each call to setjmp or a related
function.
These codes are printed symbolically when they appear in debugging
dumps.
The machine mode of an insn is normally VOIDmode, but some phases use the mode
for various purposes; for example, the reload pass sets it to HImode if the
insn needs reloading but not register elimination and QImode if both are
required. The common subexpression elimination pass sets the mode of an insn
to QImode when it is the first insn in a block that has already been
processed.
Here is a table of the extra fields of insn, jump_insn and call_insn insns:
PATTERN (i)
An expression for the side effect performed by this insn. This must
be one of the following codes: set, call, use, clobber, return,
asm_input, asm_output, addr_vec, addr_diff_vec, trap_if, unspec,
unspec_volatile, parallel, or sequence. If it is a parallel, each
element of the parallel must be one these codes, except that
parallel expressions cannot be nested and addr_vec and addr_diff_vec
are not permitted inside a parallel expression.
INSN_CODE (i)
An integer that says which pattern in the machine description
matches this insn, or -1 if the matching has not yet been attempted.
Such matching is never attempted and this field remains -1 on an
insn whose pattern consists of a single use, clobber, asm_input,
addr_vec or addr_diff_vec expression.
Matching is also never attempted on insns that result from an asm
statement. These contain at least one asm_operands expression. The
function asm_noperands returns a non-negative value for such insns.
In the debugging output, this field is printed as a number followed
by a symbolic representation that locates the pattern in the `md'
file as some small positive or negative offset from a named pattern.
LOG_LINKS (i)
A list (chain of insn_list expressions) giving information about
dependencies between instructions within a basic block. Neither a
jump nor a label may come between the related insns.
REG_NOTES (i)
A list (chain of expr_list and insn_list expressions) giving
miscellaneous information about the insn. It is often information
pertaining to the registers used in this insn.
The LOG_LINKS field of an insn is a chain of insn_list expressions. Each of
these has two operands: the first is an insn, and the second is another
insn_list expression (the next one in the chain). The last insn_list in the
chain has a null pointer as second operand. The significant thing about the
chain is which insns appear in it (as first operands of insn_list
expressions). Their order is not significant.
This list is originally set up by the flow analysis pass; it is a null pointer
until then. Flow only adds links for those data dependencies which can be
used for instruction combination. For each insn, the flow analysis pass adds
a link to insns which store into registers values that are used for the first
time in this insn. The instruction scheduling pass adds extra links so that
every dependence will be represented. Links represent data dependencies,
antidependencies and output dependencies; the machine mode of the link
distinguishes these three types: antidependencies have mode REG_DEP_ANTI,
output dependencies have mode REG_DEP_OUTPUT, and data dependencies have mode
VOIDmode.
The REG_NOTES field of an insn is a chain similar to the LOG_LINKS field but
it includes expr_list expressions in addition to insn_list expressions. There
are several kinds of register notes, which are distinguished by the machine
mode, which in a register note is really understood as being an enum reg_note.
The first operand op of the note is data whose meaning depends on the kind of
note.
The macro REG_NOTE_KIND (x) returns the kind of register note. Its
counterpart, the macro PUT_REG_NOTE_KIND (x, newkind) sets the register note
type of x to be newkind.
Register notes are of three classes: They may say something about an input to
an insn, they may say something about an output of an insn, or they may create
a linkage between two insns. There are also a set of values that are only
used in LOG_LINKS.
These register notes annotate inputs to an insn:
REG_DEAD
The value in op dies in this insn; that is to say, altering the
value immediately after this insn would not affect the future
behavior of the program.
This does not necessarily mean that the register op has no useful
value after this insn since it may also be an output of the insn.
In such a case, however, a REG_DEAD note would be redundant and is
usually not present until after the reload pass, but no code relies
on this fact.
REG_INC
The register op is incremented (or decremented; at this level there
is no distinction) by an embedded side effect inside this insn. This
means it appears in a post_inc, pre_inc, post_dec or pre_dec
expression.
REG_NONNEG
The register op is known to have a nonnegative value when this insn
is reached. This is used so that decrement and branch until zero
instructions, such as the m68k dbra, can be matched.
The REG_NONNEG note is added to insns only if the machine
description has a `decrement_and_branch_until_zero' pattern.
REG_NO_CONFLICT
This insn does not cause a conflict between op and the item being
set by this insn even though it might appear that it does. In other
words, if the destination register and op could otherwise be
assigned the same register, this insn does not prevent that
assignment.
Insns with this note are usually part of a block that begins with a
clobber insn specifying a multi-word pseudo register (which will be
the output of the block), a group of insns that each set one word of
the value and have the REG_NO_CONFLICT note attached, and a final
insn that copies the output to itself with an attached REG_EQUAL
note giving the expression being computed. This block is
encapsulated with REG_LIBCALL and REG_RETVAL notes on the first and
last insns, respectively.
REG_LABEL
This insn uses op, a code_label, but is not a jump_insn. The
presence of this note allows jump optimization to be aware that op
is, in fact, being used.
The following notes describe attributes of outputs of an insn:
REG_EQUIV
REG_EQUAL
This note is only valid on an insn that sets only one register and
indicates that that register will be equal to op at run time; the
scope of this equivalence differs between the two types of notes.
The value which the insn explicitly copies into the register may
look different from op, but they will be equal at run time. If the
output of the single set is a strict_low_part expression, the note
refers to the register that is contained in SUBREG_REG of the subreg
expression.
For REG_EQUIV, the register is equivalent to op throughout the
entire function, and could validly be replaced in all its
occurrences by op. (``Validly'' here refers to the data flow of the
program; simple replacement may make some insns invalid.) For
example, when a constant is loaded into a register that is never
assigned any other value, this kind of note is used.
When a parameter is copied into a pseudo-register at entry to a
function, a note of this kind records that the register is
equivalent to the stack slot where the parameter was passed.
Although in this case the register may be set by other insns, it is
still valid to replace the register by the stack slot throughout the
function.
In the case of REG_EQUAL, the register that is set by this insn will
be equal to op at run time at the end of this insn but not
necessarily elsewhere in the function. In this case, op is
typically an arithmetic expression. For example, when a sequence of
insns such as a library call is used to perform an arithmetic
operation, this kind of note is attached to the insn that produces
or copies the final value.
These two notes are used in different ways by the compiler passes.
REG_EQUAL is used by passes prior to register allocation (such as
common subexpression elimination and loop optimization) to tell them
how to think of that value. REG_EQUIV notes are used by register
allocation to indicate that there is an available substitute
expression (either a constant or a mem expression for the location
of a parameter on the stack) that may be used in place of a register
if insufficient registers are available.
Except for stack homes for parameters, which are indicated by a
REG_EQUIV note and are not useful to the early optimization passes
and pseudo registers that are equivalent to a memory location
throughout there entire life, which is not detected until later in
the compilation, all equivalences are initially indicated by an
attached REG_EQUAL note. In the early stages of register
allocation, a REG_EQUAL note is changed into a REG_EQUIV note if op
is a constant and the insn represents the only set of its
destination register.
Thus, compiler passes prior to register allocation need only check
for REG_EQUAL notes and passes subsequent to register allocation
need only check for REG_EQUIV notes.
REG_UNUSED
The register op being set by this insn will not be used in a
subsequent insn. This differs from a REG_DEAD note, which indicates
that the value in an input will not be used subsequently. These two
notes are independent; both may be present for the same register.
REG_WAS_0
The single output of this insn contained zero before this insn. op
is the insn that set it to zero. You can rely on this note if it is
present and op has not been deleted or turned into a note; its
absence implies nothing.
These notes describe linkages between insns. They occur in pairs: one insn
has one of a pair of notes that points to a second insn, which has the inverse
note pointing back to the first insn.
REG_RETVAL
This insn copies the value of a multi-insn sequence (for example, a
library call), and op is the first insn of the sequence (for a
library call, the first insn that was generated to set up the
arguments for the library call).
Loop optimization uses this note to treat such a sequence as a
single operation for code motion purposes and flow analysis uses
this note to delete such sequences whose results are dead.
A REG_EQUAL note will also usually be attached to this insn to
provide the expression being computed by the sequence.
REG_LIBCALL
This is the inverse of REG_RETVAL: it is placed on the first insn of
a multi-insn sequence, and it points to the last one.
REG_CC_SETTER
REG_CC_USER
On machines that use cc0, the insns which set and use cc0 set and
use cc0 are adjacent. However, when branch delay slot filling is
done, this may no longer be true. In this case a REG_CC_USER note
will be placed on the insn setting cc0 to point to the insn using
cc0 and a REG_CC_SETTER note will be placed on the insn using cc0 to
point to the insn setting cc0.
These values are only used in the LOG_LINKS field, and indicate the type of
dependency that each link represents. Links which indicate a data dependence
(a read after write dependence) do not use any code, they simply have mode
VOIDmode, and are printed without any descriptive text.
REG_DEP_ANTI
This indicates an anti dependence (a write after read dependence).
REG_DEP_OUTPUT
This indicates an output dependence (a write after write
dependence).
For convenience, the machine mode in an insn_list or expr_list is printed
using these symbolic codes in debugging dumps.
The only difference between the expression codes insn_list and expr_list is
that the first operand of an insn_list is assumed to be an insn and is printed
in debugging dumps as the insn's unique id; the first operand of an expr_list
is printed in the ordinary way as an expression.
ΓòÉΓòÉΓòÉ 19.16. RTL Representation of Function-Call Insns ΓòÉΓòÉΓòÉ
Insns that call subroutines have the RTL expression code call_insn. These insns
must satisfy special rules, and their bodies must use a special RTL expression
code, call.
A call expression has two operands, as follows:
(call (mem:fm addr) nbytes)
Here nbytes is an operand that represents the number of bytes of argument data
being passed to the subroutine, fm is a machine mode (which must equal as the
definition of the FUNCTION_MODE macro in the machine description) and addr
represents the address of the subroutine.
For a subroutine that returns no value, the call expression as shown above is
the entire body of the insn, except that the insn might also contain use or
clobber expressions.
For a subroutine that returns a value whose mode is not BLKmode, the value is
returned in a hard register. If this register's number is r, then the body of
the call insn looks like this:
(set (reg:m r)
(call (mem:fm addr) nbytes))
This RTL expression makes it clear (to the optimizer passes) that the
appropriate register receives a useful value in this insn.
When a subroutine returns a BLKmode value, it is handled by passing to the
subroutine the address of a place to store the value. So the call insn itself
does not ``return'' any value, and it has the same RTL form as a call that
returns nothing.
On some machines, the call instruction itself clobbers some register, for
example to contain the return address. call_insn insns on these machines
should have a body which is a parallel that contains both the call expression
and clobber expressions that indicate which registers are destroyed.
Similarly, if the call instruction requires some register other than the stack
pointer that is not explicitly mentioned it its RTL, a use subexpression should
mention that register.
Functions that are called are assumed to modify all registers listed in the
configuration macro CALL_USED_REGISTERS ( see Register Basics) and, with the
exception of const functions and library calls, to modify all of memory.
Insns containing just use expressions directly precede the call_insn insn to
indicate which registers contain inputs to the function. Similarly, if
registers other than those in CALL_USED_REGISTERS are clobbered by the called
function, insns containing a single clobber follow immediately after the call
to indicate which registers.
ΓòÉΓòÉΓòÉ 19.17. Structure Sharing Assumptions ΓòÉΓòÉΓòÉ
The compiler assumes that certain kinds of RTL expressions are unique; there do
not exist two distinct objects representing the same value. In other cases, it
makes an opposite assumption: that no RTL expression object of a certain kind
appears in more than one place in the containing structure.
These assumptions refer to a single function; except for the RTL objects that
describe global variables and external functions, and a few standard objects
such as small integer constants, no RTL objects are common to two functions.
Each pseudo-register has only a single reg object to represent it, and
therefore only a single machine mode.
For any symbolic label, there is only one symbol_ref object referring to
it.
There is only one const_int expression with value 0, only one with value
1, and only one with value -1. Some other integer values are also stored
uniquely.
There is only one pc expression.
There is only one cc0 expression.
There is only one const_double expression with value 0 for each floating
point mode. Likewise for values 1 and 2.
No label_ref or scratch appears in more than one place in the RTL
structure; in other words, it is safe to do a tree-walk of all the insns
in the function and assume that each time a label_ref or scratch is seen
it is distinct from all others that are seen.
Only one mem object is normally created for each static variable or stack
slot, so these objects are frequently shared in all the places they
appear. However, separate but equal objects for these variables are
occasionally made.
When a single asm statement has multiple output operands, a distinct
asm_operands expression is made for each output operand. However, these
all share the vector which contains the sequence of input operands. This
sharing is used later on to test whether two asm_operands expressions
come from the same statement, so all optimizations must carefully
preserve the sharing if they copy the vector at all.
No RTL object appears in more than one place in the RTL structure except
as described above. Many passes of the compiler rely on this by assuming
that they can modify RTL objects in place without unwanted side-effects
on other insns.
During initial RTL generation, shared structure is freely introduced.
After all the RTL for a function has been generated, all shared structure
is copied by unshare_all_rtl in `emit-rtl.c', after which the above rules
are guaranteed to be followed.
During the combiner pass, shared structure within an insn can exist
temporarily. However, the shared structure is copied before the combiner
is finished with the insn. This is done by calling copy_rtx_if_shared,
which is a subroutine of unshare_all_rtl.
ΓòÉΓòÉΓòÉ 19.18. Reading RTL ΓòÉΓòÉΓòÉ
To read an RTL object from a file, call read_rtx. It takes one argument, a
stdio stream, and returns a single RTL object.
Reading RTL from a file is very slow. This is not currently a problem since
reading RTL occurs only as part of building the compiler.
People frequently have the idea of using RTL stored as text in a file as an
interface between a language front end and the bulk of GNU CC. This idea is
not feasible.
GNU CC was designed to use RTL internally only. Correct RTL for a given
program is very dependent on the particular target machine. And the RTL does
not contain all the information about the program.
The proper way to interface GNU CC to a new language front end is with the
``tree'' data structure. There is no manual for this data structure, but it is
described in the files `tree.h' and `tree.def'.
ΓòÉΓòÉΓòÉ 20. Machine Descriptions ΓòÉΓòÉΓòÉ
A machine description has two parts: a file of instruction patterns (`.md'
file) and a C header file of macro definitions.
The `.md' file for a target machine contains a pattern for each instruction
that the target machine supports (or at least each instruction that is worth
telling the compiler about). It may also contain comments. A semicolon causes
the rest of the line to be a comment, unless the semicolon is inside a quoted
string.
See the next chapter for information on the C header file.
Patterns How to write instruction patterns.
Example An explained example of a define_insn
pattern.
RTL Template The RTL template defines what insns
match a pattern.
Output Template The output template says how to make
assembler code from such an insn.
Output Statement For more generality, write C code to
output the assembler code.
Constraints When not all operands are general
operands.
Standard Names Names mark patterns to use for code
generation.
Pattern Ordering When the order of patterns makes a
difference.
Dependent Patterns Having one pattern may make you need
another.
Jump Patterns Special considerations for patterns
for jump insns.
Insn Canonicalizations Canonicalization of Instructions
Peephole Definitions Defining machine-specific peephole
optimizations.
Expander Definitions Generating a sequence of several RTL
insns
for a standard operation.
Insn Splitting Splitting Instructions into Multiple
Instructions
Insn Attributes Specifying the value of attributes for
generated insns.
ΓòÉΓòÉΓòÉ 20.1. Everything about Instruction Patterns ΓòÉΓòÉΓòÉ
Each instruction pattern contains an incomplete RTL expression, with pieces to
be filled in later, operand constraints that restrict how the pieces can be
filled in, and an output pattern or C code to generate the assembler output,
all wrapped up in a define_insn expression.
A define_insn is an RTL expression containing four or five operands:
1. An optional name. The presence of a name indicate that this instruction
pattern can perform a certain standard job for the RTL-generation pass of
the compiler. This pass knows certain names and will use the instruction
patterns with those names, if the names are defined in the machine
description.
The absence of a name is indicated by writing an empty string where the
name should go. Nameless instruction patterns are never used for
generating RTL code, but they may permit several simpler insns to be
combined later on.
Names that are not thus known and used in RTL-generation have no effect;
they are equivalent to no name at all.
2. The RTL template (see RTL Template) is a vector of incomplete RTL
expressions which show what the instruction should look like. It is
incomplete because it may contain match_operand, match_operator, and
match_dup expressions that stand for operands of the instruction.
If the vector has only one element, that element is the template for the
instruction pattern. If the vector has multiple elements, then the
instruction pattern is a parallel expression containing the elements
described.
3. A condition. This is a string which contains a C expression that is the
final test to decide whether an insn body matches this pattern.
For a named pattern, the condition (if present) may not depend on the
data in the insn being matched, but only the target-machine-type flags.
The compiler needs to test these conditions during initialization in
order to learn exactly which named instructions are available in a
particular run.
For nameless patterns, the condition is applied only when matching an
individual insn, and only after the insn has matched the pattern's
recognition template. The insn's operands may be found in the vector
operands.
4. The output template: a string that says how to output matching insns as
assembler code. `%' in this string specifies where to substitute the
value of an operand. See Output Template.
When simple substitution isn't general enough, you can specify a piece of
C code to compute the output. See Output Statement.
5. Optionally, a vector containing the values of attributes for insns
matching this pattern. See Insn Attributes.
ΓòÉΓòÉΓòÉ 20.2. Example of define_insn ΓòÉΓòÉΓòÉ
Here is an actual example of an instruction pattern, for the 68000/68020.
(define_insn "tstsi"
[(set (cc0)
(match_operand:SI 0 "general_operand" "rm"))]
""
"*
{ if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
return \"tstl %0\";
return \"cmpl #0,%0\"; }")
This is an instruction that sets the condition codes based on the value of a
general operand. It has no condition, so any insn whose RTL description has
the form shown may be handled according to this pattern. The name `tstsi'
means ``test a SImode value'' and tells the RTL generation pass that, when it
is necessary to test such a value, an insn to do so can be constructed using
this pattern.
The output control string is a piece of C code which chooses which output
template to return based on the kind of operand and the specific type of CPU
for which code is being generated.
`"rm"' is an operand constraint. Its meaning is explained below.
ΓòÉΓòÉΓòÉ 20.3. RTL Template ΓòÉΓòÉΓòÉ
The RTL template is used to define which insns match the particular pattern and
how to find their operands. For named patterns, the RTL template also says how
to construct an insn from specified operands.
Construction involves substituting specified operands into a copy of the
template. Matching involves determining the values that serve as the operands
in the insn being matched. Both of these activities are controlled by special
expression types that direct matching and substitution of the operands.
(match_operand:m n predicate constraint)
This expression is a placeholder for operand number n of the insn.
When constructing an insn, operand number n will be substituted at
this point. When matching an insn, whatever appears at this
position in the insn will be taken as operand number n; but it must
satisfy predicate or this instruction pattern will not match at all.
Operand numbers must be chosen consecutively counting from zero in
each instruction pattern. There may be only one match_operand
expression in the pattern for each operand number. Usually operands
are numbered in the order of appearance in match_operand
expressions.
predicate is a string that is the name of a C function that accepts
two arguments, an expression and a machine mode. During matching,
the function will be called with the putative operand as the
expression and m as the mode argument (if m is not specified,
VOIDmode will be used, which normally causes predicate to accept any
mode). If it returns zero, this instruction pattern fails to match.
predicate may be an empty string; then it means no test is to be
done on the operand, so anything which occurs in this position is
valid.
Most of the time, predicate will reject modes other than m---but not
always. For example, the predicate address_operand uses m as the
mode of memory ref that the address should be valid for. Many
predicates accept const_int nodes even though their mode is
VOIDmode.
constraint controls reloading and the choice of the best register
class to use for a value, as explained later (see Constraints).
People are often unclear on the difference between the constraint
and the predicate. The predicate helps decide whether a given insn
matches the pattern. The constraint plays no role in this decision;
instead, it controls various decisions in the case of an insn which
does match.
On CISC machines, the most common predicate is "general_operand".
This function checks that the putative operand is either a constant,
a register or a memory reference, and that it is valid for mode m.
For an operand that must be a register, predicate should be
"register_operand". Using "general_operand" would be valid, since
the reload pass would copy any non-register operands through
registers, but this would make GNU CC do extra work, it would
prevent invariant operands (such as constant) from being removed
from loops, and it would prevent the register allocator from doing
the best possible job. On RISC machines, it is usually most
efficient to allow predicate to accept only objects that the
constraints allow.
For an operand that must be a constant, you must be sure to either
use "immediate_operand" for predicate, or make the instruction
pattern's extra condition require a constant, or both. You cannot
expect the constraints to do this work! If the constraints allow
only constants, but the predicate allows something else, the
compiler will crash when that case arises.
(match_scratch:m n constraint)
This expression is also a placeholder for operand number n and
indicates that operand must be a scratch or reg expression.
When matching patterns, this is equivalent to
(match_operand:m n "scratch_operand" pred)
but, when generating RTL, it produces a (scratch:m) expression.
If the last few expressions in a parallel are clobber expressions
whose operands are either a hard register or match_scratch, the
combiner can add or delete them when necessary. See Side Effects.
(match_dup n)
This expression is also a placeholder for operand number n. It is
used when the operand needs to appear more than once in the insn.
In construction, match_dup acts just like match_operand: the operand
is substituted into the insn being constructed. But in matching,
match_dup behaves differently. It assumes that operand number n has
already been determined by a match_operand appearing earlier in the
recognition template, and it matches only an identical-looking
expression.
(match_operator:m n predicate [operands...])
This pattern is a kind of placeholder for a variable RTL expression
code.
When constructing an insn, it stands for an RTL expression whose
expression code is taken from that of operand n, and whose operands
are constructed from the patterns operands.
When matching an expression, it matches an expression if the
function predicate returns nonzero on that expression and the
patterns operands match the operands of the expression.
Suppose that the function commutative_operator is defined as
follows, to match any expression whose operator is one of the
commutative arithmetic operators of RTL and whose mode is mode:
int
commutative_operator (x, mode)
rtx x;
enum machine_mode mode;
{
enum rtx_code code = GET_CODE (x);
if (GET_MODE (x) != mode)
return 0;
return (GET_RTX_CLASS (code) == 'c'
|| code == EQ || code == NE);
}
Then the following pattern will match any RTL expression consisting
of a commutative operator applied to two general operands:
(match_operator:SI 3 "commutative_operator"
[(match_operand:SI 1 "general_operand" "g")
(match_operand:SI 2 "general_operand" "g")])
Here the vector [operands...] contains two patterns because the
expressions to be matched all contain two operands.
When this pattern does match, the two operands of the commutative
operator are recorded as operands 1 and 2 of the insn. (This is
done by the two instances of match_operand.) Operand 3 of the insn
will be the entire commutative expression: use GET_CODE
(operands[3]) to see which commutative operator was used.
The machine mode m of match_operator works like that of
match_operand: it is passed as the second argument to the predicate
function, and that function is solely responsible for deciding
whether the expression to be matched ``has'' that mode.
When constructing an insn, argument 3 of the gen-function will
specify the operation (i.e. the expression code) for the expression
to be made. It should be an RTL expression, whose expression code
is copied into a new expression whose operands are arguments 1 and 2
of the gen-function. The subexpressions of argument 3 are not used;
only its expression code matters.
When match_operator is used in a pattern for matching an insn, it
usually best if the operand number of the match_operator is higher
than that of the actual operands of the insn. This improves
register allocation because the register allocator often looks at
operands 1 and 2 of insns to see if it can do register tying.
There is no way to specify constraints in match_operator. The
operand of the insn which corresponds to the match_operator never
has any constraints because it is never reloaded as a whole.
However, if parts of its operands are matched by match_operand
patterns, those parts may have constraints of their own.
(match_op_dup:m n[operands...])
Like match_dup, except that it applies to operators instead of
operands. When constructing an insn, operand number n will be
substituted at this point. But in matching, match_op_dup behaves
differently. It assumes that operand number n has already been
determined by a match_operator appearing earlier in the recognition
template, and it matches only an identical-looking expression.
(match_parallel n predicate [subpat...])
This pattern is a placeholder for an insn that consists of a
parallel expression with a variable number of elements. This
expression should only appear at the top level of an insn pattern.
When constructing an insn, operand number n will be substituted at
this point. When matching an insn, it matches if the body of the
insn is a parallel expression with at least as many elements as the
vector of subpat expressions in the match_parallel, if each subpat
matches the corresponding element of the parallel, and the function
predicate returns nonzero on the parallel that is the body of the
insn. It is the responsibility of the predicate to validate
elements of the parallel beyond those listed in the match_parallel.
A typical use of match_parallel is to match load and store multiple
expressions, which can contain a variable number of elements in a
parallel. For example,
(define_insn ""
[(match_parallel 0 "load_multiple_operation"
[(set (match_operand:SI 1 "gpc_reg_operand" "=r")
(match_operand:SI 2 "memory_operand" "m"))
(use (reg:SI 179))
(clobber (reg:SI 179))])]
""
"loadm 0,0,%1,%2")
This example comes from `a29k.md'. The function
load_multiple_operations is defined in `a29k.c' and checks that
subsequent elements in the parallel are the same as the set in the
pattern, except that they are referencing subsequent registers and
memory locations.
An insn that matches this pattern might look like:
(parallel
[(set (reg:SI 20) (mem:SI (reg:SI 100)))
(use (reg:SI 179))
(clobber (reg:SI 179))
(set (reg:SI 21)
(mem:SI (plus:SI (reg:SI 100)
(const_int 4))))
(set (reg:SI 22)
(mem:SI (plus:SI (reg:SI 100)
(const_int 8))))])
(match_par_dup n [subpat...])
Like match_op_dup, but for match_parallel instead of match_operator.
(address (match_operand:m n "address_operand" ""))
This complex of expressions is a placeholder for an operand number n
in a ``load address'' instruction: an operand which specifies a
memory location in the usual way, but for which the actual operand
value used is the address of the location, not the contents of the
location.
address expressions never appear in RTL code, only in machine
descriptions. And they are used only in machine descriptions that
do not use the operand constraint feature. When operand constraints
are in use, the letter `p' in the constraint serves this purpose.
m is the machine mode of the memory location being addressed, not
the machine mode of the address itself. That mode is always the
same on a given target machine (it is Pmode, which normally is
SImode), so there is no point in mentioning it; thus, no machine
mode is written in the address expression. If some day support is
added for machines in which addresses of different kinds of objects
appear differently or are used differently (such as the PDP-10),
different formats would perhaps need different machine modes and
these modes might be written in the address expression.
ΓòÉΓòÉΓòÉ 20.4. Output Templates and Operand Substitution ΓòÉΓòÉΓòÉ
The output template is a string which specifies how to output the assembler
code for an instruction pattern. Most of the template is a fixed string which
is output literally. The character `%' is used to specify where to substitute
an operand; it can also be used to identify places where different variants of
the assembler require different syntax.
In the simplest case, a `%' followed by a digit n says to output operand n at
that point in the string.
`%' followed by a letter and a digit says to output an operand in an alternate
fashion. Four letters have standard, built-in meanings described below. The
machine description macro PRINT_OPERAND can define additional letters with
nonstandard meanings.
`%cdigit' can be used to substitute an operand that is a constant value without
the syntax that normally indicates an immediate operand.
`%ndigit' is like `%cdigit' except that the value of the constant is negated
before printing.
`%adigit' can be used to substitute an operand as if it were a memory
reference, with the actual operand treated as the address. This may be useful
when outputting a ``load address'' instruction, because often the assembler
syntax for such an instruction requires you to write the operand as if it were
a memory reference.
`%ldigit' is used to substitute a label_ref into a jump instruction.
`%=' outputs a number which is unique to each instruction in the entire
compilation. This is useful for making local labels to be referred to more
than once in a single template that generates multiple assembler instructions.
`%' followed by a punctuation character specifies a substitution that does not
use an operand. Only one case is standard: `%%' outputs a `%' into the
assembler code. Other nonstandard cases can be defined in the PRINT_OPERAND
macro. You must also define which punctuation characters are valid with the
PRINT_OPERAND_PUNCT_VALID_P macro.
The template may generate multiple assembler instructions. Write the text for
the instructions, with `\;' between them.
When the RTL contains two operands which are required by constraint to match
each other, the output template must refer only to the lower-numbered operand.
Matching operands are not always identical, and the rest of the compiler
arranges to put the proper RTL expression for printing into the lower-numbered
operand.
One use of nonstandard letters or punctuation following `%' is to distinguish
between different assembler languages for the same machine; for example,
Motorola syntax versus MIT syntax for the 68000. Motorola syntax requires
periods in most opcode names, while MIT syntax does not. For example, the
opcode `movel' in MIT syntax is `move.l' in Motorola syntax. The same file of
patterns is used for both kinds of output syntax, but the character sequence
`%.' is used in each place where Motorola syntax wants a period. The
PRINT_OPERAND macro for Motorola syntax defines the sequence to output a
period; the macro for MIT syntax defines it to do nothing.
As a special case, a template consisting of the single character # instructs
the compiler to first split the insn, and then output the resulting
instructions separately. This helps eliminate redundancy in the output
templates. If you have a define_insn that needs to emit multiple assembler
instructions, and there is an matching define_split already defined, then you
can simply use # as the output template instead of writing an output template
that emits the multiple assembler instructions.
If ASSEMBLER_DIALECT is defined, you can use `{option0|option1|option2}'
constructs in the templates. These describe multiple variants of assembler
language syntax. See Instruction Output.
ΓòÉΓòÉΓòÉ 20.5. C Statements for Assembler Output ΓòÉΓòÉΓòÉ
Often a single fixed template string cannot produce correct and efficient
assembler code for all the cases that are recognized by a single instruction
pattern. For example, the opcodes may depend on the kinds of operands; or some
unfortunate combinations of operands may require extra machine instructions.
If the output control string starts with a `@', then it is actually a series of
templates, each on a separate line. (Blank lines and leading spaces and tabs
are ignored.) The templates correspond to the pattern's constraint
alternatives (see Multi-Alternative). For example, if a target machine has a
two-address add instruction `addr' to add into a register and another `addm' to
add a register to memory, you might write this pattern:
(define_insn "addsi3"
[(set (match_operand:SI 0 "general_operand" "=r,m")
(plus:SI (match_operand:SI 1 "general_operand" "0,0")
(match_operand:SI 2 "general_operand" "g,r")))]
""
"@
addr %2,%0
addm %2,%0")
If the output control string starts with a `*', then it is not an output
template but rather a piece of C program that should compute a template. It
should execute a return statement to return the template-string you want. Most
such templates use C string literals, which require doublequote characters to
delimit them. To include these doublequote characters in the string, prefix
each one with `\'.
The operands may be found in the array operands, whose C data type is rtx [].
It is very common to select different ways of generating assembler code based
on whether an immediate operand is within a certain range. Be careful when
doing this, because the result of INTVAL is an integer on the host machine. If
the host machine has more bits in an int than the target machine has in the
mode in which the constant will be used, then some of the bits you get from
INTVAL will be superfluous. For proper results, you must carefully disregard
the values of those bits.
It is possible to output an assembler instruction and then go on to output or
compute more of them, using the subroutine output_asm_insn. This receives two
arguments: a template-string and a vector of operands. The vector may be
operands, or it may be another array of rtx that you declare locally and
initialize yourself.
When an insn pattern has multiple alternatives in its constraints, often the
appearance of the assembler code is determined mostly by which alternative was
matched. When this is so, the C code can test the variable which_alternative,
which is the ordinal number of the alternative that was actually satisfied (0
for the first, 1 for the second alternative, etc.).
For example, suppose there are two opcodes for storing zero, `clrreg' for
registers and `clrmem' for memory locations. Here is how a pattern could use
which_alternative to choose between them:
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,m")
(const_int 0))]
""
"*
return (which_alternative == 0
? \"clrreg %0\" : \"clrmem %0\");
")
The example above, where the assembler code to generate was solely determined
by the alternative, could also have been specified as follows, having the
output control string start with a `@':
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,m")
(const_int 0))]
""
"@
clrreg %0
clrmem %0")
ΓòÉΓòÉΓòÉ 20.6. Operand Constraints ΓòÉΓòÉΓòÉ
Each match_operand in an instruction pattern can specify a constraint for the
type of operands allowed. Constraints can say whether
an operand may be in a register, and which kinds of register; whether the
operand can be a memory reference, and which kinds of address; whether the
operand may be an immediate constant, and which possible values it may have.
Constraints can also require two operands to match.
Simple Constraints Basic use of constraints.
Multi-Alternative When an insn has two alternative
constraint-patterns.
Class Preferences Constraints guide which hard register
to put things in.
Modifiers More precise control over effects of
constraints.
Machine Constraints Existing constraints for some
particular machines.
No Constraints Describing a clean machine without
constraints.
Simple Constraints Basic use of constraints.
Multi-Alternative When an insn has two alternative
constraint-patterns.
Modifiers More precise control over effects of
constraints.
Machine Constraints Special constraints for some
particular machines.
ΓòÉΓòÉΓòÉ 20.6.1. Simple Constraints ΓòÉΓòÉΓòÉ
The simplest kind of constraint is a string full of letters, each of which
describes one kind of operand that is permitted. Here are the letters that are
allowed:
`m'
A memory operand is allowed, with any kind of address that the
machine supports in general.
`o'
A memory operand is allowed, but only if the address is offsettable.
This means that adding a small integer (actually, the width in bytes
of the operand, as determined by its machine mode) may be added to
the address and the result is also a valid memory address.
For example, an address which is constant is offsettable; so is an
address that is the sum of a register and a constant (as long as a
slightly larger constant is also within the range of address-offsets
supported by the machine); but an autoincrement or autodecrement
address is not offsettable. More complicated indirect/indexed
addresses may or may not be offsettable depending on the other
addressing modes that the machine supports.
Note that in an output operand which can be matched by another
operand, the constraint letter `o' is valid only when accompanied by
both `<' (if the target machine has predecrement addressing) and `>'
(if the target machine has preincrement addressing).
`V'
A memory operand that is not offsettable. In other words, anything
that would fit the `m' constraint but not the `o' constraint.
`<'
A memory operand with autodecrement addressing (either predecrement
or postdecrement) is allowed.
`>'
A memory operand with autoincrement addressing (either preincrement
or postincrement) is allowed.
`r'
A register operand is allowed provided that it is in a general
register.
`d', `a', `f', ...
Other letters can be defined in machine-dependent fashion to stand
for particular classes of registers. `d', `a' and `f' are defined
on the 68000/68020 to stand for data, address and floating point
registers.
`i'
An immediate integer operand (one with constant value) is allowed.
This includes symbolic constants whose values will be known only at
assembly time.
`n'
An immediate integer operand with a known numeric value is allowed.
Many systems cannot support assembly-time constants for operands
less than a word wide. Constraints for these operands should use
`n' rather than `i'.
`I', `J', `K', ... `P'
Other letters in the range `I' through `P' may be defined in a
machine-dependent fashion to permit immediate integer operands with
explicit integer values in specified ranges. For example, on the
68000, `I' is defined to stand for the range of values 1 to 8. This
is the range permitted as a shift count in the shift instructions.
`E'
An immediate floating operand (expression code const_double) is
allowed, but only if the target floating point format is the same as
that of the host machine (on which the compiler is running).
`F'
An immediate floating operand (expression code const_double) is
allowed.
`G', `H'
`G' and `H' may be defined in a machine-dependent fashion to permit
immediate floating operands in particular ranges of values.
`s'
An immediate integer operand whose value is not an explicit integer
is allowed.
This might appear strange; if an insn allows a constant operand with
a value not known at compile time, it certainly must allow any known
value. So why use `s' instead of `i'? Sometimes it allows better
code to be generated.
For example, on the 68000 in a fullword instruction it is possible
to use an immediate operand; but if the immediate value is between
-128 and 127, better code results from loading the value into a
register and using the register. This is because the load into the
register can be done with a `moveq' instruction. We arrange for
this to happen by defining the letter `K' to mean ``any integer
outside the range -128 to 127'', and then specifying `Ks' in the
operand constraints.
`g'
Any register, memory or immediate integer operand is allowed, except
for registers that are not general registers.
`X'
Any operand whatsoever is allowed, even if it does not satisfy
general_operand. This is normally used in the constraint of a
match_scratch when certain alternatives will not actually require a
scratch register.
`0', `1', `2', ... `9'
An operand that matches the specified operand number is allowed. If
a digit is used together with letters within the same alternative,
the digit should come last.
This is called a matching constraint and what it really means is
that the assembler has only a single operand that fills two roles
considered separate in the RTL insn. For example, an add insn has
two input operands and one output operand in the RTL, but on most
CISC machines an add instruction really has only two operands, one
of them an input-output operand:
addl #35,r12
Matching constraints are used in these circumstances. More
precisely, the two operands that match must include one input-only
operand and one output-only operand. Moreover, the digit must be a
smaller number than the number of the operand that uses it in the
constraint.
For operands to match in a particular case usually means that they
are identical-looking RTL expressions. But in a few special cases
specific kinds of dissimilarity are allowed. For example, *x as an
input operand will match *x++ as an output operand. For proper
results in such cases, the output template should always use the
output-operand's number when printing the operand.
`p'
An operand that is a valid memory address is allowed. This is for
``load address'' and ``push address'' instructions.
`p' in the constraint must be accompanied by address_operand as the
predicate in the match_operand. This predicate interprets the mode
specified in the match_operand as the mode of the memory reference
for which the address would be valid.
`Q', `R', `S', ... `U'
Letters in the range `Q' through `U' may be defined in a
machine-dependent fashion to stand for arbitrary operand types. The
machine description macro EXTRA_CONSTRAINT is passed the operand as
its first argument and the constraint letter as its second operand.
A typical use for this would be to distinguish certain types of
memory references that affect other insn operands.
Do not define these constraint letters to accept register references
(reg); the reload pass does not expect this and would not handle it
properly.
In order to have valid assembler code, each operand must satisfy its
constraint. But a failure to do so does not prevent the pattern from applying
to an insn. Instead, it directs the compiler to modify the code so that the
constraint will be satisfied. Usually this is done by copying an operand into
a register.
Contrast, therefore, the two instruction patterns that follow:
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r")
(plus:SI (match_dup 0)
(match_operand:SI 1 "general_operand" "r")))]
""
"...")
which has two operands, one of which must appear in two places, and
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r")
(plus:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "r")))]
""
"...")
which has three operands, two of which are required by a constraint to be
identical. If we are considering an insn of the form
(insn n prev next
(set (reg:SI 3)
(plus:SI (reg:SI 6) (reg:SI 109)))
...)
the first pattern would not apply at all, because this insn does not contain
two identical subexpressions in the right place. The pattern would say,
``That does not look like an add instruction; try other patterns.'' The second
pattern would say, ``Yes, that's an add instruction, but there is something
wrong with it.'' It would direct the reload pass of the compiler to generate
additional insns to make the constraint true. The results might look like
this:
(insn n2 prev n
(set (reg:SI 3) (reg:SI 6))
...)
(insn n n2 next
(set (reg:SI 3)
(plus:SI (reg:SI 3) (reg:SI 109)))
...)
It is up to you to make sure that each operand, in each pattern, has
constraints that can handle any RTL expression that could be present for that
operand. (When multiple alternatives are in use, each pattern must, for each
possible combination of operand expressions, have at least one alternative
which can handle that combination of operands.) The constraints don't need to
allow any possible operand---when this is the case, they do not
constrain---but they must at least point the way to reloading any possible
operand so that it will fit.
If the constraint accepts whatever operands the predicate permits, there
is no problem: reloading is never necessary for this operand.
For example, an operand whose constraints permit everything except
registers is safe provided its predicate rejects registers.
An operand whose predicate accepts only constant values is safe provided
its constraints include the letter `i'. If any possible constant value
is accepted, then nothing less than `i' will do; if the predicate is more
selective, then the constraints may also be more selective.
Any operand expression can be reloaded by copying it into a register. So
if an operand's constraints allow some kind of register, it is certain to
be safe. It need not permit all classes of registers; the compiler knows
how to copy a register into another register of the proper class in order
to make an instruction valid.
A nonoffsettable memory reference can be reloaded by copying the address
into a register. So if the constraint uses the letter `o', all memory
references are taken care of.
A constant operand can be reloaded by allocating space in memory to hold
it as preinitialized data. Then the memory reference can be used in
place of the constant. So if the constraint uses the letters `o' or `m',
constant operands are not a problem.
If the constraint permits a constant and a pseudo register used in an
insn was not allocated to a hard register and is equivalent to a
constant, the register will be replaced with the constant. If the
predicate does not permit a constant and the insn is re-recognized for
some reason, the compiler will crash. Thus the predicate must always
recognize any objects allowed by the constraint.
If the operand's predicate can recognize registers, but the constraint does
not permit them, it can make the compiler crash. When this operand happens to
be a register, the reload pass will be stymied, because it does not know how
to copy a register temporarily into memory.
ΓòÉΓòÉΓòÉ 20.6.2. Multiple Alternative Constraints ΓòÉΓòÉΓòÉ
Sometimes a single instruction has multiple alternative sets of possible
operands. For example, on the 68000, a logical-or instruction can combine
register or an immediate value into memory, or it can combine any kind of
operand into a register; but it cannot combine one memory location into
another.
These constraints are represented as multiple alternatives. An alternative can
be described by a series of letters for each operand. The overall constraint
for an operand is made from the letters for this operand from the first
alternative, a comma, the letters for this operand from the second alternative,
a comma, and so on until the last alternative. Here is how it is done for
fullword logical-or on the 68000:
(define_insn "iorsi3"
[(set (match_operand:SI 0 "general_operand" "=m,d")
(ior:SI (match_operand:SI 1 "general_operand" "%0,0")
(match_operand:SI 2 "general_operand" "dKs,dmKs")))]
...)
The first alternative has `m' (memory) for operand 0, `0' for operand 1
(meaning it must match operand 0), and `dKs' for operand 2. The second
alternative has `d' (data register) for operand 0, `0' for operand 1, and
`dmKs' for operand 2. The `=' and `%' in the constraints apply to all the
alternatives; their meaning is explained in the next section (see Class
Preferences).
If all the operands fit any one alternative, the instruction is valid.
Otherwise, for each alternative, the compiler counts how many instructions must
be added to copy the operands so that that alternative applies. The alternative
requiring the least copying is chosen. If two alternatives need the same
amount of copying, the one that comes first is chosen. These choices can be
altered with the `?' and `!' characters:
?
Disparage slightly the alternative that the `?' appears in, as a
choice when no alternative applies exactly. The compiler regards
this alternative as one unit more costly for each `?' that appears
in it.
!
Disparage severely the alternative that the `!' appears in. This
alternative can still be used if it fits without reloading, but if
reloading is needed, some other alternative will be used.
When an insn pattern has multiple alternatives in its constraints, often the
appearance of the assembler code is determined mostly by which alternative was
matched. When this is so, the C code for writing the assembler code can use
the variable which_alternative, which is the ordinal number of the alternative
that was actually satisfied (0 for the first, 1 for the second alternative,
etc.). See Output Statement.
ΓòÉΓòÉΓòÉ 20.6.3. Register Class Preferences ΓòÉΓòÉΓòÉ
The operand constraints have another function: they enable the compiler to
decide which kind of hardware register a pseudo register is best allocated to.
The compiler examines the constraints that apply to the insns that use the
pseudo register, looking for the machine-dependent letters such as `d' and `a'
that specify classes of registers. The pseudo register is put in whichever
class gets the most ``votes''. The constraint letters `g' and `r' also vote:
they vote in favor of a general register. The machine description says which
registers are considered general.
Of course, on some machines all registers are equivalent, and no register
classes are defined. Then none of this complexity is relevant.
ΓòÉΓòÉΓòÉ 20.6.4. Constraint Modifier Characters ΓòÉΓòÉΓòÉ
Here are constraint modifier characters.
`='
Means that this operand is write-only for this instruction: the
previous value is discarded and replaced by output data.
`+'
Means that this operand is both read and written by the instruction.
When the compiler fixes up the operands to satisfy the constraints,
it needs to know which operands are inputs to the instruction and
which are outputs from it. `=' identifies an output; `+' identifies
an operand that is both input and output; all other operands are
assumed to be input only.
`&'
Means (in a particular alternative) that this operand is written
before the instruction is finished using the input operands.
Therefore, this operand may not lie in a register that is used as an
input operand or as part of any memory address.
`&' applies only to the alternative in which it is written. In
constraints with multiple alternatives, sometimes one alternative
requires `&' while others do not. See, for example, the `movdf'
insn of the 68000.
`&' does not obviate the need to write `='.
`%'
Declares the instruction to be commutative for this operand and the
following operand. This means that the compiler may interchange the
two operands if that is the cheapest way to make all operands fit
the constraints. This is often used in patterns for addition
instructions that really have only two operands: the result must go
in one of the arguments. Here for example, is how the 68000
halfword-add instruction is defined:
(define_insn "addhi3"
[(set (match_operand:HI 0 "general_operand" "=m,r")
(plus:HI (match_operand:HI 1 "general_operand" "%0,0")
(match_operand:HI 2 "general_operand" "di,g")))]
...)
`#'
Says that all following characters, up to the next comma, are to be
ignored as a constraint. They are significant only for choosing
register preferences.
`*'
Says that the following character should be ignored when choosing
register preferences. `*' has no effect on the meaning of the
constraint as a constraint, and no effect on reloading.
Here is an example: the 68000 has an instruction to sign-extend a
halfword in a data register, and can also sign-extend a value by
copying it into an address register. While either kind of register
is acceptable, the constraints on an address-register destination
are less strict, so it is best if register allocation makes an
address register its goal. Therefore, `*' is used so that the `d'
constraint letter (for data register) is ignored when computing
register preferences.
(define_insn "extendhisi2"
[(set (match_operand:SI 0 "general_operand" "=*d,a")
(sign_extend:SI
(match_operand:HI 1 "general_operand" "0,g")))]
...)
ΓòÉΓòÉΓòÉ 20.6.5. Constraints for Particular Machines ΓòÉΓòÉΓòÉ
Whenever possible, you should use the general-purpose constraint letters in asm
arguments, since they will convey meaning more readily to people reading your
code. Failing that, use the constraint letters that usually have very similar
meanings across architectures. The most commonly used constraints are `m' and
`r' (for memory and general-purpose registers respectively; see Simple
Constraints), and `I', usually the letter indicating the most common
immediate-constant format.
For each machine architecture, the `config/machine.h' file defines additional
constraints. These constraints are used by the compiler itself for instruction
generation, as well as for asm statements; therefore, some of the constraints
are not particularly interesting for asm. The constraints are defined through
these macros:
REG_CLASS_FROM_LETTER
Register class constraints (usually lower case).
CONST_OK_FOR_LETTER_P
Immediate constant constraints, for non-floating point constants of
word size or smaller precision (usually upper case).
CONST_DOUBLE_OK_FOR_LETTER_P
Immediate constant constraints, for all floating point constants and
for constants of greater than word size precision (usually upper
case).
EXTRA_CONSTRAINT
Special cases of registers or memory. This macro is not required,
and is only defined for some machines.
Inspecting these macro definitions in the compiler source for your machine is
the best way to be certain you have the right constraints. However, here is a
summary of the machine-dependent constraints available on some particular
machines.
ARM family---`arm.h'
f
Floating-point register
F
One of the floating-point constants 0.0, 0.5, 1.0,
2.0, 3.0, 4.0, 5.0 or 10.0
G
Floating-point constant that would satisfy the
constraint `F' if it were negated
I
Integer that is valid as an immediate operand in a
data processing instruction. That is, an integer in
the range 0 to 255 rotated by a multiple of 2
J
Integer in the range -4095 to 4095
K
Integer that satisfies constraint `I' when inverted
(ones complement)
L
Integer that satisfies constraint `I' when negated
(twos complement)
M
Integer in the range 0 to 32
Q
A memory reference where the exact address is in a
single register (``m'' is preferable for asm
statements)
R
An item in the constant pool
S
A symbol in the text segment of the current file
AMD 29000 family---`a29k.h'
l
Local register 0
b
Byte Pointer (`BP') register
q
`Q' register
h
Special purpose register
A
First accumulator register
a
Other accumulator register
f
Floating point register
I
Constant greater than 0, less than 0x100
J
Constant greater than 0, less than 0x10000
K
Constant whose high 24 bits are on (1)
L
16 bit constant whose high 8 bits are on (1)
M
32 bit constant whose high 16 bits are on (1)
N
32 bit negative constant that fits in 8 bits
O
The constant 0x80000000 or, on the 29050, any 32 bit
constant whose low 16 bits are 0.
P
16 bit negative constant that fits in 8 bits
G
H
A floating point constant (in asm statements, use the
machine independent `E' or `F' instead)
IBM RS6000---`rs6000.h'
b
Address base register
f
Floating point register
h
`MQ', `CTR', or `LINK' register
q
`MQ' register
c
`CTR' register
l
`LINK' register
x
`CR' register (condition register) number 0
y
`CR' register (condition register)
I
Signed 16 bit constant
J
Constant whose low 16 bits are 0
K
Constant whose high 16 bits are 0
L
Constant suitable as a mask operand
M
Constant larger than 31
N
Exact power of 2
O
Zero
P
Constant whose negation is a signed 16 bit constant
G
Floating point constant that can be loaded into a
register with one instruction per word
Q
Memory operand that is an offset from a register (`m'
is preferable for asm statements)
Intel 386---`i386.h'
q
`a', b, c, or d register
A
`a', or d register (for 64-bit ints)
f
Floating point register
t
First (top of stack) floating point register
u
Second floating point register
a
`a' register
b
`b' register
c
`c' register
d
`d' register
D
`di' register
S
`si' register
I
Constant in range 0 to 31 (for 32 bit shifts)
J
Constant in range 0 to 63 (for 64 bit shifts)
K
`0xff'
L
`0xffff'
M
0, 1, 2, or 3 (shifts for lea instruction)
N
Constant in range 0 to 255 (for out instruction)
G
Standard 80387 floating point constant
Intel 960---`i960.h'
f
Floating point register (fp0 to fp3)
l
Local register (r0 to r15)
b
Global register (g0 to g15)
d
Any local or global register
I
Integers from 0 to 31
J
0
K
Integers from -31 to 0
G
Floating point 0
H
Floating point 1
MIPS---`mips.h'
d
General-purpose integer register
f
Floating-point register (if available)
h
`Hi' register
l
`Lo' register
x
`Hi' or `Lo' register
y
General-purpose integer register
z
Floating-point status register
I
Signed 16 bit constant (for arithmetic instructions)
J
Zero
K
Zero-extended 16-bit constant (for logic
instructions)
L
Constant with low 16 bits zero (can be loaded with
lui)
M
32 bit constant which requires two instructions to
load (a constant which is not `I', `K', or `L')
N
Negative 16 bit constant
O
Exact power of two
P
Positive 16 bit constant
G
Floating point zero
Q
Memory reference that can be loaded with more than
one instruction (`m' is preferable for asm
statements)
R
Memory reference that can be loaded with one
instruction (`m' is preferable for asm statements)
S
Memory reference in external OSF/rose PIC format (`m'
is preferable for asm statements)
Motorola 680x0---`m68k.h'
a
Address register
d
Data register
f
68881 floating-point register, if available
x
Sun FPA (floating-point) register, if available
y
First 16 Sun FPA registers, if available
I
Integer in the range 1 to 8
J
16 bit signed number
K
Signed number whose magnitude is greater than 0x80
L
Integer in the range -8 to -1
G
Floating point constant that is not a 68881 constant
H
Floating point constant that can be used by Sun FPA
SPARC---`sparc.h'
f
Floating-point register
I
Signed 13 bit constant
J
Zero
K
32 bit constant with the low 12 bits clear (a
constant that can be loaded with the sethi
instruction)
G
Floating-point zero
H
Signed 13 bit constant, sign-extended to 32 or 64
bits
Q
Memory reference that can be loaded with one
instruction (`m' is more appropriate for asm
statements)
S
Constant, or memory address
T
Memory address aligned to an 8-byte boundary
U
Even register
ΓòÉΓòÉΓòÉ 20.6.6. Not Using Constraints ΓòÉΓòÉΓòÉ
Some machines are so clean that operand constraints are not required. For
example, on the Vax, an operand valid in one context is valid in any other
context. On such a machine, every operand constraint would be `g', excepting
only operands of ``load address'' instructions which are written as if they
referred to a memory location's contents but actual refer to its address. They
would have constraint `p'.
For such machines, instead of writing `g' and `p' for all the constraints, you
can choose to write a description with empty constraints. Then you write `""'
for the constraint in every match_operand. Address operands are identified by
writing an address expression around the match_operand, not by their
constraints.
When the machine description has just empty constraints, certain parts of
compilation are skipped, making the compiler faster. However, few machines
actually do not need constraints; all machine descriptions now in existence use
constraints.
ΓòÉΓòÉΓòÉ 20.7. Standard Pattern Names For Generation ΓòÉΓòÉΓòÉ
Here is a table of the instruction names that are meaningful in the RTL
generation pass of the compiler. Giving one of these names to an instruction
pattern tells the RTL generation pass that it can use the pattern in to
accomplish a certain task.
`movm'
Here m stands for a two-letter machine mode name, in lower case.
This instruction pattern moves data with that machine mode from
operand 1 to operand 0. For example, `movsi' moves full-word data.
If operand 0 is a subreg with mode m of a register whose own mode is
wider than m, the effect of this instruction is to store the
specified value in the part of the register that corresponds to mode
m. The effect on the rest of the register is undefined.
This class of patterns is special in several ways. First of all,
each of these names must be defined, because there is no other way
to copy a datum from one place to another.
Second, these patterns are not used solely in the RTL generation
pass. Even the reload pass can generate move insns to copy values
from stack slots into temporary registers. When it does so, one of
the operands is a hard register and the other is an operand that can
need to be reloaded into a register.
Therefore, when given such a pair of operands, the pattern must
generate RTL which needs no reloading and needs no temporary
registers---no registers other than the operands. For example, if
you support the pattern with a define_expand, then in such a case
the define_expand mustn't call force_reg or any other such function
which might generate new pseudo registers.
This requirement exists even for subword modes on a RISC machine
where fetching those modes from memory normally requires several
insns and some temporary registers. Look in `spur.md' to see how
the requirement can be satisfied.
During reload a memory reference with an invalid address may be
passed as an operand. Such an address will be replaced with a valid
address later in the reload pass. In this case, nothing may be done
with the address except to use it as it stands. If it is copied, it
will not be replaced with a valid address. No attempt should be
made to make such an address into a valid address and no routine
(such as change_address) that will do so may be called. Note that
general_operand will fail when applied to such an address.
The global variable reload_in_progress (which must be explicitly
declared if required) can be used to determine whether such special
handling is required.
The variety of operands that have reloads depends on the rest of the
machine description, but typically on a RISC machine these can only
be pseudo registers that did not get hard registers, while on other
machines explicit memory references will get optional reloads.
If a scratch register is required to move an object to or from
memory, it can be allocated using gen_reg_rtx prior to reload. But
this is impossible during and after reload. If there are cases
needing scratch registers after reload, you must define
SECONDARY_INPUT_RELOAD_CLASS and perhaps also
SECONDARY_OUTPUT_RELOAD_CLASS to detect them, and provide patterns
`reload_inm' or `reload_outm' to handle them. See Register Classes.
The constraints on a `movem' must permit moving any hard register to
any other hard register provided that HARD_REGNO_MODE_OK permits
mode m in both registers and REGISTER_MOVE_COST applied to their
classes returns a value of 2.
It is obligatory to support floating point `movem' instructions into
and out of any registers that can hold fixed point values, because
unions and structures (which have modes SImode or DImode) can be in
those registers and they may have floating point members.
There may also be a need to support fixed point `movem' instructions
in and out of floating point registers. Unfortunately, I have
forgotten why this was so, and I don't know whether it is still
true. If HARD_REGNO_MODE_OK rejects fixed point values in floating
point registers, then the constraints of the fixed point `movem'
instructions must be designed to avoid ever trying to reload into a
floating point register.
`reload_inm'
`reload_outm'
Like `movm', but used when a scratch register is required to move
between operand 0 and operand 1. Operand 2 describes the scratch
register. See the discussion of the SECONDARY_RELOAD_CLASS macro in
see Register Classes.
`movstrictm'
Like `movm' except that if operand 0 is a subreg with mode m of a
register whose natural mode is wider, the `movstrictm' instruction
is guaranteed not to alter any of the register except the part which
belongs to mode m.
`load_multiple'
Load several consecutive memory locations into consecutive
registers. Operand 0 is the first of the consecutive registers,
operand 1 is the first memory location, and operand 2 is a constant:
the number of consecutive registers.
Define this only if the target machine really has such an
instruction; do not define this if the most efficient way of loading
consecutive registers from memory is to do them one at a time.
On some machines, there are restrictions as to which consecutive
registers can be stored into memory, such as particular starting or
ending register numbers or only a range of valid counts. For those
machines, use a define_expand (see Expander Definitions) and make
the pattern fail if the restrictions are not met.
Write the generated insn as a parallel with elements being a set of
one register from the appropriate memory location (you may also need
use or clobber elements). Use a match_parallel (see RTL Template)
to recognize the insn. See `a29k.md' and `rs6000.md' for examples
of the use of this insn pattern.
`store_multiple'
Similar to `load_multiple', but store several consecutive registers
into consecutive memory locations. Operand 0 is the first of the
consecutive memory locations, operand 1 is the first register, and
operand 2 is a constant: the number of consecutive registers.
`addm3'
Add operand 2 and operand 1, storing the result in operand 0. All
operands must have mode m. This can be used even on two-address
machines, by means of constraints requiring operands 1 and 0 to be
the same location.
`subm3', `mulm3'
`divm3', `udivm3', `modm3', `umodm3'
`sminm3', `smaxm3', `uminm3', `umaxm3'
`andm3', `iorm3', `xorm3'
Similar, for other arithmetic operations.
`mulhisi3'
Multiply operands 1 and 2, which have mode HImode, and store a
SImode product in operand 0.
`mulqihi3', ` mulsidi3'
Similar widening-multiplication instructions of other widths.
`umulqihi3', `umulhisi3', `umulsidi3'
Similar widening-multiplication instructions that do unsigned
multiplication.
`mulm3_highpart'
Perform a signed multiplication of operands 1 and 2, which have mode
m, and store the most significant half of the product in operand 0.
The least significant half of the product is discarded.
`umulm3_highpart'
Similar, but the multiplication is unsigned.
`divmodm4'
Signed division that produces both a quotient and a remainder.
Operand 1 is divided by operand 2 to produce a quotient stored in
operand 0 and a remainder stored in operand 3.
For machines with an instruction that produces both a quotient and a
remainder, provide a pattern for `divmodm4' but do not provide
patterns for `divm3' and `modm3'. This allows optimization in the
relatively common case when both the quotient and remainder are
computed.
If an instruction that just produces a quotient or just a remainder
exists and is more efficient than the instruction that produces
both, write the output routine of `divmodm4' to call find_reg_note
and look for a REG_UNUSED note on the quotient or remainder and
generate the appropriate instruction.
`udivmodm4'
Similar, but does unsigned division.
`ashlm3'
Arithmetic-shift operand 1 left by a number of bits specified by
operand 2, and store the result in operand 0. Here m is the mode of
operand 0 and operand 1; operand 2's mode is specified by the
instruction pattern, and the compiler will convert the operand to
that mode before generating the instruction.
`ashrm3', `lshrm3', `rotlm3', `rotrm3'
Other shift and rotate instructions, analogous to the ashlm3
instructions.
`negm2'
Negate operand 1 and store the result in operand 0.
`absm2'
Store the absolute value of operand 1 into operand 0.
`sqrtm2'
Store the square root of operand 1 into operand 0.
The sqrt built-in function of C always uses the mode which
corresponds to the C data type double.
`ffsm2'
Store into operand 0 one plus the index of the least significant
1-bit of operand 1. If operand 1 is zero, store zero. m is the
mode of operand 0; operand 1's mode is specified by the instruction
pattern, and the compiler will convert the operand to that mode
before generating the instruction.
The ffs built-in function of C always uses the mode which
corresponds to the C data type int.
`one_cmplm2'
Store the bitwise-complement of operand 1 into operand 0.
`cmpm'
Compare operand 0 and operand 1, and set the condition codes. The
RTL pattern should look like this:
(set (cc0) (compare (match_operand:m 0 ...)
(match_operand:m 1 ...)))
`tstm'
Compare operand 0 against zero, and set the condition codes. The RTL
pattern should look like this:
(set (cc0) (match_operand:m 0 ...))
`tstm' patterns should not be defined for machines that do not use
(cc0). Doing so would confuse the optimizer since it would no
longer be clear which set operations were comparisons. The `cmpm'
patterns should be used instead.
`movstrm'
Block move instruction. The addresses of the destination and source
strings are the first two operands, and both are in mode Pmode. The
number of bytes to move is the third operand, in mode m.
The fourth operand is the known shared alignment of the source and
destination, in the form of a const_int rtx. Thus, if the compiler
knows that both source and destination are word-aligned, it may
provide the value 4 for this operand.
These patterns need not give special consideration to the
possibility that the source and destination strings might overlap.
`cmpstrm'
Block compare instruction, with five operands. Operand 0 is the
output; it has mode m. The remaining four operands are like the
operands of `movstrm'. The two memory blocks specified are compared
byte by byte in lexicographic order. The effect of the instruction
is to store a value in operand 0 whose sign indicates the result of
the comparison.
Compute the length of a string, with three operands. Operand 0 is
the result (of mode m), operand 1 is a mem referring to the first
character of the string, operand 2 is the character to search for
(normally zero), and operand 3 is a constant describing the known
alignment of the beginning of the string.
`floatmn2'
Convert signed integer operand 1 (valid for fixed point mode m) to
floating point mode n and store in operand 0 (which has mode n).
`floatunsmn2'
Convert unsigned integer operand 1 (valid for fixed point mode m) to
floating point mode n and store in operand 0 (which has mode n).
`fixmn2'
Convert operand 1 (valid for floating point mode m) to fixed point
mode n as a signed number and store in operand 0 (which has mode n).
This instruction's result is defined only when the value of operand
1 is an integer.
`fixunsmn2'
Convert operand 1 (valid for floating point mode m) to fixed point
mode n as an unsigned number and store in operand 0 (which has mode
n). This instruction's result is defined only when the value of
operand 1 is an integer.
`ftruncm2'
Convert operand 1 (valid for floating point mode m) to an integer
value, still represented in floating point mode m, and store it in
operand 0 (valid for floating point mode m).
`fix_truncmn2'
Like `fixmn2' but works for any floating point value of mode m by
converting the value to an integer.
`fixuns_truncmn2'
Like `fixunsmn2' but works for any floating point value of mode m by
converting the value to an integer.
`truncmn'
Truncate operand 1 (valid for mode m) to mode n and store in operand
0 (which has mode n). Both modes must be fixed point or both
floating point.
`extendmn'
Sign-extend operand 1 (valid for mode m) to mode n and store in
operand 0 (which has mode n). Both modes must be fixed point or
both floating point.
`zero_extendmn'
Zero-extend operand 1 (valid for mode m) to mode n and store in
operand 0 (which has mode n). Both modes must be fixed point.
`extv'
Extract a bit field from operand 1 (a register or memory operand),
where operand 2 specifies the width in bits and operand 3 the
starting bit, and store it in operand 0. Operand 0 must have mode
word_mode. Operand 1 may have mode byte_mode or word_mode; often
word_mode is allowed only for registers. Operands 2 and 3 must be
valid for word_mode.
The RTL generation pass generates this instruction only with
constants for operands 2 and 3.
The bit-field value is sign-extended to a full word integer before
it is stored in operand 0.
`extzv'
Like `extv' except that the bit-field value is zero-extended.
`insv'
Store operand 3 (which must be valid for word_mode) into a bit field
in operand 0, where operand 1 specifies the width in bits and
operand 2 the starting bit. Operand 0 may have mode byte_mode or
word_mode; often word_mode is allowed only for registers. Operands 1
and 2 must be valid for word_mode.
The RTL generation pass generates this instruction only with
constants for operands 1 and 2.
`movmodecc'
Conditionally move operand 2 or operand 3 into operand 0 according
to the comparison in operand 1. If the comparison is true, operand
2 is moved into operand 0, otherwise operand 3 is moved.
The mode of the operands being compared need not be the same as the
operands being moved. Some machines, sparc64 for example, have
instructions that conditionally move an integer value based on the
floating point condition codes and vice versa.
If the machine does not have conditional move instructions, do not
define these patterns.
`scond'
Store zero or nonzero in the operand according to the condition
codes. Value stored is nonzero iff the condition cond is true. cond
is the name of a comparison operation expression code, such as eq,
lt or leu.
You specify the mode that the operand must have when you write the
match_operand expression. The compiler automatically sees which
mode you have used and supplies an operand of that mode.
The value stored for a true condition must have 1 as its low bit, or
else must be negative. Otherwise the instruction is not suitable
and you should omit it from the machine description. You describe
to the compiler exactly which value is stored by defining the macro
STORE_FLAG_VALUE (see Misc). If a description cannot be found that
can be used for all the `scond' patterns, you should omit those
operations from the machine description.
These operations may fail, but should do so only in relatively
uncommon cases; if they would fail for common cases involving
integer comparisons, it is best to omit these patterns.
If these operations are omitted, the compiler will usually generate
code that copies the constant one to the target and branches around
an assignment of zero to the target. If this code is more efficient
than the potential instructions used for the `scond' pattern
followed by those required to convert the result into a 1 or a zero
in SImode, you should omit the `scond' operations from the machine
description.
`bcond'
Conditional branch instruction. Operand 0 is a label_ref that
refers to the label to jump to. Jump if the condition codes meet
condition cond.
Some machines do not follow the model assumed here where a
comparison instruction is followed by a conditional branch
instruction. In that case, the `cmpm' (and `tstm') patterns should
simply store the operands away and generate all the required insns
in a define_expand (see Expander Definitions) for the conditional
branch operations. All calls to expand `bcond' patterns are
immediately preceded by calls to expand either a `cmpm' pattern or a
`tstm' pattern.
Machines that use a pseudo register for the condition code value, or
where the mode used for the comparison depends on the condition
being tested, should also use the above mechanism. See Jump
Patterns
The above discussion also applies to the `movmodecc' and `scond'
patterns.
`call'
Subroutine call instruction returning no value. Operand 0 is the
function to call; operand 1 is the number of bytes of arguments
pushed (in mode SImode, except it is normally a const_int); operand
2 is the number of registers used as operands.
On most machines, operand 2 is not actually stored into the RTL
pattern. It is supplied for the sake of some RISC machines which
need to put this information into the assembler code; they can put
it in the RTL instead of operand 1.
Operand 0 should be a mem RTX whose address is the address of the
function. Note, however, that this address can be a symbol_ref
expression even if it would not be a legitimate memory address on
the target machine. If it is also not a valid argument for a call
instruction, the pattern for this operation should be a
define_expand (see Expander Definitions) that places the address
into a register and uses that register in the call instruction.
`call_value'
Subroutine call instruction returning a value. Operand 0 is the
hard register in which the value is returned. There are three more
operands, the same as the three operands of the `call' instruction
(but with numbers increased by one).
Subroutines that return BLKmode objects use the `call' insn.
`call_pop', `call_value_pop'
Similar to `call' and `call_value', except used if defined and if
RETURN_POPS_ARGS is non-zero. They should emit a parallel that
contains both the function call and a set to indicate the adjustment
made to the frame pointer.
For machines where RETURN_POPS_ARGS can be non-zero, the use of
these patterns increases the number of functions for which the frame
pointer can be eliminated, if desired.
`untyped_call'
Subroutine call instruction returning a value of any type. Operand
0 is the function to call; operand 1 is a memory location where the
result of calling the function is to be stored; operand 2 is a
parallel expression where each element is a set expression that
indicates the saving of a function return value into the result
block.
This instruction pattern should be defined to support
__builtin_apply on machines where special instructions are needed to
call a subroutine with arbitrary arguments or to save the value
returned. This instruction pattern is required on machines that
have multiple registers that can hold a return value (i.e.
FUNCTION_VALUE_REGNO_P is true for more than one register).
`return'
Subroutine return instruction. This instruction pattern name should
be defined only if a single instruction can do all the work of
returning from a function.
Like the `movm' patterns, this pattern is also used after the RTL
generation phase. In this case it is to support machines where
multiple instructions are usually needed to return from a function,
but some class of functions only requires one instruction to
implement a return. Normally, the applicable functions are those
which do not need to save any registers or allocate stack space.
For such machines, the condition specified in this pattern should
only be true when reload_completed is non-zero and the function's
epilogue would only be a single instruction. For machines with
register windows, the routine leaf_function_p may be used to
determine if a register window push is required.
Machines that have conditional return instructions should define
patterns such as
(define_insn ""
[(set (pc)
(if_then_else (match_operator
0 "comparison_operator"
[(cc0) (const_int 0)])
(return)
(pc)))]
"condition"
"...")
where condition would normally be the same condition specified on
the named `return' pattern.
`untyped_return'
Untyped subroutine return instruction. This instruction pattern
should be defined to support __builtin_return on machines where
special instructions are needed to return a value of any type.
Operand 0 is a memory location where the result of calling a
function with __builtin_apply is stored; operand 1 is a parallel
expression where each element is a set expression that indicates the
restoring of a function return value from the result block.
`nop'
No-op instruction. This instruction pattern name should always be
defined to output a no-op in assembler code. (const_int 0) will do
as an RTL pattern.
`indirect_jump'
An instruction to jump to an address which is operand zero. This
pattern name is mandatory on all machines.
`casesi'
Instruction to jump through a dispatch table, including bounds
checking. This instruction takes five operands:
1. The index to dispatch on, which has mode SImode.
2. The lower bound for indices in the table, an integer constant.
3. The total range of indices in the table---the largest index
minus the smallest one (both inclusive).
4. A label that precedes the table itself.
5. A label to jump to if the index has a value outside the bounds.
(If the machine-description macro CASE_DROPS_THROUGH is
defined, then an out-of-bounds index drops through to the code
following the jump table instead of jumping to this label. In
that case, this label is not actually used by the `casesi'
instruction, but it is always provided as an operand.)
The table is a addr_vec or addr_diff_vec inside of a jump_insn. The
number of elements in the table is one plus the difference between
the upper bound and the lower bound.
`tablejump'
Instruction to jump to a variable address. This is a low-level
capability which can be used to implement a dispatch table when
there is no `casesi' pattern.
This pattern requires two operands: the address or offset, and a
label which should immediately precede the jump table. If the macro
CASE_VECTOR_PC_RELATIVE is defined then the first operand is an
offset which counts from the address of the table; otherwise, it is
an absolute address to jump to. In either case, the first operand
has mode Pmode.
The `tablejump' insn is always the last insn before the jump table
it uses. Its assembler code normally has no need to use the second
operand, but you should incorporate it in the RTL pattern so that
the jump optimizer will not delete the table as unreachable code.
`save_stack_block'
`save_stack_function'
`save_stack_nonlocal'
`restore_stack_block'
`restore_stack_function'
`restore_stack_nonlocal'
Most machines save and restore the stack pointer by copying it to or
from an object of mode Pmode. Do not define these patterns on such
machines.
Some machines require special handling for stack pointer saves and
restores. On those machines, define the patterns corresponding to
the non-standard cases by using a define_expand ( see Expander
Definitions) that produces the required insns. The three types of
saves and restores are:
1. `save_stack_block' saves the stack pointer at the start of a
block that allocates a variable-sized object, and
`restore_stack_block' restores the stack pointer when the block
is exited.
2. `save_stack_function' and `restore_stack_function' do a similar
job for the outermost block of a function and are used when the
function allocates variable-sized objects or calls alloca.
Only the epilogue uses the restored stack pointer, allowing a
simpler save or restore sequence on some machines.
3. `save_stack_nonlocal' is used in functions that contain labels
branched to by nested functions. It saves the stack pointer in
such a way that the inner function can use
`restore_stack_nonlocal' to restore the stack pointer. The
compiler generates code to restore the frame and argument
pointer registers, but some machines require saving and
restoring additional data such as register window information
or stack backchains. Place insns in these patterns to save and
restore any such required data.
When saving the stack pointer, operand 0 is the save area and
operand 1 is the stack pointer. The mode used to allocate the save
area is the mode of operand 0. You must specify an integral mode,
or VOIDmode if no save area is needed for a particular type of save
(either because no save is needed or because a machine-specific save
area can be used). Operand 0 is the stack pointer and operand 1 is
the save area for restore operations. If `save_stack_block' is
defined, operand 0 must not be VOIDmode since these saves can be
arbitrarily nested.
A save area is a mem that is at a constant offset from
virtual_stack_vars_rtx when the stack pointer is saved for use by
nonlocal gotos and a reg in the other two cases.
`allocate_stack'
Subtract (or add if STACK_GROWS_DOWNWARD is undefined) operand 0
from the stack pointer to create space for dynamically allocated
data.
Do not define this pattern if all that must be done is the
subtraction. Some machines require other operations such as stack
probes or maintaining the back chain. Define this pattern to emit
those operations in addition to updating the stack pointer.
ΓòÉΓòÉΓòÉ 20.8. When the Order of Patterns Matters ΓòÉΓòÉΓòÉ
Sometimes an insn can match more than one instruction pattern. Then the
pattern that appears first in the machine description is the one used.
Therefore, more specific patterns (patterns that will match fewer things) and
faster instructions (those that will produce better code when they do match)
should usually go first in the description.
In some cases the effect of ordering the patterns can be used to hide a pattern
when it is not valid. For example, the 68000 has an instruction for converting
a fullword to floating point and another for converting a byte to floating
point. An instruction converting an integer to floating point could match
either one. We put the pattern to convert the fullword first to make sure that
one will be used rather than the other. (Otherwise a large integer might be
generated as a single-byte immediate quantity, which would not work.) Instead
of using this pattern ordering it would be possible to make the pattern for
convert-a-byte smart enough to deal properly with any constant value.
ΓòÉΓòÉΓòÉ 20.9. Interdependence of Patterns ΓòÉΓòÉΓòÉ
Every machine description must have a named pattern for each of the conditional
branch names `bcond'. The recognition template must always have the form
(set (pc)
(if_then_else (cond (cc0) (const_int 0))
(label_ref (match_operand 0 "" ""))
(pc)))
In addition, every machine description must have an anonymous pattern for each
of the possible reverse-conditional branches. Their templates look like
(set (pc)
(if_then_else (cond (cc0) (const_int 0))
(pc)
(label_ref (match_operand 0 "" ""))))
They are necessary because jump optimization can turn direct-conditional
branches into reverse-conditional branches.
It is often convenient to use the match_operator construct to reduce the number
of patterns that must be specified for branches. For example,
(define_insn ""
[(set (pc)
(if_then_else (match_operator 0 "comparison_operator"
[(cc0) (const_int 0)])
(pc)
(label_ref (match_operand 1 "" ""))))]
"condition"
"...")
In some cases machines support instructions identical except for the machine
mode of one or more operands. For example, there may be ``sign-extend
halfword'' and ``sign-extend byte'' instructions whose patterns are
(set (match_operand:SI 0 ...)
(extend:SI (match_operand:HI 1 ...)))
(set (match_operand:SI 0 ...)
(extend:SI (match_operand:QI 1 ...)))
Constant integers do not specify a machine mode, so an instruction to extend a
constant value could match either pattern. The pattern it actually will match
is the one that appears first in the file. For correct results, this must be
the one for the widest possible mode (HImode, here). If the pattern matches
the QImode instruction, the results will be incorrect if the constant value
does not actually fit that mode.
Such instructions to extend constants are rarely generated because they are
optimized away, but they do occasionally happen in nonoptimized compilations.
If a constraint in a pattern allows a constant, the reload pass may replace a
register with a constant permitted by the constraint in some cases. Similarly
for memory references. Because of this substitution, you should not provide
separate patterns for increment and decrement instructions. Instead, they
should be generated from the same pattern that supports register-register add
insns by examining the operands and generating the appropriate machine
instruction.
ΓòÉΓòÉΓòÉ 20.10. Defining Jump Instruction Patterns ΓòÉΓòÉΓòÉ
For most machines, GNU CC assumes that the machine has a condition code. A
comparison insn sets the condition code, recording the results of both signed
and unsigned comparison of the given operands. A separate branch insn tests
the condition code and branches or not according its value. The branch insns
come in distinct signed and unsigned flavors. Many common machines, such as
the Vax, the 68000 and the 32000, work this way.
Some machines have distinct signed and unsigned compare instructions, and only
one set of conditional branch instructions. The easiest way to handle these
machines is to treat them just like the others until the final stage where
assembly code is written. At this time, when outputting code for the compare
instruction, peek ahead at the following branch using next_cc0_user (insn).
(The variable insn refers to the insn being output, in the output-writing code
in an instruction pattern.) If the RTL says that is an unsigned branch, output
an unsigned compare; otherwise output a signed compare. When the branch itself
is output, you can treat signed and unsigned branches identically.
The reason you can do this is that GNU CC always generates a pair of
consecutive RTL insns, possibly separated by note insns, one to set the
condition code and one to test it, and keeps the pair inviolate until the end.
To go with this technique, you must define the machine-description macro
NOTICE_UPDATE_CC to do CC_STATUS_INIT; in other words, no compare instruction
is superfluous.
Some machines have compare-and-branch instructions and no condition code. A
similar technique works for them. When it is time to ``output'' a compare
instruction, record its operands in two static variables. When outputting the
branch-on-condition-code instruction that follows, actually output a
compare-and-branch instruction that uses the remembered operands.
It also works to define patterns for compare-and-branch instructions. In
optimizing compilation, the pair of compare and branch instructions will be
combined according to these patterns. But this does not happen if optimization
is not requested. So you must use one of the solutions above in addition to
any special patterns you define.
In many RISC machines, most instructions do not affect the condition code and
there may not even be a separate condition code register. On these machines,
the restriction that the definition and use of the condition code be adjacent
insns is not necessary and can prevent important optimizations. For example,
on the IBM RS/6000, there is a delay for taken branches unless the condition
code register is set three instructions earlier than the conditional branch.
The instruction scheduler cannot perform this optimization if it is not
permitted to separate the definition and use of the condition code register.
On these machines, do not use (cc0), but instead use a register to represent
the condition code. If there is a specific condition code register in the
machine, use a hard register. If the condition code or comparison result can
be placed in any general register, or if there are multiple condition
registers, use a pseudo register.
On some machines, the type of branch instruction generated may depend on the
way the condition code was produced; for example, on the 68k and Sparc, setting
the condition code directly from an add or subtract instruction does not clear
the overflow bit the way that a test instruction does, so a different branch
instruction must be used for some conditional branches. For machines that use
(cc0), the set and use of the condition code must be adjacent (separated only
by note insns) allowing flags in cc_status to be used. (See Condition Code.)
Also, the comparison and branch insns can be located from each other by using
the functions prev_cc0_setter and next_cc0_user.
However, this is not true on machines that do not use (cc0). On those
machines, no assumptions can be made about the adjacency of the compare and
branch insns and the above methods cannot be used. Instead, we use the machine
mode of the condition code register to record different formats of the
condition code register.
Registers used to store the condition code value should have a mode that is in
class MODE_CC. Normally, it will be CCmode. If additional modes are required
(as for the add example mentioned above in the Sparc), define the macro
EXTRA_CC_MODES to list the additional modes required (see Condition Code).
Also define EXTRA_CC_NAMES to list the names of those modes and SELECT_CC_MODE
to choose a mode given an operand of a compare.
If it is known during RTL generation that a different mode will be required
(for example, if the machine has separate compare instructions for signed and
unsigned quantities, like most IBM processors), they can be specified at that
time.
If the cases that require different modes would be made by instruction
combination, the macro SELECT_CC_MODE determines which machine mode should be
used for the comparison result. The patterns should be written using that
mode. To support the case of the add on the Sparc discussed above, we have the
pattern
(define_insn ""
[(set (reg:CC_NOOV 0)
(compare:CC_NOOV
(plus:SI (match_operand:SI 0 "register_operand" "%r")
(match_operand:SI 1 "arith_operand" "rI"))
(const_int 0)))]
""
"...")
The SELECT_CC_MODE macro on the Sparc returns CC_NOOVmode for comparisons whose
argument is a plus.
ΓòÉΓòÉΓòÉ 20.11. Canonicalization of Instructions ΓòÉΓòÉΓòÉ
There are often cases where multiple RTL expressions could represent an
operation performed by a single machine instruction. This situation is most
commonly encountered with logical, branch, and multiply-accumulate
instructions. In such cases, the compiler attempts to convert these multiple
RTL expressions into a single canonical form to reduce the number of insn
patterns required.
In addition to algebraic simplifications, following canonicalizations are
performed:
For commutative and comparison operators, a constant is always made the
second operand. If a machine only supports a constant as the second
operand, only patterns that match a constant in the second operand need
be supplied.
For these operators, if only one operand is a neg, not, mult, plus, or
minus expression, it will be the first operand.
For the compare operator, a constant is always the second operand on
machines where cc0 is used (see Jump Patterns). On other machines, there
are rare cases where the compiler might want to construct a compare with
a constant as the first operand. However, these cases are not common
enough for it to be worthwhile to provide a pattern matching a constant
as the first operand unless the machine actually has such an instruction.
An operand of neg, not, mult, plus, or minus is made the first operand
under the same conditions as above.
(minus x (const_int n)) is converted to (plus x (const_int -n)).
Within address computations (i.e., inside mem), a left shift is converted
into the appropriate multiplication by a power of two.
De`Morgan's Law is used to move bitwise negation inside a bitwise
logical-and or logical-or operation. If this results in only one operand
being a not expression, it will be the first one.
A machine that has an instruction that performs a bitwise logical-and of
one operand with the bitwise negation of the other should specify the
pattern for that instruction as
(define_insn ""
[(set (match_operand:m 0 ...)
(and:m (not:m (match_operand:m 1 ...))
(match_operand:m 2 ...)))]
"..."
"...")
Similarly, a pattern for a ``NAND'' instruction should be written
(define_insn ""
[(set (match_operand:m 0 ...)
(ior:m (not:m (match_operand:m 1 ...))
(not:m (match_operand:m 2 ...))))]
"..."
"...")
In both cases, it is not necessary to include patterns for the many
logically equivalent RTL expressions.
The only possible RTL expressions involving both bitwise exclusive-or and
bitwise negation are (xor:m x y) and (not:m (xor:m x y)).
The sum of three items, one of which is a constant, will only appear in
the form
(plus:m (plus:m x y) constant)
On machines that do not use cc0, (compare x (const_int 0)) will be
converted to x.
Equality comparisons of a group of bits (usually a single bit) with zero
will be written using zero_extract rather than the equivalent and or
sign_extract operations.
ΓòÉΓòÉΓòÉ 20.12. Machine-Specific Peephole Optimizers ΓòÉΓòÉΓòÉ
In addition to instruction patterns the `md' file may contain definitions of
machine-specific peephole optimizations.
The combiner does not notice certain peephole optimizations when the data flow
in the program does not suggest that it should try them. For example,
sometimes two consecutive insns related in purpose can be combined even though
the second one does not appear to use a register computed in the first one. A
machine-specific peephole optimizer can detect such opportunities.
A definition looks like this:
(define_peephole
[insn-pattern-1
insn-pattern-2
...]
"condition"
"template"
"optional insn-attributes")
The last string operand may be omitted if you are not using any
machine-specific information in this machine description. If present, it must
obey the same rules as in a define_insn.
In this skeleton, insn-pattern-1 and so on are patterns to match consecutive
insns. The optimization applies to a sequence of insns when insn-pattern-1
matches the first one, insn-pattern-2 matches the next, and so on.
Each of the insns matched by a peephole must also match a define_insn.
Peepholes are checked only at the last stage just before code generation, and
only optionally. Therefore, any insn which would match a peephole but no
define_insn will cause a crash in code generation in an unoptimized
compilation, or at various optimization stages.
The operands of the insns are matched with match_operands, match_operator, and
match_dup, as usual. What is not usual is that the operand numbers apply to
all the insn patterns in the definition. So, you can check for identical
operands in two insns by using match_operand in one insn and match_dup in the
other.
The operand constraints used in match_operand patterns do not have any direct
effect on the applicability of the peephole, but they will be validated
afterward, so make sure your constraints are general enough to apply whenever
the peephole matches. If the peephole matches but the constraints are not
satisfied, the compiler will crash.
It is safe to omit constraints in all the operands of the peephole; or you can
write constraints which serve as a double-check on the criteria previously
tested.
Once a sequence of insns matches the patterns, the condition is checked. This
is a C expression which makes the final decision whether to perform the
optimization (we do so if the expression is nonzero). If condition is omitted
(in other words, the string is empty) then the optimization is applied to every
sequence of insns that matches the patterns.
The defined peephole optimizations are applied after register allocation is
complete. Therefore, the peephole definition can check which operands have
ended up in which kinds of registers, just by looking at the operands.
The way to refer to the operands in condition is to write operands[i] for
operand number i (as matched by (match_operand i ...)). Use the variable insn
to refer to the last of the insns being matched; use prev_active_insn to find
the preceding insns.
When optimizing computations with intermediate results, you can use condition
to match only when the intermediate results are not used elsewhere. Use the C
expression dead_or_set_p (insn, op), where insn is the insn in which you expect
the value to be used for the last time (from the value of insn, together with
use of prev_nonnote_insn), and op is the intermediate value (from operands[i]).
Applying the optimization means replacing the sequence of insns with one new
insn. The template controls ultimate output of assembler code for this
combined insn. It works exactly like the template of a define_insn. Operand
numbers in this template are the same ones used in matching the original
sequence of insns.
The result of a defined peephole optimizer does not need to match any of the
insn patterns in the machine description; it does not even have an opportunity
to match them. The peephole optimizer definition itself serves as the insn
pattern to control how the insn is output.
Defined peephole optimizers are run as assembler code is being output, so the
insns they produce are never combined or rearranged in any way.
Here is an example, taken from the 68000 machine description:
(define_peephole
[(set (reg:SI 15) (plus:SI (reg:SI 15) (const_int 4)))
(set (match_operand:DF 0 "register_operand" "=f")
(match_operand:DF 1 "register_operand" "ad"))]
"FP_REG_P (operands[0]) && ! FP_REG_P (operands[1])"
"*
{
rtx xoperands[2];
xoperands[1] = gen_rtx (REG, SImode, REGNO (operands[1]) + 1);
#ifdef MOTOROLA
output_asm_insn (\"move.l %1,(sp)\", xoperands);
output_asm_insn (\"move.l %1,-(sp)\", operands);
return \"fmove.d (sp)+,%0\";
#else
output_asm_insn (\"movel %1,sp@\", xoperands);
output_asm_insn (\"movel %1,sp@-\", operands);
return \"fmoved sp@+,%0\";
#endif
}
")
The effect of this optimization is to change
jbsr _foobar
addql #4,sp
movel d1,sp@-
movel d0,sp@-
fmoved sp@+,fp0
into
jbsr _foobar
movel d1,sp@
movel d0,sp@-
fmoved sp@+,fp0
insn-pattern-1 and so on look almost like the second
operand of define_insn. There is one important difference: the second operand
of define_insn consists of one or more RTX's enclosed in square brackets.
Usually, there is only one: then the same action can be written as an element
of a define_peephole. But when there are multiple actions in a define_insn,
they are implicitly enclosed in a parallel. Then you must explicitly write the
parallel, and the square brackets within it, in the define_peephole. Thus, if
an insn pattern looks like this,
(define_insn "divmodsi4"
[(set (match_operand:SI 0 "general_operand" "=d")
(div:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "dmsK")))
(set (match_operand:SI 3 "general_operand" "=d")
(mod:SI (match_dup 1) (match_dup 2)))]
"TARGET_68020"
"divsl%.l %2,%3:%0")
then the way to mention this insn in a peephole is as follows:
(define_peephole
[...
(parallel
[(set (match_operand:SI 0 "general_operand" "=d")
(div:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "dmsK")))
(set (match_operand:SI 3 "general_operand" "=d")
(mod:SI (match_dup 1) (match_dup 2)))])
...]
...)
ΓòÉΓòÉΓòÉ 20.13. Defining RTL Sequences for Code Generation ΓòÉΓòÉΓòÉ
On some target machines, some standard pattern names for RTL generation cannot
be handled with single insn, but a sequence of RTL insns can represent them.
For these target machines, you can write a define_expand to specify how to
generate the sequence of RTL.
A define_expand is an RTL expression that looks almost like a define_insn; but,
unlike the latter, a define_expand is used only for RTL generation and it can
produce more than one RTL insn.
A define_expand RTX has four operands:
The name. Each define_expand must have a name, since the only use for it
is to refer to it by name.
The RTL template. This is just like the RTL template for a
define_peephole in that it is a vector of RTL expressions each being one
insn.
The condition, a string containing a C expression. This expression is
used to express how the availability of this pattern depends on
subclasses of target machine, selected by command-line options when GNU
CC is run. This is just like the condition of a define_insn that has a
standard name. Therefore, the condition (if present) may not depend on
the data in the insn being matched, but only the target-machine-type
flags. The compiler needs to test these conditions during initialization
in order to learn exactly which named instructions are available in a
particular run.
The preparation statements, a string containing zero or more C statements
which are to be executed before RTL code is generated from the RTL
template.
Usually these statements prepare temporary registers for use as internal
operands in the RTL template, but they can also generate RTL insns
directly by calling routines such as emit_insn, etc. Any such insns
precede the ones that come from the RTL template.
Every RTL insn emitted by a define_expand must match some define_insn in the
machine description. Otherwise, the compiler will crash when trying to
generate code for the insn or trying to optimize it.
The RTL template, in addition to controlling generation of RTL insns, also
describes the operands that need to be specified when this pattern is used.
In particular, it gives a predicate for each operand.
A true operand, which needs to be specified in order to generate RTL from the
pattern, should be described with a match_operand in its first occurrence in
the RTL template. This enters information on the operand's predicate into the
tables that record such things. GNU CC uses the information to preload the
operand into a register if that is required for valid RTL code. If the
operand is referred to more than once, subsequent references should use
match_dup.
The RTL template may also refer to internal ``operands'' which are temporary
registers or labels used only within the sequence made by the define_expand.
Internal operands are substituted into the RTL template with match_dup, never
with match_operand. The values of the internal operands are not passed in as
arguments by the compiler when it requests use of this pattern. Instead, they
are computed within the pattern, in the preparation statements. These
statements compute the values and store them into the appropriate elements of
operands so that match_dup can find them.
There are two special macros defined for use in the preparation statements:
DONE and FAIL. Use them with a following semicolon, as a statement.
DONE
Use the DONE macro to end RTL generation for the pattern. The only
RTL insns resulting from the pattern on this occasion will be those
already emitted by explicit calls to emit_insn within the
preparation statements; the RTL template will not be generated.
FAIL
Make the pattern fail on this occasion. When a pattern fails, it
means that the pattern was not truly available. The calling
routines in the compiler will try other strategies for code
generation using other patterns.
Failure is currently supported only for binary (addition,
multiplication, shifting, etc.) and bitfield (extv, extzv, and insv)
operations.
Here is an example, the definition of left-shift for the SPUR chip:
(define_expand "ashlsi3"
[(set (match_operand:SI 0 "register_operand" "")
(ashift:SI
(match_operand:SI 1 "register_operand" "")
(match_operand:SI 2 "nonmemory_operand" "")))]
""
"
{
if (GET_CODE (operands[2]) != CONST_INT
|| (unsigned) INTVAL (operands[2]) > 3)
FAIL;
}")
This example uses define_expand so that it can generate an RTL insn for
shifting when the shift-count is in the supported range of 0 to 3 but fail in
other cases where machine insns aren't available. When it fails, the compiler
tries another strategy using different patterns (such as, a library call).
If the compiler were able to handle nontrivial condition-strings in patterns
with names, then it would be possible to use a define_insn in that case. Here
is another case (zero-extension on the 68000) which makes more use of the
power of define_expand:
(define_expand "zero_extendhisi2"
[(set (match_operand:SI 0 "general_operand" "")
(const_int 0))
(set (strict_low_part
(subreg:HI
(match_dup 0)
0))
(match_operand:HI 1 "general_operand" ""))]
""
"operands[1] = make_safe_from (operands[1], operands[0]);")
Here two RTL insns are generated, one to clear the entire output operand and
the other to copy the input operand into its low half. This sequence is
incorrect if the input operand refers to [the old value of] the output
operand, so the preparation statement makes sure this isn't so. The function
make_safe_from copies the operands[1] into a temporary register if it refers
to operands[0]. It does this by emitting another RTL insn.
Finally, a third example shows the use of an internal operand. Zero-extension
on the SPUR chip is done by and-ing the result against a halfword mask. But
this mask cannot be represented by a const_int because the constant value is
too large to be legitimate on this machine. So it must be copied into a
register with force_reg and then the register used in the and.
(define_expand "zero_extendhisi2"
[(set (match_operand:SI 0 "register_operand" "")
(and:SI (subreg:SI
(match_operand:HI 1 "register_operand" "")
0)
(match_dup 2)))]
""
"operands[2]
= force_reg (SImode, gen_rtx (CONST_INT,
VOIDmode, 65535)); ")
*Note:* If the define_expand is used to serve a standard binary or unary
arithmetic operation or a bitfield operation, then the last insn it generates
must not be a code_label, barrier or note. It must be an insn, jump_insn or
call_insn. If you don't need a real insn at the end, emit an insn to copy the
result of the operation into itself. Such an insn will generate no code, but
it can avoid problems in the compiler.
ΓòÉΓòÉΓòÉ 20.14. Defining How to Split Instructions ΓòÉΓòÉΓòÉ
There are two cases where you should specify how to split a pattern into
multiple insns. On machines that have instructions requiring delay slots (see
Delay Slots) or that have instructions whose output is not available for
multiple cycles (see Function Units), the compiler phases that optimize these
cases need to be able to move insns into one-instruction delay slots. However,
some insns may generate more than one machine instruction. These insns cannot
be placed into a delay slot.
Often you can rewrite the single insn as a list of individual insns, each
corresponding to one machine instruction. The disadvantage of doing so is that
it will cause the compilation to be slower and require more space. If the
resulting insns are too complex, it may also suppress some optimizations. The
compiler splits the insn if there is a reason to believe that it might improve
instruction or delay slot scheduling.
The insn combiner phase also splits putative insns. If three insns are merged
into one insn with a complex expression that cannot be matched by some
define_insn pattern, the combiner phase attempts to split the complex pattern
into two insns that are recognized. Usually it can break the complex pattern
into two patterns by splitting out some subexpression. However, in some other
cases, such as performing an addition of a large constant in two insns on a
RISC machine, the way to split the addition into two insns is
machine-dependent.
The define_split definition tells the compiler how to split a complex insn into
several simpler insns. It looks like this:
(define_split
[insn-pattern]
"condition"
[new-insn-pattern-1
new-insn-pattern-2
...]
"preparation statements")
insn-pattern is a pattern that needs to be split and condition is the final
condition to be tested, as in a define_insn. When an insn matching
insn-pattern and satisfying condition is found, it is replaced in the insn list
with the insns given by new-insn-pattern-1, new-insn-pattern-2, etc.
The preparation statements are similar to those statements that are specified
for define_expand (see Expander Definitions) and are executed before the new
RTL is generated to prepare for the generated code or emit some insns whose
pattern is not fixed. Unlike those in define_expand, however, these statements
must not generate any new pseudo-registers. Once reload has completed, they
also must not allocate any space in the stack frame.
Patterns are matched against insn-pattern in two different circumstances. If
an insn needs to be split for delay slot scheduling or insn scheduling, the
insn is already known to be valid, which means that it must have been matched
by some define_insn and, if reload_completed is non-zero, is known to satisfy
the constraints of that define_insn. In that case, the new insn patterns must
also be insns that are matched by some define_insn and, if reload_completed is
non-zero, must also satisfy the constraints of those definitions.
As an example of this usage of define_split, consider the following example
from `a29k.md', which splits a sign_extend from HImode to SImode into a pair of
shift insns:
(define_split
[(set (match_operand:SI 0 "gen_reg_operand" "")
(sign_extend:SI (match_operand:HI 1 "gen_reg_operand" "")))]
""
[(set (match_dup 0)
(ashift:SI (match_dup 1)
(const_int 16)))
(set (match_dup 0)
(ashiftrt:SI (match_dup 0)
(const_int 16)))]
"
{ operands[1] = gen_lowpart (SImode, operands[1]); }")
When the combiner phase tries to split an insn pattern, it is always the case
that the pattern is not matched by any define_insn. The combiner pass first
tries to split a single set expression and then the same set expression inside
a parallel, but followed by a clobber of a pseudo-reg to use as a scratch
register. In these cases, the combiner expects exactly two new insn patterns
to be generated. It will verify that these patterns match some define_insn
definitions, so you need not do this test in the define_split (of course, there
is no point in writing a define_split that will never produce insns that
match).
Here is an example of this use of define_split, taken from `rs6000.md':
(define_split
[(set (match_operand:SI 0 "gen_reg_operand" "")
(plus:SI (match_operand:SI 1 "gen_reg_operand" "")
(match_operand:SI 2 "non_add_cint_operand" "")))]
""
[(set (match_dup 0) (plus:SI (match_dup 1) (match_dup 3)))
(set (match_dup 0) (plus:SI (match_dup 0) (match_dup 4)))]
"
{
int low = INTVAL (operands[2]) & 0xffff;
int high = (unsigned) INTVAL (operands[2]) >> 16;
if (low & 0x8000)
high++, low |= 0xffff0000;
operands[3] = gen_rtx (CONST_INT, VOIDmode, high << 16);
operands[4] = gen_rtx (CONST_INT, VOIDmode, low);
}")
Here the predicate non_add_cint_operand matches any const_int that is not a
valid operand of a single add insn. The add with the smaller displacement is
written so that it can be substituted into the address of a subsequent
operation.
An example that uses a scratch register, from the same file, generates an
equality comparison of a register and a large constant:
(define_split
[(set (match_operand:CC 0 "cc_reg_operand" "")
(compare:CC (match_operand:SI 1 "gen_reg_operand" "")
(match_operand:SI 2 "non_short_cint_operand" "")))
(clobber (match_operand:SI 3 "gen_reg_operand" ""))]
"find_single_use (operands[0], insn, 0)
&& (GET_CODE (*find_single_use (operands[0], insn, 0)) == EQ
|| GET_CODE (*find_single_use (operands[0], insn, 0)) == NE)"
[(set (match_dup 3) (xor:SI (match_dup 1) (match_dup 4)))
(set (match_dup 0) (compare:CC (match_dup 3) (match_dup 5)))]
"
{
/* Get the constant we are comparing against, C, and see what it
looks like sign-extended to 16 bits. Then see what constant
could be XOR'ed with C to get the sign-extended value. */
int c = INTVAL (operands[2]);
int sextc = (c << 16) >> 16;
int xorv = c ^ sextc;
operands[4] = gen_rtx (CONST_INT, VOIDmode, xorv);
operands[5] = gen_rtx (CONST_INT, VOIDmode, sextc);
}")
To avoid confusion, don't write a single define_split that accepts some insns
that match some define_insn as well as some insns that don't. Instead, write
two separate define_split definitions, one for the insns that are valid and one
for the insns that are not valid.
ΓòÉΓòÉΓòÉ 20.15. Instruction Attributes ΓòÉΓòÉΓòÉ
In addition to describing the instruction supported by the target machine, the
`md' file also defines a group of attributes and a set of values for each.
Every generated insn is assigned a value for each attribute. One possible
attribute would be the effect that the insn has on the machine's condition
code. This attribute can then be used by NOTICE_UPDATE_CC to track the
condition codes.
Defining Attributes Specifying attributes and their
values.
Expressions Valid expressions for attribute
values.
Tagging Insns Assigning attribute values to insns.
Attr Example An example of assigning attributes.
Insn Lengths Computing the length of insns.
Constant Attributes Defining attributes that are constant.
Delay Slots Defining delay slots required for a
machine.
Function Units Specifying information for insn
scheduling.
ΓòÉΓòÉΓòÉ 20.15.1. Defining Attributes and their Values ΓòÉΓòÉΓòÉ
The define_attr expression is used to define each attribute required by the
target machine. It looks like:
(define_attr name list-of-values default)
name is a string specifying the name of the attribute being defined.
list-of-values is either a string that specifies a comma-separated list of
values that can be assigned to the attribute, or a null string to indicate that
the attribute takes numeric values.
default is an attribute expression that gives the value of this attribute for
insns that match patterns whose definition does not include an explicit value
for this attribute. See Attr Example, for more information on the handling of
defaults. See Constant Attributes, for information on attributes that do not
depend on any particular insn.
For each defined attribute, a number of definitions are written to the
`insn-attr.h' file. For cases where an explicit set of values is specified for
an attribute, the following are defined:
A `#define' is written for the symbol `HAVE_ATTR_name'.
An enumeral class is defined for `attr_name' with elements of the form
`upper-name_upper-value' where the attribute name and value are first
converted to upper case.
A function `get_attr_name' is defined that is passed an insn and returns
the attribute value for that insn.
For example, if the following is present in the `md' file:
(define_attr "type" "branch,fp,load,store,arith" ...)
the following lines will be written to the file `insn-attr.h'.
#define HAVE_ATTR_type
enum attr_type {TYPE_BRANCH, TYPE_FP, TYPE_LOAD,
TYPE_STORE, TYPE_ARITH};
extern enum attr_type get_attr_type ();
If the attribute takes numeric values, no enum type will be defined and the
function to obtain the attribute's value will return int.
ΓòÉΓòÉΓòÉ 20.15.2. Attribute Expressions ΓòÉΓòÉΓòÉ
RTL expressions used to define attributes use the codes described above plus a
few specific to attribute definitions, to be discussed below. Attribute value
expressions must have one of the following forms:
(const_int i)
The integer i specifies the value of a numeric attribute. i must be
non-negative.
The value of a numeric attribute can be specified either with a
const_int or as an integer represented as a string in const_string,
eq_attr (see below), and set_attr (see Tagging Insns) expressions.
(const_string value)
The string value specifies a constant attribute value. If value is
specified as `"*"', it means that the default value of the attribute
is to be used for the insn containing this expression. `"*"'
obviously cannot be used in the default expression of a define_attr.
If the attribute whose value is being specified is numeric, value
must be a string containing a non-negative integer (normally
const_int would be used in this case). Otherwise, it must contain
one of the valid values for the attribute.
(if_then_else test true-value false-value)
test specifies an attribute test, whose format is defined below. The
value of this expression is true-value if test is true, otherwise it
is false-value.
(cond [test1 value1 ...] default)
The first operand of this expression is a vector containing an even
number of expressions and consisting of pairs of test and value
expressions. The value of the cond expression is that of the value
corresponding to the first true test expression. If none of the
test expressions are true, the value of the cond expression is that
of the default expression.
test expressions can have one of the following forms:
(const_int i)
This test is true if i is non-zero and false otherwise.
(not test)
(ior test1 test2)
(and test1 test2)
These tests are true if the indicated logical function is true.
(match_operand:m n pred constraints)
This test is true if operand n of the insn whose attribute value is
being determined has mode m (this part of the test is ignored if m
is VOIDmode) and the function specified by the string pred returns a
non-zero value when passed operand n and mode m (this part of the
test is ignored if pred is the null string).
The constraints operand is ignored and should be the null string.
(le arith1 arith2)
(leu arith1 arith2)
(lt arith1 arith2)
(ltu arith1 arith2)
(gt arith1 arith2)
(gtu arith1 arith2)
(ge arith1 arith2)
(geu arith1 arith2)
(ne arith1 arith2)
(eq arith1 arith2)
These tests are true if the indicated comparison of the two
arithmetic expressions is true. Arithmetic expressions are formed
with plus, minus, mult, div, mod, abs, neg, and, ior, xor, not,
ashift, lshiftrt, and ashiftrt expressions.
const_int and symbol_ref are always valid terms ( see Insn
Lengths,for additional forms). symbol_ref is a string denoting a C
expression that yields an int when evaluated by the `get_attr_...'
routine. It should normally be a global variable.
(eq_attr name value)
name is a string specifying the name of an attribute.
value is a string that is either a valid value for attribute name, a
comma-separated list of values, or `!' followed by a value or list.
If value does not begin with a `!', this test is true if the value
of the name attribute of the current insn is in the list specified
by value. If value begins with a `!', this test is true if the
attribute's value is not in the specified list.
For example,
(eq_attr "type" "load,store")
is equivalent to
(ior (eq_attr "type" "load") (eq_attr "type" "store"))
If name specifies an attribute of `alternative', it refers to the
value of the compiler variable which_alternative (see Output
Statement) and the values must be small integers. For example,
(eq_attr "alternative" "2,3")
is equivalent to
(ior (eq (symbol_ref "which_alternative") (const_int 2))
(eq (symbol_ref "which_alternative") (const_int 3)))
Note that, for most attributes, an eq_attr test is simplified in
cases where the value of the attribute being tested is known for all
insns matching a particular pattern. This is by far the most common
case.
(attr_flag name)
The value of an attr_flag expression is true if the flag specified
by name is true for the insn currently being scheduled.
name is a string specifying one of a fixed set of flags to test.
Test the flags forward and backward to determine the direction of a
conditional branch. Test the flags very_likely, likely,
very_unlikely, and unlikely to determine if a conditional branch is
expected to be taken.
If the very_likely flag is true, then the likely flag is also true.
Likewise for the very_unlikely and unlikely flags.
This example describes a conditional branch delay slot which can be
nullified for forward branches that are taken (annul-true) or for
backward branches which are not taken (annul-false).
(define_delay (eq_attr "type" "cbranch")
[(eq_attr "in_branch_delay" "true")
(and (eq_attr "in_branch_delay" "true")
(attr_flag "forward"))
(and (eq_attr "in_branch_delay" "true")
(attr_flag "backward"))])
The forward and backward flags are false if the current insn being
scheduled is not a conditional branch.
The very_likely and likely flags are true if the insn being
scheduled is not a conditional branch. The The very_unlikely and
unlikely flags are false if the insn being scheduled is not a
conditional branch.
attr_flag is only used during delay slot scheduling and has no
meaning to other passes of the compiler.
ΓòÉΓòÉΓòÉ 20.15.3. Assigning Attribute Values to Insns ΓòÉΓòÉΓòÉ
The value assigned to an attribute of an insn is primarily determined by which
pattern is matched by that insn (or which define_peephole generated it). Every
define_insn and define_peephole can have an optional last argument to specify
the values of attributes for matching insns. The value of any attribute not
specified in a particular insn is set to the default value for that attribute,
as specified in its define_attr. Extensive use of default values for
attributes permits the specification of the values for only one or two
attributes in the definition of most insn patterns, as seen in the example in
the next section.
The optional last argument of define_insn and define_peephole is a vector of
expressions, each of which defines the value for a single attribute. The most
general way of assigning an attribute's value is to use a set expression whose
first operand is an attr expression giving the name of the attribute being set.
The second operand of the set is an attribute expression (see Expressions)
giving the value of the attribute.
When the attribute value depends on the `alternative' attribute (i.e., which is
the applicable alternative in the constraint of the insn), the
set_attr_alternative expression can be used. It allows the specification of a
vector of attribute expressions, one for each alternative.
When the generality of arbitrary attribute expressions is not required, the
simpler set_attr expression can be used, which allows specifying a string
giving either a single attribute value or a list of attribute values, one for
each alternative.
The form of each of the above specifications is shown below. In each case,
name is a string specifying the attribute to be set.
(set_attr name value-string)
value-string is either a string giving the desired attribute value,
or a string containing a comma-separated list giving the values for
succeeding alternatives. The number of elements must match the
number of alternatives in the constraint of the insn pattern.
Note that it may be useful to specify `*' for some alternative, in
which case the attribute will assume its default value for insns
matching that alternative.
(set_attr_alternative name [value1 value2 ...])
Depending on the alternative of the insn, the value will be one of
the specified values. This is a shorthand for using a cond with
tests on the `alternative' attribute.
(set (attr name) value)
The first operand of this set must be the special RTL expression
attr, whose sole operand is a string giving the name of the
attribute being set. value is the value of the attribute.
The following shows three different ways of representing the same attribute
value specification:
(set_attr "type" "load,store,arith")
(set_attr_alternative "type"
[(const_string "load") (const_string "store")
(const_string "arith")])
(set (attr "type")
(cond [(eq_attr "alternative" "1") (const_string "load")
(eq_attr "alternative" "2") (const_string "store")]
(const_string "arith")))
The define_asm_attributes expression provides a mechanism to specify the
attributes assigned to insns produced from an asm statement. It has the form:
(define_asm_attributes [attr-sets])
where attr-sets is specified the same as for both the define_insn and the
define_peephole expressions.
These values will typically be the ``worst case'' attribute values. For
example, they might indicate that the condition code will be clobbered.
A specification for a length attribute is handled specially. The way to
compute the length of an asm insn is to multiply the length specified in the
expression define_asm_attributes by the number of machine instructions
specified in the asm statement, determined by counting the number of
semicolons and newlines in the string. Therefore, the value of the length
attribute specified in a define_asm_attributes should be the maximum possible
length of a single machine instruction.
ΓòÉΓòÉΓòÉ 20.15.4. Example of Attribute Specifications ΓòÉΓòÉΓòÉ
The judicious use of defaulting is important in the efficient use of insn
attributes. Typically, insns are divided into types and an attribute,
customarily called type, is used to represent this value. This attribute is
normally used only to define the default value for other attributes. An
example will clarify this usage.
Assume we have a RISC machine with a condition code and in which only full-word
operations are performed in registers. Let us assume that we can divide all
insns into loads, stores, (integer) arithmetic operations, floating point
operations, and branches.
Here we will concern ourselves with determining the effect of an insn on the
condition code and will limit ourselves to the following possible effects: The
condition code can be set unpredictably (clobbered), not be changed, be set to
agree with the results of the operation, or only changed if the item previously
set into the condition code has been modified.
Here is part of a sample `md' file for such a machine:
(define_attr "type" "load,store,arith,fp,branch" (const_string "arith"))
(define_attr "cc" "clobber,unchanged,set,change0"
(cond [(eq_attr "type" "load")
(const_string "change0")
(eq_attr "type" "store,branch")
(const_string "unchanged")
(eq_attr "type" "arith")
(if_then_else (match_operand:SI 0 "" "")
(const_string "set")
(const_string "clobber"))]
(const_string "clobber")))
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,r,m")
(match_operand:SI 1 "general_operand" "r,m,r"))]
""
"@
move %0,%1
load %0,%1
store %0,%1"
[(set_attr "type" "arith,load,store")])
Note that we assume in the above example that arithmetic operations performed
on quantities smaller than a machine word clobber the condition code since they
will set the condition code to a value corresponding to the full-word result.
ΓòÉΓòÉΓòÉ 20.15.5. Computing the Length of an Insn ΓòÉΓòÉΓòÉ
For many machines, multiple types of branch instructions are provided, each for
different length branch displacements. In most cases, the assembler will
choose the correct instruction to use. However, when the assembler cannot do
so, GCC can when a special attribute, the `length' attribute, is defined. This
attribute must be defined to have numeric values by specifying a null string in
its define_attr.
In the case of the `length' attribute, two additional forms of arithmetic terms
are allowed in test expressions:
(match_dup n)
This refers to the address of operand n of the current insn, which
must be a label_ref.
(pc)
This refers to the address of the current insn. It might have been
more consistent with other usage to make this the address of the
next insn but this would be confusing because the length of the
current insn is to be computed.
For normal insns, the length will be determined by value of the `length'
attribute. In the case of addr_vec and addr_diff_vec insn patterns, the
length is computed as the number of vectors multiplied by the size of each
vector.
Lengths are measured in addressable storage units (bytes).
The following macros can be used to refine the length computation:
FIRST_INSN_ADDRESS
When the length insn attribute is used, this macro specifies the
value to be assigned to the address of the first insn in a function.
If not specified, 0 is used.
ADJUST_INSN_LENGTH (insn, length)
If defined, modifies the length assigned to instruction insn as a
function of the context in which it is used. length is an lvalue
that contains the initially computed length of the insn and should
be updated with the correct length of the insn. If updating is
required, insn must not be a varying-length insn.
This macro will normally not be required. A case in which it is
required is the ROMP. On this machine, the size of an addr_vec insn
must be increased by two to compensate for the fact that alignment
may be required.
The routine that returns get_attr_length (the value of the length attribute)
can be used by the output routine to determine the form of the branch
instruction to be written, as the example below illustrates.
As an example of the specification of variable-length branches, consider the
IBM 360. If we adopt the convention that a register will be set to the
starting address of a function, we can jump to labels within 4k of the start
using a four-byte instruction. Otherwise, we need a six-byte sequence to load
the address from memory and then branch to it.
On such a machine, a pattern for a branch instruction might be specified as
follows:
(define_insn "jump"
[(set (pc)
(label_ref (match_operand 0 "" "")))]
""
"*
{
return (get_attr_length (insn) == 4
? \"b %l0\" : \"l r15,=a(%l0); br r15\");
}"
[(set (attr "length") (if_then_else (lt (match_dup 0) (const_int 4096))
(const_int 4)
(const_int 6)))])
ΓòÉΓòÉΓòÉ 20.15.6. Constant Attributes ΓòÉΓòÉΓòÉ
A special form of define_attr, where the expression for the default value is a
const expression, indicates an attribute that is constant for a given run of
the compiler. Constant attributes may be used to specify which variety of
processor is used. For example,
(define_attr "cpu" "m88100,m88110,m88000"
(const
(cond [(symbol_ref "TARGET_88100") (const_string "m88100")
(symbol_ref "TARGET_88110") (const_string "m88110")]
(const_string "m88000"))))
(define_attr "memory" "fast,slow"
(const
(if_then_else (symbol_ref "TARGET_FAST_MEM")
(const_string "fast")
(const_string "slow"))))
The routine generated for constant attributes has no parameters as it does not
depend on any particular insn. RTL expressions used to define the value of a
constant attribute may use the symbol_ref form, but may not use either the
match_operand form or eq_attr forms involving insn attributes.
ΓòÉΓòÉΓòÉ 20.15.7. Delay Slot Scheduling ΓòÉΓòÉΓòÉ
The insn attribute mechanism can be used to specify the requirements for delay
slots, if any, on a target machine. An instruction is said to require a delay
slot if some instructions that are physically after the instruction are
executed as if they were located before it. Classic examples are branch and
call instructions, which often execute the following instruction before the
branch or call is performed.
On some machines, conditional branch instructions can optionally annul
instructions in the delay slot. This means that the instruction will not be
executed for certain branch outcomes. Both instructions that annul if the
branch is true and instructions that annul if the branch is false are
supported.
Delay slot scheduling differs from instruction scheduling in that determining
whether an instruction needs a delay slot is dependent only on the type of
instruction being generated, not on data flow between the instructions. See
the next section for a discussion of data-dependent instruction scheduling.
The requirement of an insn needing one or more delay slots is indicated via the
define_delay expression. It has the following form:
(define_delay test
[delay-1 annul-true-1 annul-false-1
delay-2 annul-true-2 annul-false-2
...])
test is an attribute test that indicates whether this define_delay applies to a
particular insn. If so, the number of required delay slots is determined by
the length of the vector specified as the second argument. An insn placed in
delay slot n must satisfy attribute test delay-n. annul-true-n is an attribute
test that specifies which insns may be annulled if the branch is true.
Similarly, annul-false-n specifies which insns in the delay slot may be
annulled if the branch is false. If annulling is not supported for that delay
slot, (nil) should be coded.
For example, in the common case where branch and call insns require a single
delay slot, which may contain any insn other than a branch or call, the
following would be placed in the `md' file:
(define_delay (eq_attr "type" "branch,call")
[(eq_attr "type" "!branch,call") (nil) (nil)])
Multiple define_delay expressions may be specified. In this case, each such
expression specifies different delay slot requirements and there must be no
insn for which tests in two define_delay expressions are both true.
For example, if we have a machine that requires one delay slot for branches but
two for calls, no delay slot can contain a branch or call insn, and any valid
insn in the delay slot for the branch can be annulled if the branch is true, we
might represent this as follows:
(define_delay (eq_attr "type" "branch")
[(eq_attr "type" "!branch,call")
(eq_attr "type" "!branch,call")
(nil)])
(define_delay (eq_attr "type" "call")
[(eq_attr "type" "!branch,call") (nil) (nil)
(eq_attr "type" "!branch,call") (nil) (nil)])
ΓòÉΓòÉΓòÉ 20.15.8. Specifying Function Units ΓòÉΓòÉΓòÉ
On most RISC machines, there are instructions whose results are not available
for a specific number of cycles. Common cases are instructions that load data
from memory. On many machines, a pipeline stall will result if the data is
referenced too soon after the load instruction.
In addition, many newer microprocessors have multiple function units, usually
one for integer and one for floating point, and often will incur pipeline
stalls when a result that is needed is not yet ready.
The descriptions in this section allow the specification of how much time must
elapse between the execution of an instruction and the time when its result is
used. It also allows specification of when the execution of an instruction
will delay execution of similar instructions due to function unit conflicts.
For the purposes of the specifications in this section, a machine is divided
into function units, each of which execute a specific class of instructions in
first-in-first-out order. Function units that accept one instruction each
cycle and allow a result to be used in the succeeding instruction (usually via
forwarding) need not be specified. Classic RISC microprocessors will normally
have a single function unit, which we can call `memory'. The newer
``superscalar'' processors will often have function units for floating point
operations, usually at least a floating point adder and multiplier.
Each usage of a function units by a class of insns is specified with a
define_function_unit expression, which looks like this:
(define_function_unit name multiplicity simultaneity
test ready-delay issue-delay
[conflict-list])
name is a string giving the name of the function unit.
multiplicity is an integer specifying the number of identical units in the
processor. If more than one unit is specified, they will be scheduled
independently. Only truly independent units should be counted; a pipelined
unit should be specified as a single unit. (The only common example of a
machine that has multiple function units for a single instruction class that
are truly independent and not pipelined are the two multiply and two increment
units of the CDC 6600.)
simultaneity specifies the maximum number of insns that can be executing in
each instance of the function unit simultaneously or zero if the unit is
pipelined and has no limit.
All define_function_unit definitions referring to function unit name must have
the same name and values for multiplicity and simultaneity.
test is an attribute test that selects the insns we are describing in this
definition. Note that an insn may use more than one function unit and a
function unit may be specified in more than one define_function_unit.
ready-delay is an integer that specifies the number of cycles after which the
result of the instruction can be used without introducing any stalls.
issue-delay is an integer that specifies the number of cycles after the
instruction matching the test expression begins using this unit until a
subsequent instruction can begin. A cost of N indicates an N-1 cycle delay. A
subsequent instruction may also be delayed if an earlier instruction has a
longer ready-delay value. This blocking effect is computed using the
simultaneity, ready-delay, issue-delay, and conflict-list terms. For a normal
non-pipelined function unit, simultaneity is one, the unit is taken to block
for the ready-delay cycles of the executing insn, and smaller values of
issue-delay are ignored.
conflict-list is an optional list giving detailed conflict costs for this unit.
If specified, it is a list of condition test expressions to be applied to insns
chosen to execute in name following the particular insn matching test that is
already executing in name. For each insn in the list, issue-delay specifies
the conflict cost; for insns not in the list, the cost is zero. If not
specified, conflict-list defaults to all instructions that use the function
unit.
Typical uses of this vector are where a floating point function unit can
pipeline either single- or double-precision operations, but not both, or where
a memory unit can pipeline loads, but not stores, etc.
As an example, consider a classic RISC machine where the result of a load
instruction is not available for two cycles (a single ``delay'' instruction is
required) and where only one load instruction can be executed simultaneously.
This would be specified as:
(define_function_unit "memory" 1 1 (eq_attr "type" "load") 2 0)
For the case of a floating point function unit that can pipeline either single
or double precision, but not both, the following could be specified:
(define_function_unit
"fp" 1 0 (eq_attr "type" "sp_fp") 4 4 [(eq_attr "type" "dp_fp")])
(define_function_unit
"fp" 1 0 (eq_attr "type" "dp_fp") 4 4 [(eq_attr "type" "sp_fp")])
*Note:* The scheduler attempts to avoid function unit conflicts and uses all
the specifications in the define_function_unit expression. It has recently
come to our attention that these specifications may not allow modeling of some
of the newer ``superscalar'' processors that have insns using multiple
pipelined units. These insns will cause a potential conflict for the second
unit used during their execution and there is no way of representing that
conflict. We welcome any examples of how function unit conflicts work in such
processors and suggestions for their representation.
ΓòÉΓòÉΓòÉ 21. Target Description Macros ΓòÉΓòÉΓòÉ
In addition to the file `machine.md', a machine description includes a C header
file conventionally given the name `machine.h'. This header file defines
numerous macros that convey the information about the target machine that does
not fit into the scheme of the `.md' file. The file `tm.h' should be a link to
`machine.h'. The header file `config.h' includes `tm.h' and most compiler
source files include `config.h'.
Driver Controlling how the driver runs the
compilation passes.
Run-time Target Defining -m options like -m68000 and
-m68020.
Storage Layout Defining sizes and alignments of data.
Type Layout Defining sizes and properties of basic
user data types.
Registers Naming and describing the hardware
registers.
Register Classes Defining the classes of hardware
registers.
Stack and Calling Defining which way the stack grows and
by how much.
Varargs Defining the varargs macros.
Trampolines Code set up at run time to enter a
nested function.
Library Calls Controlling how library routines are
implicitly called.
Addressing Modes Defining addressing modes valid for
memory operands.
Condition Code Defining how insns update the
condition code.
Costs Defining relative costs of different
operations.
Sections Dividing storage into text, data, and
other sections.
PIC Macros for position independent code.
Assembler Format Defining how to write insns and
pseudo-ops to output.
Debugging Info Defining the format of debugging
output.
Cross-compilation Handling floating point for
cross-compilers.
Misc Everything else.
ΓòÉΓòÉΓòÉ 21.1. Controlling the Compilation Driver, gcc ΓòÉΓòÉΓòÉ
You can control the compilation driver.
SWITCH_TAKES_ARG (char)
A C expression which determines whether the option `-char' takes
arguments. The value should be the number of arguments that option
takes--zero, for many options.
By default, this macro is defined to handle the standard options
properly. You need not define it unless you wish to add additional
options which take arguments.
WORD_SWITCH_TAKES_ARG (name)
A C expression which determines whether the option `-name' takes
arguments. The value should be the number of arguments that option
takes--zero, for many options. This macro rather than
SWITCH_TAKES_ARG is used for multi-character option names.
By default, this macro is defined as DEFAULT_WORD_SWITCH_TAKES_ARG,
which handles the standard options properly. You need not define
WORD_SWITCH_TAKES_ARG unless you wish to add additional options
which take arguments. Any redefinition should call
DEFAULT_WORD_SWITCH_TAKES_ARG and then check for additional options.
SWITCHES_NEED_SPACES
A string-valued C expression which is nonempty if the linker needs a
space between the `-L' or `-o' option and its argument.
If this macro is not defined, the default value is 0.
CPP_SPEC
A C string constant that tells the GNU CC driver program options to
pass to CPP. It can also specify how to translate options you give
to GNU CC into options for GNU CC to pass to the CPP.
Do not define this macro if it does not need to do anything.
NO_BUILTIN_SIZE_TYPE
If this macro is defined, the preprocessor will not define the
builtin macro __SIZE_TYPE__. The macro __SIZE_TYPE__ must then be
defined by CPP_SPEC instead.
This should be defined if SIZE_TYPE depends on target dependent
flags which are not accessible to the preprocessor. Otherwise, it
should not be defined.
NO_BUILTIN_PTRDIFF_TYPE
If this macro is defined, the preprocessor will not define the
builtin macro __PTRDIFF_TYPE__. The macro __PTRDIFF_TYPE__ must
then be defined by CPP_SPEC instead.
This should be defined if PTRDIFF_TYPE depends on target dependent
flags which are not accessible to the preprocessor. Otherwise, it
should not be defined.
SIGNED_CHAR_SPEC
A C string constant that tells the GNU CC driver program options to
pass to CPP. By default, this macro is defined to pass the option
`-D__CHAR_UNSIGNED__' to CPP if char will be treated as unsigned
char by cc1.
Do not define this macro unless you need to override the default
definition.
CC1_SPEC
A C string constant that tells the GNU CC driver program options to
pass to cc1. It can also specify how to translate options you give
to GNU CC into options for GNU CC to pass to the cc1.
Do not define this macro if it does not need to do anything.
CC1PLUS_SPEC
A C string constant that tells the GNU CC driver program options to
pass to cc1plus. It can also specify how to translate options you
give to GNU CC into options for GNU CC to pass to the cc1plus.
Do not define this macro if it does not need to do anything.
ASM_SPEC
A C string constant that tells the GNU CC driver program options to
pass to the assembler. It can also specify how to translate options
you give to GNU CC into options for GNU CC to pass to the assembler.
See the file `sun3.h' for an example of this.
Do not define this macro if it does not need to do anything.
ASM_FINAL_SPEC
A C string constant that tells the GNU CC driver program how to run
any programs which cleanup after the normal assembler. Normally,
this is not needed. See the file `mips.h' for an example of this.
Do not define this macro if it does not need to do anything.
LINK_SPEC
A C string constant that tells the GNU CC driver program options to
pass to the linker. It can also specify how to translate options
you give to GNU CC into options for GNU CC to pass to the linker.
Do not define this macro if it does not need to do anything.
LIB_SPEC
Another C string constant used much like LINK_SPEC. The difference
between the two is that LIB_SPEC is used at the end of the command
given to the linker.
If this macro is not defined, a default is provided that loads the
standard C library from the usual place. See `gcc.c'.
LIBGCC_SPEC
Another C string constant that tells the GNU CC driver program how
and when to place a reference to `libgcc.a' into the linker command
line. This constant is placed both before and after the value of
LIB_SPEC.
If this macro is not defined, the GNU CC driver provides a default
that passes the string `-lgcc' to the linker unless the `-shared'
option is specified.
STARTFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference
between the two is that STARTFILE_SPEC is used at the very beginning
of the command given to the linker.
If this macro is not defined, a default is provided that loads the
standard C startup file from the usual place. See `gcc.c'.
ENDFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference
between the two is that ENDFILE_SPEC is used at the very end of the
command given to the linker.
Do not define this macro if it does not need to do anything.
LINK_LIBGCC_SPECIAL
Define this macro if the driver program should find the library
`libgcc.a' itself and should not pass `-L' options to the linker.
If you do not define this macro, the driver program will pass the
argument `-lgcc' to tell the linker to do the search and will pass
`-L' options to it.
LINK_LIBGCC_SPECIAL_1
Define this macro if the driver program should find the library
`libgcc.a'. If you do not define this macro, the driver program
will pass the argument `-lgcc' to tell the linker to do the search.
This macro is similar to LINK_LIBGCC_SPECIAL, except that it does
not affect `-L' options.
MULTILIB_DEFAULTS
Define this macro as a C expression for the initializer of an array
of string to tell the driver program which options are defaults for
this target and thus do not need to be handled specially when using
MULTILIB_OPTIONS.
Do not define this macro if MULTILIB_OPTIONS is not defined in the
target makefile fragment or if none of the options listed in
MULTILIB_OPTIONS are set by default. See Target Fragment.
RELATIVE_PREFIX_NOT_LINKDIR
Define this macro to tell gcc that it should only translate a `-B'
prefix into a `-L' linker option if the prefix indicates an absolute
file name.
STANDARD_EXEC_PREFIX
Define this macro as a C string constant if you wish to override the
standard choice of `/usr/local/lib/gcc-lib/' as the default prefix
to try when searching for the executable files of the compiler.
MD_EXEC_PREFIX
If defined, this macro is an additional prefix to try after
STANDARD_EXEC_PREFIX. MD_EXEC_PREFIX is not searched when the `-b'
option is used, or the compiler is built as a cross compiler.
STANDARD_STARTFILE_PREFIX
Define this macro as a C string constant if you wish to override the
standard choice of `/usr/local/lib/' as the default prefix to try
when searching for startup files such as `crt0.o'.
MD_STARTFILE_PREFIX
If defined, this macro supplies an additional prefix to try after
the standard prefixes. MD_EXEC_PREFIX is not searched when the `-b'
option is used, or when the compiler is built as a cross compiler.
MD_STARTFILE_PREFIX_1
If defined, this macro supplies yet another prefix to try after the
standard prefixes. It is not searched when the `-b' option is used,
or when the compiler is built as a cross compiler.
INIT_ENVIRONMENT
Define this macro as a C string constant if you with to set
environment variables for programs called by the driver, such as the
assembler and loader. The driver passes the value of this macro to
putenv to initialize the necessary environment variables.
LOCAL_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the
standard choice of `/usr/local/include' as the default prefix to try
when searching for local header files. LOCAL_INCLUDE_DIR comes
before SYSTEM_INCLUDE_DIR in the search order.
Cross compilers do not use this macro and do not search either
`/usr/local/include' or its replacement.
SYSTEM_INCLUDE_DIR
Define this macro as a C string constant if you wish to specify a
system-specific directory to search for header files before the
standard directory. SYSTEM_INCLUDE_DIR comes before
STANDARD_INCLUDE_DIR in the search order.
Cross compilers do not use this macro and do not search the
directory specified.
STANDARD_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the
standard choice of `/usr/include' as the default prefix to try when
searching for header files.
Cross compilers do not use this macro and do not search either
`/usr/include' or its replacement.
INCLUDE_DEFAULTS
Define this macro if you wish to override the entire default search
path for include files. The default search path includes
GCC_INCLUDE_DIR, LOCAL_INCLUDE_DIR, SYSTEM_INCLUDE_DIR,
GPLUSPLUS_INCLUDE_DIR, and STANDARD_INCLUDE_DIR. In addition,
GPLUSPLUS_INCLUDE_DIR and GCC_INCLUDE_DIR are defined automatically
by `Makefile', and specify private search areas for GCC. The
directory GPLUSPLUS_INCLUDE_DIR is used only for C++ programs.
The definition should be an initializer for an array of structures.
Each array element should have two elements: the directory name (a
string constant) and a flag for C++-only directories. Mark the end
of the array with a null element. For example, here is the
definition used for VMS:
#define INCLUDE_DEFAULTS \
{ \
{ "GNU_GXX_INCLUDE:", 1}, \
{ "GNU_CC_INCLUDE:", 0}, \
{ "SYS$SYSROOT:[SYSLIB.]", 0}, \
{ ".", 0}, \
{ 0, 0} \
}
Here is the order of prefixes tried for exec files:
1. Any prefixes specified by the user with `-B'.
2. The environment variable GCC_EXEC_PREFIX, if any.
3. The directories specified by the environment variable COMPILER_PATH.
4. The macro STANDARD_EXEC_PREFIX.
5. `/usr/lib/gcc/'.
6. The macro MD_EXEC_PREFIX, if any.
Here is the order of prefixes tried for startfiles:
1. Any prefixes specified by the user with `-B'.
2. The environment variable GCC_EXEC_PREFIX, if any.
3. The directories specified by the environment variable LIBRARY_PATH
(native only, cross compilers do not use this).
4. The macro STANDARD_EXEC_PREFIX.
5. `/usr/lib/gcc/'.
6. The macro MD_EXEC_PREFIX, if any.
7. The macro MD_STARTFILE_PREFIX, if any.
8. The macro STANDARD_STARTFILE_PREFIX.
9. `/lib/'.
10. `/usr/lib/'.
ΓòÉΓòÉΓòÉ 21.2. Run-time Target Specification ΓòÉΓòÉΓòÉ
Here are run-time target specifications.
CPP_PREDEFINES
Define this to be a string constant containing `-D' options to
define the predefined macros that identify this machine and system.
These macros will be predefined unless the `-ansi' option is
specified.
In addition, a parallel set of macros are predefined, whose names
are made by appending `__' at the beginning and at the end. These
`__' macros are permitted by the ANSI standard, so they are
predefined regardless of whether `-ansi' is specified.
For example, on the Sun, one can use the following value:
"-Dmc68000 -Dsun -Dunix"
The result is to define the macros __mc68000__, __sun__ and __unix__
unconditionally, and the macros mc68000, sun and unix provided
`-ansi' is not specified.
extern int target_flags;
This declaration should be present.
TARGET_...
This series of macros is to allow compiler command arguments to
enable or disable the use of optional features of the target
machine. For example, one machine description serves both the 68000
and the 68020; a command argument tells the compiler whether it
should use 68020-only instructions or not. This command argument
works by means of a macro TARGET_68020 that tests a bit in
target_flags.
Define a macro TARGET_featurename for each such option. Its
definition should test a bit in target_flags; for example:
#define TARGET_68020 (target_flags & 1)
One place where these macros are used is in the
condition-expressions of instruction patterns. Note how
TARGET_68020 appears frequently in the 68000 machine description
file, `m68k.md'. Another place they are used is in the definitions
of the other macros in the `machine.h' file.
TARGET_SWITCHES
This macro defines names of command options to set and clear bits in
target_flags. Its definition is an initializer with a subgrouping
for each command option.
Each subgrouping contains a string constant, that defines the option
name, and a number, which contains the bits to set in target_flags.
A negative number says to clear bits instead; the negative of the
number is which bits to clear. The actual option name is made by
appending `-m' to the specified name.
One of the subgroupings should have a null string. The number in
this grouping is the default value for target_flags. Any target
options act starting with that value.
Here is an example which defines `-m68000' and `-m68020' with
opposite meanings, and picks the latter as the default:
#define TARGET_SWITCHES \
{ { "68020", 1}, \
{ "68000", -1}, \
{ "", 1}}
TARGET_OPTIONS
This macro is similar to TARGET_SWITCHES but defines names of
command options that have values. Its definition is an initializer
with a subgrouping for each command option.
Each subgrouping contains a string constant, that defines the fixed
part of the option name, and the address of a variable. The
variable, type char *, is set to the variable part of the given
option if the fixed part matches. The actual option name is made by
appending `-m' to the specified name.
Here is an example which defines `-mshort-data-number'. If the
given option is `-mshort-data-512', the variable m88k_short_data
will be set to the string "512".
extern char *m88k_short_data;
#define TARGET_OPTIONS \
{ { "short-data-", &m88k_short_data } }
TARGET_VERSION
This macro is a C statement to print on stderr a string describing
the particular machine description choice. Every machine
description should define TARGET_VERSION. For example:
#ifdef MOTOROLA
#define TARGET_VERSION \
fprintf (stderr, " (68k, Motorola syntax)");
#else
#define TARGET_VERSION \
fprintf (stderr, " (68k, MIT syntax)");
#endif
OVERRIDE_OPTIONS
Sometimes certain combinations of command options do not make sense
on a particular target machine. You can define a macro
OVERRIDE_OPTIONS to take account of this. This macro, if defined,
is executed once just after all the command options have been
parsed.
Don't use this macro to turn on various extra optimizations for
`-O'. That is what OPTIMIZATION_OPTIONS is for.
OPTIMIZATION_OPTIONS (level)
Some machines may desire to change what optimizations are performed
for various optimization levels. This macro, if defined, is
executed once just after the optimization level is determined and
before the remainder of the command options have been parsed.
Values set in this macro are used as the default values for the
other command line options.
level is the optimization level specified; 2 if `-O2' is specified,
1 if `-O' is specified, and 0 if neither is specified.
You should not use this macro to change options that are not
machine-specific. These should uniformly selected by the same
optimization level on all supported machines. Use this macro to
enable machbine-specific optimizations.
*Do not examine write_symbols in this macro!* The debugging options
are not supposed to alter the generated code.
CAN_DEBUG_WITHOUT_FP
Define this macro if debugging can be performed even without a frame
pointer. If this macro is defined, GNU CC will turn on the
`-fomit-frame-pointer' option whenever `-O' is specified.
ΓòÉΓòÉΓòÉ 21.3. Storage Layout ΓòÉΓòÉΓòÉ
Note that the definitions of the macros in this table which are sizes or
alignments measured in bits do not need to be constant. They can be C
expressions that refer to static variables, such as the target_flags. See
Run-time Target.
BITS_BIG_ENDIAN
Define this macro to have the value 1 if the most significant bit in
a byte has the lowest number; otherwise define it to have the value
zero. This means that bit-field instructions count from the most
significant bit. If the machine has no bit-field instructions, then
this must still be defined, but it doesn't matter which value it is
defined to. This macro need not be a constant.
This macro does not affect the way structure fields are packed into
bytes or words; that is controlled by BYTES_BIG_ENDIAN.
BYTES_BIG_ENDIAN
Define this macro to have the value 1 if the most significant byte
in a word has the lowest number. This macro need not be a constant.
WORDS_BIG_ENDIAN
Define this macro to have the value 1 if, in a multiword object, the
most significant word has the lowest number. This applies to both
memory locations and registers; GNU CC fundamentally assumes that
the order of words in memory is the same as the order in registers.
This macro need not be a constant.
LIBGCC2_WORDS_BIG_ENDIAN
Define this macro if WORDS_BIG_ENDIAN is not constant. This must be
a constant value with the same meaning as WORDS_BIG_ENDIAN, which
will be used only when compiling libgcc2.c. Typically the value
will be set based on preprocessor defines.
FLOAT_WORDS_BIG_ENDIAN
Define this macro to have the value 1 if DFmode, XFmode or TFmode
floating point numbers are stored in memory with the word containing
the sign bit at the lowest address; otherwise define it to have the
value 0. This macro need not be a constant.
You need not define this macro if the ordering is the same as for
multi-word integers.
BITS_PER_UNIT
Define this macro to be the number of bits in an addressable storage
unit (byte); normally 8.
BITS_PER_WORD
Number of bits in a word; normally 32.
MAX_BITS_PER_WORD
Maximum number of bits in a word. If this is undefined, the default
is BITS_PER_WORD. Otherwise, it is the constant value that is the
largest value that BITS_PER_WORD can have at run-time.
UNITS_PER_WORD
Number of storage units in a word; normally 4.
MIN_UNITS_PER_WORD
Minimum number of units in a word. If this is undefined, the
default is UNITS_PER_WORD. Otherwise, it is the constant value that
is the smallest value that UNITS_PER_WORD can have at run-time.
POINTER_SIZE
Width of a pointer, in bits. You must specify a value no wider than
the width of Pmode. If it is not equal to the width of Pmode, you
must define POINTERS_EXTEND_UNSIGNED.
POINTERS_EXTEND_UNSIGNED
A C expression whose value is nonzero if pointers that need to be
extended from being POINTER_SIZE bits wide to Pmode are
sign-extended and zero if they are zero-extended.
You need not define this macro if the POINTER_SIZE is equal to the
width of Pmode.
PROMOTE_MODE (m, unsignedp, type)
A macro to update m and unsignedp when an object whose type is type
and which has the specified mode and signedness is to be stored in a
register. This macro is only called when type is a scalar type.
On most RISC machines, which only have operations that operate on a
full register, define this macro to set m to word_mode if m is an
integer mode narrower than BITS_PER_WORD. In most cases, only
integer modes should be widened because wider-precision
floating-point operations are usually more expensive than their
narrower counterparts.
For most machines, the macro definition does not change unsignedp.
However, some machines, have instructions that preferentially handle
either signed or unsigned quantities of certain modes. For example,
on the DEC Alpha, 32-bit loads from memory and 32-bit add
instructions sign-extend the result to 64 bits. On such machines,
set unsignedp according to which kind of extension is more
efficient.
Do not define this macro if it would never modify m.
PROMOTE_FUNCTION_ARGS
Define this macro if the promotion described by PROMOTE_MODE should
also be done for outgoing function arguments.
PROMOTE_FUNCTION_RETURN
Define this macro if the promotion described by PROMOTE_MODE should
also be done for the return value of functions.
If this macro is defined, FUNCTION_VALUE must perform the same
promotions done by PROMOTE_MODE.
PROMOTE_FOR_CALL_ONLY
Define this macro if the promotion described by PROMOTE_MODE should
only be performed for outgoing function arguments or function return
values, as specified by PROMOTE_FUNCTION_ARGS and
PROMOTE_FUNCTION_RETURN, respectively.
PARM_BOUNDARY
Normal alignment required for function parameters on the stack, in
bits. All stack parameters receive at least this much alignment
regardless of data type. On most machines, this is the same as the
size of an integer.
STACK_BOUNDARY
Define this macro if you wish to preserve a certain alignment for
the stack pointer. The definition is a C expression for the desired
alignment (measured in bits).
If PUSH_ROUNDING is not defined, the stack will always be aligned to
the specified boundary. If PUSH_ROUNDING is defined and specifies a
less strict alignment than STACK_BOUNDARY, the stack may be
momentarily unaligned while pushing arguments.
FUNCTION_BOUNDARY
Alignment required for a function entry point, in bits.
BIGGEST_ALIGNMENT
Biggest alignment that any data type can require on this machine, in
bits.
BIGGEST_FIELD_ALIGNMENT
Biggest alignment that any structure field can require on this
machine, in bits. If defined, this overrides BIGGEST_ALIGNMENT for
structure fields only.
MAX_OFILE_ALIGNMENT
Biggest alignment supported by the object file format of this
machine. Use this macro to limit the alignment which can be
specified using the __attribute__ ((aligned (n))) construct. If not
defined, the default value is BIGGEST_ALIGNMENT.
DATA_ALIGNMENT (type, basic-align)
If defined, a C expression to compute the alignment for a static
variable. type is the data type, and basic-align is the alignment
that the object would ordinarily have. The value of this macro is
used instead of that alignment to align the object.
If this macro is not defined, then basic-align is used.
One use of this macro is to increase alignment of medium-size data
to make it all fit in fewer cache lines. Another is to cause
character arrays to be word-aligned so that strcpy calls that copy
constants to character arrays can be done inline.
CONSTANT_ALIGNMENT (constant, basic-align)
If defined, a C expression to compute the alignment given to a
constant that is being placed in memory. constant is the constant
and basic-align is the alignment that the object would ordinarily
have. The value of this macro is used instead of that alignment to
align the object.
If this macro is not defined, then basic-align is used.
The typical use of this macro is to increase alignment for string
constants to be word aligned so that strcpy calls that copy
constants can be done inline.
EMPTY_FIELD_BOUNDARY
Alignment in bits to be given to a structure bit field that follows
an empty field such as int : 0;.
Note that PCC_BITFIELD_TYPE_MATTERS also affects the alignment that
results from an empty field.
STRUCTURE_SIZE_BOUNDARY
Number of bits which any structure or union's size must be a
multiple of. Each structure or union's size is rounded up to a
multiple of this.
If you do not define this macro, the default is the same as
BITS_PER_UNIT.
STRICT_ALIGNMENT
Define this macro to be the value 1 if instructions will fail to
work if given data not on the nominal alignment. If instructions
will merely go slower in that case, define this macro as 0.
PCC_BITFIELD_TYPE_MATTERS
Define this if you wish to imitate the way many other C compilers
handle alignment of bitfields and the structures that contain them.
The behavior is that the type written for a bitfield (int, short, or
other integer type) imposes an alignment for the entire structure,
as if the structure really did contain an ordinary field of that
type. In addition, the bitfield is placed within the structure so
that it would fit within such a field, not crossing a boundary for
it.
Thus, on most machines, a bitfield whose type is written as int
would not cross a four-byte boundary, and would force four-byte
alignment for the whole structure. (The alignment used may not be
four bytes; it is controlled by the other alignment parameters.)
If the macro is defined, its definition should be a C expression; a
nonzero value for the expression enables this behavior.
Note that if this macro is not defined, or its value is zero, some
bitfields may cross more than one alignment boundary. The compiler
can support such references if there are `insv', `extv', and `extzv'
insns that can directly reference memory.
The other known way of making bitfields work is to define
STRUCTURE_SIZE_BOUNDARY as large as BIGGEST_ALIGNMENT. Then every
structure can be accessed with fullwords.
Unless the machine has bitfield instructions or you define
STRUCTURE_SIZE_BOUNDARY that way, you must define
PCC_BITFIELD_TYPE_MATTERS to have a nonzero value.
If your aim is to make GNU CC use the same conventions for laying
out bitfields as are used by another compiler, here is how to
investigate what the other compiler does. Compile and run this
program:
struct foo1
{
char x;
char :0;
char y;
};
struct foo2
{
char x;
int :0;
char y;
};
main ()
{
printf ("Size of foo1 is %d\n",
sizeof (struct foo1));
printf ("Size of foo2 is %d\n",
sizeof (struct foo2));
exit (0);
}
If this prints 2 and 5, then the compiler's behavior is what you
would get from PCC_BITFIELD_TYPE_MATTERS.
BITFIELD_NBYTES_LIMITED
Like PCC_BITFIELD_TYPE_MATTERS except that its effect is limited to
aligning a bitfield within the structure.
ROUND_TYPE_SIZE (struct, size, align)
Define this macro as an expression for the overall size of a
structure (given by struct as a tree node) when the size computed
from the fields is size and the alignment is align.
The default is to round size up to a multiple of align.
ROUND_TYPE_ALIGN (struct, computed, specified)
Define this macro as an expression for the alignment of a structure
(given by struct as a tree node) if the alignment computed in the
usual way is computed and the alignment explicitly specified was
specified.
The default is to use specified if it is larger; otherwise, use the
smaller of computed and BIGGEST_ALIGNMENT
MAX_FIXED_MODE_SIZE
An integer expression for the size in bits of the largest integer
machine mode that should actually be used. All integer machine
modes of this size or smaller can be used for structures and unions
with the appropriate sizes. If this macro is undefined,
GET_MODE_BITSIZE (DImode) is assumed.
CHECK_FLOAT_VALUE (mode, value, overflow)
A C statement to validate the value value (of type double) for mode
mode. This means that you check whether value fits within the
possible range of values for mode mode on this target machine. The
mode mode is always a mode of class MODE_FLOAT. overflow is nonzero
if the value is already known to be out of range.
If value is not valid or if overflow is nonzero, you should set
overflow to 1 and then assign some valid value to value. Allowing an
invalid value to go through the compiler can produce incorrect
assembler code which may even cause Unix assemblers to crash.
This macro need not be defined if there is no work for it to do.
TARGET_FLOAT_FORMAT
A code distinguishing the floating point format of the target
machine. There are three defined values:
IEEE_FLOAT_FORMAT
This code indicates IEEE floating point. It is the
default; there is no need to define this macro when
the format is IEEE.
VAX_FLOAT_FORMAT
This code indicates the peculiar format used on the
Vax.
UNKNOWN_FLOAT_FORMAT
This code indicates any other format.
The value of this macro is compared with HOST_FLOAT_FORMAT (see
Config) to determine whether the target machine has the same format
as the host machine. If any other formats are actually in use on
supported machines, new codes should be defined for them.
The ordering of the component words of floating point values stored
in memory is controlled by FLOAT_WORDS_BIG_ENDIAN for the target
machine and HOST_FLOAT_WORDS_BIG_ENDIAN for the host.
ΓòÉΓòÉΓòÉ 21.4. Layout of Source Language Data Types ΓòÉΓòÉΓòÉ
These macros define the sizes and other characteristics of the standard basic
data types used in programs being compiled. Unlike the macros in the previous
section, these apply to specific features of C and related languages, rather
than to fundamental aspects of storage layout.
INT_TYPE_SIZE
A C expression for the size in bits of the type int on the target
machine. If you don't define this, the default is one word.
MAX_INT_TYPE_SIZE
Maximum number for the size in bits of the type int on the target
machine. If this is undefined, the default is INT_TYPE_SIZE.
Otherwise, it is the constant value that is the largest value that
INT_TYPE_SIZE can have at run-time. This is used in cpp.
SHORT_TYPE_SIZE
A C expression for the size in bits of the type short on the target
machine. If you don't define this, the default is half a word. (If
this would be less than one storage unit, it is rounded up to one
unit.)
LONG_TYPE_SIZE
A C expression for the size in bits of the type long on the target
machine. If you don't define this, the default is one word.
MAX_LONG_TYPE_SIZE
Maximum number for the size in bits of the type long on the target
machine. If this is undefined, the default is LONG_TYPE_SIZE.
Otherwise, it is the constant value that is the largest value that
LONG_TYPE_SIZE can have at run-time. This is used in cpp.
LONG_LONG_TYPE_SIZE
A C expression for the size in bits of the type long long on the
target machine. If you don't define this, the default is two words.
If you want to support GNU Ada on your machine, the value of macro
must be at least 64.
CHAR_TYPE_SIZE
A C expression for the size in bits of the type char on the target
machine. If you don't define this, the default is one quarter of a
word. (If this would be less than one storage unit, it is rounded
up to one unit.)
MAX_CHAR_TYPE_SIZE
Maximum number for the size in bits of the type char on the target
machine. If this is undefined, the default is CHAR_TYPE_SIZE.
Otherwise, it is the constant value that is the largest value that
CHAR_TYPE_SIZE can have at run-time. This is used in cpp.
FLOAT_TYPE_SIZE
A C expression for the size in bits of the type float on the target
machine. If you don't define this, the default is one word.
DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type double on the target
machine. If you don't define this, the default is two words.
LONG_DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type long double on the
target machine. If you don't define this, the default is two words.
DEFAULT_SIGNED_CHAR
An expression whose value is 1 or 0, according to whether the type
char should be signed or unsigned by default. The user can always
override this default with the options `-fsigned-char' and
`-funsigned-char'.
DEFAULT_SHORT_ENUMS
A C expression to determine whether to give an enum type only as
many bytes as it takes to represent the range of possible values of
that type. A nonzero value means to do that; a zero value means all
enum types should be allocated like int.
If you don't define the macro, the default is 0.
SIZE_TYPE
A C expression for a string describing the name of the data type to
use for size values. The typedef name size_t is defined using the
contents of the string.
The string can contain more than one keyword. If so, separate them
with spaces, and write first any length keyword, then unsigned if
appropriate, and finally int. The string must exactly match one of
the data type names defined in the function init_decl_processing in
the file `c-decl.c'. You may not omit int or change the
order---that would cause the compiler to crash on startup.
If you don't define this macro, the default is "long unsigned int".
PTRDIFF_TYPE
A C expression for a string describing the name of the data type to
use for the result of subtracting two pointers. The typedef name
ptrdiff_t is defined using the contents of the string. See
SIZE_TYPE above for more information.
If you don't define this macro, the default is "long int".
WCHAR_TYPE
A C expression for a string describing the name of the data type to
use for wide characters. The typedef name wchar_t is defined using
the contents of the string. See SIZE_TYPE above for more
information.
If you don't define this macro, the default is "int".
WCHAR_TYPE_SIZE
A C expression for the size in bits of the data type for wide
characters. This is used in cpp, which cannot make use of
WCHAR_TYPE.
MAX_WCHAR_TYPE_SIZE
Maximum number for the size in bits of the data type for wide
characters. If this is undefined, the default is WCHAR_TYPE_SIZE.
Otherwise, it is the constant value that is the largest value that
WCHAR_TYPE_SIZE can have at run-time. This is used in cpp.
OBJC_INT_SELECTORS
Define this macro if the type of Objective C selectors should be
int.
If this macro is not defined, then selectors should have the type
struct objc_selector *.
OBJC_SELECTORS_WITHOUT_LABELS
Define this macro if the compiler can group all the selectors
together into a vector and use just one label at the beginning of
the vector. Otherwise, the compiler must give each selector its own
assembler label.
On certain machines, it is important to have a separate label for
each selector because this enables the linker to eliminate duplicate
selectors.
TARGET_BELL
A C constant expression for the integer value for escape sequence
`\a'.
TARGET_BS
TARGET_TAB
TARGET_NEWLINE
C constant expressions for the integer values for escape sequences
`\b', `\t' and `\n'.
TARGET_VT
TARGET_FF
TARGET_CR
C constant expressions for the integer values for escape sequences
`\v', `\f' and `\r'.
ΓòÉΓòÉΓòÉ 21.5. Register Usage ΓòÉΓòÉΓòÉ
This section explains how to describe what registers the target machine has,
and how (in general) they can be used.
The description of which registers a specific instruction can use is done with
register classes; see Register Classes. For information on using registers to
access a stack frame, see Frame Registers. For passing values in registers, see
Register Arguments. For returning values in registers, see Scalar Return.
Register Basics Number and kinds of registers.
Allocation Order Order in which registers are
allocated.
Values in Registers What kinds of values each reg can
hold.
Leaf Functions Renumbering registers for leaf
functions.
Stack Registers Handling a register stack such as
80387.
Obsolete Register Macros Macros formerly used for the 80387.
ΓòÉΓòÉΓòÉ 21.5.1. Basic Characteristics of Registers ΓòÉΓòÉΓòÉ
Registers have various characteristics.
FIRST_PSEUDO_REGISTER
Number of hardware registers known to the compiler. They receive
numbers 0 through FIRST_PSEUDO_REGISTER-1; thus, the first pseudo
register's number really is assigned the number
FIRST_PSEUDO_REGISTER.
FIXED_REGISTERS
An initializer that says which registers are used for fixed purposes
all throughout the compiled code and are therefore not available for
general allocation. These would include the stack pointer, the
frame pointer (except on machines where that can be used as a
general register when no frame pointer is needed), the program
counter on machines where that is considered one of the addressable
registers, and any other numbered register with a standard use.
This information is expressed as a sequence of numbers, separated by
commas and surrounded by braces. The nth number is 1 if register n
is fixed, 0 otherwise.
The table initialized from this macro, and the table initialized by
the following one, may be overridden at run time either
automatically, by the actions of the macro
CONDITIONAL_REGISTER_USAGE, or by the user with the command options
`-ffixed-reg', `-fcall-used-reg' and `-fcall-saved-reg'.
CALL_USED_REGISTERS
Like FIXED_REGISTERS but has 1 for each register that is clobbered
(in general) by function calls as well as for fixed registers. This
macro therefore identifies the registers that are not available for
general allocation of values that must live across function calls.
If a register has 0 in CALL_USED_REGISTERS, the compiler
automatically saves it on function entry and restores it on function
exit, if the register is used within the function.
CONDITIONAL_REGISTER_USAGE
Zero or more C statements that may conditionally modify two
variables fixed_regs and call_used_regs (both of type char []) after
they have been initialized from the two preceding macros.
This is necessary in case the fixed or call-clobbered registers
depend on target flags.
You need not define this macro if it has no work to do.
If the usage of an entire class of registers depends on the target
flags, you may indicate this to GCC by using this macro to modify
fixed_regs and call_used_regs to 1 for each of the registers in the
classes which should not be used by GCC. Also define the macro
REG_CLASS_FROM_LETTER to return NO_REGS if it is called with a
letter for a class that shouldn't be used.
(However, if this class is not included in GENERAL_REGS and all of
the insn patterns whose constraints permit this class are controlled
by target switches, then GCC will automatically avoid using these
registers when the target switches are opposed to them.)
NON_SAVING_SETJMP
If this macro is defined and has a nonzero value, it means that
setjmp and related functions fail to save the registers, or that
longjmp fails to restore them. To compensate, the compiler avoids
putting variables in registers in functions that use setjmp.
INCOMING_REGNO (out)
Define this macro if the target machine has register windows. This
C expression returns the register number as seen by the called
function corresponding to the register number out as seen by the
calling function. Return out if register number out is not an
outbound register.
OUTGOING_REGNO (in)
Define this macro if the target machine has register windows. This
C expression returns the register number as seen by the calling
function corresponding to the register number in as seen by the
called function. Return in if register number in is not an inbound
register.
ΓòÉΓòÉΓòÉ 21.5.2. Order of Allocation of Registers ΓòÉΓòÉΓòÉ
Registers are allocated in order.
REG_ALLOC_ORDER
If defined, an initializer for a vector of integers, containing the
numbers of hard registers in the order in which GNU CC should prefer
to use them (from most preferred to least).
If this macro is not defined, registers are used lowest numbered
first (all else being equal).
One use of this macro is on machines where the highest numbered
registers must always be saved and the save-multiple-registers
instruction supports only sequences of consecutive registers. On
such machines, define REG_ALLOC_ORDER to be an initializer that
lists the highest numbered allocatable register first.
ORDER_REGS_FOR_LOCAL_ALLOC
A C statement (sans semicolon) to choose the order in which to
allocate hard registers for pseudo-registers local to a basic block.
Store the desired register order in the array reg_alloc_order.
Element 0 should be the register to allocate first; element 1, the
next register; and so on.
The macro body should not assume anything about the contents of
reg_alloc_order before execution of the macro.
On most machines, it is not necessary to define this macro.
ΓòÉΓòÉΓòÉ 21.5.3. How Values Fit in Registers ΓòÉΓòÉΓòÉ
This section discusses the macros that describe which kinds of values
(specifically, which machine modes) each register can hold, and how many
consecutive registers are needed for a given mode.
HARD_REGNO_NREGS (regno, mode)
A C expression for the number of consecutive hard registers,
starting at register number regno, required to hold a value of mode
mode.
On a machine where all registers are exactly one word, a suitable
definition of this macro is
#define HARD_REGNO_NREGS(REGNO, MODE) \
((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) \
/ UNITS_PER_WORD))
HARD_REGNO_MODE_OK (regno, mode)
A C expression that is nonzero if it is permissible to store a value
of mode mode in hard register number regno (or in several registers
starting with that one). For a machine where all registers are
equivalent, a suitable definition is
#define HARD_REGNO_MODE_OK(REGNO, MODE) 1
It is not necessary for this macro to check for the numbers of fixed
registers, because the allocation mechanism considers them to be
always occupied.
On some machines, double-precision values must be kept in even/odd
register pairs. The way to implement that is to define this macro
to reject odd register numbers for such modes.
The minimum requirement for a mode to be OK in a register is that
the `movmode' instruction pattern support moves between the register
and any other hard register for which the mode is OK; and that
moving a value into the register and back out not alter it.
Since the same instruction used to move SImode will work for all
narrower integer modes, it is not necessary on any machine for
HARD_REGNO_MODE_OK to distinguish between these modes, provided you
define patterns `movhi', etc., to take advantage of this. This is
useful because of the interaction between HARD_REGNO_MODE_OK and
MODES_TIEABLE_P; it is very desirable for all integer modes to be
tieable.
Many machines have special registers for floating point arithmetic.
Often people assume that floating point machine modes are allowed
only in floating point registers. This is not true. Any registers
that can hold integers can safely hold a floating point machine
mode, whether or not floating arithmetic can be done on it in those
registers. Integer move instructions can be used to move the
values.
On some machines, though, the converse is true: fixed-point machine
modes may not go in floating registers. This is true if the
floating registers normalize any value stored in them, because
storing a non-floating value there would garble it. In this case,
HARD_REGNO_MODE_OK should reject fixed-point machine modes in
floating registers. But if the floating registers do not
automatically normalize, if you can store any bit pattern in one and
retrieve it unchanged without a trap, then any machine mode may go
in a floating register, so you can define this macro to say so.
The primary significance of special floating registers is rather
that they are the registers acceptable in floating point arithmetic
instructions. However, this is of no concern to HARD_REGNO_MODE_OK.
You handle it by writing the proper constraints for those
instructions.
On some machines, the floating registers are especially slow to
access, so that it is better to store a value in a stack frame than
in such a register if floating point arithmetic is not being done.
As long as the floating registers are not in class GENERAL_REGS,
they will not be used unless some pattern's constraint asks for one.
MODES_TIEABLE_P (mode1, mode2)
A C expression that is nonzero if it is desirable to choose register
allocation so as to avoid move instructions between a value of mode
mode1 and a value of mode mode2.
If HARD_REGNO_MODE_OK ( r, mode1) and HARD_REGNO_MODE_OK (r, mode2)
are ever different for any r, then MODES_TIEABLE_P (mode1, mode2)
must be zero.
ΓòÉΓòÉΓòÉ 21.5.4. Handling Leaf Functions ΓòÉΓòÉΓòÉ
On some machines, a leaf function (i.e., one which makes no calls) can run more
efficiently if it does not make its own register window. Often this means it
is required to receive its arguments in the registers where they are passed by
the caller, instead of the registers where they would normally arrive.
The special treatment for leaf functions generally applies only when other
conditions are met; for example, often they may use only those registers for
its own variables and temporaries. We use the term ``leaf function'' to mean a
function that is suitable for this special handling, so that functions with no
calls are not necessarily ``leaf functions''.
GNU CC assigns register numbers before it knows whether the function is
suitable for leaf function treatment. So it needs to renumber the registers in
order to output a leaf function. The following macros accomplish this.
LEAF_REGISTERS
A C initializer for a vector, indexed by hard register number, which
contains 1 for a register that is allowable in a candidate for leaf
function treatment.
If leaf function treatment involves renumbering the registers, then
the registers marked here should be the ones before
renumbering---those that GNU CC would ordinarily allocate. The
registers which will actually be used in the assembler code, after
renumbering, should not be marked with 1 in this vector.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions.
LEAF_REG_REMAP (regno)
A C expression whose value is the register number to which regno
should be renumbered, when a function is treated as a leaf function.
If regno is a register number which should not appear in a leaf
function before renumbering, then the expression should yield -1,
which will cause the compiler to abort.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions, and registers need to be
renumbered to do this.
Normally, FUNCTION_PROLOGUE and FUNCTION_EPILOGUE must treat leaf functions
specially. It can test the C variable leaf_function which is nonzero for leaf
functions. (The variable leaf_function is defined only if LEAF_REGISTERS is
defined.)
ΓòÉΓòÉΓòÉ 21.5.5. Registers That Form a Stack ΓòÉΓòÉΓòÉ
There are special features to handle computers where some of the ``registers''
form a stack, as in the 80387 coprocessor for the 80386. Stack registers are
normally written by pushing onto the stack, and are numbered relative to the
top of the stack.
Currently, GNU CC can only handle one group of stack-like registers, and they
must be consecutively numbered.
STACK_REGS
Define this if the machine has any stack-like registers.
FIRST_STACK_REG
The number of the first stack-like register. This one is the top of
the stack.
LAST_STACK_REG
The number of the last stack-like register. This one is the bottom
of the stack.
ΓòÉΓòÉΓòÉ 21.5.6. Obsolete Macros for Controlling Register Usage ΓòÉΓòÉΓòÉ
These features do not work very well. They exist because they used to be
required to generate correct code for the 80387 coprocessor of the 80386. They
are no longer used by that machine description and may be removed in a later
version of the compiler. Don't use them!
OVERLAPPING_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if hard
register number regno is an overlapping register. This means a hard
register which overlaps a hard register with a different number.
(Such overlap is undesirable, but occasionally it allows a machine
to be supported which otherwise could not be.) This macro must
return nonzero for all the registers which overlap each other. GNU
CC can use an overlapping register only in certain limited ways. It
can be used for allocation within a basic block, and may be spilled
for reloading; that is all.
If this macro is not defined, it means that none of the hard
registers overlap each other. This is the usual situation.
INSN_CLOBBERS_REGNO_P (insn, regno)
If defined, this is a C expression whose value should be nonzero if
the insn insn has the effect of mysteriously clobbering the contents
of hard register number regno. By ``mysterious'' we mean that the
insn's RTL expression doesn't describe such an effect.
If this macro is not defined, it means that no insn clobbers
registers mysteriously. This is the usual situation; all else being
equal, it is best for the RTL expression to show all the activity.
PRESERVE_DEATH_INFO_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if
accurate REG_DEAD notes are needed for hard register number regno at
the time of outputting the assembler code. When this is so, a few
optimizations that take place after register allocation and could
invalidate the death notes are not done when this register is
involved.
You would arrange to preserve death info for a register when some of
the code in the machine description which is executed to write the
assembler code looks at the death notes. This is necessary only
when the actual hardware feature which GNU CC thinks of as a
register is not actually a register of the usual sort. (It might,
for example, be a hardware stack.)
If this macro is not defined, it means that no death notes need to
be preserved. This is the usual situation.
ΓòÉΓòÉΓòÉ 21.6. Register Classes ΓòÉΓòÉΓòÉ
On many machines, the numbered registers are not all equivalent. For example,
certain registers may not be allowed for indexed addressing; certain registers
may not be allowed in some instructions. These machine restrictions are
described to the compiler using register classes.
You define a number of register classes, giving each one a name and saying
which of the registers belong to it. Then you can specify register classes
that are allowed as operands to particular instruction patterns.
In general, each register will belong to several classes. In fact, one class
must be named ALL_REGS and contain all the registers. Another class must be
named NO_REGS and contain no registers. Often the union of two classes will be
another class; however, this is not required.
One of the classes must be named GENERAL_REGS. There is nothing terribly
special about the name, but the operand constraint letters `r' and `g' specify
this class. If GENERAL_REGS is the same as ALL_REGS, just define it as a macro
which expands to ALL_REGS.
Order the classes so that if class x is contained in class y then x has a lower
class number than y.
The way classes other than GENERAL_REGS are specified in operand constraints is
through machine-dependent operand constraint letters. You can define such
letters to correspond to various classes, then use them in operand constraints.
You should define a class for the union of two classes whenever some
instruction allows both classes. For example, if an instruction allows either
a floating point (coprocessor) register or a general register for a certain
operand, you should define a class FLOAT_OR_GENERAL_REGS which includes both of
them. Otherwise you will get suboptimal code.
You must also specify certain redundant information about the register classes:
for each class, which classes contain it and which ones are contained in it;
for each pair of classes, the largest class contained in their union.
When a value occupying several consecutive registers is expected in a certain
class, all the registers used must belong to that class. Therefore, register
classes cannot be used to enforce a requirement for a register pair to start
with an even-numbered register. The way to specify this requirement is with
HARD_REGNO_MODE_OK.
Register classes used for input-operands of bitwise-and or shift instructions
have a special requirement: each such class must have, for each fixed-point
machine mode, a subclass whose registers can transfer that mode to or from
memory. For example, on some machines, the operations for single-byte values
(QImode) are limited to certain registers. When this is so, each register
class that is used in a bitwise-and or shift instruction must have a subclass
consisting of registers from which single-byte values can be loaded or stored.
This is so that PREFERRED_RELOAD_CLASS can always have a possible value to
return.
enum reg_class
An enumeral type that must be defined with all the register class
names as enumeral values. NO_REGS must be first. ALL_REGS must be
the last register class, followed by one more enumeral value,
LIM_REG_CLASSES, which is not a register class but rather tells how
many classes there are.
Each register class has a number, which is the value of casting the
class name to type int. The number serves as an index in many of
the tables described below.
N_REG_CLASSES
The number of distinct register classes, defined as follows:
#define N_REG_CLASSES (int) LIM_REG_CLASSES
REG_CLASS_NAMES
An initializer containing the names of the register classes as C
string constants. These names are used in writing some of the
debugging dumps.
REG_CLASS_CONTENTS
An initializer containing the contents of the register classes, as
integers which are bit masks. The nth integer specifies the
contents of class n. The way the integer mask is interpreted is
that register r is in the class if mask & (1 << r) is 1.
When the machine has more than 32 registers, an integer does not
suffice. Then the integers are replaced by sub-initializers, braced
groupings containing several integers. Each sub-initializer must be
suitable as an initializer for the type HARD_REG_SET which is
defined in `hard-reg-set.h'.
REGNO_REG_CLASS (regno)
A C expression whose value is a register class containing hard
register regno. In general there is more than one such class;
choose a class which is minimal, meaning that no smaller class also
contains the register.
BASE_REG_CLASS
A macro whose definition is the name of the class to which a valid
base register must belong. A base register is one used in an
address which is the register value plus a displacement.
INDEX_REG_CLASS
A macro whose definition is the name of the class to which a valid
index register must belong. An index register is one used in an
address where its value is either multiplied by a scale factor or
added to another register (as well as added to a displacement).
REG_CLASS_FROM_LETTER (char)
A C expression which defines the machine-dependent operand
constraint letters for register classes. If char is such a letter,
the value should be the register class corresponding to it.
Otherwise, the value should be NO_REGS. The register letter `r',
corresponding to class GENERAL_REGS, will not be passed to this
macro; you do not need to handle it.
REGNO_OK_FOR_BASE_P (num)
A C expression which is nonzero if register number num is suitable
for use as a base register in operand addresses. It may be either a
suitable hard register or a pseudo register that has been allocated
such a hard register.
REGNO_OK_FOR_INDEX_P (num)
A C expression which is nonzero if register number num is suitable
for use as an index register in operand addresses. It may be either
a suitable hard register or a pseudo register that has been
allocated such a hard register.
The difference between an index register and a base register is that
the index register may be scaled. If an address involves the sum of
two registers, neither one of them scaled, then either one may be
labeled the ``base'' and the other the ``index''; but whichever
labeling is used must fit the machine's constraints of which
registers may serve in each capacity. The compiler will try both
labelings, looking for one that is valid, and will reload one or
both registers only if neither labeling works.
PREFERRED_RELOAD_CLASS (x, class)
A C expression that places additional restrictions on the register
class to use when it is necessary to copy value x into a register in
class class. The value is a register class; perhaps class, or
perhaps another, smaller class. On many machines, the following
definition is safe:
#define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
Sometimes returning a more restrictive class makes better code. For
example, on the 68000, when x is an integer constant that is in
range for a `moveq' instruction, the value of this macro is always
DATA_REGS as long as class includes the data registers. Requiring a
data register guarantees that a `moveq' will be used.
If x is a const_double, by returning NO_REGS you can force x into a
memory constant. This is useful on certain machines where immediate
floating values cannot be loaded into certain kinds of registers.
PREFERRED_OUTPUT_RELOAD_CLASS (x, class)
Like PREFERRED_RELOAD_CLASS, but for output reloads instead of input
reloads. If you don't define this macro, the default is to use
class, unchanged.
LIMIT_RELOAD_CLASS (mode, class)
A C expression that places additional restrictions on the register
class to use when it is necessary to be able to hold a value of mode
mode in a reload register for which class class would ordinarily be
used.
Unlike PREFERRED_RELOAD_CLASS, this macro should be used when there
are certain modes that simply can't go in certain reload classes.
The value is a register class; perhaps class, or perhaps another,
smaller class.
Don't define this macro unless the target machine has limitations
which require the macro to do something nontrivial.
SECONDARY_RELOAD_CLASS (class, mode, x)
SECONDARY_INPUT_RELOAD_CLASS (class, mode, x)
SECONDARY_OUTPUT_RELOAD_CLASS (class, mode, x)
Many machines have some registers that cannot be copied directly to
or from memory or even from other types of registers. An example is
the `MQ' register, which on most machines, can only be copied to or
from general registers, but not memory. Some machines allow copying
all registers to and from memory, but require a scratch register for
stores to some memory locations (e.g., those with symbolic address
on the RT, and those with certain symbolic address on the Sparc when
compiling PIC). In some cases, both an intermediate and a scratch
register are required.
You should define these macros to indicate to the reload phase that
it may need to allocate at least one register for a reload in
addition to the register to contain the data. Specifically, if
copying x to a register class in mode requires an intermediate
register, you should define SECONDARY_INPUT_RELOAD_CLASS to return
the largest register class all of whose registers can be used as
intermediate registers or scratch registers.
If copying a register class in mode to x requires an intermediate or
scratch register, SECONDARY_OUTPUT_RELOAD_CLASS should be defined to
return the largest register class required. If the requirements for
input and output reloads are the same, the macro
SECONDARY_RELOAD_CLASS should be used instead of defining both
macros identically.
The values returned by these macros are often GENERAL_REGS. Return
NO_REGS if no spare register is needed; i.e., if x can be directly
copied to or from a register of class in mode without requiring a
scratch register. Do not define this macro if it would always
return NO_REGS.
If a scratch register is required (either with or without an
intermediate register), you should define patterns for `reload_inm'
or `reload_outm', as required (see Standard Names. These patterns,
which will normally be implemented with a define_expand, should be
similar to the `movm' patterns, except that operand 2 is the scratch
register.
Define constraints for the reload register and scratch register that
contain a single register class. If the original reload register
(whose class is class) can meet the constraint given in the pattern,
the value returned by these macros is used for the class of the
scratch register. Otherwise, two additional reload registers are
required. Their classes are obtained from the constraints in the
insn pattern.
x might be a pseudo-register or a subreg of a pseudo-register, which
could either be in a hard register or in memory. Use true_regnum to
find out; it will return -1 if the pseudo is in memory and the hard
register number if it is in a register.
These macros should not be used in the case where a particular class
of registers can only be copied to memory and not to another class
of registers. In that case, secondary reload registers are not
needed and would not be helpful. Instead, a stack location must be
used to perform the copy and the movm pattern should use memory as a
intermediate storage. This case often occurs between floating-point
and general registers.
SECONDARY_MEMORY_NEEDED (class1, class2, m)
Certain machines have the property that some registers cannot be
copied to some other registers without using memory. Define this
macro on those machines to be a C expression that is non-zero if
objects of mode m in registers of class1 can only be copied to
registers of class class2 by storing a register of class1 into
memory and loading that memory location into a register of class2.
Do not define this macro if its value would always be zero.
SECONDARY_MEMORY_NEEDED_RTX (mode)
Normally when SECONDARY_MEMORY_NEEDED is defined, the compiler
allocates a stack slot for a memory location needed for register
copies. If this macro is defined, the compiler instead uses the
memory location defined by this macro.
Do not define this macro if you do not define
SECONDARY_MEMORY_NEEDED.
SECONDARY_MEMORY_NEEDED_MODE (mode)
When the compiler needs a secondary memory location to copy between
two registers of mode mode, it normally allocates sufficient memory
to hold a quantity of BITS_PER_WORD bits and performs the store and
load operations in a mode that many bits wide and whose class is the
same as that of mode.
This is right thing to do on most machines because it ensures that
all bits of the register are copied and prevents accesses to the
registers in a narrower mode, which some machines prohibit for
floating-point registers.
However, this default behavior is not correct on some machines, such
as the DEC Alpha, that store short integers in floating-point
registers differently than in integer registers. On those machines,
the default widening will not work correctly and you must define
this macro to suppress that widening in some cases. See the file
`alpha.h' for details.
Do not define this macro if you do not define
SECONDARY_MEMORY_NEEDED or if widening mode to a mode that is
BITS_PER_WORD bits wide is correct for your machine.
SMALL_REGISTER_CLASSES
Normally the compiler avoids choosing registers that have been
explicitly mentioned in the rtl as spill registers (these registers
are normally those used to pass parameters and return values).
However, some machines have so few registers of certain classes that
there would not be enough registers to use as spill registers if
this were done.
Define SMALL_REGISTER_CLASSES on these machines. When it is
defined, the compiler allows registers explicitly used in the rtl to
be used as spill registers but avoids extending the lifetime of
these registers.
It is always safe to define this macro, but if you unnecessarily
define it, you will reduce the amount of optimizations that can be
performed in some cases. If you do not define this macro when it is
required, the compiler will run out of spill registers and print a
fatal error message. For most machines, you should not define this
macro.
CLASS_LIKELY_SPILLED_P (class)
A C expression whose value is nonzero if pseudos that have been
assigned to registers of class class would likely be spilled because
registers of class are needed for spill registers.
The default value of this macro returns 1 if class has exactly one
register and zero otherwise. On most machines, this default should
be used. Only define this macro to some other expression if pseudo
allocated by `local-alloc.c' end up in memory because their hard
registers were needed for spill registers. If this macro returns
nonzero for those classes, those pseudos will only be allocated by
`global.c', which knows how to reallocate the pseudo to another
register. If there would not be another register available for
reallocation, you should not change the definition of this macro
since the only effect of such a definition would be to slow down
register allocation.
CLASS_MAX_NREGS (class, mode)
A C expression for the maximum number of consecutive registers of
class class needed to hold a value of mode mode.
This is closely related to the macro HARD_REGNO_NREGS. In fact, the
value of the macro CLASS_MAX_NREGS (class, mode) should be the
maximum value of HARD_REGNO_NREGS (regno, mode) for all regno values
in the class class.
This macro helps control the handling of multiple-word values in the
reload pass.
CLASS_CANNOT_CHANGE_SIZE
If defined, a C expression for a class that contains registers which
the compiler must always access in a mode that is the same size as
the mode in which it loaded the register.
For the example, loading 32-bit integer or floating-point objects
into floating-point registers on the Alpha extends them to 64-bits.
Therefore loading a 64-bit object and then storing it as a 32-bit
object does not store the low-order 32-bits, as would be the case
for a normal register. Therefore, `alpha.h' defines this macro as
FLOAT_REGS.
Three other special macros describe which operands fit which constraint
letters.
CONST_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint
letters that specify particular ranges of integer values. If c is
one of those letters, the expression should check that value, an
integer, is in the appropriate range and return 1 if so, 0
otherwise. If c is not one of those letters, the value should be 0
regardless of value.
CONST_DOUBLE_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint
letters that specify particular ranges of const_double values.
If c is one of those letters, the expression should check that
value, an RTX of code const_double, is in the appropriate range and
return 1 if so, 0 otherwise. If c is not one of those letters, the
value should be 0 regardless of value.
const_double is used for all floating-point constants and for DImode
fixed-point constants. A given letter can accept either or both
kinds of values. It can use GET_MODE to distinguish between these
kinds.
EXTRA_CONSTRAINT (value, c)
A C expression that defines the optional machine-dependent
constraint letters that can be used to segregate specific types of
operands, usually memory references, for the target machine.
Normally this macro will not be defined. If it is required for a
particular target machine, it should return 1 if value corresponds
to the operand type represented by the constraint letter c. If c is
not defined as an extra constraint, the value returned should be 0
regardless of value.
For example, on the ROMP, load instructions cannot have their output
in r0 if the memory reference contains a symbolic address.
Constraint letter `Q' is defined as representing a memory address
that does not contain a symbolic address. An alternative is
specified with a `Q' constraint on the input and `r' on the output.
The next alternative specifies `m' on the input and a register class
that does not include r0 on the output.
ΓòÉΓòÉΓòÉ 21.7. Stack Layout and Calling Conventions ΓòÉΓòÉΓòÉ
This describes the stack layout and calling conventions.
Frame Layout
Frame Registers
Elimination
Stack Arguments
Register Arguments
Scalar Return
Aggregate Return
Caller Saves
Function Entry
Profiling
ΓòÉΓòÉΓòÉ 21.7.1. Basic Stack Layout ΓòÉΓòÉΓòÉ
Here is the basic stack layout.
STACK_GROWS_DOWNWARD
Define this macro if pushing a word onto the stack moves the stack
pointer to a smaller address.
When we say, ``define this macro if ...,'' it means that the
compiler checks this macro only with #ifdef so the precise
definition used does not matter.
FRAME_GROWS_DOWNWARD
Define this macro if the addresses of local variable slots are at
negative offsets from the frame pointer.
ARGS_GROW_DOWNWARD
Define this macro if successive arguments to a function occupy
decreasing addresses on the stack.
STARTING_FRAME_OFFSET
Offset from the frame pointer to the first local variable slot to be
allocated.
If FRAME_GROWS_DOWNWARD, find the next slot's offset by subtracting
the first slot's length from STARTING_FRAME_OFFSET. Otherwise, it is
found by adding the length of the first slot to the value
STARTING_FRAME_OFFSET.
STACK_POINTER_OFFSET
Offset from the stack pointer register to the first location at
which outgoing arguments are placed. If not specified, the default
value of zero is used. This is the proper value for most machines.
If ARGS_GROW_DOWNWARD, this is the offset to the location above the
first location at which outgoing arguments are placed.
FIRST_PARM_OFFSET (fundecl)
Offset from the argument pointer register to the first argument's
address. On some machines it may depend on the data type of the
function.
If ARGS_GROW_DOWNWARD, this is the offset to the location above the
first argument's address.
STACK_DYNAMIC_OFFSET (fundecl)
Offset from the stack pointer register to an item dynamically
allocated on the stack, e.g., by alloca.
The default value for this macro is STACK_POINTER_OFFSET plus the
length of the outgoing arguments. The default is correct for most
machines. See `function.c' for details.
DYNAMIC_CHAIN_ADDRESS (frameaddr)
A C expression whose value is RTL representing the address in a
stack frame where the pointer to the caller's frame is stored.
Assume that frameaddr is an RTL expression for the address of the
stack frame itself.
If you don't define this macro, the default is to return the value
of frameaddr---that is, the stack frame address is also the address
of the stack word that points to the previous frame.
SETUP_FRAME_ADDRESSES ()
If defined, a C expression that produces the machine-specific code
to setup the stack so that arbitrary frames can be accessed. For
example, on the Sparc, we must flush all of the register windows to
the stack before we can access arbitrary stack frames. This macro
will seldom need to be defined.
RETURN_ADDR_RTX (count, frameaddr)
A C expression whose value is RTL representing the value of the
return address for the frame count steps up from the current frame.
frameaddr is the frame pointer of the count frame, or the frame
pointer of the count - 1 frame if RETURN_ADDR_IN_PREVIOUS_FRAME is
defined.
RETURN_ADDR_IN_PREVIOUS_FRAME
Define this if the return address of a particular stack frame is
accessed from the frame pointer of the previous stack frame.
ΓòÉΓòÉΓòÉ 21.7.2. Registers That Address the Stack Frame ΓòÉΓòÉΓòÉ
This discusses registers that address the stack frame.
STACK_POINTER_REGNUM
The register number of the stack pointer register, which must also
be a fixed register according to FIXED_REGISTERS. On most machines,
the hardware determines which register this is.
FRAME_POINTER_REGNUM
The register number of the frame pointer register, which is used to
access automatic variables in the stack frame. On some machines,
the hardware determines which register this is. On other machines,
you can choose any register you wish for this purpose.
HARD_FRAME_POINTER_REGNUM
On some machines the offset between the frame pointer and starting
offset of the automatic variables is not known until after register
allocation has been done (for example, because the saved registers
are between these two locations). On those machines, define
FRAME_POINTER_REGNUM the number of a special, fixed register to be
used internally until the offset is known, and define
HARD_FRAME_POINTER_REGNUM to be actual the hard register number used
for the frame pointer.
You should define this macro only in the very rare circumstances
when it is not possible to calculate the offset between the frame
pointer and the automatic variables until after register allocation
has been completed. When this macro is defined, you must also
indicate in your definition of ELIMINABLE_REGS how to eliminate
FRAME_POINTER_REGNUM into either HARD_FRAME_POINTER_REGNUM or
STACK_POINTER_REGNUM.
Do not define this macro if it would be the same as
FRAME_POINTER_REGNUM.
ARG_POINTER_REGNUM
The register number of the arg pointer register, which is used to
access the function's argument list. On some machines, this is the
same as the frame pointer register. On some machines, the hardware
determines which register this is. On other machines, you can
choose any register you wish for this purpose. If this is not the
same register as the frame pointer register, then you must mark it
as a fixed register according to FIXED_REGISTERS, or arrange to be
able to eliminate it (see Elimination).
STATIC_CHAIN_REGNUM
STATIC_CHAIN_INCOMING_REGNUM
Register numbers used for passing a function's static chain pointer.
If register windows are used, the register number as seen by the
called function is STATIC_CHAIN_INCOMING_REGNUM, while the register
number as seen by the calling function is STATIC_CHAIN_REGNUM. If
these registers are the same, STATIC_CHAIN_INCOMING_REGNUM need not
be defined.
The static chain register need not be a fixed register.
If the static chain is passed in memory, these macros should not be
defined; instead, the next two macros should be defined.
STATIC_CHAIN
STATIC_CHAIN_INCOMING
If the static chain is passed in memory, these macros provide rtx
giving mem expressions that denote where they are stored.
STATIC_CHAIN and STATIC_CHAIN_INCOMING give the locations as seen by
the calling and called functions, respectively. Often the former
will be at an offset from the stack pointer and the latter at an
offset from the frame pointer.
The variables stack_pointer_rtx, frame_pointer_rtx, and
arg_pointer_rtx will have been initialized prior to the use of these
macros and should be used to refer to those items.
If the static chain is passed in a register, the two previous macros
should be defined instead.
ΓòÉΓòÉΓòÉ 21.7.3. Eliminating Frame Pointer and Arg Pointer ΓòÉΓòÉΓòÉ
This is about eliminating the frame pointer and arg pointer.
FRAME_POINTER_REQUIRED
A C expression which is nonzero if a function must have and use a
frame pointer. This expression is evaluated in the reload pass.
If its value is nonzero the function will have a frame pointer.
The expression can in principle examine the current function and
decide according to the facts, but on most machines the constant 0
or the constant 1 suffices. Use 0 when the machine allows code to
be generated with no frame pointer, and doing so saves some time or
space. Use 1 when there is no possible advantage to avoiding a
frame pointer.
In certain cases, the compiler does not know how to produce valid
code without a frame pointer. The compiler recognizes those cases
and automatically gives the function a frame pointer regardless of
what FRAME_POINTER_REQUIRED says. You don't need to worry about
them.
In a function that does not require a frame pointer, the frame
pointer register can be allocated for ordinary usage, unless you
mark it as a fixed register. See FIXED_REGISTERS for more
information.
INITIAL_FRAME_POINTER_OFFSET (depth-var)
A C statement to store in the variable depth-var the difference
between the frame pointer and the stack pointer values immediately
after the function prologue. The value would be computed from
information such as the result of get_frame_size () and the tables
of registers regs_ever_live and call_used_regs.
If ELIMINABLE_REGS is defined, this macro will be not be used and
need not be defined. Otherwise, it must be defined even if
FRAME_POINTER_REQUIRED is defined to always be true; in that case,
you may set depth-var to anything.
ELIMINABLE_REGS
If defined, this macro specifies a table of register pairs used to
eliminate unneeded registers that point into the stack frame. If it
is not defined, the only elimination attempted by the compiler is to
replace references to the frame pointer with references to the stack
pointer.
The definition of this macro is a list of structure initializations,
each of which specifies an original and replacement register.
On some machines, the position of the argument pointer is not known
until the compilation is completed. In such a case, a separate hard
register must be used for the argument pointer. This register can
be eliminated by replacing it with either the frame pointer or the
argument pointer, depending on whether or not the frame pointer has
been eliminated.
In this case, you might specify:
#define ELIMINABLE_REGS \
{{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
{ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
{FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}
Note that the elimination of the argument pointer with the stack
pointer is specified first since that is the preferred elimination.
CAN_ELIMINATE (from-reg, to-reg)
A C expression that returns non-zero if the compiler is allowed to
try to replace register number from-reg with register number to-reg.
This macro need only be defined if ELIMINABLE_REGS is defined, and
will usually be the constant 1, since most of the cases preventing
register elimination are things that the compiler already knows
about.
INITIAL_ELIMINATION_OFFSET (from-reg, to-reg, offset-var)
This macro is similar to INITIAL_FRAME_POINTER_OFFSET. It specifies
the initial difference between the specified pair of registers.
This macro must be defined if ELIMINABLE_REGS is defined.
LONGJMP_RESTORE_FROM_STACK
Define this macro if the longjmp function restores registers from
the stack frames, rather than from those saved specifically by
setjmp. Certain quantities must not be kept in registers across a
call to setjmp on such machines.
ΓòÉΓòÉΓòÉ 21.7.4. Passing Function Arguments on the Stack ΓòÉΓòÉΓòÉ
The macros in this section control how arguments are passed on the stack. See
the following section for other macros that control passing certain arguments
in registers.
PROMOTE_PROTOTYPES
Define this macro if an argument declared in a prototype as an
integral type smaller than int should actually be passed as an int.
In addition to avoiding errors in certain cases of mismatch, it also
makes for better code on certain machines.
PUSH_ROUNDING (npushed)
A C expression that is the number of bytes actually pushed onto the
stack when an instruction attempts to push npushed bytes.
If the target machine does not have a push instruction, do not
define this macro. That directs GNU CC to use an alternate
strategy: to allocate the entire argument block and then store the
arguments into it.
On some machines, the definition
#define PUSH_ROUNDING(BYTES) (BYTES)
will suffice. But on other machines, instructions that appear to
push one byte actually push two bytes in an attempt to maintain
alignment. Then the definition should be
#define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
ACCUMULATE_OUTGOING_ARGS
If defined, the maximum amount of space required for outgoing
arguments will be computed and placed into the variable
current_function_outgoing_args_size. No space will be pushed onto
the stack for each call; instead, the function prologue should
increase the stack frame size by this amount.
Defining both PUSH_ROUNDING and ACCUMULATE_OUTGOING_ARGS is not
proper.
REG_PARM_STACK_SPACE (fndecl)
Define this macro if functions should assume that stack space has
been allocated for arguments even when their values are passed in
registers.
The value of this macro is the size, in bytes, of the area reserved
for arguments passed in registers for the function represented by
fndecl.
This space can be allocated by the caller, or be a part of the
machine-dependent stack frame: OUTGOING_REG_PARM_STACK_SPACE says
which.
MAYBE_REG_PARM_STACK_SPACE
FINAL_REG_PARM_STACK_SPACE (const_size, var_size)
Define these macros in addition to the one above if functions might
allocate stack space for arguments even when their values are passed
in registers. These should be used when the stack space allocated
for arguments in registers is not a simple constant independent of
the function declaration.
The value of the first macro is the size, in bytes, of the area that
we should initially assume would be reserved for arguments passed in
registers.
The value of the second macro is the actual size, in bytes, of the
area that will be reserved for arguments passed in registers. This
takes two arguments: an integer representing the number of bytes of
fixed sized arguments on the stack, and a tree representing the
number of bytes of variable sized arguments on the stack.
When these macros are defined, REG_PARM_STACK_SPACE will only be
called for libcall functions, the current function, or for a
function being called when it is known that such stack space must be
allocated. In each case this value can be easily computed.
When deciding whether a called function needs such stack space, and
how much space to reserve, GNU CC uses these two macros instead of
REG_PARM_STACK_SPACE.
OUTGOING_REG_PARM_STACK_SPACE
Define this if it is the responsibility of the caller to allocate
the area reserved for arguments passed in registers.
If ACCUMULATE_OUTGOING_ARGS is defined, this macro controls whether
the space for these arguments counts in the value of
current_function_outgoing_args_size.
STACK_PARMS_IN_REG_PARM_AREA
Define this macro if REG_PARM_STACK_SPACE is defined, but the stack
parameters don't skip the area specified by it.
Normally, when a parameter is not passed in registers, it is placed
on the stack beyond the REG_PARM_STACK_SPACE area. Defining this
macro suppresses this behavior and causes the parameter to be passed
on the stack in its natural location.
RETURN_POPS_ARGS (fundecl, funtype, stack-size)
A C expression that should indicate the number of bytes of its own
arguments that a function pops on returning, or 0 if the function
pops no arguments and the caller must therefore pop them all after
the function returns.
fundecl is a C variable whose value is a tree node that describes
the function in question. Normally it is a node of type
FUNCTION_DECL that describes the declaration of the function. From
this it is possible to obtain the DECL_MACHINE_ATTRIBUTES of the
function.
funtype is a C variable whose value is a tree node that describes
the function in question. Normally it is a node of type
FUNCTION_TYPE that describes the data type of the function. From
this it is possible to obtain the data types of the value and
arguments (if known).
When a call to a library function is being considered, funtype will
contain an identifier node for the library function. Thus, if you
need to distinguish among various library functions, you can do so
by their names. Note that ``library function'' in this context
means a function used to perform arithmetic, whose name is known
specially in the compiler and was not mentioned in the C code being
compiled.
stack-size is the number of bytes of arguments passed on the stack.
If a variable number of bytes is passed, it is zero, and argument
popping will always be the responsibility of the calling function.
On the Vax, all functions always pop their arguments, so the
definition of this macro is stack-size. On the 68000, using the
standard calling convention, no functions pop their arguments, so
the value of the macro is always 0 in this case. But an alternative
calling convention is available in which functions that take a fixed
number of arguments pop them but other functions (such as printf)
pop nothing (the caller pops all). When this convention is in use,
funtype is examined to determine whether a function takes a fixed
number of arguments.
ΓòÉΓòÉΓòÉ 21.7.5. Passing Arguments in Registers ΓòÉΓòÉΓòÉ
This section describes the macros which let you control how various types of
arguments are passed in registers or how they are arranged in the stack.
FUNCTION_ARG (cum, mode, type, named)
A C expression that controls whether a function argument is passed
in a register, and which register.
The arguments are cum, which summarizes all the previous arguments;
mode, the machine mode of the argument; type, the data type of the
argument as a tree node or 0 if that is not known (which happens for
C support library functions); and named, which is 1 for an ordinary
argument and 0 for nameless arguments that correspond to `...' in
the called function's prototype.
The value of the expression should either be a reg RTX for the hard
register in which to pass the argument, or zero to pass the argument
on the stack.
For machines like the Vax and 68000, where normally all arguments
are pushed, zero suffices as a definition.
The usual way to make the ANSI library `stdarg.h' work on a machine
where some arguments are usually passed in registers, is to cause
nameless arguments to be passed on the stack instead. This is done
by making FUNCTION_ARG return 0 whenever named is 0.
You may use the macro MUST_PASS_IN_STACK (mode, type) in the
definition of this macro to determine if this argument is of a type
that must be passed in the stack. If REG_PARM_STACK_SPACE is not
defined and FUNCTION_ARG returns non-zero for such an argument, the
compiler will abort. If REG_PARM_STACK_SPACE is defined, the
argument will be computed in the stack and then loaded into a
register.
FUNCTION_INCOMING_ARG (cum, mode, type, named)
Define this macro if the target machine has ``register windows'', so
that the register in which a function sees an arguments is not
necessarily the same as the one in which the caller passed the
argument.
For such machines, FUNCTION_ARG computes the register in which the
caller passes the value, and FUNCTION_INCOMING_ARG should be defined
in a similar fashion to tell the function being called where the
arguments will arrive.
If FUNCTION_INCOMING_ARG is not defined, FUNCTION_ARG serves both
purposes.
FUNCTION_ARG_PARTIAL_NREGS (cum, mode, type, named)
A C expression for the number of words, at the beginning of an
argument, must be put in registers. The value must be zero for
arguments that are passed entirely in registers or that are entirely
pushed on the stack.
On some machines, certain arguments must be passed partially in
registers and partially in memory. On these machines, typically the
first n words of arguments are passed in registers, and the rest on
the stack. If a multi-word argument (a double or a structure)
crosses that boundary, its first few words must be passed in
registers and the rest must be pushed. This macro tells the
compiler when this occurs, and how many of the words should go in
registers.
FUNCTION_ARG for these arguments should return the first register to
be used by the caller for this argument; likewise
FUNCTION_INCOMING_ARG, for the called function.
FUNCTION_ARG_PASS_BY_REFERENCE (cum, mode, type, named)
A C expression that indicates when an argument must be passed by
reference. If nonzero for an argument, a copy of that argument is
made in memory and a pointer to the argument is passed instead of
the argument itself. The pointer is passed in whatever way is
appropriate for passing a pointer to that type.
On machines where REG_PARM_STACK_SPACE is not defined, a suitable
definition of this macro might be
#define FUNCTION_ARG_PASS_BY_REFERENCE\
(CUM, MODE, TYPE, NAMED) \
MUST_PASS_IN_STACK (MODE, TYPE)
FUNCTION_ARG_CALLEE_COPIES (cum, mode, type, named)
If defined, a C expression that indicates when it is the called
function's responsibility to make a copy of arguments passed by
invisible reference. Normally, the caller makes a copy and passes
the address of the copy to the routine being called. When
FUNCTION_ARG_CALLEE_COPIES is defined and is nonzero, the caller
does not make a copy. Instead, it passes a pointer to the ``live''
value. The called function must not modify this value. If it can
be determined that the value won't be modified, it need not make a
copy; otherwise a copy must be made.
CUMULATIVE_ARGS
A C type for declaring a variable that is used as the first argument
of FUNCTION_ARG and other related values. For some target machines,
the type int suffices and can hold the number of bytes of argument
so far.
There is no need to record in CUMULATIVE_ARGS anything about the
arguments that have been passed on the stack. The compiler has
other variables to keep track of that. For target machines on which
all arguments are passed on the stack, there is no need to store
anything in CUMULATIVE_ARGS; however, the data structure must exist
and should not be empty, so use int.
INIT_CUMULATIVE_ARGS (cum, fntype, libname)
A C statement (sans semicolon) for initializing the variable cum for
the state at the beginning of the argument list. The variable has
type CUMULATIVE_ARGS. The value of fntype is the tree node for the
data type of the function which will receive the args, or 0 if the
args are to a compiler support library function.
When processing a call to a compiler support library function,
libname identifies which one. It is a symbol_ref rtx which contains
the name of the function, as a string. libname is 0 when an
ordinary C function call is being processed. Thus, each time this
macro is called, either libname or fntype is nonzero, but never both
of them at once.
INIT_CUMULATIVE_INCOMING_ARGS (cum, fntype, libname)
Like INIT_CUMULATIVE_ARGS but overrides it for the purposes of
finding the arguments for the function being compiled. If this
macro is undefined, INIT_CUMULATIVE_ARGS is used instead.
The value passed for libname is always 0, since library routines
with special calling conventions are never compiled with GNU CC.
The argument libname exists for symmetry with INIT_CUMULATIVE_ARGS.
FUNCTION_ARG_ADVANCE (cum, mode, type, named)
A C statement (sans semicolon) to update the summarizer variable cum
to advance past an argument in the argument list. The values mode,
type and named describe that argument. Once this is done, the
variable cum is suitable for analyzing the following argument with
FUNCTION_ARG, etc.
This macro need not do anything if the argument in question was
passed on the stack. The compiler knows how to track the amount of
stack space used for arguments without any special help.
FUNCTION_ARG_PADDING (mode, type)
If defined, a C expression which determines whether, and in which
direction, to pad out an argument with extra space. The value
should be of type enum direction: either upward to pad above the
argument, downward to pad below, or none to inhibit padding.
The amount of padding is always just enough to reach the next
multiple of FUNCTION_ARG_BOUNDARY; this macro does not control it.
This macro has a default definition which is right for most systems.
For little-endian machines, the default is to pad upward. For
big-endian machines, the default is to pad downward for an argument
of constant size shorter than an int, and upward otherwise.
FUNCTION_ARG_BOUNDARY (mode, type)
If defined, a C expression that gives the alignment boundary, in
bits, of an argument with the specified mode and type. If it is not
defined, PARM_BOUNDARY is used for all arguments.
FUNCTION_ARG_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard
register in which function arguments are sometimes passed. This
does not include implicit arguments such as the static chain and the
structure-value address. On many machines, no registers can be used
for this purpose since all function arguments are pushed on the
stack.
ΓòÉΓòÉΓòÉ 21.7.6. How Scalar Function Values Are Returned ΓòÉΓòÉΓòÉ
This section discusses the macros that control returning scalars as
values---values that can fit in registers.
TRADITIONAL_RETURN_FLOAT
Define this macro if `-traditional' should not cause functions
declared to return float to convert the value to double.
FUNCTION_VALUE (valtype, func)
A C expression to create an RTX representing the place where a
function returns a value of data type valtype. valtype is a tree
node representing a data type. Write TYPE_MODE (valtype) to get the
machine mode used to represent that type. On many machines, only the
mode is relevant. (Actually, on most machines, scalar values are
returned in the same place regardless of mode).
If PROMOTE_FUNCTION_RETURN is defined, you must apply the same
promotion rules specified in PROMOTE_MODE if valtype is a scalar
type.
If the precise function being called is known, func is a tree node
(FUNCTION_DECL) for it; otherwise, func is a null pointer. This
makes it possible to use a different value-returning convention for
specific functions when all their calls are known.
FUNCTION_VALUE is not used for return vales with aggregate data
types, because these are returned in another way. See
STRUCT_VALUE_REGNUM and related macros, below.
FUNCTION_OUTGOING_VALUE (valtype, func)
Define this macro if the target machine has ``register windows'' so
that the register in which a function returns its value is not the
same as the one in which the caller sees the value.
For such machines, FUNCTION_VALUE computes the register in which the
caller will see the value. FUNCTION_OUTGOING_VALUE should be
defined in a similar fashion to tell the function where to put the
value.
If FUNCTION_OUTGOING_VALUE is not defined, FUNCTION_VALUE serves
both purposes.
FUNCTION_OUTGOING_VALUE is not used for return vales with aggregate
data types, because these are returned in another way. See
STRUCT_VALUE_REGNUM and related macros, below.
LIBCALL_VALUE (mode)
A C expression to create an RTX representing the place where a
library function returns a value of mode mode. If the precise
function being called is known, func is a tree node (FUNCTION_DECL)
for it; otherwise, func is a null pointer. This makes it possible
to use a different value-returning convention for specific functions
when all their calls are known.
Note that ``library function'' in this context means a compiler
support routine, used to perform arithmetic, whose name is known
specially by the compiler and was not mentioned in the C code being
compiled.
The definition of LIBRARY_VALUE need not be concerned aggregate data
types, because none of the library functions returns such types.
FUNCTION_VALUE_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard
register in which the values of called function may come back.
A register whose use for returning values is limited to serving as
the second of a pair (for a value of type double, say) need not be
recognized by this macro. So for most machines, this definition
suffices:
#define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)
If the machine has register windows, so that the caller and the
called function use different registers for the return value, this
macro should recognize only the caller's register numbers.
APPLY_RESULT_SIZE
Define this macro if `untyped_call' and `untyped_return' need more
space than is implied by FUNCTION_VALUE_REGNO_P for saving and
restoring an arbitrary return value.
ΓòÉΓòÉΓòÉ 21.7.7. How Large Values Are Returned ΓòÉΓòÉΓòÉ
When a function value's mode is BLKmode (and in some other cases), the value is
not returned according to FUNCTION_VALUE (see Scalar Return). Instead, the
caller passes the address of a block of memory in which the value should be
stored. This address is called the structure value address.
This section describes how to control returning structure values in memory.
RETURN_IN_MEMORY (type)
A C expression which can inhibit the returning of certain function
values in registers, based on the type of value. A nonzero value
says to return the function value in memory, just as large
structures are always returned. Here type will be a C expression of
type tree, representing the data type of the value.
Note that values of mode BLKmode must be explicitly handled by this
macro. Also, the option `-fpcc-struct-return' takes effect
regardless of this macro. On most systems, it is possible to leave
the macro undefined; this causes a default definition to be used,
whose value is the constant 1 for BLKmode values, and 0 otherwise.
Do not use this macro to indicate that structures and unions should
always be returned in memory. You should instead use
DEFAULT_PCC_STRUCT_RETURN to indicate this.
DEFAULT_PCC_STRUCT_RETURN
Define this macro to be 1 if all structure and union return values
must be in memory. Since this results in slower code, this should
be defined only if needed for compatibility with other compilers or
with an ABI. If you define this macro to be 0, then the conventions
used for structure and union return values are decided by the
RETURN_IN_MEMORY macro.
If not defined, this defaults to the value 1.
STRUCT_VALUE_REGNUM
If the structure value address is passed in a register, then
STRUCT_VALUE_REGNUM should be the number of that register.
STRUCT_VALUE
If the structure value address is not passed in a register, define
STRUCT_VALUE as an expression returning an RTX for the place where
the address is passed. If it returns 0, the address is passed as an
``invisible'' first argument.
STRUCT_VALUE_INCOMING_REGNUM
On some architectures the place where the structure value address is
found by the called function is not the same place that the caller
put it. This can be due to register windows, or it could be because
the function prologue moves it to a different place.
If the incoming location of the structure value address is in a
register, define this macro as the register number.
STRUCT_VALUE_INCOMING
If the incoming location is not a register, then you should define
STRUCT_VALUE_INCOMING as an expression for an RTX for where the
called function should find the value. If it should find the value
on the stack, define this to create a mem which refers to the frame
pointer. A definition of 0 means that the address is passed as an
``invisible'' first argument.
PCC_STATIC_STRUCT_RETURN
Define this macro if the usual system convention on the target
machine for returning structures and unions is for the called
function to return the address of a static variable containing the
value.
Do not define this if the usual system convention is for the caller
to pass an address to the subroutine.
This macro has effect in `-fpcc-struct-return' mode, but it does
nothing when you use `-freg-struct-return' mode.
ΓòÉΓòÉΓòÉ 21.7.8. Caller-Saves Register Allocation ΓòÉΓòÉΓòÉ
If you enable it, GNU CC can save registers around function calls. This makes
it possible to use call-clobbered registers to hold variables that must live
across calls.
DEFAULT_CALLER_SAVES
Define this macro if function calls on the target machine do not
preserve any registers; in other words, if CALL_USED_REGISTERS has 1
for all registers. This macro enables `-fcaller-saves' by default.
Eventually that option will be enabled by default on all machines
and both the option and this macro will be eliminated.
CALLER_SAVE_PROFITABLE (refs, calls)
A C expression to determine whether it is worthwhile to consider
placing a pseudo-register in a call-clobbered hard register and
saving and restoring it around each function call. The expression
should be 1 when this is worth doing, and 0 otherwise.
If you don't define this macro, a default is used which is good on
most machines: 4 * calls < refs.
ΓòÉΓòÉΓòÉ 21.7.9. Function Entry and Exit ΓòÉΓòÉΓòÉ
This section describes the macros that output function entry (prologue) and
exit (epilogue) code.
FUNCTION_PROLOGUE (file, size)
A C compound statement that outputs the assembler code for entry to
a function. The prologue is responsible for setting up the stack
frame, initializing the frame pointer register, saving registers
that must be saved, and allocating size additional bytes of storage
for the local variables. size is an integer. file is a stdio
stream to which the assembler code should be output.
The label for the beginning of the function need not be output by
this macro. That has already been done when the macro is run.
To determine which registers to save, the macro can refer to the
array regs_ever_live: element r is nonzero if hard register r is
used anywhere within the function. This implies the function
prologue should save register r, provided it is not one of the
call-used registers. (FUNCTION_EPILOGUE must likewise use
regs_ever_live.)
On machines that have ``register windows'', the function entry code
does not save on the stack the registers that are in the windows,
even if they are supposed to be preserved by function calls; instead
it takes appropriate steps to ``push'' the register stack, if any
non-call-used registers are used in the function.
On machines where functions may or may not have frame-pointers, the
function entry code must vary accordingly; it must set up the frame
pointer if one is wanted, and not otherwise. To determine whether a
frame pointer is in wanted, the macro can refer to the variable
frame_pointer_needed. The variable's value will be 1 at run time in
a function that needs a frame pointer. See Elimination.
The function entry code is responsible for allocating any stack
space required for the function. This stack space consists of the
regions listed below. In most cases, these regions are allocated in
the order listed, with the last listed region closest to the top of
the stack (the lowest address if STACK_GROWS_DOWNWARD is defined,
and the highest address if it is not defined). You can use a
different order for a machine if doing so is more convenient or
required for compatibility reasons. Except in cases where required
by standard or by a debugger, there is no reason why the stack
layout used by GCC need agree with that used by other compilers for
a machine.
A region of current_function_pretend_args_size bytes of
uninitialized space just underneath the first argument arriving
on the stack. (This may not be at the very start of the
allocated stack region if the calling sequence has pushed
anything else since pushing the stack arguments. But usually,
on such machines, nothing else has been pushed yet, because the
function prologue itself does all the pushing.) This region is
used on machines where an argument may be passed partly in
registers and partly in memory, and, in some cases to support
the features in `varargs.h' and `stdargs.h'.
An area of memory used to save certain registers used by the
function. The size of this area, which may also include space
for such things as the return address and pointers to previous
stack frames, is machine-specific and usually depends on which
registers have been used in the function. Machines with
register windows often do not require a save area.
A region of at least size bytes, possibly rounded up to an
allocation boundary, to contain the local variables of the
function. On some machines, this region and the save area may
occur in the opposite order, with the save area closer to the
top of the stack.
Optionally, when ACCUMULATE_OUTGOING_ARGS is defined, a region
of current_function_outgoing_args_size bytes to be used for
outgoing argument lists of the function. See Stack Arguments.
Normally, it is necessary for the macros FUNCTION_PROLOGUE and
FUNCTION_EPILOGUE to treat leaf functions specially. The C variable
leaf_function is nonzero for such a function.
EXIT_IGNORE_STACK
Define this macro as a C expression that is nonzero if the return
instruction or the function epilogue ignores the value of the stack
pointer; in other words, if it is safe to delete an instruction to
adjust the stack pointer before a return from the function.
Note that this macro's value is relevant only for functions for
which frame pointers are maintained. It is never safe to delete a
final stack adjustment in a function that has no frame pointer, and
the compiler knows this regardless of EXIT_IGNORE_STACK.
FUNCTION_EPILOGUE (file, size)
A C compound statement that outputs the assembler code for exit from
a function. The epilogue is responsible for restoring the saved
registers and stack pointer to their values when the function was
called, and returning control to the caller. This macro takes the
same arguments as the macro FUNCTION_PROLOGUE, and the registers to
restore are determined from regs_ever_live and CALL_USED_REGISTERS
in the same way.
On some machines, there is a single instruction that does all the
work of returning from the function. On these machines, give that
instruction the name `return' and do not define the macro
FUNCTION_EPILOGUE at all.
Do not define a pattern named `return' if you want the
FUNCTION_EPILOGUE to be used. If you want the target switches to
control whether return instructions or epilogues are used, define a
`return' pattern with a validity condition that tests the target
switches appropriately. If the `return' pattern's validity
condition is false, epilogues will be used.
On machines where functions may or may not have frame-pointers, the
function exit code must vary accordingly. Sometimes the code for
these two cases is completely different. To determine whether a
frame pointer is wanted, the macro can refer to the variable
frame_pointer_needed. The variable's value will be 1 when compiling
a function that needs a frame pointer.
Normally, FUNCTION_PROLOGUE and FUNCTION_EPILOGUE must treat leaf
functions specially. The C variable leaf_function is nonzero for
such a function. See Leaf Functions.
On some machines, some functions pop their arguments on exit while
others leave that for the caller to do. For example, the 68020 when
given `-mrtd' pops arguments in functions that take a fixed number
of arguments.
Your definition of the macro RETURN_POPS_ARGS decides which
functions pop their own arguments. FUNCTION_EPILOGUE needs to know
what was decided. The variable that is called
current_function_pops_args is the number of bytes of its arguments
that a function should pop. See Scalar Return.
DELAY_SLOTS_FOR_EPILOGUE
Define this macro if the function epilogue contains delay slots to
which instructions from the rest of the function can be ``moved''.
The definition should be a C expression whose value is an integer
representing the number of delay slots there.
ELIGIBLE_FOR_EPILOGUE_DELAY (insn, n)
A C expression that returns 1 if insn can be placed in delay slot
number n of the epilogue.
The argument n is an integer which identifies the delay slot now
being considered (since different slots may have different rules of
eligibility). It is never negative and is always less than the
number of epilogue delay slots (what DELAY_SLOTS_FOR_EPILOGUE
returns). If you reject a particular insn for a given delay slot, in
principle, it may be reconsidered for a subsequent delay slot.
Also, other insns may (at least in principle) be considered for the
so far unfilled delay slot.
The insns accepted to fill the epilogue delay slots are put in an
RTL list made with insn_list objects, stored in the variable
current_function_epilogue_delay_list. The insn for the first delay
slot comes first in the list. Your definition of the macro
FUNCTION_EPILOGUE should fill the delay slots by outputting the
insns in this list, usually by calling final_scan_insn.
You need not define this macro if you did not define
DELAY_SLOTS_FOR_EPILOGUE.
ΓòÉΓòÉΓòÉ 21.7.10. Generating Code for Profiling ΓòÉΓòÉΓòÉ
These macros will help you generate code for profiling.
FUNCTION_PROFILER (file, labelno)
A C statement or compound statement to output to file some assembler
code to call the profiling subroutine mcount. Before calling, the
assembler code must load the address of a counter variable into a
register where mcount expects to find the address. The name of this
variable is `LP' followed by the number labelno, so you would
generate the name using `LP%d' in a fprintf.
The details of how the address should be passed to mcount are
determined by your operating system environment, not by GNU CC. To
figure them out, compile a small program for profiling using the
system's installed C compiler and look at the assembler code that
results.
PROFILE_BEFORE_PROLOGUE
Define this macro if the code for function profiling should come
before the function prologue. Normally, the profiling code comes
after.
FUNCTION_BLOCK_PROFILER (file, labelno)
A C statement or compound statement to output to file some assembler
code to initialize basic-block profiling for the current object
module. This code should call the subroutine __bb_init_func once
per object module, passing it as its sole argument the address of a
block allocated in the object module.
The name of the block is a local symbol made with this statement:
ASM_GENERATE_INTERNAL_LABEL (buffer, "LPBX", 0);
Of course, since you are writing the definition of
ASM_GENERATE_INTERNAL_LABEL as well as that of this macro, you can
take a short cut in the definition of this macro and use the name
that you know will result.
The first word of this block is a flag which will be nonzero if the
object module has already been initialized. So test this word
first, and do not call __bb_init_func if the flag is nonzero.
BLOCK_PROFILER (file, blockno)
A C statement or compound statement to increment the count
associated with the basic block number blockno. Basic blocks are
numbered separately from zero within each compilation. The count
associated with block number blockno is at index blockno in a vector
of words; the name of this array is a local symbol made with this
statement:
ASM_GENERATE_INTERNAL_LABEL (buffer, "LPBX", 2);
Of course, since you are writing the definition of
ASM_GENERATE_INTERNAL_LABEL as well as that of this macro, you can
take a short cut in the definition of this macro and use the name
that you know will result.
BLOCK_PROFILER_CODE
A C function or functions which are needed in the library to support
block profiling.
ΓòÉΓòÉΓòÉ 21.8. Implementing the Varargs Macros ΓòÉΓòÉΓòÉ
GNU CC comes with an implementation of `varargs.h' and `stdarg.h' that work
without change on machines that pass arguments on the stack. Other machines
require their own implementations of varargs, and the two machine independent
header files must have conditionals to include it.
ANSI `stdarg.h' differs from traditional `varargs.h' mainly in the calling
convention for va_start. The traditional implementation takes just one
argument, which is the variable in which to store the argument pointer. The
ANSI implementation of va_start takes an additional second argument. The user
is supposed to write the last named argument of the function here.
However, va_start should not use this argument. The way to find the end of the
named arguments is with the built-in functions described below.
__builtin_saveregs ()
Use this built-in function to save the argument registers in memory
so that the varargs mechanism can access them. Both ANSI and
traditional versions of va_start must use __builtin_saveregs, unless
you use SETUP_INCOMING_VARARGS (see below) instead.
On some machines, __builtin_saveregs is open-coded under the control
of the macro EXPAND_BUILTIN_SAVEREGS. On other machines, it calls a
routine written in assembler language, found in `libgcc2.c'.
Code generated for the call to __builtin_saveregs appears at the
beginning of the function, as opposed to where the call to
__builtin_saveregs is written, regardless of what the code is. This
is because the registers must be saved before the function starts to
use them for its own purposes.
__builtin_args_info (category)
Use this built-in function to find the first anonymous arguments in
registers.
In general, a machine may have several categories of registers used
for arguments, each for a particular category of data types. (For
example, on some machines, floating-point registers are used for
floating-point arguments while other arguments are passed in the
general registers.) To make non-varargs functions use the proper
calling convention, you have defined the CUMULATIVE_ARGS data type
to record how many registers in each category have been used so far
__builtin_args_info accesses the same data structure of type
CUMULATIVE_ARGS after the ordinary argument layout is finished with
it, with category specifying which word to access. Thus, the value
indicates the first unused register in a given category.
Normally, you would use __builtin_args_info in the implementation of
va_start, accessing each category just once and storing the value in
the va_list object. This is because va_list will have to update the
values, and there is no way to alter the values accessed by
__builtin_args_info.
__builtin_next_arg (lastarg)
This is the equivalent of __builtin_args_info, for stack arguments.
It returns the address of the first anonymous stack argument, as
type void *. If ARGS_GROW_DOWNWARD, it returns the address of the
location above the first anonymous stack argument. Use it in
va_start to initialize the pointer for fetching arguments from the
stack. Also use it in va_start to verify that the second parameter
lastarg is the last named argument of the current function.
__builtin_classify_type (object)
Since each machine has its own conventions for which data types are
passed in which kind of register, your implementation of va_arg has
to embody these conventions. The easiest way to categorize the
specified data type is to use __builtin_classify_type together with
sizeof and __alignof__.
__builtin_classify_type ignores the value of object, considering
only its data type. It returns an integer describing what kind of
type that is---integer, floating, pointer, structure, and so on.
The file `typeclass.h' defines an enumeration that you can use to
interpret the values of __builtin_classify_type.
These machine description macros help implement varargs:
EXPAND_BUILTIN_SAVEREGS (args)
If defined, is a C expression that produces the machine-specific
code for a call to __builtin_saveregs. This code will be moved to
the very beginning of the function, before any parameter access are
made. The return value of this function should be an RTX that
contains the value to use as the return of __builtin_saveregs.
The argument args is a tree_list containing the arguments that were
passed to __builtin_saveregs.
If this macro is not defined, the compiler will output an ordinary
call to the library function `__builtin_saveregs'.
SETUP_INCOMING_VARARGS (args_so_far, mode, type,
pretend_args_size, second_time) This macro offers an alternative to
using __builtin_saveregs and defining the macro
EXPAND_BUILTIN_SAVEREGS. Use it to store the anonymous register
arguments into the stack so that all the arguments appear to have
been passed consecutively on the stack. Once this is done, you can
use the standard implementation of varargs that works for machines
that pass all their arguments on the stack.
The argument args_so_far is the CUMULATIVE_ARGS data structure,
containing the values that obtain after processing of the named
arguments. The arguments mode and type describe the last named
argument---its machine mode and its data type as a tree node.
The macro implementation should do two things: first, push onto the
stack all the argument registers not used for the named arguments,
and second, store the size of the data thus pushed into the
int-valued variable whose name is supplied as the argument
pretend_args_size. The value that you store here will serve as
additional offset for setting up the stack frame.
Because you must generate code to push the anonymous arguments at
compile time without knowing their data types,
SETUP_INCOMING_VARARGS is only useful on machines that have just a
single category of argument register and use it uniformly for all
data types.
If the argument second_time is nonzero, it means that the arguments
of the function are being analyzed for the second time. This
happens for an inline function, which is not actually compiled until
the end of the source file. The macro SETUP_INCOMING_VARARGS should
not generate any instructions in this case.
STRICT_ARGUMENT_NAMING
Define this macro if the location where a function argument is
passed depends on whether or not it is a named argument.
This macro controls how the named argument to FUNCTION_ARG is set
for varargs and stdarg functions. With this macro defined, the
named argument is always true for named arguments, and false for
unnamed arguments. If this is not defined, but
SETUP_INCOMING_VARARGS is defined, then all arguments are treated as
named. Otherwise, all named arguments except the last are treated
as named.
ΓòÉΓòÉΓòÉ 21.9. Trampolines for Nested Functions ΓòÉΓòÉΓòÉ
A trampoline is a small piece of code that is created at run time when the
address of a nested function is taken. It normally resides on the stack, in
the stack frame of the containing function. These macros tell GNU CC how to
generate code to allocate and initialize a trampoline.
The instructions in the trampoline must do two things: load a constant address
into the static chain register, and jump to the real address of the nested
function. On CISC machines such as the m68k, this requires two instructions, a
move immediate and a jump. Then the two addresses exist in the trampoline as
word-long immediate operands. On RISC machines, it is often necessary to load
each address into a register in two parts. Then pieces of each address form
separate immediate operands.
The code generated to initialize the trampoline must store the variable
parts---the static chain value and the function address---into the immediate
operands of the instructions. On a CISC machine, this is simply a matter of
copying each address to a memory reference at the proper offset from the start
of the trampoline. On a RISC machine, it may be necessary to take out pieces
of the address and store them separately.
TRAMPOLINE_TEMPLATE (file)
A C statement to output, on the stream file, assembler code for a
block of data that contains the constant parts of a trampoline.
This code should not include a label---the label is taken care of
automatically.
TRAMPOLINE_SECTION
The name of a subroutine to switch to the section in which the
trampoline template is to be placed (see Sections). The default is
a value of `readonly_data_section', which places the trampoline in
the section containing read-only data.
TRAMPOLINE_SIZE
A C expression for the size in bytes of the trampoline, as an
integer.
TRAMPOLINE_ALIGNMENT
Alignment required for trampolines, in bits.
If you don't define this macro, the value of BIGGEST_ALIGNMENT is
used for aligning trampolines.
INITIALIZE_TRAMPOLINE (addr, fnaddr, static_chain)
A C statement to initialize the variable parts of a trampoline. addr
is an RTX for the address of the trampoline; fnaddr is an RTX for
the address of the nested function; static_chain is an RTX for the
static chain value that should be passed to the function when it is
called.
ALLOCATE_TRAMPOLINE (fp)
A C expression to allocate run-time space for a trampoline. The
expression value should be an RTX representing a memory reference to
the space for the trampoline.
If this macro is not defined, by default the trampoline is allocated
as a stack slot. This default is right for most machines. The
exceptions are machines where it is impossible to execute
instructions in the stack area. On such machines, you may have to
implement a separate stack, using this macro in conjunction with
FUNCTION_PROLOGUE and FUNCTION_EPILOGUE.
fp points to a data structure, a struct function, which describes
the compilation status of the immediate containing function of the
function which the trampoline is for. Normally (when
ALLOCATE_TRAMPOLINE is not defined), the stack slot for the
trampoline is in the stack frame of this containing function. Other
allocation strategies probably must do something analogous with this
information.
Implementing trampolines is difficult on many machines because they have
separate instruction and data caches. Writing into a stack location fails to
clear the memory in the instruction cache, so when the program jumps to that
location, it executes the old contents.
Here are two possible solutions. One is to clear the relevant parts of the
instruction cache whenever a trampoline is set up. The other is to make all
trampolines identical, by having them jump to a standard subroutine. The
former technique makes trampoline execution faster; the latter makes
initialization faster.
To clear the instruction cache when a trampoline is initialized, define the
following macros which describe the shape of the cache.
INSN_CACHE_SIZE
The total size in bytes of the cache.
INSN_CACHE_LINE_WIDTH
The length in bytes of each cache line. The cache is divided into
cache lines which are disjoint slots, each holding a contiguous
chunk of data fetched from memory. Each time data is brought into
the cache, an entire line is read at once. The data loaded into a
cache line is always aligned on a boundary equal to the line size.
INSN_CACHE_DEPTH
The number of alternative cache lines that can hold any particular
memory location.
Alternatively, if the machine has system calls or instructions to clear the
instruction cache directly, you can define the following macro.
CLEAR_INSN_CACHE (BEG, END)
If defined, expands to a C expression clearing the instruction cache
in the specified interval. If it is not defined, and the macro
INSN_CACHE_SIZE is defined, some generic code is generated to clear
the cache. The definition of this macro would typically be a series
of asm statements. Both BEG and END are both pointer expressions.
To use a standard subroutine, define the following macro. In addition, you
must make sure that the instructions in a trampoline fill an entire cache line
with identical instructions, or else ensure that the beginning of the
trampoline code is always aligned at the same point in its cache line. Look
in `m68k.h' as a guide.
TRANSFER_FROM_TRAMPOLINE
Define this macro if trampolines need a special subroutine to do
their work. The macro should expand to a series of asm statements
which will be compiled with GNU CC. They go in a library function
named __transfer_from_trampoline.
If you need to avoid executing the ordinary prologue code of a
compiled C function when you jump to the subroutine, you can do so
by placing a special label of your own in the assembler code. Use
one asm statement to generate an assembler label, and another to
make the label global. Then trampolines can use that label to jump
directly to your special assembler code.
ΓòÉΓòÉΓòÉ 21.10. Implicit Calls to Library Routines ΓòÉΓòÉΓòÉ
Here is an explanation of implicit calls to library routines.
MULSI3_LIBCALL
A C string constant giving the name of the function to call for
multiplication of one signed full-word by another. If you do not
define this macro, the default name is used, which is __mulsi3, a
function defined in `libgcc.a'.
DIVSI3_LIBCALL
A C string constant giving the name of the function to call for
division of one signed full-word by another. If you do not define
this macro, the default name is used, which is __divsi3, a function
defined in `libgcc.a'.
UDIVSI3_LIBCALL
A C string constant giving the name of the function to call for
division of one unsigned full-word by another. If you do not define
this macro, the default name is used, which is __udivsi3, a function
defined in `libgcc.a'.
MODSI3_LIBCALL
A C string constant giving the name of the function to call for the
remainder in division of one signed full-word by another. If you do
not define this macro, the default name is used, which is __modsi3,
a function defined in `libgcc.a'.
UMODSI3_LIBCALL
A C string constant giving the name of the function to call for the
remainder in division of one unsigned full-word by another. If you
do not define this macro, the default name is used, which is
__umodsi3, a function defined in `libgcc.a'.
MULDI3_LIBCALL
A C string constant giving the name of the function to call for
multiplication of one signed double-word by another. If you do not
define this macro, the default name is used, which is __muldi3, a
function defined in `libgcc.a'.
DIVDI3_LIBCALL
A C string constant giving the name of the function to call for
division of one signed double-word by another. If you do not define
this macro, the default name is used, which is __divdi3, a function
defined in `libgcc.a'.
UDIVDI3_LIBCALL
A C string constant giving the name of the function to call for
division of one unsigned full-word by another. If you do not define
this macro, the default name is used, which is __udivdi3, a function
defined in `libgcc.a'.
MODDI3_LIBCALL
A C string constant giving the name of the function to call for the
remainder in division of one signed double-word by another. If you
do not define this macro, the default name is used, which is
__moddi3, a function defined in `libgcc.a'.
UMODDI3_LIBCALL
A C string constant giving the name of the function to call for the
remainder in division of one unsigned full-word by another. If you
do not define this macro, the default name is used, which is
__umoddi3, a function defined in `libgcc.a'.
INIT_TARGET_OPTABS
Define this macro as a C statement that declares additional library
routines renames existing ones. init_optabs calls this macro after
initializing all the normal library routines.
TARGET_EDOM
The value of EDOM on the target machine, as a C integer constant
expression. If you don't define this macro, GNU CC does not attempt
to deposit the value of EDOM into errno directly. Look in
`/usr/include/errno.h' to find the value of EDOM on your system.
If you do not define TARGET_EDOM, then compiled code reports domain
errors by calling the library function and letting it report the
error. If mathematical functions on your system use matherr when
there is an error, then you should leave TARGET_EDOM undefined so
that matherr is used normally.
GEN_ERRNO_RTX
Define this macro as a C expression to create an rtl expression that
refers to the global ``variable'' errno. (On certain systems, errno
may not actually be a variable.) If you don't define this macro, a
reasonable default is used.
TARGET_MEM_FUNCTIONS
Define this macro if GNU CC should generate calls to the System V
(and ANSI C) library functions memcpy and memset rather than the BSD
functions bcopy and bzero.
LIBGCC_NEEDS_DOUBLE
Define this macro if only float arguments cannot be passed to
library routines (so they must be converted to double). This macro
affects both how library calls are generated and how the library
routines in `libgcc1.c' accept their arguments. It is useful on
machines where floating and fixed point arguments are passed
differently, such as the i860.
FLOAT_ARG_TYPE
Define this macro to override the type used by the library routines
to pick up arguments of type float. (By default, they use a union
of float and int.)
The obvious choice would be float---but that won't work with
traditional C compilers that expect all arguments declared as float
to arrive as double. To avoid this conversion, the library routines
ask for the value as some other type and then treat it as a float.
On some systems, no other type will work for this. For these
systems, you must use LIBGCC_NEEDS_DOUBLE instead, to force
conversion of the values double before they are passed.
FLOATIFY (passed-value)
Define this macro to override the way library routines redesignate a
float argument as a float instead of the type it was passed as. The
default is an expression which takes the float field of the union.
FLOAT_VALUE_TYPE
Define this macro to override the type used by the library routines
to return values that ought to have type float. (By default, they
use int.)
The obvious choice would be float---but that won't work with
traditional C compilers gratuitously convert values declared as
float into double.
INTIFY (float-value)
Define this macro to override the way the value of a float-returning
library routine should be packaged in order to return it. These
functions are actually declared to return type FLOAT_VALUE_TYPE
(normally int).
These values can't be returned as type float because traditional C
compilers would gratuitously convert the value to a double.
A local variable named intify is always available when the macro
INTIFY is used. It is a union of a float field named f and a field
named i whose type is FLOAT_VALUE_TYPE or int.
If you don't define this macro, the default definition works by
copying the value through that union.
nongcc_SI_type
Define this macro as the name of the data type corresponding to
SImode in the system's own C compiler.
You need not define this macro if that type is long int, as it
usually is.
nongcc_word_type
Define this macro as the name of the data type corresponding to the
word_mode in the system's own C compiler.
You need not define this macro if that type is long int, as it
usually is.
perform_...
Define these macros to supply explicit C statements to carry out
various arithmetic operations on types float and double in the
library routines in `libgcc1.c'. See that file for a full list of
these macros and their arguments.
On most machines, you don't need to define any of these macros,
because the C compiler that comes with the system takes care of
doing them.
NEXT_OBJC_RUNTIME
Define this macro to generate code for Objective C message sending
using the calling convention of the NeXT system. This calling
convention involves passing the object, the selector and the method
arguments all at once to the method-lookup library function.
The default calling convention passes just the object and the
selector to the lookup function, which returns a pointer to the
method.
ΓòÉΓòÉΓòÉ 21.11. Addressing Modes ΓòÉΓòÉΓòÉ
This is about addressing modes.
HAVE_POST_INCREMENT
Define this macro if the machine supports post-increment addressing.
HAVE_PRE_INCREMENT
HAVE_POST_DECREMENT
HAVE_PRE_DECREMENT
Similar for other kinds of addressing.
CONSTANT_ADDRESS_P (x)
A C expression that is 1 if the RTX x is a constant which is a valid
address. On most machines, this can be defined as CONSTANT_P (x),
but a few machines are more restrictive in which constant addresses
are supported.
CONSTANT_P accepts integer-values expressions whose values are not
explicitly known, such as symbol_ref, label_ref, and high
expressions and const arithmetic expressions, in addition to
const_int and const_double expressions.
MAX_REGS_PER_ADDRESS
A number, the maximum number of registers that can appear in a valid
memory address. Note that it is up to you to specify a value equal
to the maximum number that GO_IF_LEGITIMATE_ADDRESS would ever
accept.
GO_IF_LEGITIMATE_ADDRESS (mode, x, label)
A C compound statement with a conditional goto label; executed if x
(an RTX) is a legitimate memory address on the target machine for a
memory operand of mode mode.
It usually pays to define several simpler macros to serve as
subroutines for this one. Otherwise it may be too complicated to
understand.
This macro must exist in two variants: a strict variant and a
non-strict one. The strict variant is used in the reload pass. It
must be defined so that any pseudo-register that has not been
allocated a hard register is considered a memory reference. In
contexts where some kind of register is required, a pseudo-register
with no hard register must be rejected.
The non-strict variant is used in other passes. It must be defined
to accept all pseudo-registers in every context where some kind of
register is required.
Compiler source files that want to use the strict variant of this
macro define the macro REG_OK_STRICT. You should use an #ifdef
REG_OK_STRICT conditional to define the strict variant in that case
and the non-strict variant otherwise.
Subroutines to check for acceptable registers for various purposes
(one for base registers, one for index registers, and so on) are
typically among the subroutines used to define
GO_IF_LEGITIMATE_ADDRESS. Then only these subroutine macros need
have two variants; the higher levels of macros may be the same
whether strict or not.
Normally, constant addresses which are the sum of a symbol_ref and
an integer are stored inside a const RTX to mark them as constant.
Therefore, there is no need to recognize such sums specifically as
legitimate addresses. Normally you would simply recognize any const
as legitimate.
Usually PRINT_OPERAND_ADDRESS is not prepared to handle constant
sums that are not marked with const. It assumes that a naked plus
indicates indexing. If so, then you must reject such naked constant
sums as illegitimate addresses, so that none of them will be given
to PRINT_OPERAND_ADDRESS.
On some machines, whether a symbolic address is legitimate depends
on the section that the address refers to. On these machines,
define the macro ENCODE_SECTION_INFO to store the information into
the symbol_ref, and then check for it here. When you see a const,
you will have to look inside it to find the symbol_ref in order to
determine the section. See Assembler Format.
The best way to modify the name string is by adding text to the
beginning, with suitable punctuation to prevent any ambiguity.
Allocate the new name in saveable_obstack. You will have to modify
ASM_OUTPUT_LABELREF to remove and decode the added text and output
the name accordingly, and define STRIP_NAME_ENCODING to access the
original name string.
You can check the information stored here into the symbol_ref in the
definitions of the macros GO_IF_LEGITIMATE_ADDRESS and
PRINT_OPERAND_ADDRESS.
REG_OK_FOR_BASE_P (x)
A C expression that is nonzero if x (assumed to be a reg RTX) is
valid for use as a base register. For hard registers, it should
always accept those which the hardware permits and reject the
others. Whether the macro accepts or rejects pseudo registers must
be controlled by REG_OK_STRICT as described above. This usually
requires two variant definitions, of which REG_OK_STRICT controls
the one actually used.
REG_OK_FOR_INDEX_P (x)
A C expression that is nonzero if x (assumed to be a reg RTX) is
valid for use as an index register.
The difference between an index register and a base register is that
the index register may be scaled. If an address involves the sum of
two registers, neither one of them scaled, then either one may be
labeled the ``base'' and the other the ``index''; but whichever
labeling is used must fit the machine's constraints of which
registers may serve in each capacity. The compiler will try both
labelings, looking for one that is valid, and will reload one or
both registers only if neither labeling works.
LEGITIMIZE_ADDRESS (x, oldx, mode, win)
A C compound statement that attempts to replace x with a valid
memory address for an operand of mode mode. win will be a C
statement label elsewhere in the code; the macro definition may use
GO_IF_LEGITIMATE_ADDRESS (mode, x, win);
to avoid further processing if the address has become legitimate.
x will always be the result of a call to break_out_memory_refs, and
oldx will be the operand that was given to that function to produce
x.
The code generated by this macro should not alter the substructure
of x. If it transforms x into a more legitimate form, it should
assign x (which will always be a C variable) a new value.
It is not necessary for this macro to come up with a legitimate
address. The compiler has standard ways of doing so in all cases.
In fact, it is safe for this macro to do nothing. But often a
machine-dependent strategy can generate better code.
GO_IF_MODE_DEPENDENT_ADDRESS (addr, label)
A C statement or compound statement with a conditional goto label;
executed if memory address x (an RTX) can have different meanings
depending on the machine mode of the memory reference it is used for
or if the address is valid for some modes but not others.
Autoincrement and autodecrement addresses typically have
mode-dependent effects because the amount of the increment or
decrement is the size of the operand being addressed. Some machines
have other mode-dependent addresses. Many RISC machines have no
mode-dependent addresses.
You may assume that addr is a valid address for the machine.
LEGITIMATE_CONSTANT_P (x)
A C expression that is nonzero if x is a legitimate constant for an
immediate operand on the target machine. You can assume that x
satisfies CONSTANT_P, so you need not check this. In fact, `1' is a
suitable definition for this macro on machines where anything
CONSTANT_P is valid.
ΓòÉΓòÉΓòÉ 21.12. Condition Code Status ΓòÉΓòÉΓòÉ
This describes the condition code status.
The file `conditions.h' defines a variable cc_status to describe how the
condition code was computed (in case the interpretation of the condition code
depends on the instruction that it was set by). This variable contains the RTL
expressions on which the condition code is currently based, and several
standard flags.
Sometimes additional machine-specific flags must be defined in the machine
description header file. It can also add additional machine-specific
information by defining CC_STATUS_MDEP.
CC_STATUS_MDEP
C code for a data type which is used for declaring the mdep
component of cc_status. It defaults to int.
This macro is not used on machines that do not use cc0.
CC_STATUS_MDEP_INIT
A C expression to initialize the mdep field to ``empty''. The
default definition does nothing, since most machines don't use the
field anyway. If you want to use the field, you should probably
define this macro to initialize it.
This macro is not used on machines that do not use cc0.
NOTICE_UPDATE_CC (exp, insn)
A C compound statement to set the components of cc_status
appropriately for an insn insn whose body is exp. It is this
macro's responsibility to recognize insns that set the condition
code as a byproduct of other activity as well as those that
explicitly set (cc0).
This macro is not used on machines that do not use cc0.
If there are insns that do not set the condition code but do alter
other machine registers, this macro must check to see whether they
invalidate the expressions that the condition code is recorded as
reflecting. For example, on the 68000, insns that store in address
registers do not set the condition code, which means that usually
NOTICE_UPDATE_CC can leave cc_status unaltered for such insns. But
suppose that the previous insn set the condition code based on
location `a4@(102)' and the current insn stores a new value in `a4'.
Although the condition code is not changed by this, it will no
longer be true that it reflects the contents of `a4@(102)'.
Therefore, NOTICE_UPDATE_CC must alter cc_status in this case to say
that nothing is known about the condition code value.
The definition of NOTICE_UPDATE_CC must be prepared to deal with the
results of peephole optimization: insns whose patterns are parallel
RTXs containing various reg, mem or constants which are just the
operands. The RTL structure of these insns is not sufficient to
indicate what the insns actually do. What NOTICE_UPDATE_CC should
do when it sees one is just to run CC_STATUS_INIT.
A possible definition of NOTICE_UPDATE_CC is to call a function that
looks at an attribute (see Insn Attributes) named, for example,
`cc'. This avoids having detailed information about patterns in two
places, the `md' file and in NOTICE_UPDATE_CC.
EXTRA_CC_MODES
A list of names to be used for additional modes for condition code
values in registers (see Jump Patterns). These names are added to
enum machine_mode and all have class MODE_CC. By convention, they
should start with `CC' and end with `mode'.
You should only define this macro if your machine does not use cc0
and only if additional modes are required.
EXTRA_CC_NAMES
A list of C strings giving the names for the modes listed in
EXTRA_CC_MODES. For example, the Sparc defines this macro and
EXTRA_CC_MODES as
#define EXTRA_CC_MODES CC_NOOVmode, CCFPmode, CCFPEmode
#define EXTRA_CC_NAMES "CC_NOOV", "CCFP", "CCFPE"
This macro is not required if EXTRA_CC_MODES is not defined.
SELECT_CC_MODE (op, x, y)
Returns a mode from class MODE_CC to be used when comparison
operation code op is applied to rtx x and y. For example, on the
Sparc, SELECT_CC_MODE is defined as (see see Jump Patterns for a
description of the reason for this definition)
#define SELECT_CC_MODE(OP,X,Y) \
(GET_MODE_CLASS (GET_MODE (X)) == MODE_FLOAT \
? ((OP == EQ || OP == NE) ? CCFPmode : CCFPEmode) \
: ((GET_CODE (X) == PLUS || GET_CODE (X) == MINUS \
|| GET_CODE (X) == NEG) \
? CC_NOOVmode : CCmode))
You need not define this macro if EXTRA_CC_MODES is not defined.
CANONICALIZE_COMPARISON (code, op0, op1)
One some machines not all possible comparisons are defined, but you
can convert an invalid comparison into a valid one. For example,
the Alpha does not have a GT comparison, but you can use an LT
comparison instead and swap the order of the operands.
On such machines, define this macro to be a C statement to do any
required conversions. code is the initial comparison code and op0
and op1 are the left and right operands of the comparison,
respectively. You should modify code, op0, and op1 as required.
GNU CC will not assume that the comparison resulting from this macro
is valid but will see if the resulting insn matches a pattern in the
`md' file.
You need not define this macro if it would never change the
comparison code or operands.
REVERSIBLE_CC_MODE (mode)
A C expression whose value is one if it is always safe to reverse a
comparison whose mode is mode. If SELECT_CC_MODE can ever return
mode for a floating-point inequality comparison, then
REVERSIBLE_CC_MODE (mode) must be zero.
You need not define this macro if it would always returns zero or if
the floating-point format is anything other than IEEE_FLOAT_FORMAT.
For example, here is the definition used on the Sparc, where
floating-point inequality comparisons are always given CCFPEmode:
#define REVERSIBLE_CC_MODE(MODE) ((MODE) != CCFPEmode)
ΓòÉΓòÉΓòÉ 21.13. Describing Relative Costs of Operations ΓòÉΓòÉΓòÉ
These macros let you describe the relative speed of various operations on the
target machine.
CONST_COSTS (x, code, outer_code)
A part of a C switch statement that describes the relative costs of
constant RTL expressions. It must contain case labels for
expression codes const_int, const, symbol_ref, label_ref and
const_double. Each case must ultimately reach a return statement to
return the relative cost of the use of that kind of constant value
in an expression. The cost may depend on the precise value of the
constant, which is available for examination in x, and the rtx code
of the expression in which it is contained, found in outer_code.
code is the expression code---redundant, since it can be obtained
with GET_CODE (x).
RTX_COSTS (x, code, outer_code)
Like CONST_COSTS but applies to nonconstant RTL expressions. This
can be used, for example, to indicate how costly a multiply
instruction is. In writing this macro, you can use the construct
COSTS_N_INSNS (n) to specify a cost equal to n fast instructions.
outer_code is the code of the expression in which x is contained.
This macro is optional; do not define it if the default cost
assumptions are adequate for the target machine.
ADDRESS_COST (address)
An expression giving the cost of an addressing mode that contains
address. If not defined, the cost is computed from the address
expression and the CONST_COSTS values.
For most CISC machines, the default cost is a good approximation of
the true cost of the addressing mode. However, on RISC machines,
all instructions normally have the same length and execution time.
Hence all addresses will have equal costs.
In cases where more than one form of an address is known, the form
with the lowest cost will be used. If multiple forms have the same,
lowest, cost, the one that is the most complex will be used.
For example, suppose an address that is equal to the sum of a
register and a constant is used twice in the same basic block. When
this macro is not defined, the address will be computed in a
register and memory references will be indirect through that
register. On machines where the cost of the addressing mode
containing the sum is no higher than that of a simple indirect
reference, this will produce an additional instruction and possibly
require an additional register. Proper specification of this macro
eliminates this overhead for such machines.
Similar use of this macro is made in strength reduction of loops.
address need not be valid as an address. In such a case, the cost
is not relevant and can be any value; invalid addresses need not be
assigned a different cost.
On machines where an address involving more than one register is as
cheap as an address computation involving only one register,
defining ADDRESS_COST to reflect this can cause two registers to be
live over a region of code where only one would have been if
ADDRESS_COST were not defined in that manner. This effect should be
considered in the definition of this macro. Equivalent costs should
probably only be given to addresses with different numbers of
registers on machines with lots of registers.
This macro will normally either not be defined or be defined as a
constant.
REGISTER_MOVE_COST (from, to)
A C expression for the cost of moving data from a register in class
from to one in class to. The classes are expressed using the
enumeration values such as GENERAL_REGS. A value of 4 is the
default; other values are interpreted relative to that.
It is not required that the cost always equal 2 when from is the
same as to; on some machines it is expensive to move between
registers if they are not general registers.
If reload sees an insn consisting of a single set between two hard
registers, and if REGISTER_MOVE_COST applied to their classes
returns a value of 2, reload does not check to ensure that the
constraints of the insn are met. Setting a cost of other than 2
will allow reload to verify that the constraints are met. You
should do this if the `movm' pattern's constraints do not allow such
copying.
MEMORY_MOVE_COST (m)
A C expression for the cost of moving data of mode m between a
register and memory. A value of 2 is the default; this cost is
relative to those in REGISTER_MOVE_COST.
If moving between registers and memory is more expensive than
between two registers, you should define this macro to express the
relative cost.
BRANCH_COST
A C expression for the cost of a branch instruction. A value of 1
is the default; other values are interpreted relative to that.
Here are additional macros which do not specify precise relative costs, but
only that certain actions are more expensive than GNU CC would ordinarily
expect.
SLOW_BYTE_ACCESS
Define this macro as a C expression which is nonzero if accessing
less than a word of memory (i.e. a char or a short) is no faster
than accessing a word of memory, i.e., if such access require more
than one instruction or if there is no difference in cost between
byte and (aligned) word loads.
When this macro is not defined, the compiler will access a field by
finding the smallest containing object; when it is defined, a
fullword load will be used if alignment permits. Unless bytes
accesses are faster than word accesses, using word accesses is
preferable since it may eliminate subsequent memory access if
subsequent accesses occur to other fields in the same word of the
structure, but to different bytes.
SLOW_ZERO_EXTEND
Define this macro if zero-extension (of a char or short to an int)
can be done faster if the destination is a register that is known to
be zero.
If you define this macro, you must have instruction patterns that
recognize RTL structures like this:
(set (strict_low_part (subreg:QI (reg:SI ...) 0)) ...)
and likewise for HImode.
SLOW_UNALIGNED_ACCESS
Define this macro to be the value 1 if unaligned accesses have a
cost many times greater than aligned accesses, for example if they
are emulated in a trap handler.
When this macro is non-zero, the compiler will act as if
STRICT_ALIGNMENT were non-zero when generating code for block moves.
This can cause significantly more instructions to be produced.
Therefore, do not set this macro non-zero if unaligned accesses only
add a cycle or two to the time for a memory access.
If the value of this macro is always zero, it need not be defined.
DONT_REDUCE_ADDR
Define this macro to inhibit strength reduction of memory addresses.
(On some machines, such strength reduction seems to do harm rather
than good.)
MOVE_RATIO
The number of scalar move insns which should be generated instead of
a string move insn or a library call. Increasing the value will
always make code faster, but eventually incurs high cost in
increased code size.
If you don't define this, a reasonable default is used.
NO_FUNCTION_CSE
Define this macro if it is as good or better to call a constant
function address than to call an address kept in a register.
NO_RECURSIVE_FUNCTION_CSE
Define this macro if it is as good or better for a function to call
itself with an explicit address than to call an address kept in a
register.
ADJUST_COST (insn, link, dep_insn, cost)
A C statement (sans semicolon) to update the integer variable cost
based on the relationship between insn that is dependent on dep_insn
through the dependence link. The default is to make no adjustment
to cost. This can be used for example to specify to the scheduler
that an output- or anti-dependence does not incur the same cost as a
data-dependence.
ΓòÉΓòÉΓòÉ 21.14. Dividing the Output into Sections (Texts, Data, ) ΓòÉΓòÉΓòÉ
An object file is divided into sections containing different types of data. In
the most common case, there are three sections: the text section, which holds
instructions and read-only data; the data section, which holds initialized
writable data; and the bss section, which holds uninitialized data. Some
systems have other kinds of sections.
The compiler must tell the assembler when to switch sections. These macros
control what commands to output to tell the assembler this. You can also
define additional sections.
TEXT_SECTION_ASM_OP
A C expression whose value is a string containing the assembler
operation that should precede instructions and read-only data.
Normally ".text" is right.
DATA_SECTION_ASM_OP
A C expression whose value is a string containing the assembler
operation to identify the following data as writable initialized
data. Normally ".data" is right.
SHARED_SECTION_ASM_OP
if defined, a C expression whose value is a string containing the
assembler operation to identify the following data as shared data.
If not defined, DATA_SECTION_ASM_OP will be used.
INIT_SECTION_ASM_OP
if defined, a C expression whose value is a string containing the
assembler operation to identify the following data as initialization
code. If not defined, GNU CC will assume such a section does not
exist.
EXTRA_SECTIONS
A list of names for sections other than the standard two, which are
in_text and in_data. You need not define this macro on a system
with no other sections (that GCC needs to use).
EXTRA_SECTION_FUNCTIONS
One or more functions to be defined in `varasm.c'. These functions
should do jobs analogous to those of text_section and data_section,
for your additional sections. Do not define this macro if you do
not define EXTRA_SECTIONS.
READONLY_DATA_SECTION
On most machines, read-only variables, constants, and jump tables
are placed in the text section. If this is not the case on your
machine, this macro should be defined to be the name of a function
(either data_section or a function defined in EXTRA_SECTIONS) that
switches to the section to be used for read-only items.
If these items should be placed in the text section, this macro
should not be defined.
SELECT_SECTION (exp, reloc)
A C statement or statements to switch to the appropriate section for
output of exp. You can assume that exp is either a VAR_DECL node or
a constant of some sort. reloc indicates whether the initial value
of exp requires link-time relocations. Select the section by
calling text_section or one of the alternatives for other sections.
Do not define this macro if you put all read-only variables and
constants in the read-only data section (usually the text section).
SELECT_RTX_SECTION (mode, rtx)
A C statement or statements to switch to the appropriate section for
output of rtx in mode mode. You can assume that rtx is some kind of
constant in RTL. The argument mode is redundant except in the case
of a const_int rtx. Select the section by calling text_section or
one of the alternatives for other sections.
Do not define this macro if you put all constants in the read-only
data section.
JUMP_TABLES_IN_TEXT_SECTION
Define this macro if jump tables (for tablejump insns) should be
output in the text section, along with the assembler instructions.
Otherwise, the readonly data section is used.
This macro is irrelevant if there is no separate readonly data
section.
ENCODE_SECTION_INFO (decl)
Define this macro if references to a symbol must be treated
differently depending on something about the variable or function
named by the symbol (such as what section it is in).
The macro definition, if any, is executed immediately after the rtl
for decl has been created and stored in DECL_RTL (decl). The value
of the rtl will be a mem whose address is a symbol_ref.
The usual thing for this macro to do is to record a flag in the
symbol_ref (such as SYMBOL_REF_FLAG) or to store a modified name
string in the symbol_ref (if one bit is not enough information).
STRIP_NAME_ENCODING (var, sym_name)
Decode sym_name and store the real name part in var, sans the
characters that encode section info. Define this macro if
ENCODE_SECTION_INFO alters the symbol's name string.
ΓòÉΓòÉΓòÉ 21.15. Position Independent Code ΓòÉΓòÉΓòÉ
This section describes macros that help implement generation of position
independent code. Simply defining these macros is not enough to generate valid
PIC; you must also add support to the macros GO_IF_LEGITIMATE_ADDRESS and
PRINT_OPERAND_ADDRESS, as well as LEGITIMIZE_ADDRESS. You must modify the
definition of `movsi' to do something appropriate when the source operand
contains a symbolic address. You may also need to alter the handling of switch
statements so that they use relative addresses.
PIC_OFFSET_TABLE_REGNUM
The register number of the register used to address a table of
static data addresses in memory. In some cases this register is
defined by a processor's ``application binary interface'' (ABI).
When this macro is defined, RTL is generated for this register once,
as with the stack pointer and frame pointer registers. If this
macro is not defined, it is up to the machine-dependent files to
allocate such a register (if necessary).
PIC_OFFSET_TABLE_REG_CALL_CLOBBERED
Define this macro if the register defined by PIC_OFFSET_TABLE_REGNUM
is clobbered by calls. Do not define this macro if
PPIC_OFFSET_TABLE_REGNUM is not defined.
FINALIZE_PIC
By generating position-independent code, when two different programs
(A and B) share a common library (libC.a), the text of the library
can be shared whether or not the library is linked at the same
address for both programs. In some of these environments,
position-independent code requires not only the use of different
addressing modes, but also special code to enable the use of these
addressing modes.
The FINALIZE_PIC macro serves as a hook to emit these special codes
once the function is being compiled into assembly code, but not
before. (It is not done before, because in the case of compiling an
inline function, it would lead to multiple PIC prologues being
included in functions which used inline functions and were compiled
to assembly language.)
LEGITIMATE_PIC_OPERAND_P (x)
A C expression that is nonzero if x is a legitimate immediate
operand on the target machine when generating position independent
code. You can assume that x satisfies CONSTANT_P, so you need not
check this. You can also assume flag_pic is true, so you need not
check it either. You need not define this macro if all constants
(including SYMBOL_REF) can be immediate operands when generating
position independent code.
ΓòÉΓòÉΓòÉ 21.16. Defining the Output Assembler Language ΓòÉΓòÉΓòÉ
This section describes macros whose principal purpose is to describe how to
write instructions in assembler language--rather than what the instructions do.
File Framework Structural information for the
assembler file.
Data Output Output of constants (numbers, strings,
addresses).
Uninitialized Data Output of uninitialized variables.
Label Output Output and generation of labels.
Initialization General principles of initialization
and termination routines.
Macros for Initialization
i i i Specific macros that control the handling of
initialization and termination routines.
Instruction Output Output of actual instructions.
Dispatch Tables Output of jump tables.
Alignment Output Pseudo ops for alignment and skipping
data.
ΓòÉΓòÉΓòÉ 21.16.1. The Overall Framework of an Assembler File ΓòÉΓòÉΓòÉ
This describes the overall framework of an assembler file.
ASM_FILE_START (stream)
A C expression which outputs to the stdio stream stream some
appropriate text to go at the start of an assembler file.
Normally this macro is defined to output a line containing
`#NO_APP', which is a comment that has no effect on most assemblers
but tells the GNU assembler that it can save time by not checking
for certain assembler constructs.
On systems that use SDB, it is necessary to output certain commands;
see `attasm.h'.
ASM_FILE_END (stream)
A C expression which outputs to the stdio stream stream some
appropriate text to go at the end of an assembler file.
If this macro is not defined, the default is to output nothing
special at the end of the file. Most systems don't require any
definition.
On systems that use SDB, it is necessary to output certain commands;
see `attasm.h'.
ASM_IDENTIFY_GCC (file)
A C statement to output assembler commands which will identify the
object file as having been compiled with GNU CC (or another GNU
compiler).
If you don't define this macro, the string `gcc_compiled.:' is
output. This string is calculated to define a symbol which, on BSD
systems, will never be defined for any other reason. GDB checks for
the presence of this symbol when reading the symbol table of an
executable.
On non-BSD systems, you must arrange communication with GDB in some
other fashion. If GDB is not used on your system, you can define
this macro with an empty body.
ASM_COMMENT_START
A C string constant describing how to begin a comment in the target
assembler language. The compiler assumes that the comment will end
at the end of the line.
ASM_APP_ON
A C string constant for text to be output before each asm statement
or group of consecutive ones. Normally this is "#APP", which is a
comment that has no effect on most assemblers but tells the GNU
assembler that it must check the lines that follow for all valid
assembler constructs.
ASM_APP_OFF
A C string constant for text to be output after each asm statement
or group of consecutive ones. Normally this is "#NO_APP", which
tells the GNU assembler to resume making the time-saving assumptions
that are valid for ordinary compiler output.
ASM_OUTPUT_SOURCE_FILENAME (stream, name)
A C statement to output COFF information or DWARF debugging
information which indicates that filename name is the current source
file to the stdio stream stream.
This macro need not be defined if the standard form of output for
the file format in use is appropriate.
ASM_OUTPUT_SOURCE_LINE (stream, line)
A C statement to output DBX or SDB debugging information before code
for line number line of the current source file to the stdio stream
stream.
This macro need not be defined if the standard form of debugging
information for the debugger in use is appropriate.
ASM_OUTPUT_IDENT (stream, string)
A C statement to output something to the assembler file to handle a
`#ident' directive containing the text string. If this macro is not
defined, nothing is output for a `#ident' directive.
ASM_OUTPUT_SECTION_NAME (stream, decl, name)
A C statement to output something to the assembler file to switch to
section name for object decl which is either a FUNCTION_DECL, a
VAR_DECL or NULL_TREE. Some target formats do not support arbitrary
sections. Do not define this macro in such cases.
At present this macro is only used to support section attributes.
When this macro is undefined, section attributes are disabled.
OBJC_PROLOGUE
A C statement to output any assembler statements which are required
to precede any Objective C object definitions or message sending.
The statement is executed only when compiling an Objective C
program.
ΓòÉΓòÉΓòÉ 21.16.2. Output of Data ΓòÉΓòÉΓòÉ
This describes data output.
ASM_OUTPUT_LONG_DOUBLE (stream, value)
ASM_OUTPUT_DOUBLE (stream, value)
ASM_OUTPUT_FLOAT (stream, value)
ASM_OUTPUT_THREE_QUARTER_FLOAT (stream, value)
ASM_OUTPUT_SHORT_FLOAT (stream, value)
ASM_OUTPUT_BYTE_FLOAT (stream, value)
A C statement to output to the stdio stream stream an assembler
instruction to assemble a floating-point constant of TFmode, DFmode,
SFmode, TQFmode, HFmode, or QFmode, respectively, whose value is
value. value will be a C expression of type REAL_VALUE_TYPE.
Macros such as REAL_VALUE_TO_TARGET_DOUBLE are useful for writing
these definitions.
ASM_OUTPUT_QUADRUPLE_INT (stream, exp)
ASM_OUTPUT_DOUBLE_INT (stream, exp)
ASM_OUTPUT_INT (stream, exp)
ASM_OUTPUT_SHORT (stream, exp)
ASM_OUTPUT_CHAR (stream, exp)
A C statement to output to the stdio stream stream an assembler
instruction to assemble an integer of 16, 8, 4, 2 or 1 bytes,
respectively, whose value is value. The argument exp will be an RTL
expression which represents a constant value. Use
`output_addr_const (stream, exp)' to output this value as an
assembler expression.
For sizes larger than UNITS_PER_WORD, if the action of a macro would
be identical to repeatedly calling the macro corresponding to a size
of UNITS_PER_WORD, once for each word, you need not define the
macro.
ASM_OUTPUT_BYTE (stream, value)
A C statement to output to the stdio stream stream an assembler
instruction to assemble a single byte containing the number value.
ASM_BYTE_OP
A C string constant giving the pseudo-op to use for a sequence of
single-byte constants. If this macro is not defined, the default is
"byte".
ASM_OUTPUT_ASCII (stream, ptr, len)
A C statement to output to the stdio stream stream an assembler
instruction to assemble a string constant containing the len bytes
at ptr. ptr will be a C expression of type char * and len a C
expression of type int.
If the assembler has a .ascii pseudo-op as found in the Berkeley
Unix assembler, do not define the macro ASM_OUTPUT_ASCII.
ASM_OUTPUT_POOL_PROLOGUE (file funname fundecl size)
A C statement to output assembler commands to define the start of
the constant pool for a function. funname is a string giving the
name of the function. Should the return type of the function be
required, it can be obtained via fundecl. size is the size, in
bytes, of the constant pool that will be written immediately after
this call.
If no constant-pool prefix is required, the usual case, this macro
need not be defined.
ASM_OUTPUT_SPECIAL_POOL_ENTRY (file, x, mode, align, labelno, jumpto)
A C statement (with or without semicolon) to output a constant in
the constant pool, if it needs special treatment. (This macro need
not do anything for RTL expressions that can be output normally.)
The argument file is the standard I/O stream to output the assembler
code on. x is the RTL expression for the constant to output, and
mode is the machine mode (in case x is a `const_int'). align is the
required alignment for the value x; you should output an assembler
directive to force this much alignment.
The argument labelno is a number to use in an internal label for the
address of this pool entry. The definition of this macro is
responsible for outputting the label definition at the proper place.
Here is how to do this:
ASM_OUTPUT_INTERNAL_LABEL (file, "LC", labelno);
When you output a pool entry specially, you should end with a goto
to the label jumpto. This will prevent the same pool entry from
being output a second time in the usual manner.
You need not define this macro if it would do nothing.
IS_ASM_LOGICAL_LINE_SEPARATOR (C)
Define this macro as a C expression which is nonzero if C is used as
a logical line separator by the assembler.
If you do not define this macro, the default is that only the
character `;' is treated as a logical line separator.
ASM_OPEN_PAREN
ASM_CLOSE_PAREN
These macros are defined as C string constant, describing the syntax
in the assembler for grouping arithmetic expressions. The following
definitions are correct for most assemblers:
#define ASM_OPEN_PAREN "("
#define ASM_CLOSE_PAREN ")"
These macros are provided by `real.h' for writing the definitions of
ASM_OUTPUT_DOUBLE and the like:
REAL_VALUE_TO_TARGET_SINGLE (x, l)
REAL_VALUE_TO_TARGET_DOUBLE (x, l)
REAL_VALUE_TO_TARGET_LONG_DOUBLE (x, l)
These translate x, of type REAL_VALUE_TYPE, to the target's floating
point representation, and store its bit pattern in the array of long
int whose address is l. The number of elements in the output array
is determined by the size of the desired target floating point data
type: 32 bits of it go in each long int array element. Each array
element holds 32 bits of the result, even if long int is wider than
32 bits on the host machine.
The array element values are designed so that you can print them out
using fprintf in the order they should appear in the target
machine's memory.
REAL_VALUE_TO_DECIMAL (x, format, string)
This macro converts x, of type REAL_VALUE_TYPE, to a decimal number
and stores it as a string into string. You must pass, as string, the
address of a long enough block of space to hold the result.
The argument format is a printf-specification that serves as a
suggestion for how to format the output string.
ΓòÉΓòÉΓòÉ 21.16.3. Output of Uninitialized Variables ΓòÉΓòÉΓòÉ
Each of the macros in this section is used to do the whole job of outputting a
single uninitialized variable.
ASM_OUTPUT_COMMON (stream, name, size, rounded)
A C statement (sans semicolon) to output to the stdio stream stream
the assembler definition of a common-label named name whose size is
size bytes. The variable rounded is the size rounded up to whatever
alignment the caller wants.
Use the expression assemble_name (stream, name) to output the name
itself; before and after that, output the additional assembler
syntax for defining the name, and a newline.
This macro controls how the assembler definitions of uninitialized
global variables are output.
ASM_OUTPUT_ALIGNED_COMMON (stream, name, size, alignment)
Like ASM_OUTPUT_COMMON except takes the required alignment as a
separate, explicit argument. If you define this macro, it is used
in place of ASM_OUTPUT_COMMON, and gives you more flexibility in
handling the required alignment of the variable. The alignment is
specified as the number of bits.
ASM_OUTPUT_SHARED_COMMON (stream, name, size, rounded)
If defined, it is similar to ASM_OUTPUT_COMMON, except that it is
used when name is shared. If not defined, ASM_OUTPUT_COMMON will be
used.
ASM_OUTPUT_LOCAL (stream, name, size, rounded)
A C statement (sans semicolon) to output to the stdio stream stream
the assembler definition of a local-common-label named name whose
size is size bytes. The variable rounded is the size rounded up to
whatever alignment the caller wants.
Use the expression assemble_name (stream, name) to output the name
itself; before and after that, output the additional assembler
syntax for defining the name, and a newline.
This macro controls how the assembler definitions of uninitialized
static variables are output.
ASM_OUTPUT_ALIGNED_LOCAL (stream, name, size, alignment)
Like ASM_OUTPUT_LOCAL except takes the required alignment as a
separate, explicit argument. If you define this macro, it is used
in place of ASM_OUTPUT_LOCAL, and gives you more flexibility in
handling the required alignment of the variable. The alignment is
specified as the number of bits.
ASM_OUTPUT_SHARED_LOCAL (stream, name, size, rounded)
If defined, it is similar to ASM_OUTPUT_LOCAL, except that it is
used when name is shared. If not defined, ASM_OUTPUT_LOCAL will be
used.
ΓòÉΓòÉΓòÉ 21.16.4. Output and Generation of Labels ΓòÉΓòÉΓòÉ
This is about outputting labels.
ASM_OUTPUT_LABEL (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream
the assembler definition of a label named name. Use the expression
assemble_name (stream, name) to output the name itself; before and
after that, output the additional assembler syntax for defining the
name, and a newline.
ASM_DECLARE_FUNCTION_NAME (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream
any text necessary for declaring the name name of a function which
is being defined. This macro is responsible for outputting the
label definition (perhaps using ASM_OUTPUT_LABEL). The argument
decl is the FUNCTION_DECL tree node representing the function.
If this macro is not defined, then the function name is defined in
the usual manner as a label (by means of ASM_OUTPUT_LABEL).
ASM_DECLARE_FUNCTION_SIZE (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream
any text necessary for declaring the size of a function which is
being defined. The argument name is the name of the function. The
argument decl is the FUNCTION_DECL tree node representing the
function.
If this macro is not defined, then the function size is not defined.
ASM_DECLARE_OBJECT_NAME (stream, name, decl)
A C statement (sans semicolon) to output to the stdio stream stream
any text necessary for declaring the name name of an initialized
variable which is being defined. This macro must output the label
definition (perhaps using ASM_OUTPUT_LABEL). The argument decl is
the VAR_DECL tree node representing the variable.
If this macro is not defined, then the variable name is defined in
the usual manner as a label (by means of ASM_OUTPUT_LABEL).
ASM_FINISH_DECLARE_OBJECT (stream, decl, toplevel, atend)
A C statement (sans semicolon) to finish up declaring a variable
name once the compiler has processed its initializer fully and thus
has had a chance to determine the size of an array when controlled
by an initializer. This is used on systems where it's necessary to
declare something about the size of the object.
If you don't define this macro, that is equivalent to defining it to
do nothing.
ASM_GLOBALIZE_LABEL (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream
some commands that will make the label name global; that is,
available for reference from other files. Use the expression
assemble_name (stream, name) to output the name itself; before and
after that, output the additional assembler syntax for making that
name global, and a newline.
ASM_WEAKEN_LABEL
A C statement (sans semicolon) to output to the stdio stream stream
some commands that will make the label name weak; that is, available
for reference from other files but only used if no other definition
is available. Use the expression assemble_name (stream, name) to
output the name itself; before and after that, output the additional
assembler syntax for making that name weak, and a newline.
If you don't define this macro, GNU CC will not support weak symbols
and you should not define the SUPPORTS_WEAK macro.
SUPPORTS_WEAK
A C expression which evaluates to true if the target supports weak
symbols.
If you don't define this macro, `defaults.h' provides a default
definition. If ASM_WEAKEN_LABEL is defined, the default definition
is `1'; otherwise, it is `0'. Define this macro if you want to
control weak symbol support with a compiler flag such as `-melf'.
ASM_OUTPUT_EXTERNAL (stream, decl, name)
A C statement (sans semicolon) to output to the stdio stream stream
any text necessary for declaring the name of an external symbol
named name which is referenced in this compilation but not defined.
The value of decl is the tree node for the declaration.
This macro need not be defined if it does not need to output
anything. The GNU assembler and most Unix assemblers don't require
anything.
ASM_OUTPUT_EXTERNAL_LIBCALL (stream, symref)
A C statement (sans semicolon) to output on stream an assembler
pseudo-op to declare a library function name external. The name of
the library function is given by symref, which has type rtx and is a
symbol_ref.
This macro need not be defined if it does not need to output
anything. The GNU assembler and most Unix assemblers don't require
anything.
ASM_OUTPUT_LABELREF (stream, name)
A C statement (sans semicolon) to output to the stdio stream stream
a reference in assembler syntax to a label named name. This should
add `_' to the front of the name, if that is customary on your
operating system, as it is in most Berkeley Unix systems. This
macro is used in assemble_name.
ASM_OUTPUT_INTERNAL_LABEL (stream, prefix, num)
A C statement to output to the stdio stream stream a label whose
name is made from the string prefix and the number num.
It is absolutely essential that these labels be distinct from the
labels used for user-level functions and variables. Otherwise,
certain programs will have name conflicts with internal labels.
It is desirable to exclude internal labels from the symbol table of
the object file. Most assemblers have a naming convention for
labels that should be excluded; on many systems, the letter `L' at
the beginning of a label has this effect. You should find out what
convention your system uses, and follow it.
The usual definition of this macro is as follows:
fprintf (stream, "L%s%d:\n", prefix, num)
ASM_GENERATE_INTERNAL_LABEL (string, prefix, num)
A C statement to store into the string string a label whose name is
made from the string prefix and the number num.
This string, when output subsequently by assemble_name, should
produce the output that ASM_OUTPUT_INTERNAL_LABEL would produce with
the same prefix and num.
If the string begins with `*', then assemble_name will output the
rest of the string unchanged. It is often convenient for
ASM_GENERATE_INTERNAL_LABEL to use `*' in this way. If the string
doesn't start with `*', then ASM_OUTPUT_LABELREF gets to output the
string, and may change it. (Of course, ASM_OUTPUT_LABELREF is also
part of your machine description, so you should know what it does on
your machine.)
ASM_FORMAT_PRIVATE_NAME (outvar, name, number)
A C expression to assign to outvar (which is a variable of type char
*) a newly allocated string made from the string name and the number
number, with some suitable punctuation added. Use alloca to get
space for the string.
The string will be used as an argument to ASM_OUTPUT_LABELREF to
produce an assembler label for an internal static variable whose
name is name. Therefore, the string must be such as to result in
valid assembler code. The argument number is different each time
this macro is executed; it prevents conflicts between
similarly-named internal static variables in different scopes.
Ideally this string should not be a valid C identifier, to prevent
any conflict with the user's own symbols. Most assemblers allow
periods or percent signs in assembler symbols; putting at least one
of these between the name and the number will suffice.
ASM_OUTPUT_DEF (stream, name, value)
A C statement to output to the stdio stream stream assembler code
which defines (equates) the symbol name to have the value value.
If SET_ASM_OP is defined, a default definition is provided which is
correct for most systems.
OBJC_GEN_METHOD_LABEL (buf, is_inst, class_name, cat_name, sel_name)
Define this macro to override the default assembler names used for
Objective C methods.
The default name is a unique method number followed by the name of
the class (e.g. `_1_Foo'). For methods in categories, the name of
the category is also included in the assembler name (e.g.
`_1_Foo_Bar').
These names are safe on most systems, but make debugging difficult
since the method's selector is not present in the name. Therefore,
particular systems define other ways of computing names.
buf is an expression of type char * which gives you a buffer in
which to store the name; its length is as long as class_name,
cat_name and sel_name put together, plus 50 characters extra.
The argument is_inst specifies whether the method is an instance
method or a class method; class_name is the name of the class;
cat_name is the name of the category (or NULL if the method is not
in a category); and sel_name is the name of the selector.
On systems where the assembler can handle quoted names, you can use
this macro to provide more human-readable names.
ΓòÉΓòÉΓòÉ 21.16.5. How Initialization Functions Are Handled ΓòÉΓòÉΓòÉ
The compiled code for certain languages includes constructors (also called
initialization routines)---functions to initialize data in the program when the
program is started. These functions need to be called before the program is
``started''---that is to say, before main is called.
Compiling some languages generates destructors (also called termination
routines) that should be called when the program terminates.
To make the initialization and termination functions work, the compiler must
output something in the assembler code to cause those functions to be called at
the appropriate time. When you port the compiler to a new system, you need to
specify how to do this.
There are two major ways that GCC currently supports the execution of
initialization and termination functions. Each way has two variants. Much of
the structure is common to all four variations.
The linker must build two lists of these functions---a list of initialization
functions, called __CTOR_LIST__, and a list of termination functions, called
__DTOR_LIST__.
Each list always begins with an ignored function pointer (which may hold 0, -1,
or a count of the function pointers after it, depending on the environment).
This is followed by a series of zero or more function pointers to constructors
(or destructors), followed by a function pointer containing zero.
Depending on the operating system and its executable file format, either
`crtstuff.c' or `libgcc2.c' traverses these lists at startup time and exit
time. Constructors are called in reverse order of the list; destructors in
forward order.
The best way to handle static constructors works only for object file formats
which provide arbitrarily-named sections. A section is set aside for a list of
constructors, and another for a list of destructors. Traditionally these are
called `.ctors' and `.dtors'. Each object file that defines an initialization
function also puts a word in the constructor section to point to that function.
The linker accumulates all these words into one contiguous `.ctors' section.
Termination functions are handled similarly.
To use this method, you need appropriate definitions of the macros
ASM_OUTPUT_CONSTRUCTOR and ASM_OUTPUT_DESTRUCTOR. Usually you can get them by
including `svr4.h'.
When arbitrary sections are available, there are two variants, depending upon
how the code in `crtstuff.c' is called. On systems that support an init
section which is executed at program startup, parts of `crtstuff.c' are
compiled into that section. The program is linked by the gcc driver like this:
ld -o output_file crtbegin.o ... crtend.o -lgcc
The head of a function (__do_global_ctors) appears in the init section of
`crtbegin.o'; the remainder of the function appears in the init section of
`crtend.o'. The linker will pull these two parts of the section together,
making a whole function. If any of the user's object files linked into the
middle of it contribute code, then that code will be executed as part of the
body of __do_global_ctors.
To use this variant, you must define the INIT_SECTION_ASM_OP macro properly.
If no init section is available, do not define INIT_SECTION_ASM_OP. Then
__do_global_ctors is built into the text section like all other functions, and
resides in `libgcc.a'. When GCC compiles any function called main, it inserts
a procedure call to __main as the first executable code after the function
prologue. The __main function, also defined in `libgcc2.c', simply calls
`__do_global_ctors'.
In file formats that don't support arbitrary sections, there are again two
variants. In the simplest variant, the GNU linker (GNU ld) and an `a.out'
format must be used. In this case, ASM_OUTPUT_CONSTRUCTOR is defined to
produce a .stabs entry of type `N_SETT', referencing the name __CTOR_LIST__,
and with the address of the void function containing the initialization code as
its value. The GNU linker recognizes this as a request to add the value to a
``set''; the values are accumulated, and are eventually placed in the
executable as a vector in the format described above, with a leading (ignored)
count and a trailing zero element. ASM_OUTPUT_DESTRUCTOR is handled similarly.
Since no init section is available, the absence of INIT_SECTION_ASM_OP causes
the compilation of main to call __main as above, starting the initialization
process.
The last variant uses neither arbitrary sections nor the GNU linker. This is
preferable when you want to do dynamic linking and when using file formats
which the GNU linker does not support, such as `ECOFF'. In this case,
ASM_OUTPUT_CONSTRUCTOR does not produce an N_SETT symbol; initialization and
termination functions are recognized simply by their names. This requires an
extra program in the linkage step, called collect2. This program pretends to
be the linker, for use with GNU CC; it does its job by running the ordinary
linker, but also arranges to include the vectors of initialization and
termination functions. These functions are called via __main as described
above.
Choosing among these configuration options has been simplified by a set of
operating-system-dependent files in the `config' subdirectory. These files
define all of the relevant parameters. Usually it is sufficient to include one
into your specific machine-dependent configuration file. These files are:
`aoutos.h'
For operating systems using the `a.out' format.
`next.h'
For operating systems using the `MachO' format.
`svr3.h'
For System V Release 3 and similar systems using `COFF' format.
`svr4.h'
For System V Release 4 and similar systems using `ELF' format.
`vms.h'
For the VMS operating system.
The following section describes the specific macros that control and customize
the handling of initialization and termination functions.
ΓòÉΓòÉΓòÉ 21.16.6. Macros Controlling Initialization Routines ΓòÉΓòÉΓòÉ
Here are the macros that control how the compiler handles initialization and
termination functions:
INIT_SECTION_ASM_OP
If defined, a C string constant for the assembler operation to
identify the following data as initialization code. If not defined,
GNU CC will assume such a section does not exist. When you are
using special sections for initialization and termination functions,
this macro also controls how `crtstuff.c' and `libgcc2.c' arrange to
run the initialization functions.
HAS_INIT_SECTION
If defined, main will not call __main as described above. This macro
should be defined for systems that control the contents of the init
section on a symbol-by-symbol basis, such as OSF/1, and should not
be defined explicitly for systems that support INIT_SECTION_ASM_OP.
LD_INIT_SWITCH
If defined, a C string constant for a switch that tells the linker
that the following symbol is an initialization routine.
LD_FINI_SWITCH
If defined, a C string constant for a switch that tells the linker
that the following symbol is a finalization routine.
INVOKE__main
If defined, main will call __main despite the presence of
INIT_SECTION_ASM_OP. This macro should be defined for systems where
the init section is not actually run automatically, but is still
useful for collecting the lists of constructors and destructors.
ASM_OUTPUT_CONSTRUCTOR (stream, name)
Define this macro as a C statement to output on the stream stream
the assembler code to arrange to call the function named name at
initialization time.
Assume that name is the name of a C function generated automatically
by the compiler. This function takes no arguments. Use the
function assemble_name to output the name name; this performs any
system-specific syntactic transformations such as adding an
underscore.
If you don't define this macro, nothing special is output to arrange
to call the function. This is correct when the function will be
called in some other manner---for example, by means of the collect2
program, which looks through the symbol table to find these
functions by their names.
ASM_OUTPUT_DESTRUCTOR (stream, name)
This is like ASM_OUTPUT_CONSTRUCTOR but used for termination
functions rather than initialization functions.
If your system uses collect2 as the means of processing constructors, then
that program normally uses nm to scan an object file for constructor functions
to be called. On certain kinds of systems, you can define these macros to
make collect2 work faster (and, in some cases, make it work at all):
OBJECT_FORMAT_COFF
Define this macro if the system uses COFF (Common Object File
Format) object files, so that collect2 can assume this format and
scan object files directly for dynamic constructor/destructor
functions.
OBJECT_FORMAT_ROSE
Define this macro if the system uses ROSE format object files, so
that collect2 can assume this format and scan object files directly
for dynamic constructor/destructor functions.
These macros are effective only in a native compiler; collect2 as
part of a cross compiler always uses nm for the target machine.
REAL_NM_FILE_NAME
Define this macro as a C string constant containing the file name to
use to execute nm. The default is to search the path normally for
nm.
If your system supports shared libraries and has a program to list
the dynamic dependencies of a given library or executable, you can
define these macros to enable support for running initialization and
termination functions in shared libraries:
LDD_SUFFIX
Define this macro to a C string constant containing the name of the
program which lists dynamic dependencies, like "ldd" under SunOS 4.
PARSE_LDD_OUTPUT (PTR)
Define this macro to be C code that extracts filenames from the
output of the program denoted by LDD_SUFFIX. PTR is a variable of
type char * that points to the beginning of a line of output from
LDD_SUFFIX. If the line lists a dynamic dependency, the code must
advance PTR to the beginning of the filename on that line.
Otherwise, it must set PTR to NULL.
ΓòÉΓòÉΓòÉ 21.16.7. Output of Assembler Instructions ΓòÉΓòÉΓòÉ
This describes assembler instruction output.
REGISTER_NAMES
A C initializer containing the assembler's names for the machine
registers, each one as a C string constant. This is what translates
register numbers in the compiler into assembler language.
ADDITIONAL_REGISTER_NAMES
If defined, a C initializer for an array of structures containing a
name and a register number. This macro defines additional names for
hard registers, thus allowing the asm option in declarations to
refer to registers using alternate names.
ASM_OUTPUT_OPCODE (stream, ptr)
Define this macro if you are using an unusual assembler that
requires different names for the machine instructions.
The definition is a C statement or statements which output an
assembler instruction opcode to the stdio stream stream. The
macro-operand ptr is a variable of type char * which points to the
opcode name in its ``internal'' form---the form that is written in
the machine description. The definition should output the opcode
name to stream, performing any translation you desire, and increment
the variable ptr to point at the end of the opcode so that it will
not be output twice.
In fact, your macro definition may process less than the entire
opcode name, or more than the opcode name; but if you want to
process text that includes `%'-sequences to substitute operands, you
must take care of the substitution yourself. Just be sure to
increment ptr over whatever text should not be output normally.
If you need to look at the operand values, they can be found as the
elements of recog_operand.
If the macro definition does nothing, the instruction is output in
the usual way.
FINAL_PRESCAN_INSN (insn, opvec, noperands)
If defined, a C statement to be executed just prior to the output of
assembler code for insn, to modify the extracted operands so they
will be output differently.
Here the argument opvec is the vector containing the operands
extracted from insn, and noperands is the number of elements of the
vector which contain meaningful data for this insn. The contents of
this vector are what will be used to convert the insn template into
assembler code, so you can change the assembler output by changing
the contents of the vector.
This macro is useful when various assembler syntaxes share a single
file of instruction patterns; by defining this macro differently,
you can cause a large class of instructions to be output differently
(such as with rearranged operands). Naturally, variations in
assembler syntax affecting individual insn patterns ought to be
handled by writing conditional output routines in those patterns.
If this macro is not defined, it is equivalent to a null statement.
PRINT_OPERAND (stream, x, code)
A C compound statement to output to stdio stream stream the
assembler syntax for an instruction operand x. x is an RTL
expression.
code is a value that can be used to specify one of several ways of
printing the operand. It is used when identical operands must be
printed differently depending on the context. code comes from the
`%' specification that was used to request printing of the operand.
If the specification was just `%digit' then code is 0; if the
specification was `%ltr digit' then code is the ASCII code for ltr.
If x is a register, this macro should print the register's name. The
names can be found in an array reg_names whose type is char *[].
reg_names is initialized from REGISTER_NAMES.
When the machine description has a specification `%punct' (a `%'
followed by a punctuation character), this macro is called with a
null pointer for x and the punctuation character for code.
PRINT_OPERAND_PUNCT_VALID_P (code)
A C expression which evaluates to true if code is a valid
punctuation character for use in the PRINT_OPERAND macro. If
PRINT_OPERAND_PUNCT_VALID_P is not defined, it means that no
punctuation characters (except for the standard one, `%') are used
in this way.
PRINT_OPERAND_ADDRESS (stream, x)
A C compound statement to output to stdio stream stream the
assembler syntax for an instruction operand that is a memory
reference whose address is x. x is an RTL expression.
On some machines, the syntax for a symbolic address depends on the
section that the address refers to. On these machines, define the
macro ENCODE_SECTION_INFO to store the information into the
symbol_ref, and then check for it here. See Assembler Format.
DBR_OUTPUT_SEQEND(file)
A C statement, to be executed after all slot-filler instructions
have been output. If necessary, call dbr_sequence_length to
determine the number of slots filled in a sequence (zero if not
currently outputting a sequence), to decide how many no-ops to
output, or whatever.
Don't define this macro if it has nothing to do, but it is helpful
in reading assembly output if the extent of the delay sequence is
made explicit (e.g. with white space).
Note that output routines for instructions with delay slots must be
prepared to deal with not being output as part of a sequence (i.e.
when the scheduling pass is not run, or when no slot fillers could
be found.) The variable final_sequence is null when not processing
a sequence, otherwise it contains the sequence rtx being output.
REGISTER_PREFIX
LOCAL_LABEL_PREFIX
USER_LABEL_PREFIX
IMMEDIATE_PREFIX
If defined, C string expressions to be used for the `%R', `%L',
`%U', and `%I' options of asm_fprintf (see `final.c'). These are
useful when a single `md' file must support multiple assembler
formats. In that case, the various `tm.h' files can define these
macros differently.
ASSEMBLER_DIALECT
If your target supports multiple dialects of assembler language
(such as different opcodes), define this macro as a C expression
that gives the numeric index of the assembler language dialect to
use, with zero as the first variant.
If this macro is defined, you may use `{option0|option1|option2...}'
constructs in the output templates of patterns (see Output Template)
or in the first argument of asm_fprintf. This construct outputs
`option0', `option1' or `option2', etc., if the value of
ASSEMBLER_DIALECT is zero, one or two, etc. Any special characters
within these strings retain their usual meaning.
If you do not define this macro, the characters `{', `|' and `}' do
not have any special meaning when used in templates or operands to
asm_fprintf.
Define the macros REGISTER_PREFIX, LOCAL_LABEL_PREFIX,
USER_LABEL_PREFIX and IMMEDIATE_PREFIX if you can express the
variations in assemble language syntax with that mechanism. Define
ASSEMBLER_DIALECT and use the `{option0|option1}' syntax if the
syntax variant are larger and involve such things as different
opcodes or operand order.
ASM_OUTPUT_REG_PUSH (stream, regno)
A C expression to output to stream some assembler code which will
push hard register number regno onto the stack. The code need not be
optimal, since this macro is used only when profiling.
ASM_OUTPUT_REG_POP (stream, regno)
A C expression to output to stream some assembler code which will
pop hard register number regno off of the stack. The code need not
be optimal, since this macro is used only when profiling.
ΓòÉΓòÉΓòÉ 21.16.8. Output of Dispatch Tables ΓòÉΓòÉΓòÉ
This concerns dispatch tables.
ASM_OUTPUT_ADDR_DIFF_ELT (stream, value, rel)
This macro should be provided on machines where the addresses in a
dispatch table are relative to the table's own address.
The definition should be a C statement to output to the stdio stream
stream an assembler pseudo-instruction to generate a difference
between two labels. value and rel are the numbers of two internal
labels. The definitions of these labels are output using
ASM_OUTPUT_INTERNAL_LABEL, and they must be printed in the same way
here. For example,
fprintf (stream, "\t.word L%d-L%d\n",
value, rel)
ASM_OUTPUT_ADDR_VEC_ELT (stream, value)
This macro should be provided on machines where the addresses in a
dispatch table are absolute.
The definition should be a C statement to output to the stdio stream
stream an assembler pseudo-instruction to generate a reference to a
label. value is the number of an internal label whose definition is
output using ASM_OUTPUT_INTERNAL_LABEL. For example,
fprintf (stream, "\t.word L%d\n", value)
ASM_OUTPUT_CASE_LABEL (stream, prefix, num, table)
Define this if the label before a jump-table needs to be output
specially. The first three arguments are the same as for
ASM_OUTPUT_INTERNAL_LABEL; the fourth argument is the jump-table
which follows (a jump_insn containing an addr_vec or addr_diff_vec).
This feature is used on system V to output a swbeg statement for the
table.
If this macro is not defined, these labels are output with
ASM_OUTPUT_INTERNAL_LABEL.
ASM_OUTPUT_CASE_END (stream, num, table)
Define this if something special must be output at the end of a
jump-table. The definition should be a C statement to be executed
after the assembler code for the table is written. It should write
the appropriate code to stdio stream stream. The argument table is
the jump-table insn, and num is the label-number of the preceding
label.
If this macro is not defined, nothing special is output at the end
of the jump-table.
ΓòÉΓòÉΓòÉ 21.16.9. Assembler Commands for Alignment ΓòÉΓòÉΓòÉ
This describes commands for alignment.
ASM_OUTPUT_ALIGN_CODE (file)
A C expression to output text to align the location counter in the
way that is desirable at a point in the code that is reached only by
jumping.
This macro need not be defined if you don't want any special
alignment to be done at such a time. Most machine descriptions do
not currently define the macro.
ASM_OUTPUT_LOOP_ALIGN (file)
A C expression to output text to align the location counter in the
way that is desirable at the beginning of a loop.
This macro need not be defined if you don't want any special
alignment to be done at such a time. Most machine descriptions do
not currently define the macro.
ASM_OUTPUT_SKIP (stream, nbytes)
A C statement to output to the stdio stream stream an assembler
instruction to advance the location counter by nbytes bytes. Those
bytes should be zero when loaded. nbytes will be a C expression of
type int.
ASM_NO_SKIP_IN_TEXT
Define this macro if ASM_OUTPUT_SKIP should not be used in the text
section because it fails put zeros in the bytes that are skipped.
This is true on many Unix systems, where the pseudo--op to skip
bytes produces no-op instructions rather than zeros when used in the
text section.
ASM_OUTPUT_ALIGN (stream, power)
A C statement to output to the stdio stream stream an assembler
command to advance the location counter to a multiple of 2 to the
power bytes. power will be a C expression of type int.
ΓòÉΓòÉΓòÉ 21.17. Controlling Debugging Information Format ΓòÉΓòÉΓòÉ
This describes how to specify debugging information.
All Debuggers Macros that affect all debugging
formats uniformly.
DBX Options Macros enabling specific options in
DBX format.
DBX Hooks Hook macros for varying DBX format.
File Names and DBX Macros controlling output of file
names in DBX format.
SDB and DWARF Macros for SDB (COFF) and DWARF
formats.
ΓòÉΓòÉΓòÉ 21.17.1. Macros Affecting All Debugging Formats ΓòÉΓòÉΓòÉ
These macros affect all debugging formats.
DBX_REGISTER_NUMBER (regno)
A C expression that returns the DBX register number for the compiler
register number regno. In simple cases, the value of this
expression may be regno itself. But sometimes there are some
registers that the compiler knows about and DBX does not, or vice
versa. In such cases, some register may need to have one number in
the compiler and another for DBX.
If two registers have consecutive numbers inside GNU CC, and they
can be used as a pair to hold a multiword value, then they must have
consecutive numbers after renumbering with DBX_REGISTER_NUMBER.
Otherwise, debuggers will be unable to access such a pair, because
they expect register pairs to be consecutive in their own numbering
scheme.
If you find yourself defining DBX_REGISTER_NUMBER in way that does
not preserve register pairs, then what you must do instead is
redefine the actual register numbering scheme.
DEBUGGER_AUTO_OFFSET (x)
A C expression that returns the integer offset value for an
automatic variable having address x (an RTL expression). The
default computation assumes that x is based on the frame-pointer and
gives the offset from the frame-pointer. This is required for
targets that produce debugging output for DBX or COFF-style
debugging output for SDB and allow the frame-pointer to be
eliminated when the `-g' options is used.
DEBUGGER_ARG_OFFSET (offset, x)
A C expression that returns the integer offset value for an argument
having address x (an RTL expression). The nominal offset is offset.
PREFERRED_DEBUGGING_TYPE
A C expression that returns the type of debugging output GNU CC
produces when the user specifies `-g' or `-ggdb'. Define this if
you have arranged for GNU CC to support more than one format of
debugging output. Currently, the allowable values are DBX_DEBUG,
SDB_DEBUG, DWARF_DEBUG, and XCOFF_DEBUG.
The value of this macro only affects the default debugging output;
the user can always get a specific type of output by using
`-gstabs', `-gcoff', `-gdwarf', or `-gxcoff'.
ΓòÉΓòÉΓòÉ 21.17.2. Specific Options for DBX Output ΓòÉΓòÉΓòÉ
These are specific options for DBX output.
DBX_DEBUGGING_INFO
Define this macro if GNU CC should produce debugging output for DBX
in response to the `-g' option.
XCOFF_DEBUGGING_INFO
Define this macro if GNU CC should produce XCOFF format debugging
output in response to the `-g' option. This is a variant of DBX
format.
DEFAULT_GDB_EXTENSIONS
Define this macro to control whether GNU CC should by default
generate GDB's extended version of DBX debugging information
(assuming DBX-format debugging information is enabled at all). If
you don't define the macro, the default is 1: always generate the
extended information if there is any occasion to.
DEBUG_SYMS_TEXT
Define this macro if all .stabs commands should be output while in
the text section.
ASM_STABS_OP
A C string constant naming the assembler pseudo op to use instead of
.stabs to define an ordinary debugging symbol. If you don't define
this macro, .stabs is used. This macro applies only to DBX
debugging information format.
ASM_STABD_OP
A C string constant naming the assembler pseudo op to use instead of
.stabd to define a debugging symbol whose value is the current
location. If you don't define this macro, .stabd is used. This
macro applies only to DBX debugging information format.
ASM_STABN_OP
A C string constant naming the assembler pseudo op to use instead of
.stabn to define a debugging symbol with no name. If you don't
define this macro, .stabn is used. This macro applies only to DBX
debugging information format.
DBX_NO_XREFS
Define this macro if DBX on your system does not support the
construct `xstagname'. On some systems, this construct is used to
describe a forward reference to a structure named tagname. On other
systems, this construct is not supported at all.
DBX_CONTIN_LENGTH
A symbol name in DBX-format debugging information is normally
continued (split into two separate .stabs directives) when it
exceeds a certain length (by default, 80 characters). On some
operating systems, DBX requires this splitting; on others, splitting
must not be done. You can inhibit splitting by defining this macro
with the value zero. You can override the default splitting-length
by defining this macro as an expression for the length you desire.
DBX_CONTIN_CHAR
Normally continuation is indicated by adding a `\' character to the
end of a .stabs string when a continuation follows. To use a
different character instead, define this macro as a character
constant for the character you want to use. Do not define this
macro if backslash is correct for your system.
DBX_STATIC_STAB_DATA_SECTION
Define this macro if it is necessary to go to the data section
before outputting the `.stabs' pseudo-op for a non-global static
variable.
DBX_TYPE_DECL_STABS_CODE
The value to use in the ``code'' field of the .stabs directive for a
typedef. The default is N_LSYM.
DBX_STATIC_CONST_VAR_CODE
The value to use in the ``code'' field of the .stabs directive for a
static variable located in the text section. DBX format does not
provide any ``right'' way to do this. The default is N_FUN.
DBX_REGPARM_STABS_CODE
The value to use in the ``code'' field of the .stabs directive for a
parameter passed in registers. DBX format does not provide any
``right'' way to do this. The default is N_RSYM.
DBX_REGPARM_STABS_LETTER
The letter to use in DBX symbol data to identify a symbol as a
parameter passed in registers. DBX format does not customarily
provide any way to do this. The default is 'P'.
DBX_MEMPARM_STABS_LETTER
The letter to use in DBX symbol data to identify a symbol as a stack
parameter. The default is 'p'.
DBX_FUNCTION_FIRST
Define this macro if the DBX information for a function and its
arguments should precede the assembler code for the function.
Normally, in DBX format, the debugging information entirely follows
the assembler code.
DBX_LBRAC_FIRST
Define this macro if the N_LBRAC symbol for a block should precede
the debugging information for variables and functions defined in
that block. Normally, in DBX format, the N_LBRAC symbol comes
first.
DBX_BLOCKS_FUNCTION_RELATIVE
Define this macro if the value of a symbol describing the scope of a
block (N_LBRAC or N_RBRAC) should be relative to the start of the
enclosing function. Normally, GNU C uses an absolute address.
ΓòÉΓòÉΓòÉ 21.17.3. Open-Ended Hooks for DBX Format ΓòÉΓòÉΓòÉ
These are hooks for DBX format.
DBX_OUTPUT_LBRAC (stream, name)
Define this macro to say how to output to stream the debugging
information for the start of a scope level for variable names. The
argument name is the name of an assembler symbol (for use with
assemble_name) whose value is the address where the scope begins.
DBX_OUTPUT_RBRAC (stream, name)
Like DBX_OUTPUT_LBRAC, but for the end of a scope level.
DBX_OUTPUT_ENUM (stream, type)
Define this macro if the target machine requires special handling to
output an enumeration type. The definition should be a C statement
(sans semicolon) to output the appropriate information to stream for
the type type.
DBX_OUTPUT_FUNCTION_END (stream, function)
Define this macro if the target machine requires special output at
the end of the debugging information for a function. The definition
should be a C statement (sans semicolon) to output the appropriate
information to stream. function is the FUNCTION_DECL node for the
function.
DBX_OUTPUT_STANDARD_TYPES (syms)
Define this macro if you need to control the order of output of the
standard data types at the beginning of compilation. The argument
syms is a tree which is a chain of all the predefined global
symbols, including names of data types.
Normally, DBX output starts with definitions of the types for
integers and characters, followed by all the other predefined types
of the particular language in no particular order.
On some machines, it is necessary to output different particular
types first. To do this, define DBX_OUTPUT_STANDARD_TYPES to output
those symbols in the necessary order. Any predefined types that you
don't explicitly output will be output afterward in no particular
order.
Be careful not to define this macro so that it works only for C.
There are no global variables to access most of the built-in types,
because another language may have another set of types. The way to
output a particular type is to look through syms to see if you can
find it. Here is an example:
{
tree decl;
for (decl = syms; decl; decl = TREE_CHAIN (decl))
if (!strcmp (IDENTIFIER_POINTER (DECL_NAME (decl)),
"long int"))
dbxout_symbol (decl);
...
}
This does nothing if the expected type does not exist.
See the function init_decl_processing in `c-decl.c' to find the
names to use for all the built-in C types.
Here is another way of finding a particular type:
{
tree decl;
for (decl = syms; decl; decl = TREE_CHAIN (decl))
if (TREE_CODE (decl) == TYPE_DECL
&& (TREE_CODE (TREE_TYPE (decl))
== INTEGER_CST)
&& TYPE_PRECISION (TREE_TYPE (decl)) == 16
&& TYPE_UNSIGNED (TREE_TYPE (decl)))
/* This must be unsigned short. */
dbxout_symbol (decl);
...
}
ΓòÉΓòÉΓòÉ 21.17.4. File Names in DBX Format ΓòÉΓòÉΓòÉ
This describes file names in DBX format.
DBX_WORKING_DIRECTORY
Define this if DBX wants to have the current directory recorded in
each object file.
Note that the working directory is always recorded if GDB extensions
are enabled.
DBX_OUTPUT_MAIN_SOURCE_FILENAME (stream, name)
A C statement to output DBX debugging information to the stdio
stream stream which indicates that file name is the main source
file---the file specified as the input file for compilation. This
macro is called only once, at the beginning of compilation.
This macro need not be defined if the standard form of output for
DBX debugging information is appropriate.
DBX_OUTPUT_MAIN_SOURCE_DIRECTORY (stream, name)
A C statement to output DBX debugging information to the stdio
stream stream which indicates that the current directory during
compilation is named name.
This macro need not be defined if the standard form of output for
DBX debugging information is appropriate.
DBX_OUTPUT_MAIN_SOURCE_FILE_END (stream, name)
A C statement to output DBX debugging information at the end of
compilation of the main source file name.
If you don't define this macro, nothing special is output at the end
of compilation, which is correct for most machines.
DBX_OUTPUT_SOURCE_FILENAME (stream, name)
A C statement to output DBX debugging information to the stdio
stream stream which indicates that file name is the current source
file. This output is generated each time input shifts to a
different source file as a result of `#include', the end of an
included file, or a `#line' command.
This macro need not be defined if the standard form of output for
DBX debugging information is appropriate.
ΓòÉΓòÉΓòÉ 21.17.5. Macros for SDB and DWARF Output ΓòÉΓòÉΓòÉ
Here are macros for SDB and DWARF output.
SDB_DEBUGGING_INFO
Define this macro if GNU CC should produce COFF-style debugging
output for SDB in response to the `-g' option.
DWARF_DEBUGGING_INFO
Define this macro if GNU CC should produce dwarf format debugging
output in response to the `-g' option.
PUT_SDB_...
Define these macros to override the assembler syntax for the special
SDB assembler directives. See `sdbout.c' for a list of these macros
and their arguments. If the standard syntax is used, you need not
define them yourself.
SDB_DELIM
Some assemblers do not support a semicolon as a delimiter, even
between SDB assembler directives. In that case, define this macro
to be the delimiter to use (usually `\n'). It is not necessary to
define a new set of PUT_SDB_op macros if this is the only change
required.
SDB_GENERATE_FAKE
Define this macro to override the usual method of constructing a
dummy name for anonymous structure and union types. See `sdbout.c'
for more information.
SDB_ALLOW_UNKNOWN_REFERENCES
Define this macro to allow references to unknown structure, union,
or enumeration tags to be emitted. Standard COFF does not allow
handling of unknown references, MIPS ECOFF has support for it.
SDB_ALLOW_FORWARD_REFERENCES
Define this macro to allow references to structure, union, or
enumeration tags that have not yet been seen to be handled. Some
assemblers choke if forward tags are used, while some require it.
ΓòÉΓòÉΓòÉ 21.18. Cross Compilation and Floating Point ΓòÉΓòÉΓòÉ
While all modern machines use 2's complement representation for integers, there
are a variety of representations for floating point numbers. This means that
in a cross-compiler the representation of floating point numbers in the
compiled program may be different from that used in the machine doing the
compilation.
Because different representation systems may offer different amounts of range
and precision, the cross compiler cannot safely use the host machine's floating
point arithmetic. Therefore, floating point constants must be represented in
the target machine's format. This means that the cross compiler cannot use
atof to parse a floating point constant; it must have its own special routine
to use instead. Also, constant folding must emulate the target machine's
arithmetic (or must not be done at all).
The macros in the following table should be defined only if you are cross
compiling between different floating point formats.
Otherwise, don't define them. Then default definitions will be set up which
use double as the data type, == to test for equality, etc.
You don't need to worry about how many times you use an operand of any of these
macros. The compiler never uses operands which have side effects.
REAL_VALUE_TYPE
A macro for the C data type to be used to hold a floating point
value in the target machine's format. Typically this would be a
struct containing an array of int.
REAL_VALUES_EQUAL (x, y)
A macro for a C expression which compares for equality the two
values, x and y, both of type REAL_VALUE_TYPE.
REAL_VALUES_LESS (x, y)
A macro for a C expression which tests whether x is less than y,
both values being of type REAL_VALUE_TYPE and interpreted as
floating point numbers in the target machine's representation.
REAL_VALUE_LDEXP (x, scale)
A macro for a C expression which performs the standard library
function ldexp, but using the target machine's floating point
representation. Both x and the value of the expression have type
REAL_VALUE_TYPE. The second argument, scale, is an integer.
REAL_VALUE_FIX (x)
A macro whose definition is a C expression to convert the
target-machine floating point value x to a signed integer. x has
type REAL_VALUE_TYPE.
REAL_VALUE_UNSIGNED_FIX (x)
A macro whose definition is a C expression to convert the
target-machine floating point value x to an unsigned integer. x has
type REAL_VALUE_TYPE.
REAL_VALUE_RNDZINT (x)
A macro whose definition is a C expression to round the
target-machine floating point value x towards zero to an integer
value (but still as a floating point number). x has type
REAL_VALUE_TYPE, and so does the value.
REAL_VALUE_UNSIGNED_RNDZINT (x)
A macro whose definition is a C expression to round the
target-machine floating point value x towards zero to an unsigned
integer value (but still represented as a floating point number). x
has type REAL_VALUE_TYPE, and so does the value.
REAL_VALUE_ATOF (string, mode)
A macro for a C expression which converts string, an expression of
type char *, into a floating point number in the target machine's
representation for mode mode. The value has type REAL_VALUE_TYPE.
REAL_INFINITY
Define this macro if infinity is a possible floating point value,
and therefore division by 0 is legitimate.
REAL_VALUE_ISINF (x)
A macro for a C expression which determines whether x, a floating
point value, is infinity. The value has type int. By default, this
is defined to call isinf.
REAL_VALUE_ISNAN (x)
A macro for a C expression which determines whether x, a floating
point value, is a ``nan'' (not-a-number). The value has type int.
By default, this is defined to call isnan.
Define the following additional macros if you want to make floating point
constant folding work while cross compiling. If you don't define them, cross
compilation is still possible, but constant folding will not happen for
floating point values.
REAL_ARITHMETIC (output, code, x, y)
A macro for a C statement which calculates an arithmetic operation
of the two floating point values x and y, both of type
REAL_VALUE_TYPE in the target machine's representation, to produce a
result of the same type and representation which is stored in output
(which will be a variable).
The operation to be performed is specified by code, a tree code
which will always be one of the following: PLUS_EXPR, MINUS_EXPR,
MULT_EXPR, RDIV_EXPR, MAX_EXPR, MIN_EXPR.
The expansion of this macro is responsible for checking for
overflow. If overflow happens, the macro expansion should execute
the statement return 0;, which indicates the inability to perform
the arithmetic operation requested.
REAL_VALUE_NEGATE (x)
A macro for a C expression which returns the negative of the
floating point value x. Both x and the value of the expression have
type REAL_VALUE_TYPE and are in the target machine's floating point
representation.
There is no way for this macro to report overflow, since overflow
can't happen in the negation operation.
REAL_VALUE_TRUNCATE (mode, x)
A macro for a C expression which converts the floating point value x
to mode mode.
Both x and the value of the expression are in the target machine's
floating point representation and have type REAL_VALUE_TYPE.
However, the value should have an appropriate bit pattern to be
output properly as a floating constant whose precision accords with
mode mode.
There is no way for this macro to report overflow.
REAL_VALUE_TO_INT (low, high, x)
A macro for a C expression which converts a floating point value x
into a double-precision integer which is then stored into low and
high, two variables of type int.
REAL_VALUE_FROM_INT (x, low, high)
A macro for a C expression which converts a double-precision integer
found in low and high, two variables of type int, into a floating
point value which is then stored into x.
ΓòÉΓòÉΓòÉ 21.19. Miscellaneous Parameters ΓòÉΓòÉΓòÉ
Here are several miscellaneous parameters.
PREDICATE_CODES
Define this if you have defined special-purpose predicates in the
file `machine.c'. This macro is called within an initializer of an
array of structures. The first field in the structure is the name
of a predicate and the second field is an array of rtl codes. For
each predicate, list all rtl codes that can be in expressions
matched by the predicate. The list should have a trailing comma.
Here is an example of two entries in the list for a typical RISC
machine:
#define PREDICATE_CODES \
{"gen_reg_rtx_operand", {SUBREG, REG}}, \
{"reg_or_short_cint_operand", {SUBREG, REG, CONST_INT}},
Defining this macro does not affect the generated code (however,
incorrect definitions that omit an rtl code that may be matched by
the predicate can cause the compiler to malfunction). Instead, it
allows the table built by `genrecog' to be more compact and
efficient, thus speeding up the compiler. The most important
predicates to include in the list specified by this macro are thoses
used in the most insn patterns.
CASE_VECTOR_MODE
An alias for a machine mode name. This is the machine mode that
elements of a jump-table should have.
CASE_VECTOR_PC_RELATIVE
Define this macro if jump-tables should contain relative addresses.
CASE_DROPS_THROUGH
Define this if control falls through a case insn when the index
value is out of range. This means the specified default-label is
actually ignored by the case insn proper.
CASE_VALUES_THRESHOLD
Define this to be the smallest number of different values for which
it is best to use a jump-table instead of a tree of conditional
branches. The default is four for machines with a casesi instruction
and five otherwise. This is best for most machines.
WORD_REGISTER_OPERATIONS
Define this macro if operations between registers with integral mode
smaller than a word are always performed on the entire register.
Most RISC machines have this property and most CISC machines do not.
LOAD_EXTEND_OP (mode)
Define this macro to be a C expression indicating when insns that
read memory in mode, an integral mode narrower than a word, set the
bits outside of mode to be either the sign-extension or the
zero-extension of the data read. Return SIGN_EXTEND for values of
mode for which the insn sign-extends, ZERO_EXTEND for which it
zero-extends, and NIL for other modes.
This macro is not called with mode non-integral or with a width
greater than or equal to BITS_PER_WORD, so you may return any value
in this case. Do not define this macro if it would always return
NIL. On machines where this macro is defined, you will normally
define it as the constant SIGN_EXTEND or ZERO_EXTEND.
IMPLICIT_FIX_EXPR
An alias for a tree code that should be used by default for
conversion of floating point values to fixed point. Normally,
FIX_ROUND_EXPR is used.
FIXUNS_TRUNC_LIKE_FIX_TRUNC
Define this macro if the same instructions that convert a floating
point number to a signed fixed point number also convert validly to
an unsigned one.
EASY_DIV_EXPR
An alias for a tree code that is the easiest kind of division to
compile code for in the general case. It may be TRUNC_DIV_EXPR,
FLOOR_DIV_EXPR, CEIL_DIV_EXPR or ROUND_DIV_EXPR. These four
division operators differ in how they round the result to an
integer. EASY_DIV_EXPR is used when it is permissible to use any of
those kinds of division and the choice should be made on the basis
of efficiency.
MOVE_MAX
The maximum number of bytes that a single instruction can move
quickly from memory to memory.
MAX_MOVE_MAX
The maximum number of bytes that a single instruction can move
quickly from memory to memory. If this is undefined, the default is
MOVE_MAX. Otherwise, it is the constant value that is the largest
value that MOVE_MAX can have at run-time.
SHIFT_COUNT_TRUNCATED
A C expression that is nonzero if on this machine the number of bits
actually used for the count of a shift operation is equal to the
number of bits needed to represent the size of the object being
shifted. When this macro is non-zero, the compiler will assume that
it is safe to omit a sign-extend, zero-extend, and certain bitwise
`and' instructions that truncates the count of a shift operation.
On machines that have instructions that act on bitfields at variable
positions, which may include `bit test' instructions, a nonzero
SHIFT_COUNT_TRUNCATED also enables deletion of truncations of the
values that serve as arguments to bitfield instructions.
If both types of instructions truncate the count (for shifts) and
position (for bitfield operations), or if no variable-position
bitfield instructions exist, you should define this macro.
However, on some machines, such as the 80386 and the 680x0,
truncation only applies to shift operations and not the (real or
pretended) bitfield operations. Define SHIFT_COUNT_TRUNCATED to be
zero on such machines. Instead, add patterns to the `md' file that
include the implied truncation of the shift instructions.
You need not define this macro if it would always have the value of
zero.
TRULY_NOOP_TRUNCATION (outprec, inprec)
A C expression which is nonzero if on this machine it is safe to
``convert'' an integer of inprec bits to one of outprec bits (where
outprec is smaller than inprec) by merely operating on it as if it
had only outprec bits.
On many machines, this expression can be 1.
When TRULY_NOOP_TRUNCATION returns 1 for a pair of sizes for modes
for which MODES_TIEABLE_P is 0, suboptimal code can result. If this
is the case, making TRULY_NOOP_TRUNCATION return 0 in such cases may
improve things.
STORE_FLAG_VALUE
A C expression describing the value returned by a comparison
operator with an integral mode and stored by a store-flag
instruction (`scond') when the condition is true. This description
must apply to all the `scond' patterns and all the comparison
operators whose results have a MODE_INT mode.
A value of 1 or -1 means that the instruction implementing the
comparison operator returns exactly 1 or -1 when the comparison is
true and 0 when the comparison is false. Otherwise, the value
indicates which bits of the result are guaranteed to be 1 when the
comparison is true. This value is interpreted in the mode of the
comparison operation, which is given by the mode of the first
operand in the `scond' pattern. Either the low bit or the sign bit
of STORE_FLAG_VALUE be on. Presently, only those bits are used by
the compiler.
If STORE_FLAG_VALUE is neither 1 or -1, the compiler will generate
code that depends only on the specified bits. It can also replace
comparison operators with equivalent operations if they cause the
required bits to be set, even if the remaining bits are undefined.
For example, on a machine whose comparison operators return an
SImode value and where STORE_FLAG_VALUE is defined as `0x80000000',
saying that just the sign bit is relevant, the expression
(ne:SI (and:SI x (const_int power-of-2)) (const_int 0))
can be converted to
(ashift:SI x (const_int n))
where n is the appropriate shift count to move the bit being tested
into the sign bit.
There is no way to describe a machine that always sets the low-order
bit for a true value, but does not guarantee the value of any other
bits, but we do not know of any machine that has such an
instruction. If you are trying to port GNU CC to such a machine,
include an instruction to perform a logical-and of the result with 1
in the pattern for the comparison operators and let us know (see How
to Report Bugs).
Often, a machine will have multiple instructions that obtain a value
from a comparison (or the condition codes). Here are rules to guide
the choice of value for STORE_FLAG_VALUE, and hence the instructions
to be used:
Use the shortest sequence that yields a valid definition for
STORE_FLAG_VALUE. It is more efficient for the compiler to
``normalize'' the value (convert it to, e.g., 1 or 0) than for
the comparison operators to do so because there may be
opportunities to combine the normalization with other
operations.
For equal-length sequences, use a value of 1 or -1, with -1
being slightly preferred on machines with expensive jumps and 1
preferred on other machines.
As a second choice, choose a value of `0x80000001' if
instructions exist that set both the sign and low-order bits
but do not define the others.
Otherwise, use a value of `0x80000000'.
Many machines can produce both the value chosen for STORE_FLAG_VALUE
and its negation in the same number of instructions. On those
machines, you should also define a pattern for those cases, e.g.,
one matching
(set A (neg:m (ne:m B C)))
Some machines can also perform and or plus operations on condition
code values with less instructions than the corresponding `scond'
insn followed by and or plus. On those machines, define the
appropriate patterns. Use the names incscc and decscc,
respectively, for the the patterns which perform plus or minus
operations on condition code values. See `rs6000.md' for some
examples. The GNU Superoptizer can be used to find such instruction
sequences on other machines.
You need not define STORE_FLAG_VALUE if the machine has no
store-flag instructions.
FLOAT_STORE_FLAG_VALUE
A C expression that gives a non-zero floating point value that is
returned when comparison operators with floating-point results are
true. Define this macro on machine that have comparison operations
that return floating-point values. If there are no such operations,
do not define this macro.
Pmode
An alias for the machine mode for pointers. On most machines,
define this to be the integer mode corresponding to the width of a
hardware pointer; SImode on 32-bit machine or DImode on 64-bit
machines. On some machines you must define this to be one of the
partial integer modes, such as PSImode.
The width of Pmode must be at least as large as the value of
POINTER_SIZE. If it is not equal, you must define the macro
POINTERS_EXTEND_UNSIGNED to specify how pointers are extended to
Pmode.
FUNCTION_MODE
An alias for the machine mode used for memory references to
functions being called, in call RTL expressions. On most machines
this should be QImode.
INTEGRATE_THRESHOLD (decl)
A C expression for the maximum number of instructions above which
the function decl should not be inlined. decl is a FUNCTION_DECL
node.
The default definition of this macro is 64 plus 8 times the number
of arguments that the function accepts. Some people think a larger
threshold should be used on RISC machines.
SCCS_DIRECTIVE
Define this if the preprocessor should ignore #sccs directives and
print no error message.
NO_IMPLICIT_EXTERN_C
Define this macro if the system header files support C++ as well as
C. This macro inhibits the usual method of using system header files
in C++, which is to pretend that the file's contents are enclosed in
`extern "C" {...}'.
HANDLE_PRAGMA (stream)
Define this macro if you want to implement any pragmas. If defined,
it should be a C statement to be executed when #pragma is seen. The
argument stream is the stdio input stream from which the source text
can be read.
It is generally a bad idea to implement new uses of #pragma. The
only reason to define this macro is for compatibility with other
compilers that do support #pragma for the sake of any user programs
which already use it.
VALID_MACHINE_DECL_ATTRIBUTE (decl, attributes, identifier, args)
If defined, a C expression whose value is nonzero if identifier with
arguments args is a valid machine specific attribute for decl. The
attributes in attributes have previously been assigned to decl.
VALID_MACHINE_TYPE_ATTRIBUTE (type, attributes, identifier, args)
If defined, a C expression whose value is nonzero if identifier with
arguments args is a valid machine specific attribute for type. The
attributes in attributes have previously been assigned to type.
COMP_TYPE_ATTRIBUTES (type1, type2)
If defined, a C expression whose value is zero if the attributes on
type1 and type2 are incompatible, one if they are compatible, and
two if they are nearly compatible (which causes a warning to be
generated).
SET_DEFAULT_TYPE_ATTRIBUTES (type)
If defined, a C statement that assigns default attributes to newly
defined type.
DOLLARS_IN_IDENTIFIERS
Define this macro to control use of the character `$' in identifier
names. The value should be 0, 1, or 2. 0 means `$' is not allowed
by default; 1 means it is allowed by default if `-traditional' is
used; 2 means it is allowed by default provided `-ansi' is not used.
1 is the default; there is no need to define this macro in that
case.
NO_DOLLAR_IN_LABEL
Define this macro if the assembler does not accept the character `$'
in label names. By default constructors and destructors in G++ have
`$' in the identifiers. If this macro is defined, `.' is used
instead.
NO_DOT_IN_LABEL
Define this macro if the assembler does not accept the character `.'
in label names. By default constructors and destructors in G++ have
names that use `.'. If this macro is defined, these names are
rewritten to avoid `.'.
DEFAULT_MAIN_RETURN
Define this macro if the target system expects every program's main
function to return a standard ``success'' value by default (if no
other value is explicitly returned).
The definition should be a C statement (sans semicolon) to generate
the appropriate rtl instructions. It is used only when compiling
the end of main.
HAVE_ATEXIT
Define this if the target system supports the function atexit from
the ANSI C standard. If this is not defined, and
INIT_SECTION_ASM_OP is not defined, a default exit function will be
provided to support C++.
EXIT_BODY
Define this if your exit function needs to do something besides
calling an external function _cleanup before terminating with _exit.
The EXIT_BODY macro is only needed if netiher HAVE_ATEXIT nor
INIT_SECTION_ASM_OP are defined.
INSN_SETS_ARE_DELAYED (insn)
Define this macro as a C expression that is nonzero if it is safe
for the delay slot scheduler to place instructions in the delay slot
of insn, even if they appear to use a resource set or clobbered in
insn. insn is always a jump_insn or an insn; GNU CC knows that every
call_insn has this behavior. On machines where some insn or
jump_insn is really a function call and hence has this behavior, you
should define this macro.
You need not define this macro if it would always return zero.
INSN_REFERENCES_ARE_DELAYED (insn)
Define this macro as a C expression that is nonzero if it is safe
for the delay slot scheduler to place instructions in the delay slot
of insn, even if they appear to set or clobber a resource referenced
in insn. insn is always a jump_insn or an insn. On machines where
some insn or jump_insn is really a function call and its operands
are registers whose use is actually in the subroutine it calls, you
should define this macro. Doing so allows the delay slot scheduler
to move instructions which copy arguments into the argument
registers into the delay slot of insn.
You need not define this macro if it would always return zero.
MACHINE_DEPENDENT_REORG (insn)
In rare cases, correct code generation requires extra machine
dependent processing between the second jump optimization pass and
delayed branch scheduling. On those machines, define this macro as
a C statement to act on the code starting at insn.
ΓòÉΓòÉΓòÉ 22. The Configuration File ΓòÉΓòÉΓòÉ
The configuration file `xm-machine.h' contains macro definitions that describe
the machine and system on which the compiler is running, unlike the definitions
in `machine.h', which describe the machine for which the compiler is producing
output. Most of the values in `xm-machine.h' are actually the same on all
machines that GNU CC runs on, so large parts of all configuration files are
identical. But there are some macros that vary:
USG
Define this macro if the host system is System V.
VMS
Define this macro if the host system is VMS.
FATAL_EXIT_CODE
A C expression for the status code to be returned when the compiler
exits after serious errors.
SUCCESS_EXIT_CODE
A C expression for the status code to be returned when the compiler
exits without serious errors.
HOST_WORDS_BIG_ENDIAN
Defined if the host machine stores words of multi-word values in
big-endian order. (GNU CC does not depend on the host byte ordering
within a word.)
HOST_FLOAT_WORDS_BIG_ENDIAN
Define this macro to be 1 if the host machine stores DFmode, XFmode
or TFmode floating point numbers in memory with the word containing
the sign bit at the lowest address; otherwise, define it to be zero.
This macro need not be defined if the ordering is the same as for
multi-word integers.
HOST_FLOAT_FORMAT
A numeric code distinguishing the floating point format for the host
machine. See TARGET_FLOAT_FORMAT in Storage Layout for the
alternatives and default.
HOST_BITS_PER_CHAR
A C expression for the number of bits in char on the host machine.
HOST_BITS_PER_SHORT
A C expression for the number of bits in short on the host machine.
HOST_BITS_PER_INT
A C expression for the number of bits in int on the host machine.
HOST_BITS_PER_LONG
A C expression for the number of bits in long on the host machine.
ONLY_INT_FIELDS
Define this macro to indicate that the host compiler only supports
int bit fields, rather than other integral types, including enum, as
do most C compilers.
OBSTACK_CHUNK_SIZE
A C expression for the size of ordinary obstack chunks. If you don't
define this, a usually-reasonable default is used.
OBSTACK_CHUNK_ALLOC
The function used to allocate obstack chunks. If you don't define
this, xmalloc is used.
OBSTACK_CHUNK_FREE
The function used to free obstack chunks. If you don't define this,
free is used.
USE_C_ALLOCA
Define this macro to indicate that the compiler is running with the
alloca implemented in C. This version of alloca can be found in the
file `alloca.c'; to use it, you must also alter the `Makefile'
variable ALLOCA. (This is done automatically for the systems on
which we know it is needed.)
If you do define this macro, you should probably do it as follows:
#ifndef __GNUC__
#define USE_C_ALLOCA
#else
#define alloca __builtin_alloca
#endif
so that when the compiler is compiled with GNU CC it uses the more
efficient built-in alloca function.
FUNCTION_CONVERSION_BUG
Define this macro to indicate that the host compiler does not
properly handle converting a function value to a pointer-to-function
when it is used in an expression.
HAVE_VPRINTF
Define this if the library function vprintf is available on your
system.
MULTIBYTE_CHARS
Define this macro to enable support for multibyte characters in the
input to GNU CC. This requires that the host system support the
ANSI C library functions for converting multibyte characters to wide
characters.
HAVE_PUTENV
Define this if the library function putenv is available on your
system.
POSIX
Define this if your system is POSIX.1 compliant.
NO_SYS_SIGLIST
Define this if your system does not provide the variable
sys_siglist.
DONT_DECLARE_SYS_SIGLIST
Define this if your system has the variable sys_siglist, and there
is already a declaration of it in the system header files.
USE_PROTOTYPES
Define this to be 1 if you know that the host compiler supports
prototypes, even if it doesn't define __STDC__, or define it to be 0
if you do not want any prototypes used in compiling GNU CC. If
`USE_PROTOTYPES' is not defined, it will be determined automatically
whether your compiler supports prototypes by checking if `__STDC__'
is defined.
NO_MD_PROTOTYPES
Define this if you wish suppression of prototypes generated from the
machine description file, but to use other prototypes within GNU CC.
If `USE_PROTOTYPES' is defined to be 0, or the host compiler does
not support prototypes, this macro has no effect.
MD_CALL_PROTOTYPES
Define this if you wish to generate prototypes for the gen_call or
gen_call_value functions generated from the machine description
file. If `USE_PROTOTYPES' is defined to be 0, or the host compiler
does not support prototypes, or `NO_MD_PROTOTYPES' is defined, this
macro has no effect. As soon as all of the machine descriptions are
modified to have the appropriate number of arguments, this macro
will be removed.
Some systems do provide this variable, but with a different name
such as _sys_siglist. On these systems, you can define sys_siglist
as a macro which expands into the name actually provided.
NO_STAB_H
Define this if your system does not have the include file `stab.h'.
If `USG' is defined, `NO_STAB_H' is assumed.
PATH_SEPARATOR
Define this macro to be a C character constant representing the
character used to separate components in paths. The default value
is. the colon character
DIR_SEPARATOR
If your system uses some character other than slash to separate
directory names within a file specification, define this macro to be
a C character constant specifying that character. When GNU CC
displays file names, the character you specify will be used. GNU CC
will test for both slash and the character you specify when parsing
filenames.
OBJECT_SUFFIX
Define this macro to be a C string representing the suffix for
object files on your machine. If you do not define this macro, GNU
CC will use `.o' as the suffix for object files.
EXECUTABLE_SUFFIX
Define this macro to be a C string representing the suffix for
executable files on your machine. If you do not define this macro,
GNU CC will use the null string as the suffix for object files.
COLLECT_EXPORT_LIST
If defined, collect2 will scan the individual object files specified
on its command line and create an export list for the linker. Define
this macro for systems like AIX, where the linker discards object
files that are not referenced from main and uses export lists.
In addition, configuration files for system V define bcopy, bzero and bcmp as
aliases. Some files define alloca as a macro when compiled with GNU CC, in
order to take advantage of the benefit of GNU CC's built-in alloca.
ΓòÉΓòÉΓòÉ 23. Makefile Fragments ΓòÉΓòÉΓòÉ
When you configure GNU CC using the `configure' script (see Installation), it
will construct the file `Makefile' from the template file `Makefile.in'. When
it does this, it will incorporate makefile fragment files from the `config'
directory, named `t-target' and `x-host'. If these files do not exist, it
means nothing needs to be added for a given target or host.
Target Fragment Writing the t-target file.
Host Fragment Writing the x-host file.
ΓòÉΓòÉΓòÉ 23.1. The Target Makefile Fragment ΓòÉΓòÉΓòÉ
The target makefile fragment, `t-target', defines special target dependent
variables and targets used in the `Makefile':
LIBGCC1
The rule to use to build `libgcc1.a'. If your target does not need
to use the functions in `libgcc1.a', set this to empty. See
Interface.
CROSS_LIBGCC1
The rule to use to build `libgcc1.a' when building a cross compiler.
If your target does not need to use the functions in `libgcc1.a',
set this to empty. See Cross Runtime.
LIBGCC2_CFLAGS
Compiler flags to use when compiling `libgcc2.c'.
LIB2FUNCS_EXTRA
A list of source file names to be compiled or assembled and inserted
into `libgcc.a'.
CRTSTUFF_T_CFLAGS
Special flags used when compiling `crtstuff.c'. See Initialization.
MULTILIB_OPTIONS
For some targets, invoking GNU CC in different ways produces objects
that can not be linked together. For example, for some targets GNU
CC produces both big and little endian code. For these targets, you
must arrange for multiple versions of `libgcc.a' to be compiled, one
for each set of incompatible options. When GNU CC invokes the
linker, it arranges to link in the right version of `libgcc.a',
based on the command line options used.
The MULTILIB_OPTIONS macro lists the set of options for which
special versions of `libgcc.a' must be built. Write options that
are mutually incompatible side by side, separated by a slash. Write
options that may be used together separated by a space. The build
procedure will build all combinations of compatible options.
For example, if you set MULTILIB_OPTIONS to `m68000/m68020
msoft-float', `Makefile' will build special versions of `libgcc.a'
using the options `-m68000', `-m68020', `-msoft-float', `-m68000
-msoft-float', and `-m68020 -msoft-float'.
MULTILIB_DIRNAMES
If MULTILIB_OPTIONS is used, this variable specifies the directory
names that should be used to hold the various libraries. Write one
element in MULTILIB_DIRNAMES for each element in MULTILIB_OPTIONS.
If MULTILIB_DIRNAMES is not used, the default value will be
MULTILIB_OPTIONS, with all slashes treated as spaces.
For example, if MULTILIB_OPTIONS is `m68000/m68020 msoft-float',
then the default value of MULTILIB_DIRNAMES is `m68000 m68020
msoft-float'. You may specify a different value if you desire a
different set of directory names.
MULTILIB_MATCHES
Sometimes the same option may be written in two different ways. If
an option is listed in MULTILIB_OPTIONS, GNU CC needs to know about
any synonyms. In that case, set MULTILIB_MATCHES to a list of items
of the form `option=option' to describe all relevant synonyms. For
example, `m68000=mc68000 m68020=mc68020'.
ΓòÉΓòÉΓòÉ 23.2. The Host Makefile Fragment ΓòÉΓòÉΓòÉ
The host makefile fragment, `x-host', defines special host dependent variables
and targets used in the `Makefile':
CC
The compiler to use when building the first stage.
CLIB
Additional host libraries to link with.
OLDCC
The compiler to use when building `libgcc1.a' for a native
compilation.
OLDAR
The version of ar to use when building `libgcc1.a' for a native
compilation.
INSTALL
The install program to use.
ΓòÉΓòÉΓòÉ 24. Index ΓòÉΓòÉΓòÉ
Sorry, no cp index
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
Prior to release 2 of the compiler, there was a separate g++ compiler. That
version was based on GNU CC, but not integrated with it. Versions of g++ with
a `1.xx' version number---for example, g++ version 1.37 or 1.42---are much less
reliable than the versions integrated with GCC 2. Moreover, combining G++
`1.xx' with a version 2 GCC will simply not work.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
The analogous feature in Fortran is called an assigned goto, but that name
seems inappropriate in C, where one can do more than simply store label
addresses in label variables.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
See the file `bounds/CONTRIBUTORS' for a full list of the people who gave their
effort for free to make all this possible.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
In a future version of bounds checking GCC, we will be able to unmap this
memory. Thus the operating system will be able to reuse physical memory,
whilest virtual memory addresses remain unused.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
A file's basename was the name stripped of all leading path information and of
trailing suffixes, such as `.h' or `.C' or